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Posted
4 hours ago, Shaddranat said:

Having a problem getting this installed. I'm using Vortex for the install, and every time I try to get it to do it's job, I get this error pop-up:
image.png.0d531da84b1471a5e6ec1599455bb59f.png

 

No idea what is happening or why. Not sure if it's saying that their being active is the problem - which makes no damned sense at all - or that they aren't active which is simply incorrect.

Any ideas?

I don't see your Racemenu or XPMSE plugins. Did you install and enable them yet?

Posted
4 hours ago, zarantha said:

12699 animations for 50 mods successfully included (character)
ChAnims: 12699  CTD:97.6%  pOpt:14.7%  max: 13012  LC: 25532 (max. 26162)

 4785 animations for 17 mods and 45 creatures successfully included.

Where you found those crash percentage?)

Posted
5 hours ago, Elsidia said:

Where you found those crash percentage?)

Well near about 13k animations is in borderline for crashes, if not any animation limit increasing mod is present.

Posted
On 2/4/2021 at 6:25 AM, zarantha said:

 

That looks like you haven't built the outfits at all, or installed the meshes for the wrong body.

If you have UNP, make sure you selected UNP during install.  Using CBBE files with a UNP body gets you clipping like this.

 

Click the magnifying glass on the group filter and select choose groups

image.png.6458e123302d0b69f300582fe7b67c6b.png

 

Then select only "DD Framework UUNP" from the groups

image.png.85bac64818b2492cb585a940ff051171.png

 

When you look at the outfits, you should only see the DD outfits now.

You can click "preview" to see what each looks like.

image.png.64ee331a075be2dbb6d706ed35dc2ca5.png

 

When you have an outfit selected, check if your preset appears. There are a ton of presets available for UNP.

image.png.0e671b27016e476d09e30da9d4f4cf61.png

 

Down at the bottom left corner, put a check in build morphs, then click batch build.

image.png.09eaa6e13a9bc77bc93a84e6a0a0349b.png

 

Select HDT or not as you want and then let it run.

 

If that doesn't fix the clipping, it's likely your preset - which one are you using and exactly which UNP flavor do you have installed?

If you still want to fix the outfits in outfit studio, everything in the list when you only have "DD Framework UUNP" checked in groups is what you need to modify. The preview will let you match the outfit name to what you are wearing. Looks like a restrictive corset, restrictive collar, restrictive gloves and boots. Can't tell if it's leather or ebonite, but there's one of each for each material.

 

I can't seem to find the DDX & DDI corset files in the bodyslide. They are invisible in game, any ideas?

Posted

I have a small issue with some of the piercings. I got the Bodyslide from the Oldrim Bodyslide mod and I'm able to build my fav UUNP Oppai/7B body and shape almost all of the items to fit. However, the iron ring type nipple piercings don't confirm to my shape (they are inside the breasts) although the Soul gem piercings do. Could I have done something wrong? Anyone know how I could fix this? 

 

Cheers! 

Posted
2 hours ago, alternateaccounts said:

I can't seem to find the DDX & DDI corset files in the bodyslide. They are invisible in game, any ideas?

Spoiler

Clipboard.jpg.e3a74e73bf66f0dcc1e64500d34a5a24.jpg

 

Posted
19 hours ago, Lisette11 said:

You have CTD at 97.6%? doesn't it mean it crashes practically every time you play? Or have I misunderstood something?

 

Above 100% you are certain to crash. It's telling you approximately how 'full' the animations are before crashing becomes certain, not how often you will crash.

 

https://www.nexusmods.com/skyrimspecialedition/mods/3038

 

Note: Since version 7.5 FNIS calculates how many percent of Skyrim's custom animation resources you have used up, and will warn you when you have reached at least 99% of the load which causes CTD. In addition, FNIS XXL will show how much each of your animation mods contributes to Load CTD. However, since this FNIS functionality was implemented, there are several SKSE plugins available which circumvent this Skyrim bug. Which means that the problem can be easily avoided by users of many acustom animations. But since new users will not know about the fix, FNIS will still warn when the original limit is passed.

 

 

19 hours ago, Elsidia said:

Where you found those crash percentage?)

 

It's at the bottom after running FNIS, with the last few versions (7.5 and later). Might be the XXL version only, but I don't think so.

Posted
12 hours ago, alternateaccounts said:

I can't seem to find the DDX & DDI corset files in the bodyslide. They are invisible in game, any ideas?

 

Are you checking groups in the group filter? Make sure you have "DD Framework UUNP" checked, or uncheck everything from groups. If you're on DD 4.3 still, you need to check the DDa and DDx groups at least, or uncheck everything.

 

There are no bodyslides for DDi. DDa and DDx are in there.

 

image.png.7ec68760f93d12f4ddc88f561d2de15c.png

 

image.png.f29532bb96826968466b02bde3a91e0a.png

Posted
11 hours ago, Teddar said:

I have a small issue with some of the piercings. I got the Bodyslide from the Oldrim Bodyslide mod and I'm able to build my fav UUNP Oppai/7B body and shape almost all of the items to fit. However, the iron ring type nipple piercings don't confirm to my shape (they are inside the breasts) although the Soul gem piercings do. Could I have done something wrong? Anyone know how I could fix this? 

 

Cheers! 

 

In outfit studio.

 

If they're getting sucked into the body, that could just be the wrong bone weights. add a reference shape, select the rings, and then copy bone weights. when done, delete the body again and save the project, then build them again in bodyslide.

 

if the rings are inside the reference shape when you add them, you'll have to use the move tool to move them out - circle with four arrows in the corner on the tool bar, or press F.

Posted
6 hours ago, zarantha said:

It's at the bottom after running FNIS, with the last few versions (7.5 and later). Might be the XXL version only, but I don't think so.

Then probably it's XXL version because in 7.6 not this percentage.

Posted
On 2/5/2021 at 8:36 PM, Elsidia said:
  Hide contents

Clipboard.jpg.e3a74e73bf66f0dcc1e64500d34a5a24.jpg

 

Ok I think I've narrowed down the problem and it doesn't seem related to bodyslide.

I tested all the DDA corsets, they are fine.
DDI only has one, which is invisible. Putting it on causes DD to return the error in picrel.

There was one in the same style I found in DDX - Transparent restrictive corset, and that has the same issue as the DDI one, invisible and causes DD to error.
 

I also find multiple corsets (ebonite) of all colours stacking with 6 equipped simultaneously of varying colours. I can also just unequip and remove them without any DD checks.

 

What is causing this? It was happening before I patched to 5.1

ScreenShot0.png

Posted
2 hours ago, alternateaccounts said:

What is causing this? It was happening before I patched to 5.1

As scriptwriter and a little knowledge of C++ i can say two things:

1) Your DD 5.0 SE AIO is damaged. Reinstall it.

2) You have some old patches what rewrite equip scripts. Remove those path or mods and reinstall DD 5.0 SE AIO. Why:

    a) DDX corset equips system send equip signal without variables. It can be only if equipping script is old. But function isWearingDevices in other script is new from new DD 5.0. SE and she needs argument what not send from old script.

    b) DDA works because those are first DD items and without scripts. Those not send equip signal but equips freely.

3) Or as addition you have mods what blocks DD scripts as "no enchantment restriction". Remove those mods because those can't be compatible with DD.

Posted
2 hours ago, Elsidia said:

As scriptwriter and a little knowledge of C++ i can say two things:

1) Your DD 5.0 SE AIO is damaged. Reinstall it.

2) You have some old patches what rewrite equip scripts. Remove those path or mods and reinstall DD 5.0 SE AIO. Why:

    a) DDX corset equips system send equip signal without variables. It can be only if equipping script is old. But function isWearingDevices in other script is new from new DD 5.0. SE and she needs argument what not send from old script.

    b) DDA works because those are first DD items and without scripts. Those not send equip signal but equips freely.

3) Or as addition you have mods what blocks DD scripts as "no enchantment restriction". Remove those mods because those can't be compatible with DD.

Thanks bro. I reinstalled the mod with no success, then started disabling mods to check. While I was disabling I couldn't be bothered to run FNIS each time I unticked mods and in the process of corrupted saves and restarts Skyrim uninstalled itself, lol. I launched from the steam folder, it detected the files again so it didn't take too long to start. I unticked everything devious, ran bodyslide & FNIS, started a new game and it worked. It would appear one of the following mods is the culprit, I'll post once I figure out which.

Screenshot_1.png

 

Update: It's DeviousAdventuresSE Alpha 0.95. Thanks again Elsidia, that was a very acute diagnosis, you must be great at your job.

Posted

is there a way for this too stop unequipping certain slots specifically Astaroth Horns - Demon Horns SE

given that there is no functional succubus race yet and for obvious reasons its kind of immersion breaking for my horns to disappear every time i get into one of these devices 

Posted

I'm currently having some issues similar to what Prophet00 experienced back in May of 2020, where I'm getting a lot of bad editor ID's that make items impossible to remove, even when using proper keys (it shows the unlocked messages in the top left corner of the screen, but proceeds to re-equip the item immediately). I use Sexlab Survival and Mortal Weapons and Armor for cursed loot. I haven't had this problem before now, and this same combination of mods works just fine on my laptop but not my desktop...

 

Are there any known conflicts that would cause this behavior? It could be a load order issue or missing some obscure patch, but I'm not really sure how to proceed, without having to resort to deleting the bad lock items with the console command every time I want something removed.

Posted
2 hours ago, theanarchistotaku said:

s there a way for this too stop unequipping certain slots specifically Astaroth Horns - Demon Horns SE

First you need figure out what biped slot horns use. Then figure out what type DD items use this biped slot. Maybe you can move those horns to other biped slot what is free fre DD items. Also maybe if add to that horn sexlab nostrip keyword (if it not already added, then horns will not be strip in sex acts and maybe DD will respect this keyword too and not strip. Unless if dd item have the same biped slot ill will remove horns anyway.

Posted
57 minutes ago, TeamJimmyJohns said:

but proceeds to re-equip the item immediately)

Can you send DD item id or name? And modlist? I hope you don't have noechanment restrictions mod? it's incompatible with dd.

Posted

Don't remember the name of the item but it was a black latex torso part, when i equipped it it was transparent on thr character, it wasn't supposed to be, not sure how to explain it it was there but buggy transparent version, any fixes?

Posted
1 hour ago, azaria777 said:

Don't remember the name of the item but it was a black latex torso part, when i equipped it it was transparent on thr character, it wasn't supposed to be, not sure how to explain it it was there but buggy transparent version, any fixes?

 

Are you using DD 5.0 or 5.1? DD 5.0 is on the first post, the 5.1 upgrade is on the troubleshooting post.

The equip system was just overhauled.

 

If you have invisible items, make sure you ran bodyslide.

Posted
2 hours ago, TeamJimmyJohns said:

I'm currently having some issues similar to what Prophet00 experienced back in May of 2020, where I'm getting a lot of bad editor ID's that make items impossible to remove, even when using proper keys (it shows the unlocked messages in the top left corner of the screen, but proceeds to re-equip the item immediately). I use Sexlab Survival and Mortal Weapons and Armor for cursed loot. I haven't had this problem before now, and this same combination of mods works just fine on my laptop but not my desktop...

 

Are there any known conflicts that would cause this behavior? It could be a load order issue or missing some obscure patch, but I'm not really sure how to proceed, without having to resort to deleting the bad lock items with the console command every time I want something removed.

 

Make sure nothing is overwriting DD or DCL. That would indicate patches or possible incompatible mods.

A list of incompatible mods is on the troubleshooting post.

 

Install DD 5.1 if you don't have it. DD 5.0 is on the first post, install that first. Then get the DD 5.1 upgrade file from the troubleshooting post and install that over DD 5.0.

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