BadBear69! Posted January 31, 2021 Posted January 31, 2021 5 hours ago, murfk said: You just described my experience, off and on, all the way back to the beginning. You can actually see it in some of the early SlaveTats screen shots, dating back years and taken on Skyrim LE. So you've not been able to find a solution to this too?
zarantha Posted January 31, 2021 Posted January 31, 2021 5 hours ago, murfk said: You just described my experience, off and on, all the way back to the beginning. You can actually see it in some of the early SlaveTats screen shots, dating back years and taken on Skyrim LE. 22 minutes ago, BadBear69! said: So you've not been able to find a solution to this too? The armbinder pose issue can be a script load issue. This should be much improved if not completely fixed in DD 5.0 and 5.1. It can also be broken by having other mods that install idle animations - 360 Move has been reported as a culprit before. Don't use Nemesis with DD, use FNIS. The gag issue, I haven't seen an issue where this is broken still as long as MFG Fix is installed. If you have MFG Fix, make sure it's loading right (it requires address library to be installed correctly)
BadBear69! Posted February 1, 2021 Posted February 1, 2021 8 hours ago, zarantha said: The armbinder pose issue can be a script load issue. This should be much improved if not completely fixed in DD 5.0 and 5.1. It can also be broken by having other mods that install idle animations - 360 Move has been reported as a culprit before. Don't use Nemesis with DD, use FNIS. The gag issue, I haven't seen an issue where this is broken still as long as MFG Fix is installed. If you have MFG Fix, make sure it's loading right (it requires address library to be installed correctly) 360 move was exactly the culprit, armbinders work now! As for gags though, how do I know I'm loading Mfgfix right beyond letting vortex install it? And what's this about an address library?
Elsidia Posted February 1, 2021 Posted February 1, 2021 5 hours ago, BadBear69! said: And what's this about an address library Mod: https://www.nexusmods.com/skyrimspecialedition/mods/32444?tab=description
Torcha09 Posted February 1, 2021 Posted February 1, 2021 On 1/28/2021 at 11:11 PM, zarantha said: The duplicate aa in BRRF doesn't seem to be working the way it should. Thanks for the input and linking to Skullered's comment. I don't particularly want it on males anyway, or a specific elf version, so I may actually try removing the AA from BRRF and try to flag the human one to work on elves. Not sure if that'll work or not, but I'll back up the file beforehand. I don't have For Him, so adding that and making it a master seems unlikely, though I may try it if my previously suggested action doesn't work. Either way, you gave me a lot more to go off of, thank you!
azaria777 Posted February 1, 2021 Posted February 1, 2021 • Couldn't load DeviousDevices.dll (Devious Devices Integration). A DLL is invalid (code 193) i get this one and only error i have newest skse64 for sse and newest devious devices integrations and other 2 which i needed for sanguine's debauchery+ mod, all 3 were form 43, i converted them to 44, that is not the problem cause when i donwload all in one file which was updated on 27th january the newest version, i get same ddl is invalid error with form 43 errors, can anyone help me? i've spent too much time trying to make this work and this one error keeps me from starting the game.
sloft99 Posted February 1, 2021 Posted February 1, 2021 On 1/31/2021 at 8:48 PM, zarantha said: Ok, hadn't noticed that, probably because I exclusively explore using the data tab. I don't see why it's not working for you. Red ebonite armbinder should be fine, just tried it again and the arms are bound as expected, and it uses the kicks for combat in 3rd person (first person cannot use bound combat due to engine limitations). How about deleting everything in your generated FNIS folder, then regenerating the output again? I will try it. Thanks so far. Edit: sadly, it didnt work. But i noticed something: shouldn't be the text below show DD V5.0, DD2 V5.0 and not DD V4.0.0 etc.?
zarantha Posted February 2, 2021 Posted February 2, 2021 7 hours ago, sloft99 said: I will try it. Thanks so far. Edit: sadly, it didnt work. But i noticed something: shouldn't be the text below show DD V5.0, DD2 V5.0 and not DD V4.0.0 etc.? No, Kimy hasn't updated the version in the FNIS files in a while. Those version are what I show too. But to be fair, I don't think the actual animations have changed either, just how they're called. I'm not sure why the armbinders pose isn't working for you with DD only. Usually it's a conflicting mod like 360 move, or using nemesis instead of fnis, or another pose mod. Edit: You don't have the ancient Devious Devices - LL patch from MO2 FNIS patches set up do you? If so, remove that patch. Tools -> Tools Plugins -> FNIS -> Configure FNIS Patches
zarantha Posted February 2, 2021 Posted February 2, 2021 8 hours ago, azaria777 said: • Couldn't load DeviousDevices.dll (Devious Devices Integration). A DLL is invalid (code 193) i get this one and only error i have newest skse64 for sse and newest devious devices integrations and other 2 which i needed for sanguine's debauchery+ mod, all 3 were form 43, i converted them to 44, that is not the problem cause when i donwload all in one file which was updated on 27th january the newest version, i get same ddl is invalid error with form 43 errors, can anyone help me? i've spent too much time trying to make this work and this one error keeps me from starting the game. Make sure you don't have any other old devious devices versions installed. devious devices integrations is included in the all in one installer. if you have that installed separately, remove it. That error about the DD dll won't stop you from starting the game, it has been proven the mod still works (just not as well) without the dll. Some other mod is preventing you from starting. If you have SD+, make sure you have the conversion from bluefrog's SE page. Installing LE mods without converting them, if they include BSAs, will prevent the game from launching.
BadBear69! Posted February 2, 2021 Posted February 2, 2021 17 hours ago, Elsidia said: Mod: https://www.nexusmods.com/skyrimspecialedition/mods/32444?tab=description That fixed it! Thanks for all the help guys!
azaria777 Posted February 2, 2021 Posted February 2, 2021 @zarantha hey thanks for the info, i can't now but in a bit i'll try what you told me, hope it works, and i have a question for you, do you know how can i see which mod isn't letting me start the game, would be nice to know
Elsidia Posted February 2, 2021 Posted February 2, 2021 18 minutes ago, azaria777 said: do you know how can i see which mod isn't letting me start the game, would be nice to know Enable logging into skyrim custom ini then read a papyrus logs and definitely skse64 logs: there are what plugin is started and what plugin are failed. Also are there is generated log files for other plugins and into it are info if plugin is started correct. If file is empty then probably it means that this plugin is start without errors.
Elsidia Posted February 2, 2021 Posted February 2, 2021 9 hours ago, sloft99 said: sadly, it didnt work. When generate FNIS, check box "HKX File compatibility check skyrim/SSE - see FNIS description >"Pathces"" - it will show up possibly errors for animations build. also i see you check box TK dodge. Maybe this animation have conflict with DD armbinder? Also you have cover self animations. I don't use it and don't know about compatibility issues, but it can messes up with armbinder animation because both uses arms.
azaria777 Posted February 2, 2021 Posted February 2, 2021 Im sturggling quite a bit with this so i think im asking too much but can someone add me on discord and maybe help me with my mods, i found out theres something i need to also do with bodyslide (after i get everything right) and im just stuck so if anyone can take a time out of their day to help me i'd greatly appreciate it !!! Rambo#3570 or reccomend me a discord server where i can get help.
mavsog Posted February 2, 2021 Posted February 2, 2021 Hey guys i'm having some clipping issue in the mod, is there any suggestion on how to fix it?
sloft99 Posted February 2, 2021 Posted February 2, 2021 15 hours ago, zarantha said: No, Kimy hasn't updated the version in the FNIS files in a while. Those version are what I show too. But to be fair, I don't think the actual animations have changed either, just how they're called. I'm not sure why the armbinders pose isn't working for you with DD only. Usually it's a conflicting mod like 360 move, or using nemesis instead of fnis, or another pose mod. Edit: You don't have the ancient Devious Devices - LL patch from MO2 FNIS patches set up do you? If so, remove that patch. Tools -> Tools Plugins -> FNIS -> Configure FNIS Patches I once tried running nemesis, but i uninstalled it, after it didnt work. And i wouldnt know, if i have an ancient DD patch, but i cant even reach the configure FNIS Patches part, i just get an error, so it isnt configured. @Elsidia the "HKX File compatibility check skyrim/SSE - see FNIS description" showed no error and i can confirm, that there shouldnt be a conflict with TKDodge and cover self animation, because i tried running DD on a clean install of skyrim and DD and requirments only, which didnt work.
zarantha Posted February 3, 2021 Posted February 3, 2021 10 hours ago, sloft99 said: there shouldnt be a conflict with TKDodge Doesn't mean there isn't one. but if you tried without it and had the same issue, I agree it's probably not the culprit. We're just saying some weird things have conflicted with the animations. I'm out of ideas at this point. I've never seen where the armbinder wasn't working and only DD enabled.
zarantha Posted February 3, 2021 Posted February 3, 2021 22 hours ago, azaria777 said: Im sturggling quite a bit with this so i think im asking too much but can someone add me on discord and maybe help me with my mods, i found out theres something i need to also do with bodyslide (after i get everything right) and im just stuck so if anyone can take a time out of their day to help me i'd greatly appreciate it !!! Rambo#3570 or reccomend me a discord server where i can get help. https://wiki.nexusmods.com/index.php/Bodyslide:_Guide_and_Tutorial For a youtube video, google bodyslide and your mod manager.
zarantha Posted February 3, 2021 Posted February 3, 2021 17 hours ago, mavsog said: Hey guys i'm having some clipping issue in the mod, is there any suggestion on how to fix it? Have you batch built the outfits?
azaria777 Posted February 3, 2021 Posted February 3, 2021 Guys will the mods be fine if it says that they are for SE but still form 43?
tasairis Posted February 3, 2021 Posted February 3, 2021 3 minutes ago, azaria777 said: Guys will the mods be fine if it says that they are for SE but still form 43? Form 43 is fine. If MO2 is warning you about it, turn off the warning in the plugin settings.
mavsog Posted February 3, 2021 Posted February 3, 2021 1 hour ago, zarantha said: Have you batch built the outfits? i have, both cbbe and uunp are clipping
zarantha Posted February 3, 2021 Posted February 3, 2021 9 minutes ago, mavsog said: i have, both cbbe and uunp are clipping If you're using DD 4.3 and CBBE SE, you maybe missing the CBBE SE preset fix. You can get that on the troubleshooting post. For DD 5.0 you need to build the right group - the outfits are in the DD Framework groups, not DDa, DDX, etc. You can spot check in bodyslide if it's a preset issue by selecting an outfit and checking if your preset appears. If you use a custom preset, you may need to edit the preset or the group to get your preset to show. UNP shouldn't clip at all unless you really mean BHUNP. If so, you'll need to find a BHUNP conversion. Clipping can be fixed in outfit studio if it's not a group or preset issue.
mavsog Posted February 3, 2021 Posted February 3, 2021 1 hour ago, zarantha said: If you're using DD 4.3 and CBBE SE, you maybe missing the CBBE SE preset fix. You can get that on the troubleshooting post. For DD 5.0 you need to build the right group - the outfits are in the DD Framework groups, not DDa, DDX, etc. You can spot check in bodyslide if it's a preset issue by selecting an outfit and checking if your preset appears. If you use a custom preset, you may need to edit the preset or the group to get your preset to show. UNP shouldn't clip at all unless you really mean BHUNP. If so, you'll need to find a BHUNP conversion. Clipping can be fixed in outfit studio if it's not a group or preset issue. I'm using UNP, and it looks like this. Can you please tell me which file i should edit in the outfit studio?
Draser Posted February 3, 2021 Posted February 3, 2021 Why mega link for DDi, DDx and DDa are no longer valid? I can't find any SE version of DDi and DDx. The version that i've founded (should be SE valid) returns me a "Non-SE compatibility error" when i launch FNIS for User
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