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More Nasty Critters Special/Anniversary Edition


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Posted
5 hours ago, belegost said:

Reading this topic and seeing people being confused about the concept of multi-part archive, I think it could probably be used as age-gate check somewhere.

 

Heh, I believe it already has been suggested somewhere in this 239pages long thread where (I'm guessing now) 30% relates to never old two "critical" issues: "form 43" and how to deal with something so basic as "multi volume archive".

Posted

can i use HentaiCreatures and CreatureSummoner at the same time, or will it cause conflicts? some mods require HentaiCreatures because they use scripts from there

Posted
8 hours ago, Steream1 said:

can i use HentaiCreatures and CreatureSummoner at the same time, or will it cause conflicts? some mods require HentaiCreatures because they use scripts from there

would probably be fine but i would not recommend it.

Posted
On 3/4/2025 at 12:37 AM, Ovoz said:

I have been trying to get More nasty critters to work for 3 days now and have not been able to get it to work. I have read alot of different things and solutions which did not work, so i will list everything here

 

 

Loadorder:

  Reveal hidden contents

# Automatically generated by Vortex
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ccBGSSSE001-Fish.esm
ccQDRSSE001-SurvivalMode.esl
ccBGSSSE037-Curios.esl
ccBGSSSE025-AdvDSGS.esm
_ResourcePack.esl
SexLab.esm
SexLabAroused.esm
RSkyrimChildren.esm
unofficial skyrim special edition patch.esp
TheNewGentleman.esp
Water for ENB.esm
Lux - Resources.esp
Lux Via.esp
ZaZAnimationPack.esm
SCSI-ACTbfco-Main.esp
Heels Sound.esm
High Poly Head.esm
OCPA.esl
Lux - Master plugin.esm
ECE Sliders for Racemenu.esl
Expressive Facegen Morphs.esl
ApachiiHair.esm
CreatureFramework.esm
RaceMenu.esp
XPMSE.esp
Particle Patch for ENB.esp
SkyUI_SE.esp
Mortal Enemies.esp
Immersive Sounds - Compendium.esp
FNIS.esp
SLAnimLoader.esp
S3DTrees NextGenerationForests.esp
NAT-ENB.esp
Lux Via - plugin.esp
Chesko_WearableLantern.esp
SimplyKnock.esp
YOT - Your Own Thoughts.esp
SL Survival.esp
SnoipehMoreCreatures.esp
Remodeled Armor - Vanilla Replacer.esp
Nier AIO Music Replacer.esp
Dovabear.esp
MoreNastyCritters.esp
CreatureSummoner.esp
SnoipehCreatureEdit.esp
BakaFactoryABC.esp
MNC_ABC_Patch.esp
TrueDirectionalMovement.esp
EldenSkyrim.esp
Keytrace.esp
KeyTraceForEldenRim.esp
RimImpactOfMob.esp
RimImpactOfPlayer.esp
VioLens SE.esp
Ultimate Dodge Mod.esp
TUDM - ISC Patch.esp
TUDM - No Quest Requirement.esp
TUDM - VioLens Patch.esp
Racial Skin Variance - SPID.esp
RSV - SoS Patch.esp
JKs Whiterun.esp
Cloaks.esp
SexLab Approach.esp
Immersive Patrols II.esp
Sexier Vanilla - Guards.esp
1nivWICCloaks.esp
The Amazing World of Bikini Armors REMASTERED.esp
TAWOBA Remastered Leveled List.esp
Naked Defeat.esp
RapeTattoos.esp
FSMPM - The FSMP MCM.esp
Precision.esp
GR Inari EarsTails SMP.esp
InariTail_RM_2-3.esp
3BBB.esp
SOSPhysicsManager.esp
SlaveTats.esp
UIExtensions.esp
ElderOutfit.esp
SmoothCam.esp
MCMHelper.esp
RealisticGrassField.esp
Children Clothing Fix.esp
Children Clothes Variations.esp
DVLaSS Skyrim Underside.esp
PC Head Tracking - MCM.esp
PC Head Tracking - Patch.esp
Melodies of Civilization.esp
BetterThirdPersonSelection.esp
Dynamic Activation Key.esp
Lightweight Potions English 2.0.esp
Shout Organizer.esp
Spell Organizer.esp
EVGConditionalIdles.esp
Conditional Expressions.esp
Bandit Lines Expansion.esp
SkyHUD.esp
Sexier Vanilla - Guards Cloaks of Skyrim.esp
Sexier Vanilla - Guards ISC.esp
Sexier Vanilla - Guards Winter is Coming.esp
Cloaks - Dawnguard.esp
Cloaks - USSEP Patch.esp
R.B Serana Follower.esp
KSHairdosSMP.esp
Smoking Torches And Candles.esp
GDOS - Splendid Mechanized Dwemer Door.esp
HeightSizeFix.esp
Quest NPCs Run.esp
dD-No Spinning Death Animation.esp
Bijin Wives.esp
Bijin NPCs.esp
RSChildren.esp
Bijin Warmaidens.esp
dD - Enhanced Blood Main.esp
Kyoe BanginBrows.esp
Brows.esp
KaliliesBrows.esp
Quirk Eyes.esp
MikanEyes All in one SE.esp
CN_Eyes.esp
TW3Eyes.esp
FMS_FemaleMakeupSuite.esp
Koralina's Makeup Tweaks.esp
Warrior_Paints2.esp
CommunityOverlays2_31T50.esp
IcePenguinWorldMap.esp
MenuMaid2.esp
DeadlySpellImpacts.esp
Chewing Sounds For Spell Tomes.esp
fox-DisarmUnequip.esp
CBBE.esp
RaceMenuPlugin.esp
Remodeled Armor - Vanilla Replacer AE.esp
TheEyesOfBeauty.esp
DSHg - Helmets.esp
DSHg - UpdateDB.esp
DSHg - UpdateDG.esp
YOT - Immersive Sounds.esp
YOT - Wearable Lanterns.esp
FadeTattoos.esp
ImmersiveInteractions.esp
Ultimate NPC Dodging.esp
scar-adxp-patch.esp
SexLabMatchMaker.esp
Immersive Citizens - AI Overhaul.esp
alternate start - live another life.esp
Water for ENB (Shades of Skyrim).esp
Lux.esp
Lux - JK's Skyrim.esp
Berserkyr ENB.esp
Lux - USSEP patch.esp
Lux - Immersive Citizens patch.esp
Lux - Live Another Life patch.esp

 

In skyrim sexlab mcm itself, creatures are enabled and the same sex is disabled. Sexlab survival also has the option of creature sex enabled

sexlab creature summoner allows for starting sex scenes. If i start the scene, i see this in the console

As in the picture seen, it shows: "no valid animations for given actors"

 

In the mcm from sl anim loader it only loads the human mods, the creature mods do not load for some reason. the human mods also work correctly. (i have installed fnis creature pack and tried using it with or without original fnis installed.) ( I have done the disable all, reload json, enable all, register animations)

 

 

What could be the issue?

My guess is the creature pack somehow is not accepted? or maybe something with jcontainers or papyrus?

 

 

console.png

Finally got it working. I believe it is because i used sexlab P+, but did not actually convert the mods correctly. disabling it solved my issue. hopefully this might help someone in the future.

Posted

that mod description already talks about usage with MNC & ABC.

 

as for Draugrs there inner workings are a bit of a shit show, so it depends on what you mean by "certain Draugr"

Posted
1 hour ago, MadMansGun said:

that mod description already talks about usage with MNC & ABC.

 

as for Draugrs there inner workings are a bit of a shit show, so it depends on what you mean by "certain Draugr"

 

to clarify, by certain draugr I mean any male draugr, as in ID'd as "maledraugr/maledraugr_naked" skeletons, don't show chest physics and spawn as the same, single model during animations. female draugr work fine, but again any draugr that would be male don't show any chest physics and do not utilize other bodyslide customization. while building bodyslide files/bodies for the draugr for the mod, the MNC patch provided by the mod mentioned are all available alongside the standard models, which have all been built.

I only ask here in case anyone else at all has had a similar issue at all, even vaguely at this point

Posted (edited)

I got a looping animation with a horse.  Don't have a clue why it happened.  Any Ideas, I need advice and help?

 

I use SexLab Plus +.  The NPC and PC animations run just fine with OSLAroused, SLEN, Horrible Harasment, and Drunk Redux. I used the latest Billy animations and those that come with the Sexlab mods. These are working well but I've yet to stress test them.

 

Then I added the Creature files, ran Pandora, ran Bashed Patch, launched the game and loaded a previous save and changed some settings to force things to happen and nothing. Double checked the new MCMs and tweaked a few things and nothing again. Oops, I forgot to activate stuff, checked "Allow Creature Animation" settings and turned off "Match Creature Gender" in sexlab's MCM settings.

 

Then the animation kicked in and it ran and ran and ran and ,,,,,,. The Sexlab "END" key didn't work; it brought up a screen interface, I wasn't worried about that at the time, so I shut it down by pressing "END" again.  Remapped the key to "PG DN".  Didn't work. I did this while the animation was running. Pressed <ESC> and exited to the desktop.  No Crash.

 

The Papyrus Log told me Sexlab was struggling, well duh. Then I searched for looping animation errors and couldn't get any good info. Everything was about FNIS and Nemesis. All my SexLab registered animations are from the recent converted Billy animations, so SexLab Plus+ will work and I have the conversion patch, see list below.  I don't think the other files Pandora built should have been selected, the newly added critter files (from critter mods not animation mods) were HKX files.  I didn't register them.

 

Sex mods CVS List:

 


"1317","+","SexLabFrameworkAE_v166b"
"1318","+","SexLab Framework PPLUS"
"1319","+","OSL Aroused"
"1320","+","OSL Aroused Conditional Horny Idles - OAR Conversion"
"1322","+","SL_Advanced_Cum_Stages"
"1323","+","SexLab EagerNPCSERev"
"1324","+","SexLab Eager NPCs 1.0.0 Voice Files"
"1325","+","A_CreatureFrameworkV3-1"
"1326","+","B_MoreNastyCrittersSE_v15_6"
"1327","+","C_SexLab Aroused Creatures SE v04.14"
"1328","+","D_SexLab Aroused Creatures (Tweak)"
"1329","+","E_SexLab Aroused Creatures SE v4.10 Generated Voice Pack"
"1330","+","F_BakaFactory Animated Beasts Cocks"
"1331","+","G_More Nasty Critters - Draugrs Patch"
"1332","+","H_More Nasty Critters - Skeletons HD Patch"
"1333","+","SL Defeat SSE.5.3.6 Bane 06082024"
"1334","+","SexLab Defeat 5.3.6 Voice Files"
"1335","+","Dripping when aroused"
"1336","+","Billyy's SLAL Animations 8.8"
"1337","+","SexLab - ZaZ Animation Pack (8.0 HDT)"
"1338","+","SexLab - ZaZ Rabbit and Chicken Death Fix"
"1339","+","Automated SLSB Conversions 0.9"
"1340","+","Baka Motion Data Pack"
"1341","+","Fertility Mode"
"1342","+","Fertility Mode v3 Fixes and Tweaks"
"1343","+","Fertility Mode v3 Fixes and Tweaks - Settings Loader"
"1344","+","Pregnant and Creampie Voice Pack 1.1a"
"1345","+","SLDrunkRedux v"
"1346","+","Sexlab Fill Her Up Baka Edition"
"1347","+","SexLab - Horrible Harassment Expansion"
"1348","+","P.A.I.A - Pregnancy And Inflation Animation"
"1349","+","Labor Animations (Open Animation Replacer)"
"1351","+","Interesting NPCs - Sexlab Patch"
 


Papyrus errors:

 

 


1st part of repeating Papyrus errors Lines 320 thru 323. A lot of repeats.

stack:
    [SexLabThread00 (14061EEF)].sslThreadController.HasCollisionAction() - "<native>" Line ?
    [alias ActorAlias000 on quest SexLabThread00 (14061EEF)].sslActorAlias.OpenMouth() - "fmhzfnwrexekkxcth" Line 320
    [alias ActorAlias000 on quest SexLabThread00 (14061EEF)].sslActorAlias.RefreshExpressionEx() - "fmhzfnwrexekkxcth" Line ?
    [alias ActorAlias000 on quest SexLabThread00 (14061EEF)].sslActorAlias.OnUpdate() - "fmhzfnwrexekkxcth" Line ?
[03/12/2025 - 02:51:49PM] Error: Not registered
stack:
    [SexLabThread00 (14061EEF)].sslThreadController.HasCollisionAction() - "<native>" Line ?
    [alias ActorAlias000 on quest SexLabThread00 (14061EEF)].sslActorAlias.OpenMouth() - "fmhzfnwrexekkxcth" Line 321
    [alias ActorAlias000 on quest SexLabThread00 (14061EEF)].sslActorAlias.RefreshExpressionEx() - "fmhzfnwrexekkxcth" Line ?
    [alias ActorAlias000 on quest SexLabThread00 (14061EEF)].sslActorAlias.OnUpdate() - "fmhzfnwrexekkxcth" Line ?
[03/12/2025 - 02:51:49PM] Error: Not registered
stack:
    [SexLabThread00 (14061EEF)].sslThreadController.HasCollisionAction() - "<native>" Line ?
    [alias ActorAlias000 on quest SexLabThread00 (14061EEF)].sslActorAlias.OpenMouth() - "fmhzfnwrexekkxcth" Line 322
    [alias ActorAlias000 on quest SexLabThread00 (14061EEF)].sslActorAlias.RefreshExpressionEx() - "fmhzfnwrexekkxcth" Line ?
    [alias ActorAlias000 on quest SexLabThread00 (14061EEF)].sslActorAlias.OnUpdate() - "fmhzfnwrexekkxcth" Line ?
[03/12/2025 - 02:51:49PM] Error: Not registered
stack:
    [SexLabThread00 (14061EEF)].sslThreadController.HasCollisionAction() - "<native>" Line ?
    [alias ActorAlias000 on quest SexLabThread00 (14061EEF)].sslActorAlias.OpenMouth() - "fmhzfnwrexekkxcth" Line 323
    [alias ActorAlias000 on quest SexLabThread00 (14061EEF)].sslActorAlias.RefreshExpressionEx() - "fmhzfnwrexekkxcth" Line ?
    [alias ActorAlias000 on quest SexLabThread00 (14061EEF)].sslActorAlias.OnUpdate() - "fmhzfnwrexekkxcth" Line ?
[03/12/2025 - 02:51:49PM] Error: Actor is none


2nd Part of repeating errors continued until I shut the game down through the menu. The Papyrus log is huge. 

stack:
    <unknown self>.SexLabRegistry.CanFillPosition() - "<native>" Line ?
    [SexLabThread00 (14061EEF)].sslThreadController.ChangePositions() - "pffddcknryzlrmvoxpvsclw" Line 331
    [SexLabThread00 (14061EEF)].sslThreadController.OnKeyDown() - "pffddcknryzlrmvoxpvsclw" Line 97
[03/12/2025 - 02:51:49PM] Error: Actor is none
 

 

I'm going to start a new game, maybe that'll work.  In the meantime I'll be eagerly waiting on a reply.

Edited by remodel
Posted

p+ and Pandora are not things i support, they are both experimental mods known to have substantial issues.

Posted

I'm having an issue where werewolves only have a masturbation animation at the beginning of the scene and do not change when selecting a different scene, while the female character's animations work normally. What is the reason for this?

Posted
1 hour ago, phuongvipro said:

I'm having an issue where werewolves only have a masturbation animation at the beginning of the scene and do not change when selecting a different scene, while the female character's animations work normally. What is the reason for this?

 

you have DAR/OAR installed but don't have the FNIS Creature Pack/forgot to rerun FNIS.
Posted (edited)
1 hour ago, hghjhgh said:

It not working.

It user error.

ETA: ya know, i don’t even make mods. But as a user, posts like this piss me off so much as it must be frustrating for the actual mod makers. Most of us (citation needed) can make an actual question, providing info from the start. Not this bullshit though. Goddamn…

Edited by UsernameTaken666
Posted
15 hours ago, UsernameTaken666 said:

It user error.

ETA: ya know, i don’t even make mods. But as a user, posts like this piss me off so much as it must be frustrating for the actual mod makers. Most of us (citation needed) can make an actual question, providing info from the start. Not this bullshit though. Goddamn…

The ignore function is there for a reason... To help our sanity out :D

Posted (edited)
On 10/13/2023 at 3:11 PM, ValenH said:

This only happens on dragons after this mod (I also have SOS and ABC), they fly above me and then suddenly after a while they turn solid-purple and get renamed to "dragoness", is there any way to disable female dragons? Maybe that will fix it...

I am sorry, i know this is long ago. But didm you (or anyone) figure that out?

 

I am fighting Sahloknir, he turns purple during the fight, after killing him he burns up but right afterwards immediately turns purple again and shortly after, becomes invisible. I click on him in the console and it sais "Dragoness" and "last changed by MoreNastyCritters". (This is also the case in the sequence with Alduin before battle.)

:( help

 

EDIT:

Possible influences to dragons, I am using MortalEnemies SE, Ultimate Dragons, MNC, SLDragons, HornyCreatures, Animal SOS. All just general creature stuff but as far as i can see, none on that contains textures and the meshes files seem to overwrite much. I don't even have a \Data\textures\actors\dragon folder in my installation.
MNC has some own meshes and texture folders and some Data\meshes\actors\dragon where AnimalSOS only adds a \character assets\skeleton.nif; Ultimate Dragons and HornyCreatures basically only have animation stuff. Searching the files, only HornyCreatures, MNC and AnimalSOS even only care about Dragoness's and among them only MNC has scripts. But also, in SSEEdit, i don't even see an entry in MNC for Sahloknir 00032D9F as an actor. So if i cannot find a script that indiscriminately changes dragons on site, what the hell messes him up? Is MCN missing something for a texture reference maybe? Or could something be going wrong with MNC's Dragon Skin thing?

 

Spoiler

Resaver- scripts in Sahloknir fight shortly before he turns purple.jpg

 

 

 

Edited by effrenatus
Update after search for possible mod conflicts.
Posted (edited)
3 hours ago, effrenatus said:

Animal SOS

obsolete mod, don't use.

 

edit: and a note about Sahloknir, that dragon is using templates, so it can spawn as anything on its referenced leveled actor list, but if something is editing him to use a custom "outfit" instead of using the referenced template then that will mess up how things are intended to work.

 

CF looks at the actor's base "worn armor" (aka it's skin), and any "outfits" used are just seen as clothing to be removed, because on most other actors outfits are in fact outfits, but on many custom dragons it's wrongly being used for full body mesh replacements. CF sees through them and tries to apply the aroused mesh for the worn armor that is being hidden by the outfit.....add asos on top of that and i can see why you would be having sudden untextured dragon problems.

Edited by MadMansGun
Posted

Hello. I do not want to install only MNC animations, which folders and files should delete? Of course I know how to unregister in SLAL. I want to delete this before running the FNIS. Or would it be possible to have a “no MNC animation” version created? With all due respect, the MNC animation is already old and actor positions are way off.

Posted
16 minutes ago, DoroLL said:

Hello. I do not want to install only MNC animations, which folders and files should delete? Of course I know how to unregister in SLAL. I want to delete this before running the FNIS. Or would it be possible to have a “no MNC animation” version created? With all due respect, the MNC animation is already old and actor positions are way off.

delete the SLAnims folder.

delete all .hkx files

delete all list.txt files

 

....then regret doing so and redownload/reinstall mnc.🤪

Posted (edited)
10 hours ago, MadMansGun said:

obsolete mod, don't use.

Oh? Thanks for that hint, and the explanation! That makes sense.

After checking your description again, i guess Animated Beast Cock will be safe for providung collision physics then, i'll switch over to that and then see. :)

Edited by effrenatus
Posted
10 hours ago, MadMansGun said:

delete the SLAnims folder.

delete all .hkx files

delete all list.txt files

 

....then regret doing so and redownload/reinstall mnc.🤪

Now FlufyFox animations can be registered. I've tested it with dog, wolf, horse and it looks fine. Thank you.

Posted

trying to figure out an issue where Hentai Creatures is not showing as active when i try to run BDIC. i know it got bundled in with MNC, but is there a way to download Hentai Creatures seperately? Apologies if this was covered already.

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