SkyrimFrogDust Posted February 11, 2025 Posted February 11, 2025 is there a bears of the north patch for this and if someone has it can they post it? Â
Evilhomer Posted February 11, 2025 Posted February 11, 2025 15 hours ago, SonicdaSv said: is there a bears of the north patch for this and if someone has it can they post it? Â Â Check halfway down the first post. Â Â
SkyrimFrogDust Posted February 11, 2025 Posted February 11, 2025 2 hours ago, Evilhomer said:  Check halfway down the first post.   ty sir or ma'am Â
xxxstupidfastxxx Posted February 11, 2025 Posted February 11, 2025 Quick question, has anyone tried out Tame the Beasts 2 vs Fury vs Instinct vs Simple Taming? Really hoping to Pokemon my way around Skyrim collecting beasts to assign to my player home. To live with all my followers... for reasons.
KingofRedLion5 Posted February 12, 2025 Posted February 12, 2025 So probably no fix but I have the mod True Meeko, with all the patches (I think) when I talk to Meeko there is a dialogue option to "have some fun" but this won't trigger any animations. I think the dialogue is because of flower girls and the reason there is no animation is because FG is humans only but I figured id ask if anyone knew how to resolve/fix. Â Separate issue, I have ABC and horse cocks get stuck and stretched if the horse does any animations, I am also running SC_Horsereplacer and I thought there was a patch for this but I can't find it.
MadMansGun Posted February 12, 2025 Author Posted February 12, 2025 15 minutes ago, KingofRedLion5 said: have some fun i think that's from SLArousedCreatures.
KingofRedLion5 Posted February 12, 2025 Posted February 12, 2025 17 minutes ago, MadMansGun said: i think that's from SLArousedCreatures. I think that added dialog so that my human companions will go mate with an animal, but I can't seem to find any options to allow my animal companion to initiate with PC or NPC/CreaturesÂ
KingofRedLion5 Posted February 12, 2025 Posted February 12, 2025 43 minutes ago, MadMansGun said: i think that's from SLArousedCreatures. Never mind I found it you were right, I feel like anytime I clicked that option in the menu it was blank.
Evilhomer Posted February 12, 2025 Posted February 12, 2025 20 hours ago, xxxstupidfastxxx said: Quick question, has anyone tried out Tame the Beasts 2 vs Fury vs Instinct vs Simple Taming? Really hoping to Pokemon my way around Skyrim collecting beasts to assign to my player home. To live with all my followers... for reasons. I have Tame the Beasts 2 running and it works fine, only thing is the mod added creatures(for the quests) dont work for sexlab, as the races are not set right but other tamed creatures work. Can't comment on the other options, as I've never used them.
amasters Posted February 14, 2025 Posted February 14, 2025 What have I done wrong if most common creatures seem to work fine and other creatures seem to animate but have no penises? I'm playing quests from Balazar's Bitch, and I think this happened with bears and a dwarven ballista now. And others I can't remember. I have followed all the steps for troubleshooting this in the main post. The creature framework says MNC is supplying meshes for these creatures. The puppeteer says these creatures are "Active", but still nothing.
Nizer Posted February 14, 2025 Posted February 14, 2025 I hope i'm an idiot and missing something obvious, but all animals have invisible penises. The animations work normalyy, collisions seem to work, but they are not visible. I tried all the steps in the mods main page. I reinstalled it. Used FNIS to load animations, tried pandora, with and without ABC, Sexlab aroused redux and oslaroused. I tried with and without sexlab p+, have the correct jcontainers version, and started a new game everytime I changed something. Nothing is overwriting ABC.  I am using the nolvus modlist with Sexlab stuff added over it.  Does anyone have any suggestions left at what can cause this?    mod list.txt
Uacya Posted February 18, 2025 Posted February 18, 2025 On 2/2/2025 at 10:06 PM, Draco Benson said: Hey, just want an opinion, all the creature animations work, except for dogs and wolves, and im not sure what would cause that conflict wise, anyone know most common mod conflicts that could cause this? That's known bug on Pandora v2.6 [Bug]: Canine FNIS animations not being registered · Issue #388 · Monitor221hz/Pandora-Behaviour-Engine-Plus 1
Staticmeteor776 Posted February 19, 2025 Posted February 19, 2025 Can anyone help me with this? Im trying to use this mod so I can use dynamic animals variants everything works but the hardwolf models they lack textures and Im at a loss on what to do. Â
BakersDelight1234 Posted February 20, 2025 Posted February 20, 2025 On 2/18/2025 at 4:50 PM, Uacya said: That's known bug on Pandora v2.6 [Bug]: Canine FNIS animations not being registered · Issue #388 · Monitor221hz/Pandora-Behaviour-Engine-Plus So I had this issue too. Solved the problem by running FNIS XXL with FNIS creatures. Then having the Pandora generated hxl files overwrite the FNIS files. I use MO2 so I have the Pandora output overwrite the FNIS output. I also removed the FNIS.esp from the FNIS folder but only AFTER I ran FNIS for the first time.  Hope this helps. 1
BakersDelight1234 Posted February 20, 2025 Posted February 20, 2025 For some reason Sexlab Aroused is not registering in Creature Framework. The aroused functionality is working for all Player/NPC based mods but not any of the creature mods. The aroused function works fine I just cannot change the aroused setting in the MCM. Â I have the mods in the recommended load order. Is there an updated version of aroused that solves this issue?
Icalled Posted February 21, 2025 Posted February 21, 2025 (edited) Hi. Have a trouble with MNC. Every time I start creature animation have a crash with this crash report. Trying to reinstall all required mods, turn off all mods except required, of course mnc overwrite xmpse and other mods. Human animations works fine but some textures are missing(example from billiy's furniture (not invisible) Spoiler Unhandled native exception occurred at 0x7FFF718A3C65 (skee64.dll+E3C65) on thread 15428! FrameworkName: NetScriptFramework FrameworkVersion: 15 FrameworkArchitecture: x64 GameLibrary: SkyrimSE GameLibraryVersion: 18 ApplicationName: SkyrimSE.exe ApplicationVersion: 1.5.97.0 VersionInfo: Successfully loaded Time: 21 Feb 2025 08:39:04.668 Possible relevant objects (12) {  [  1]   TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB)  [  1]   Character(FormId: FF000CEF, BaseForm: TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB))  [  25]   BSFadeNode(Name: `skeleton.nif`, Owner: `Character(FormId: FF000CEF, BaseForm: TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB))`)  [  54]   NiNode(Name: `NPC L Clavicle [LClv]`)  [  56]   NiNode(Name: `CME L Clavicle [LClv]`)  [  70]   NiNode(Name: `CME Spine2 [Spn2]`)  [  72]   NiNode(Name: `CME L Shoulder`)  [  78]   NiNode(Name: `NPC Spine2 [Spn2]`)  [  86]   NiNode(Name: `CME Spine1 [Spn1]`)  [ 110]   BSTriShape(Name: `Handle:0`)  [ 150]   BSTriShape(Name: `Door:7`)  [ 152]   NiNode(Name: `Door`) } Probable callstack (old method) {  [0]  0x7FFF718A3C65   (skee64.dll+E3C65)         [1]  0x7FFF718A3D36   (skee64.dll+E3D36)         [2]  0x7FF6437F0603   (SkyrimSE.exe+1D0603)      unk_1D05C0+43  [3]  0x7FF643752BEA   (SkyrimSE.exe+132BEA)      Mutex::Lock1_132BD0+1A  [4]  0x7FF6437970BE   (SkyrimSE.exe+1770BE)      unk_1770B0+E  [5]  0x7FF643797F35   (SkyrimSE.exe+177F35)      unk_177DC0+175  [6]  0x7FF643C711F5   (SkyrimSE.exe+6511F5)      unk_650DF0+405  [7]  0x7FF644278517   (SkyrimSE.exe+C58517)      NiNode::UpdateDownwardPass_C584C0+57  [8]  0x7FFFAC3ADDC6   (skse64_1_5_97.dll+DDC6)      [9]  0x7FF643CB329E   (SkyrimSE.exe+69329E)      PlayerCharacter::unk_693110+18E  [10]  0x7FF643BE7C25   (SkyrimSE.exe+5C7C25)      BSTaskPool_HandleTask_5C6EE0+D45  [11]  0x7FF644278582   (SkyrimSE.exe+C58582)      NiNode::UpdateDownwardPass_C584C0+C2  [12]  0x7FF644278582   (SkyrimSE.exe+C58582)      NiNode::UpdateDownwardPass_C584C0+C2  [13]  0x7FF6438CB787   (SkyrimSE.exe+2AB787)      NiTransform::Multiply_2AB750+37  [14]  0x7FF64429E37D   (SkyrimSE.exe+C7E37D)      NiSkinInstance::unk_C7E180+1FD  [15]  0x7FF6438CB787   (SkyrimSE.exe+2AB787)      NiTransform::Multiply_2AB750+37  [16]  0x7FF6443D437C   (SkyrimSE.exe+DB437C)      bhkRigidBody::unk_DB4290+EC  [17]  0x7FF644223E53   (SkyrimSE.exe+C03E53)      ScrapHeap::unk_C03DB0+A3  [18]  0x7FF644223BF3   (SkyrimSE.exe+C03BF3)      ScrapHeap::Free_C03AC0+133  [19]  0x7FF643BE1CF0   (SkyrimSE.exe+5C1CF0)      BSTaskPool::unk_5C1BE0+110  [20]  0x7FF644281C77   (SkyrimSE.exe+C61C77)      NiAVObject::RecalculateWorldTransform_C61B60+117  [21]  0x7FF6442917AF   (SkyrimSE.exe+C717AF)      BSGeometry::UpdateWorldBound_C715C0+1EF  [22]  0x7FFFE3CE920E   (KERNELBASE.dll+2920E)       [23]  0x7FFFD3944DE8   (VCRUNTIME140.dll+4DE8)      [24]  0x7FF643C5F822   (SkyrimSE.exe+63F822)      IsTaskPoolRequired_63F810+12  [25]  0x7FFFAC3B808C   (skse64_1_5_97.dll+1808C)     [26]  0x7FF643BD44E1   (SkyrimSE.exe+5B44E1)      unk_5B44C0+21  [27]  0x7FF643C60E67   (SkyrimSE.exe+640E67)      Job_Post_process_640DB0+B7  [28]  0x7FFFE3D26A2D   (KERNELBASE.dll+66A2D)       [29]  0x7FF644254C48   (SkyrimSE.exe+C34C48)      BSJobs::JobThread::Func1_C34930+318  [30]  0x7FF64422D6BD   (SkyrimSE.exe+C0D6BD)      StartAddress_0_C0D680+3D  [31]  0x7FFFE4B97374   (KERNEL32.DLL+17374)        [32]  0x7FFFE605CC91   (ntdll.dll+4CC91)        } Registers {  AX:    0x0         (NULL)  BX:    0x0         (NULL)  CX:    0x0         (NULL)  DX:    0x0         (NULL)  SI:    0x1C8528CE720    (Character*) -> (FormId: FF000CEF, BaseForm: TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB))  DI:    0x1C849572D70    (TESNPC*) -> (Name: `Summoned Armored Husky`, FormId: FF000DAB)  BP:    0x53AD7FF610    (void*)  SP:    0x53AD7FF570    (void*)  IP:    0x7FFF718A3C65   (skee64.dll+E3C65) (void*)  R8:    0x53AD7FF610    (void*)  R9:    0x8         (u8):[8]  R10:    0x53AD7FF5E8    (BSTArrayAllocatorFunctor<BSTArrayHeapAllocator>*)  R11:    0x1         (u8):[1]  R12:    0x53AD7FF718    (Character**) -> (FormId: FF000CEF, BaseForm: TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB))  R13:    0x0         (NULL)  R14:    0x7FFFAC4D5250   (skse64_1_5_97.dll+135250) (void*)  R15:    0x0         (NULL)  Flags:   0x10206        XMM0:   (double)9.69278475672553E-312 / (float)-28320  XMM1:   (double)9.69278475672553E-312 / (float)-28320  XMM2:   (double)0 / (float)0  XMM3:   (double)5.57414063116682E-315 / (float)191.25  XMM4:   (double)9.69279216850072E-312 / (float)-31250  XMM5:   (double)9.69278475830654E-312 / (float)-28320.63  XMM6:   (double)0 / (float)0  XMM7:   (double)0 / (float)0  XMM8:   (double)0 / (float)0  XMM9:   (double)0 / (float)0  XMM10:   (double)0 / (float)0  XMM11:   (double)0 / (float)0  XMM12:   (double)0 / (float)0  XMM13:   (double)0 / (float)0  XMM14:   (double)0 / (float)0  XMM15:   (double)0 / (float)0 } Stack {  [SP+0]   0x0         (NULL)  [SP+8]   0x7FF600000028   (u64):[140694538682408]  [SP+10]  0xFFFFFF01     (u32):[4294967041]  [SP+18]  0x1C7BB1D3F00    (void*)  [SP+20]  0x1C85D048CD0    (void*)  [SP+28]  0x7FFF718A3D36   (skee64.dll+E3D36) (void*)  [SP+30]  0x1C8528CE720    (Character*) -> (FormId: FF000CEF, BaseForm: TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB))  [SP+38]  0x0         (NULL)  [SP+40]  0x7FFFAC4D5298   (skse64_1_5_97.dll+135298) (char*) "D<"  [SP+48]  0x7FF6437F0603   (SkyrimSE.exe+1D0603) (void*)  [SP+50]  0x1         (u8):[1]  [SP+58]  0x7FF643BF3D00   (SkyrimSE.exe+5D3D00) (void*)  [SP+60]  0x20        (u8):[32]  [SP+68]  0x7FF643752BEA   (SkyrimSE.exe+132BEA) (void*)  [SP+70]  0xFFFFFFFFFFFFFFFE (i64):[-2]  [SP+78]  0x7FF644B41488   (SkyrimSE.exe+1521488) (void*)  [SP+80]  0x1C849529768    (void*)  [SP+88]  0x28        (u8):[40]  [SP+90]  0x68        (u8):[104]  [SP+98]  0x7FF6437970BE   (SkyrimSE.exe+1770BE) (void*)  [SP+A0]  0x1C849529798    (void*)  [SP+A8]  0x1C8633A4A00    (char**) "\t"  [SP+B0]  0x12711E36E7AE   (u64):[20277047519150]  [SP+B8]  0x1C86498C2B0    (BSFadeNode*) -> (Name: `skeleton.nif`, Owner: `Character(FormId: FF000CEF, BaseForm: TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB))`)  [SP+C0]  0x1C85D048CC0    (void*)  [SP+C8]  0x7FF643797F35   (SkyrimSE.exe+177F35) (void*)  [SP+D0]  0x1C8528CE720    (Character*) -> (FormId: FF000CEF, BaseForm: TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB))  [SP+D8]  0x7FFFAC4D5250   (skse64_1_5_97.dll+135250) (void*)  [SP+E0]  0x53AD7FF860    (void*)  [SP+E8]  0x7FFFAC4D5298   (skse64_1_5_97.dll+135298) (char*) "D<"  [SP+F0]  0x17        (u8):[23]  [SP+F8]  0x7FF643C711F5   (SkyrimSE.exe+6511F5) (void*)  [SP+100]  0x59        (u8):[89]  [SP+108]  0x1C800000068    (u64):[1958505087080]  [SP+110]  0xFFFFFFFFFFFFFFFE (i64):[-2]  [SP+118]  0x7FFFAC4D5298   (skse64_1_5_97.dll+135298) (char*) "D<"  [SP+120]  0xFFFFFFFFFFFFFFFE (i64):[-2]  [SP+128]  0x7FF644278517   (SkyrimSE.exe+C58517) (void*)  [SP+130]  0x7FF646617784   (SkyrimSE.exe+2FF7784) (void*)  [SP+138]  0x1         (u8):[1]  [SP+140]  0x7FF646617780   (SkyrimSE.exe+2FF7780) (void*)  [SP+148]  0x7FF646617788   (SkyrimSE.exe+2FF7788) (void*)  [SP+150]  0x53AD7FFA90    (void*)  [SP+158]  0x1C8528CE720    (Character*) -> (FormId: FF000CEF, BaseForm: TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB))  [SP+160]  0x53AD7FF860    (void*)  [SP+168]  0x7FFFAC3ADDC6   (skse64_1_5_97.dll+DDC6) (void*)  [SP+170]  0x1C800000059    (u64):[1958505087065]  [SP+178]  0x1C8528CE720    (Character*) -> (FormId: FF000CEF, BaseForm: TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB))  [SP+180]  0x1C85D048CC0    (void*)  [SP+188]  0x1C85D048CD0    (void*)  [SP+190]  0x0         (NULL)  [SP+198]  0x7FF643CB329E   (SkyrimSE.exe+69329E) (void*)  [SP+1A0]  0x1C864FDDA98    (NiNode*) -> (Name: `NPC L Clavicle [LClv]`)  [SP+1A8]  0x1C8528CE720    (Character*) -> (FormId: FF000CEF, BaseForm: TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB))  [SP+1B0]  0x1C864FDD970    (NiNode*) -> (Name: `CME L Clavicle [LClv]`)  [SP+1B8]  0x0         (NULL)  [SP+1C0]  0xFFFFFFFFFFFFFFFE (i64):[-2]  [SP+1C8]  0x1         (u8):[1]  [SP+1D0]  0x53AD7FFA90    (void*)  [SP+1D8]  0x0         (NULL)  [SP+1E0]  0x53AD7FF860    (void*)  [SP+1E8]  0x7FF643BE7C25   (SkyrimSE.exe+5C7C25) (void*)  [SP+1F0]  0x1C8528CE720    (Character*) -> (FormId: FF000CEF, BaseForm: TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB))  [SP+1F8]  0x0         (NULL)  [SP+200]  0x0         (NULL)  [SP+208]  0x1         (u8):[1]  [SP+210]  0x53AD7FFB08    (void*)  [SP+218]  0x0         (NULL)  [SP+220]  0x1C864FD95F8    (NiNode*) -> (Name: `CME Spine2 [Spn2]`)  [SP+228]  0x7FF644278582   (SkyrimSE.exe+C58582) (void*)  [SP+230]  0x1C864FDDBC0    (NiNode*) -> (Name: `CME L Shoulder`)  [SP+238]  0x10        (u8):[16]  [SP+240]  0x2         (u8):[2]  [SP+248]  0x3         (u8):[3]  [SP+250]  0x53AD7FFB08    (void*)  [SP+258]  0x0         (NULL)  [SP+260]  0x1C864FD9720    (NiNode*) -> (Name: `NPC Spine2 [Spn2]`)  [SP+268]  0x7FF644278582   (SkyrimSE.exe+C58582) (void*)  [SP+270]  0x1C864FD95F8    (NiNode*) -> (Name: `CME Spine2 [Spn2]`)  [SP+278]  0x0         (NULL)  [SP+280]  0x0         (NULL)  [SP+288]  0x1         (u8):[1]  [SP+290]  0x0         (NULL)  [SP+298]  0x0         (NULL)  [SP+2A0]  0x1C864FD9848    (NiNode*) -> (Name: `CME Spine1 [Spn1]`)  [SP+2A8]  0x7FF600000002   (u64):[140694538682370]  [SP+2B0]  0x47CC325D     (u32):[1204564573] (f32):[104548.7]  [SP+2B8]  0x0         (NULL)  [SP+2C0]  0x0         (NULL)  [SP+2C8]  0x0         (NULL)  [SP+2D0]  0x0         (NULL)  [SP+2D8]  0x0         (NULL)  [SP+2E0]  0xBC54A906BF7FF866 (i64):[-4876086650087671706] (f32):[-0.999884]  [SP+2E8]  0x7FF6438CB787   (SkyrimSE.exe+2AB787) (void*)  [SP+2F0]  0x1C83F7FFA7B    (void*)  [SP+2F8]  0x7FF64429E37D   (SkyrimSE.exe+C7E37D) (void*)  [SP+300]  0x0         (NULL)  [SP+308]  0x0         (NULL)  [SP+310]  0x3C099938BF7FFDB0 (u64):[4326157386076126640] (f32):[-0.9999647]  [SP+318]  0xBC09993800000000 (i64):[-4897214653991485440]  [SP+320]  0xBF7FFDB0     (u32):[3212836272] (f32):[-0.9999647]  [SP+328]  0x0         (NULL)  [SP+330]  0x3F800000     (u32):[1065353216] (f32):[1]  [SP+338]  0x0         (NULL)  [SP+340]  0x0         (NULL)  [SP+348]  0x0         (NULL)  [SP+350]  0x0         (NULL)  [SP+358]  0x0         (NULL)  [SP+360]  0x1C863F594A0    (BSTriShape*) -> (Name: `Handle:0`)  [SP+368]  0x7FF6438CB787   (SkyrimSE.exe+2AB787) (void*)  [SP+370]  0x3C1502853F800001 (u64):[4329369388105859073] (f32):[1]  [SP+378]  0x7FF6443D437C   (SkyrimSE.exe+DB437C) (void*)  [SP+380]  0x0         (NULL)  [SP+388]  0x0         (NULL)  [SP+390]  0x3C099938BF7FFDB0 (u64):[4326157386076126640] (f32):[-0.9999647]  [SP+398]  0xBC09993800000000 (i64):[-4897214653991485440]  [SP+3A0]  0x1C7BE98F278    (ScrapHeap*)  [SP+3A8]  0x7FF644223E53   (SkyrimSE.exe+C03E53) (void*)  [SP+3B0]  0x0         (NULL)  [SP+3B8]  0x1C7BB1D3F40    (void*)  [SP+3C0]  0x1C943860000    (void*)  [SP+3C8]  0x0         (NULL)  [SP+3D0]  0x0         (NULL)  [SP+3D8]  0x7FF644223BF3   (SkyrimSE.exe+C03BF3) (void*)  [SP+3E0]  0x1C943860000    (void*)  [SP+3E8]  0x1C943860000    (void*)  [SP+3F0]  0x1C7BE98F278    (ScrapHeap*)  [SP+3F8]  0xB8B6E8883F800000 (i64):[-5136662653090922496] (f32):[1]  [SP+400]  0x1         (u8):[1]  [SP+408]  0xFFFFFFFFFFFFFFFE (i64):[-2]  [SP+410]  0x0         (NULL)  [SP+418]  0x0         (NULL)  [SP+420]  0x0         (NULL)  [SP+428]  0x7FF646617784   (SkyrimSE.exe+2FF7784) (void*)  [SP+430]  0x1         (u8):[1]  [SP+438]  0x7FF646617780   (SkyrimSE.exe+2FF7780) (void*)  [SP+440]  0x7FF646617788   (SkyrimSE.exe+2FF7788) (void*)  [SP+448]  0x1C85D08BBD8    (BSTCommonScrapHeapMessageQueue<BSPackedTask>**)  [SP+450]  0x0         (NULL)  [SP+458]  0x1C7BE98F308    (BSTCommonScrapHeapMessageQueue<BSPackedTask>*)  [SP+460]  0x0         (NULL)  [SP+468]  0x7FF643BE1CF0   (SkyrimSE.exe+5C1CF0) (void*)  [SP+470]  0x1C7BE98F308    (BSTCommonScrapHeapMessageQueue<BSPackedTask>*)  [SP+478]  0x1         (u8):[1]  [SP+480]  0x0         (NULL)  [SP+488]  0x0         (NULL)  [SP+490]  0xFFFFFFFFFFFFFFFE (i64):[-2]  [SP+498]  0x7FF644281C77   (SkyrimSE.exe+C61C77) (void*)  [SP+4A0]  0x1C86422EC60    (BSTriShape*) -> (Name: `Door:7`)  [SP+4A8]  0x1C86422EC60    (BSTriShape*) -> (Name: `Door:7`)  [SP+4B0]  0x1C8642246F0    (NiNode*) -> (Name: `Door`)  [SP+4B8]  0x1         (u8):[1]  [SP+4C0]  0x0         (NULL)  [SP+4C8]  0x0         (NULL)  [SP+4D0]  0xBF800000     (u32):[3212836864] (f32):[-1]  [SP+4D8]  0x7FF6442917AF   (SkyrimSE.exe+C717AF) (void*)  [SP+4E0]  0x46E4FDEB3F800000 (u64):[5108487064169480192] (f32):[1]  [SP+4E8]  0xC64D033B47C74566 (i64):[-4157663327850904218] (f32):[102026.8]  [SP+4F0]  0x3F800000     (u32):[1065353216] (f32):[1]  [SP+4F8]  0x0         (NULL)  [SP+500]  0x0         (NULL)  [SP+508]  0x7FFFE3CE920E   (KERNELBASE.dll+2920E) (void*)  [SP+510]  0x0         (NULL)  [SP+518]  0x0         (NULL)  [SP+520]  0x7FF60000001C   (u64):[140694538682396]  [SP+528]  0x1C8528CE720    (Character*) -> (FormId: FF000CEF, BaseForm: TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB))  [SP+530]  0x7FF644EE9CC8   (SkyrimSE.exe+18C9CC8) (void*)  [SP+538]  0x7FFFD3944DE8   (VCRUNTIME140.dll+4DE8) (void*)  [SP+540]  0x1C8528CE720    (Character*) -> (FormId: FF000CEF, BaseForm: TESNPC(Name: `Summoned Armored Husky`, FormId: FF000DAB))  [SP+548]  0x0         (NULL)  [SP+550]  0x1C7BF875AB0    (BSScript::Internal::VirtualMachine*)  [SP+558]  0x0         (NULL)  [SP+560]  0x7FF645459330   (SkyrimSE.exe+1E39330) (void*)  [SP+568]  0x7FF643620000   (SkyrimSE.exe+0) (char*) "MZ?"  [SP+570]  0x1C85D047470    (void*)  [SP+578]  0x7FF643C5F822   (SkyrimSE.exe+63F822) (void*)  [SP+580]  0x0         (NULL)  [SP+588]  0xAA044787     (u32):[2852407175]  [SP+590]  0x1C863E73A0C    (void*)  [SP+598]  0x53AD8F9FB0    (void*)  [SP+5A0]  0x1C85D062AF8    (void*)  [SP+5A8]  0x7FFFAC3B808C   (skse64_1_5_97.dll+1808C) (void*)  [SP+5B0]  0x1C7BE98F301    (void*)  [SP+5B8]  0x7FF646619768   (SkyrimSE.exe+2FF9768) (void*)  [SP+5C0]  0x0         (NULL)  [SP+5C8]  0xC2C        (u16):[3116]  [SP+5D0]  0x7FF646619768   (SkyrimSE.exe+2FF9768) (void*)  [SP+5D8]  0x7FF643BD44E1   (SkyrimSE.exe+5B44E1) (void*)  [SP+5E0]  0x7FF646619768   (SkyrimSE.exe+2FF9768) (void*)  [SP+5E8]  0x0         (NULL)  [SP+5F0]  0x7FF646619768   (SkyrimSE.exe+2FF9768) (void*)  [SP+5F8]  0x0         (NULL)  [SP+600]  0x0         (NULL)  [SP+608]  0x7FF643C60E67   (SkyrimSE.exe+640E67) (void*)  [SP+610]  0x7FF646619768   (SkyrimSE.exe+2FF9768) (void*)  [SP+618]  0x7FFFE3D26A2D   (KERNELBASE.dll+66A2D) (void*)  [SP+620]  0x7FF600000000   (u64):[140694538682368]  [SP+628]  0xF2C        (u16):[3884]  [SP+630]  0xFFFFFFFFFFFFFFFE (i64):[-2]  [SP+638]  0x1         (u8):[1]  [SP+640]  0x0         (NULL)  [SP+648]  0x7FF644252A81   (SkyrimSE.exe+C32A81) (void*)  [SP+650]  0x0         (NULL)  [SP+658]  0x0         (NULL)  [SP+660]  0x0         (NULL)  [SP+668]  0x0         (NULL)  [SP+670]  0x3         (u8):[3]  [SP+678]  0x7FF646619718   (SkyrimSE.exe+2FF9718) (BSJobs::JobThread*)  [SP+680]  0x0         (NULL)  [SP+688]  0x1C85D062AF8    (void*)  [SP+690]  0x7FF646619718   (SkyrimSE.exe+2FF9718) (BSJobs::JobThread*)  [SP+698]  0x7FF644254C48   (SkyrimSE.exe+C34C48) (void*)  [SP+6A0]  0x0         (NULL)  [SP+6A8]  0x0         (NULL)  [SP+6B0]  0x0         (NULL)  [SP+6B8]  0x674        (u16):[1652]  [SP+6C0]  0x0         (NULL)  [SP+6C8]  0x0         (NULL)  [SP+6D0]  0x0         (NULL)  [SP+6D8]  0x0         (NULL)  [SP+6E0]  0x0         (NULL)  [SP+6E8]  0x0         (NULL)  [SP+6F0]  0x7FF646619718   (SkyrimSE.exe+2FF9718) (BSJobs::JobThread*)  [SP+6F8]  0x7FF64422D6BD   (SkyrimSE.exe+C0D6BD) (void*)  [SP+700]  0x6A97       (u16):[27287]  [SP+708]  0x6A96       (u16):[27286]  [SP+710]  0x0         (NULL)  [SP+718]  0x1C85D048748    (void*)  [SP+720]  0x7FF646619718   (SkyrimSE.exe+2FF9718) (BSJobs::JobThread*)  [SP+728]  0x0         (NULL)  [SP+730]  0x0         (NULL)  [SP+738]  0x7FFFE4B97374   (KERNEL32.DLL+17374) (void*)  [SP+740]  0x0         (NULL)  [SP+748]  0x0         (NULL)  [SP+750]  0x0         (NULL)  [SP+758]  0x0         (NULL)  [SP+760]  0x0         (NULL)  [SP+768]  0x7FFFE605CC91   (ntdll.dll+4CC91) (void*)  [SP+770]  0x0         (NULL)  [SP+778]  0x0         (NULL)  [SP+780]  0x0         (NULL)  [SP+788]  0x0         (NULL)  [SP+790]  0x0         (NULL)  [SP+798]  0x0         (NULL)  [SP+7A0]  0x38AF74BA00000000 (u64):[4084611729261068288]  [SP+7A8]  0x0         (NULL)  [SP+7B0]  0x0         (NULL)  [SP+7B8]  0x7FFFE3DF4490   (KERNELBASE.dll+134490) (void*)  [SP+7C0]  0x53AD7FE6C0    (void*)  [SP+7C8]  0x1FFFF6DC0C0A80  (u64):[9007159996844672]  [SP+7D0]  0x7FFFDB70302A   (u64):[140736874950698]  [SP+7D8]  0x53AD7FE6C0    (void*)  [SP+7E0]  0x0         (NULL)  [SP+7E8]  0x0         (NULL)  [SP+7F0]  0x0         (NULL)  [SP+7F8]  0x0         (NULL)  [SP+800]  0x0         (NULL)  [SP+808]  0x0         (NULL)  [SP+810]  0x0         (NULL)  [SP+818]  0x0         (NULL)  [SP+820]  0x0         (NULL)  [SP+828]  0x0         (NULL)  [SP+830]  0x0         (NULL)  [SP+838]  0x0         (NULL)  [SP+840]  0x0         (NULL)  [SP+848]  0x0         (NULL)  [SP+850]  0x0         (NULL)  [SP+858]  0x0         (NULL)  [SP+860]  0x0         (NULL)  [SP+868]  0x0         (NULL)  [SP+870]  0x0         (NULL)  [SP+878]  0x0         (NULL)  [SP+880]  0x0         (NULL)  [SP+888]  0x0         (NULL)  [SP+890]  0x0         (NULL)  [SP+898]  0x0         (NULL)  [SP+8A0]  0x0         (NULL)  [SP+8A8]  0x0         (NULL)  [SP+8B0]  0x0         (NULL)  [SP+8B8]  0x0         (NULL)  [SP+8C0]  0x0         (NULL)  [SP+8C8]  0x0         (NULL)  [SP+8D0]  0x0         (NULL)  [SP+8D8]  0x0         (NULL)  [SP+8E0]  0x0         (NULL)  [SP+8E8]  0x0         (NULL)  [SP+8F0]  0x0         (NULL)  [SP+8F8]  0x0         (NULL)  [SP+900]  0x0         (NULL)  [SP+908]  0x0         (NULL)  [SP+910]  0x0         (NULL)  [SP+918]  0x0         (NULL)  [SP+920]  0x0         (NULL)  [SP+928]  0x0         (NULL)  [SP+930]  0x0         (NULL)  [SP+938]  0x0         (NULL)  [SP+940]  0x0         (NULL)  [SP+948]  0x0         (NULL)  [SP+950]  0x0         (NULL)  [SP+958]  0x0         (NULL)  [SP+960]  0x0         (NULL)  [SP+968]  0x0         (NULL)  [SP+970]  0x0         (NULL)  [SP+978]  0x0         (NULL)  [SP+980]  0x0         (NULL)  [SP+988]  0x0         (NULL)  [SP+990]  0x0         (NULL)  [SP+998]  0x0         (NULL)  [SP+9A0]  0x0         (NULL)  [SP+9A8]  0x0         (NULL)  [SP+9B0]  0x0         (NULL)  [SP+9B8]  0x0         (NULL)  [SP+9C0]  0x0         (NULL)  [SP+9C8]  0x0         (NULL)  [SP+9D0]  0x0         (NULL)  [SP+9D8]  0x0         (NULL)  [SP+9E0]  0x0         (NULL)  [SP+9E8]  0x0         (NULL)  [SP+9F0]  0x0         (NULL)  [SP+9F8]  0x0         (NULL)  [SP+A00]  0x0         (NULL)  [SP+A08]  0x0         (NULL)  [SP+A10]  0x0         (NULL)  [SP+A18]  0x0         (NULL)  [SP+A20]  0x0         (NULL)  [SP+A28]  0x0         (NULL)  [SP+A30]  0x0         (NULL)  [SP+A38]  0x0         (NULL)  [SP+A40]  0x0         (NULL)  [SP+A48]  0x0         (NULL)  [SP+A50]  0x0         (NULL)  [SP+A58]  0x0         (NULL)  [SP+A60]  0x0         (NULL)  [SP+A68]  0x0         (NULL)  [SP+A70]  0x0         (NULL)  [SP+A78]  0x0         (NULL)  [SP+A80]  0x0         (NULL)  [SP+A88]  0x0         (NULL) } Modules {  SkyrimSE.exe:                   0x7FF643620000  ntdll.dll:                     0x7FFFE6010000  KERNEL32.DLL:                   0x7FFFE4B80000  KERNELBASE.dll:                  0x7FFFE3CC0000  apphelp.dll:                    0x7FFFE08E0000  USER32.dll:                    0x7FFFE4EA0000  win32u.dll:                    0x7FFFE3C90000  GDI32.dll:                     0x7FFFE47F0000  gdi32full.dll:                   0x7FFFE3AE0000  msvcp_win.dll:                   0x7FFFE3940000  ucrtbase.dll:                   0x7FFFE39E0000  ADVAPI32.dll:                   0x7FFFE57B0000  msvcrt.dll:                    0x7FFFE5710000  sechost.dll:                    0x7FFFE5040000  RPCRT4.dll:                    0x7FFFE5500000  bcrypt.dll:                    0x7FFFE36B0000  SHELL32.dll:                    0x7FFFE5860000  ole32.dll:                     0x7FFFE5360000  combase.dll:                    0x7FFFE4820000  WS2_32.dll:                    0x7FFFE5490000  SETUPAPI.dll:                   0x7FFFE4260000  XINPUT1_3.dll:                   0x400000  X3DAudio1_7.dll:                  0x5B3C0000  DINPUT8.dll:                    0x7FFFD7710000  cfgmgr32.dll:                   0x7FFFE3840000  binkw64.dll:                    0x7FFFD7930000  OLEAUT32.dll:                   0x7FFFE51C0000  WINHTTP.dll:                    0x7FFFDE8A0000  IPHLPAPI.DLL:                   0x7FFFE2AD0000  steam_api64.dll:                  0x7FFFBA270000  PSAPI.DLL:                     0x7FFFE4E00000  MSVCP140.dll:                   0x7FFFD38B0000  SHLWAPI.dll:                    0x7FFFE5290000  WSOCK32.dll:                    0x7FFFCDC60000  d3dx9_42.dll:                   0x7FFFDC700000  d3d11.dll:                     0x180000000  VCRUNTIME140.dll:                 0x7FFFD3940000  HID.DLL:                      0x7FFFE1F00000  WINMM.dll:                     0x7FFFDAF80000  dxgi.dll:                     0x7FFFE1F40000  dbghelp.dll:                    0x7FFFDD0C0000  VCRUNTIME140_1.dll:                0x7FFFD3880000  D3DCOMPILER_43.dll:                0x7FFF8A380000  d3dx11_43.dll:                   0x7FFFD76C0000  CRYPTBASE.DLL:                   0x7FFFE3030000  IMM32.DLL:                     0x7FFFE5190000  binkw64_.dll:                   0x1C792B50000  windows.storage.dll:                0x7FFFE1750000  Wldp.dll:                     0x7FFFE30E0000  SHCORE.dll:                    0x7FFFE50E0000  skse64_steam_loader.dll:              0x7FFFD7680000  VERSION.dll:                    0x7FFFDD9C0000  inputhost.dll:                   0x7FFFD5DD0000  CoreMessaging.dll:                 0x7FFFE0620000  PROPSYS.dll:                    0x7FFFDDC10000  wintypes.dll:                   0x7FFFDFB40000  bcryptPrimitives.dll:               0x7FFFE3C00000  CoreUIComponents.dll:               0x7FFFE02A0000  ntmarta.dll:                    0x7FFFE2940000  kernel.appcore.dll:                0x7FFFE1550000  profapi.dll:                    0x7FFFE35E0000  usvfs_x64.dll:                   0x7FFFABEA0000  NetScriptFramework.Runtime.dll:          0x7FFFD6750000  mscoree.dll:                    0x7FFF9F5A0000  mscoreei.dll:                   0x7FFF9F500000  clr.dll:                      0x7FFF9EB30000  VCRUNTIME140_1_CLR0400.dll:            0x7FFFC20C0000  VCRUNTIME140_CLR0400.dll:             0x7FFFC20D0000  ucrtbase_clr0400.dll:               0x7FFFC1FF0000  mscorlib.ni.dll:                  0x7FFF8E210000  clrjit.dll:                    0x7FFF9FC00000  amsi.dll:                     0x7FFFDB550000  USERENV.dll:                    0x7FFFE35A0000  MpOav.dll:                     0x7FFFDB4C0000  MPCLIENT.DLL:                   0x7FFFD3530000  CRYPT32.dll:                    0x7FFFE36E0000  WINTRUST.dll:                   0x7FFFE3FC0000  MSASN1.dll:                    0x7FFFE3270000  gpapi.dll:                     0x7FFFE1F10000  System.ni.dll:                   0x7FFF8CEB0000  System.Core.ni.dll:                0x7FFF6F5A0000  urlmon.dll:                    0x7FFFD3680000  iertutil.dll:                   0x7FFFD5390000  srvcli.dll:                    0x7FFFD5670000  netutils.dll:                   0x7FFFE2B10000  SspiCli.dll:                    0x7FFFE3560000  virtdisk.dll:                   0x7FFFD0690000  FLTLIB.DLL:                    0x7FFFC4BC0000  NetScriptFramework.SkyrimSE.dll:          0x7FFFB6460000  skse64_1_5_97.dll:                 0x7FFFAC3A0000  cbp.dll:                      0x7FFF8A260000  ENBHelperSE.dll:                  0x7FFF8A1D0000  EVLaS.dll:                     0x7FFFBDBA0000  hdtSMP64.dll:                   0x7FFF6EDA0000  JContainers64.dll:                 0x7FFF89E90000  PapyrusTweaks.dll:                 0x7FFF89D90000  PapyrusUtil.dll:                  0x7FFF87C70000  SchlongsOfSkyrim.dll:               0x7FFF89D00000  SexLabUtil.dll:                  0x7FFF869E0000  skee64.dll:                    0x7FFF717C0000  uxtheme.dll:                    0x7FFFE1060000  MSCTF.dll:                     0x7FFFE4140000  textinputframework.dll:              0x7FFFD6E70000  d3dcompiler_46e.dll:                0x7FFF6E430000  d3d11.dll:                     0x7FFFDEE00000  nvldumdx.dll:                   0x7FFFD2160000  cryptnet.dll:                   0x7FFFDD930000  drvstore.dll:                   0x7FFFDD7A0000  devobj.dll:                    0x7FFFE3440000  imagehlp.dll:                   0x7FFFE47C0000  CRYPTSP.dll:                    0x7FFFE3040000  rsaenh.dll:                    0x7FFFE26F0000  nvgpucomp64.dll:                  0x7FFFCE060000  NvMessageBus.dll:                 0x7FFFD8F60000  nvwgf2umx.dll:                   0x7FFFC9160000  POWRPROF.dll:                   0x7FFFE2C40000  UMPDC.dll:                     0x7FFFE2AB0000  nvspcap64.dll:                   0x7FFFA28D0000  dxcore.dll:                    0x7FFFD03D0000  nvppex.dll:                    0x7FFF89930000  WindowsCodecs.dll:                 0x7FFFE0E50000  dwmapi.dll:                    0x7FFFE1250000  XAudio2_7.dll:                   0x7FFF77100000  clbcatq.dll:                    0x7FFFE4090000  MMDevApi.dll:                   0x7FFFDE490000  resourcepolicyclient.dll:             0x7FFFE1150000  AUDIOSES.DLL:                   0x7FFFDE590000  Windows.UI.dll:                  0x7FFFDC340000  WindowManagementAPI.dll:              0x7FFFD70C0000  twinapi.appcore.dll:                0x7FFFD6B50000  avrt.dll:                     0x7FFFD7550000  DSOUND.DLL:                    0x7FFF701D0000  winmmbase.dll:                   0x7FFFD5360000  wbemprox.dll:                   0x7FFFDCFC0000  wbemcomn.dll:                   0x7FFFDCF30000  wbemsvc.dll:                    0x7FFFDBB00000  fastprox.dll:                   0x7FFFDBD80000  NSI.dll:                      0x7FFFE5350000  dhcpcsvc6.DLL:                   0x7FFFDEA20000  dhcpcsvc.DLL:                   0x7FFFDE880000  DNSAPI.dll:                    0x7FFFE2B20000  webio.dll:                     0x7FFFDB0A0000  mswsock.dll:                    0x7FFFE2E40000  WINNSI.DLL:                    0x7FFFDEAD0000  rasadhlp.dll:                   0x7FFFDD9B0000  fwpuclnt.dll:                   0x7FFFDD2B0000  schannel.DLL:                   0x7FFFE2600000  mskeyprotect.dll:                 0x7FFFC1510000  NTASN1.dll:                    0x7FFFE3110000  ncrypt.dll:                    0x7FFFE3150000  ncryptsslp.dll:                  0x7FFFC1620000  DPAPI.DLL:                     0x7FFFE34A0000 } Plugins (0) { } Game plugins (39) {  [00] Skyrim.esm  [01] Update.esm  [02] Dawnguard.esm  [03] HearthFires.esm  [04] Dragonborn.esm  [05] Unofficial Skyrim Special Edition Patch.esp  [06] SexLab.esm  [07] High Poly Head.esm  [08] SexLabAroused.esm  [09] CreatureFramework.esm  [0A] Schlongs of Skyrim - Core.esm  [0B] SkyUI_SE.esp  [0C] UIExtensions.esp  [0D] RaceMenu.esp  [0E] RaceMenuPlugin.esp  [0F] Schlongs of Skyrim.esp  [10] SOS - Smurf Average Addon.esp  [11] RaceMenuMorphsCBBE.esp  [12] SOSRaceMenu.esp  [13] RaceMenuHH.esp  [14] KS Hairdo's.esp  [15] Koralina's Eyebrows.esp  [16] Kala_Eyes.esp  [17] FMS_FemaleMakeupSuite.esp  [18] SexLabTools.esp  [19] MoreNastyCritters.esp  [1A] CreatureSummoner.esp  [1B] SLAnimLoader.esp  [1C] SexLabMatchMaker.esp  [1D] Alternate Start - Live Another Life.esp  [FE 000] Expressive Facegen Morphs.esl  [FE 001] RaceMenu Schlong Slider.esp  [FE 002] CBBE.esp  [FE 003] SOSPhysicsManager.esp  [FE 004] 3BBB.esp  [FE 005] KSHairdosSMP.esp  [FE 006] koralinas_freckles_moles.esp  [FE 007] Koralina's Makeup Tweaks.esp  [FE 008] EvenMoreMakeup.esp }   Edited February 21, 2025 by Icalled
Mbaln04 Posted February 23, 2025 Posted February 23, 2025 is hentai creatures a part of mnc or do i need to download it elsewhere? because if i go to sexab arosed creatures and click the link that says hentai creature it take me here but i cant find the file in the downloadsÂ
UsernameTaken666 Posted February 23, 2025 Posted February 23, 2025 5 hours ago, Mbaln04 said: is hentai creatures a part of mnc or do i need to download it elsewhere? because if i go to sexab arosed creatures and click the link that says hentai creature it take me here but i cant find the file in the downloads  Creature Summoner is the updated file.
belegost Posted February 23, 2025 Posted February 23, 2025 (edited) @MadMansGun That main menu replacer of yours actually looks pretty cool with Aurbic Alduin. In fact, I wasn't even aware this was Alduin. I thought it was just some random oversized cliffracer with gastric problems.  Edited February 23, 2025 by belegost
Dampfish Posted February 25, 2025 Posted February 25, 2025 On 2/14/2025 at 4:20 PM, Dahnasj said: I hope i'm an idiot and missing something obvious, but all animals have invisible penises. The animations work normalyy, collisions seem to work, but they are not visible. I tried all the steps in the mods main page. I reinstalled it. Used FNIS to load animations, tried pandora, with and without ABC, Sexlab aroused redux and oslaroused. I tried with and without sexlab p+, have the correct jcontainers version, and started a new game everytime I changed something. Nothing is overwriting ABC.  I am using the nolvus modlist with Sexlab stuff added over it.  Does anyone have any suggestions left at what can cause this?    mod list.txt 119.88 kB · 1 download I have the exact same issue. Everything except the actual penises work (animations, collision, etc.).  I tried all the same things you mentioned, but I also have Fluffworks, Diverse Dogs SPID and that mods Fluffworks Patch. Tried with and without those too. I also went through the troubleshooting steps suggested on the modpage. Went so far as to uninstalling through the MCM, then saving, quitting and removing all forms and scripts with resaver, reloaded the save and re-registered all mods in MCM. Still the same. No animals whatsoever have penises no matter what I do. Not using any specific modlist (put it together myself) and I'm using MO2 if that makes any difference.
Him_ThatGuy724 Posted February 26, 2025 Posted February 26, 2025 I'm getting an error saying "setvehiclefixplugin.dll" is not loading correctly. How do I fix that error? Â
Lucky Sparrow Posted February 26, 2025 Posted February 26, 2025 7 hours ago, Him_ThatGuy724 said: I'm getting an error saying "setvehiclefixplugin.dll" is not loading correctly. How do I fix that error?  If it's an LE file and your running SE, there's your problem. You should be able to delete setvehiclefixplugin.dll and all will be well. As always, backup the file before deleting it, just in case. Â
xxxstupidfastxxx Posted February 26, 2025 Posted February 26, 2025 Does anyone know if CreatureSummoner creatures are permanent or despawn?
MadMansGun Posted February 27, 2025 Author Posted February 27, 2025 (edited) 17 hours ago, Him_ThatGuy724 said: I'm getting an error saying "setvehiclefixplugin.dll" is not loading correctly. How do I fix that error? Â you installed the LE version of the mod, uninstall and download the SE/AE version. 8 hours ago, xxxstupidfastxxx said: Does anyone know if CreatureSummoner creatures are permanent or despawn? permanent until you turn on the option in the mcm that removes them. Edited February 27, 2025 by MadMansGun
mnonyhc Posted March 1, 2025 Posted March 1, 2025 Is the creature framework V3 provided in the page for AE? MO2 flags it as not form 44.
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