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More Nasty Critters Special/Anniversary Edition


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Posted
2 hours ago, Specguy69 said:

Is there a way to remove the replacer for the main menu? i had a replacer installed already and this overwrites it

just move your replacer down in your mod manager. if MO2 then that would be the left window you want to move your mod down in.

Posted
4 hours ago, loverslaccountnumber42069 said:

anyone know a way to have this but only trigger for werewolves to use with TWO. No dog penises, vampire lord etc. thanks

That's built into the mods MCM page, I believe

Posted (edited)
4 hours ago, loverslaccountnumber42069 said:

anyone know a way to have this but only trigger for werewolves to use with TWO. No dog penises, vampire lord etc. thanks

Clarify what you mean by “trigger”.  You can untick the creatures in Creature Framework. I’d start there.

ETA: Read description, downloads, etc. There is no MCM for this mod.

Edited by UsernameTaken666
my own clarification
Posted
6 hours ago, UsernameTaken666 said:

Clarify what you mean by “trigger”.  You can untick the creatures in Creature Framework. I’d start there.

ETA: Read description, downloads, etc. There is no MCM for this mod.

I am aware of this. However, no doubt that if I package it into a modlist the animal penises will show up on a brand new player. Atleast, as far as I know. If there is a way to pre-set MCM changes before loading the game Id like to know this. Thanks

Posted (edited)
3 hours ago, loverslaccountnumber42069 said:

I am aware of this. However, no doubt that if I package it into a modlist the animal penises will show up on a brand new player. Atleast, as far as I know. If there is a way to pre-set MCM changes before loading the game Id like to know this. Thanks

edit/remove the json files to remove what you don't want.

you may need to remove some armoraddons from the esp as well.

Edited by MadMansGun
Posted

Hello, I'm having an issue with MNC. The creature penises (I've only checked the horses' ones) don't appear. I followed the installation steps, installed all the requirements and did some "re-register all mods" and all potential troubleshooting, but they still don't appear.

 

I use the Nolvus modlist, so maybe a mod inferferes with MNC but although I'm not very good at modding, I see MO2 tells me that MNC doesn't get overwritten, so that's that. Unless I'm missing something. It could be the load order, but I've followed the suggestion on the main page and it doesn't help.

 

The reason why I'm posting this is that I want to know the difference between the different CF. CF 3.0 is for anniversay edition and 1.0.1 is for Special Edition, is that right? Because the Nolvus modlist downgrades to 1.5.97, so I suspect the CF 1.0.1 is the one needed. Sorry if the information is available somewhere, I haven't seen it.

Posted
52 minutes ago, StrayPaolo said:

The reason why I'm posting this is that I want to know the difference between the different CF. CF 3.0 is for anniversay edition and 1.0.1 is for Special Edition, is that right? Because the Nolvus modlist downgrades to 1.5.97, so I suspect the CF 1.0.1 is the one needed. Sorry if the information is available somewhere, I haven't seen it.

CF v3 works in LE, SE, VR and AE, so that's not the problem.

i suspect other horse mods are in play, so test with a different creature.

Posted

Hey, just want an opinion, all the creature animations work, except for dogs and wolves, and im not sure what would cause that conflict wise, anyone know most common mod conflicts that could cause this?

Posted
51 minutes ago, Draco Benson said:

Hey, just want an opinion, all the creature animations work, except for dogs and wolves, and im not sure what would cause that conflict wise, anyone know most common mod conflicts that could cause this?

that stupid pandora thing is known to do that.

Posted
3 hours ago, MadMansGun said:

CF v3 works in LE, SE, VR and AE, so that's not the problem.

i suspect other horse mods are in play, so test with a different creature.

Thank you, I reinstaled V3.

 

There is two separate issues, maybe related, idk:

 

- One, the horses' penis won't appear, I don't know why. I'm still looking.

- Two, what I aim to do is that all creature have their schlong appearing but that's not the case, when I go in the puppeteer section of the CF, all creatures I select have an arousal rating of -2, then I can change it and then their schlong appear (except for horses). What should I do for the arousal rating not to be on -2 by default ?

Posted
5 minutes ago, StrayPaolo said:

arousal rating of -2

sounds like something is going on with SLAroused.

Posted

For some reason the Werewolf Brood Queen body is invisible. Whatever i do i cant make it appear. Even in SSEEDIT i compared it with the Herm/Bitch werewolf and the values that affect the appearance are identical. What is going on here

Posted (edited)
1 hour ago, XarisZ said:

For some reason the Werewolf Brood Queen body is invisible. Whatever i do i cant make it appear. Even in SSEEDIT i compared it with the Herm/Bitch werewolf and the values that affect the appearance are identical. What is going on here

try hitting the reinstall mods button in CF's mcm?

 

other possibility is that you have TWO installed, that werewolf mod is in serious need of an update.

Edited by MadMansGun
Posted
3 minutes ago, ChaosEmperorDemon said:

I don't know what to ask SpiltNo.1 isn't downloading correctly like 2 and 3. I try to open archives and I keep getting an unexpected error.

Read instructions and / or watch video. You only need extract .001 file as that’ll extract 2 and 3.

Posted
7 hours ago, MadMansGun said:

try hitting the reinstall mods button in CF's mcm?

 

other possibility is that you have TWO installed, that werewolf mod is in serious need of an update.

I did the hole reinstall thing and yes I do use the TWO werewolf mod. I looked into TWO and I still can't find what is missing or what values I should copy to the problematic NPC.

It really does need an update but you can still make it work if you tweak it a bit

Posted (edited)
15 hours ago, MadMansGun said:

sounds like something is going on with SLAroused.

Yes, I don't know what's exactly the problem, because on my other installation with only MNC, OSLAroused is working with it, but yeah, on my Nolvus installation, I installed Aroused Redux and the CF is able to make the creature aroused with it.

Other than that, I had two mods that I think were preventing the schlongs to appear on the horses :

 

- Fluffwork https://www.nexusmods.com/skyrimspecialedition/mods/56361

- SC horses https://www.nexusmods.com/skyrimspecialedition/mods/64401

 

I disabled them and it works.

 

If somebody has the same problem as me, maybe they'll see this. Thank you very much for you help.

Edited by StrayPaolo
Posted

Spent the hole day trying to troubleshoot Werewolf Brood Queen's invisible body and nothing works. I guess i'll just swap it with a goat or smthing till someone figures it out lol

Posted

So i found the fken cause of the invisible body. It was this worn armor image.png.9ac27e06553baf7d0cabc9ccf3b1c5ea.png I just made a patch and disabled it and it finally works perfectly....

Posted
On 2/2/2025 at 2:58 PM, MadMansGun said:

that stupid pandora thing is known to do that.

Yeah i rolled back to 2.4 and it works now, rabbit animations dont work however, but its mostly fine.

Posted

I am also getting corrupt downloads from the newest version. The v15.6 downloads give me a Data Error no manner how many times i redownload it. Cannot extract it.
 

On 2/3/2025 at 12:35 PM, ChaosEmperorDemon said:

I don't know what to ask SpiltNo.1 isn't downloading correctly like 2 and 3. I try to open archives and I keep getting an unexpected error.

 

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