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Posted
44 minutes ago, -Caden- said:

So just went in to check it again, all alias there, everything running fine on my end, "sigh" I will probably revert it back to 3.5.2 and someone else can have it, sick of chasing ghost, thanks for letting me know, I am going to test it one more time

 

Working on mods can indeed be very frustrating, especially as thgere will be so many different combinations of mods that players use in their game.

 

What I will say is stay encouraged, you have done a fantastic job to get us to this point and we all really appreciate your time and diligence pulling this together.

 

It is certainly more interesting than WorkingGirl. :smile:

Posted
Just now, General Neondaze said:

 

Working on mods can indeed be very frustrating, especially as thgere will be so many different combinations of mods that players use in their game.

 

What I will say is stay encouraged, you have done a fantastic job to get us to this point and we all really appreciate your time and diligence pulling this together.

 

It is certainly more interesting than WorkingGirl. :smile:

Thanks, Yeah its taxing on the brain at times, Use to mod all the time, have 38 published mods on other sites and stopped for a few years, but its all good, just me having a "fit" for a minute..lol appreciate the kind words

Posted
50 minutes ago, worik said:

It's difficult to guess, simply by looking at it with TES5Edit...

If I got it right it refers to alias #3 in that quest .. But there isn't an alias #3 to find there

I see:

0 =player

2 = city

4 = the house

7= thehousecentre

8= the mainclient

9 = guest1

10 = guest 2

11 = guest3

12 = madam

13 = guest4

 

but no #3

:classic_blink:

 

Edit: list completed

Just want to make sure you didn't feel i was directing anger towards you, you have been nothing but helpful and as much as I piss and moan at times, I do want you to report bugs and errors, thanks for letting me know

Posted
16 minutes ago, -Caden- said:

[00:01]     PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> <Warning: Quest Alias not found in "MF_FallenHeros "Home Delivery" [QUST:0309C01B]">
[00:01] mf_FallenHeroStart [PACK:0309C02C]
[00:01]     PACK \ Package Data \ Data Input Values \ Value \ PTDA - Target \ Target Data \ Target -> <Warning: Quest Alias not found in "MF_FallenHeros "Home Delivery" [QUST:0309C01B]">
[00:01] All Done!

 

Package Data, the package fallenherostart, and fallenheroend, because I didn't use aliases in the package, I didn't need to use the alias in the package because the quest package is in a cell, but I guess Tes5 doesn't realize there is more then one way to do things, I will add the aliases so TES5 with shut up

 

Not all errors in TESEdit/SSEEdit are cause for concern. It is so very easy to get hung up on the output from SSEEdit. If its major it needs fixing if its minor ignore it.

 

Personally, I would consider the error quoted as minor and ignored it. Of course, I could be making a mistake. 

Posted
1 minute ago, General Neondaze said:

 

Not all errors in TESEdit/SSEEdit are cause for concern. It is so very easy to get hung up on the output from SSEEdit. If its major it needs fixing if its minor ignore it.

 

Personally, I would consider the error quoted as minor and ignored it. Of course, I could be making a mistake. 

yea it is minor but i already fixed it, it would have had no impact on game play, but its ok, I can understand how it would alarm people when they see it

Posted

Ok I noticed with ,ale only file that some the guest are still female for the home visit "parties", and I have a request or tell me how to do it myself... Could you make an option to have the NPC prostitutes male.

Posted
13 minutes ago, HinaChan said:

Ok I noticed with ,ale only file that some the guest are still female for the home visit "parties", and I have a request or tell me how to do it myself... Could you make an option to have the NPC prostitutes male.

Ok, I will get that fixed, on the male only I have it set for the main client to be male only, but I will update it tomorrow, off to bed tonight, so all guest are make as well, all you will have to do is drop in the esp and yes, I can make the other prostitute male as well :smile:

Posted

I went back to my Redguard male and having problems with 3.6.

Females equip strap-ons and screw me. I tired the femaleonly.esp and it was the same. I tried 3.5.2 and it was same. The dialogue from her was showing as if I were a male.

I reverted back to 3.5.1 and plays as me screwing her. Not sure if it's something on my end. ( besides her )

I haven't tried 3.6 as female. I should've stuck to my shanky skooma whore. ;)

 

Thanks for all the hard work you've been doing.

 

Posted
36 minutes ago, -Caden- said:

Ok, I will get that fixed, on the male only I have it set for the main client to be male only, but I will update it tomorrow, off to bed tonight, so all guest are make as well, all you will have to do is drop in the esp and yes, I can make the other prostitute male as well :smile:

YAY ty sexy you the best..

Posted
7 hours ago, -Caden- said:

Package Data, the package fallenherostart, and fallenheroend, because I didn't use aliases in the package, I didn't need to use the alias in the package because the quest package is in a cell, but I guess Tes5 doesn't realize there is more then one way to do things, I will add the aliases so TES5 with shut up

If it's not needed, deleting the stump property is also possible.

But that's something that can ony be guessed by an outsider and only the author knows for real what to do best.

 

And just to confirm: new 3.6 is clean and smooth as a virgin's conscience  :classic_biggrin:

Posted
7 hours ago, General Neondaze said:

It is certainly more interesting than WorkingGirl. :smile:

WG has a different spin ... While RP is focused aroud the innkeep as your pimp, WG assumes that you can walk around on your own and are the only one in the world.

 

What I like in WG, is the feature to "charm" a trader (have sex) and get better prices.

But I don't feel it right in RP.. it would require a different spin of the story to be convincing, because you work for the innkeep and not for yourself.

 

Second thing in WG is the learning curve and the "unlocking" of more valuable services.

Again, it feels not good to have that in the same style in RP. And there's already a mechanic to earn more septims for the experienced whore.

I don't want to drift too much into "Training/educating the whore" because that's more or less on the list for Delzarons NMM mod .... the high class courtesans.

 

But  still an idea to discuss:  "unlocking" or "enabling" better paid services?

Suggestion for a few new feature: The learning curve

 

Spoiler

Basic idea

  • we introduce a trait based experience level
  • instead of the current plain oral/vaginal/anal we add more traits, more flavor to the selectable styles
  • The customer can always request the full range (this may trigger the learning of a new trait)
  • In the return dialogue,  we  could use the "unlocking" .. only known traits are offered by the player
  • and if the PC's skill is below a certain level, the client is not happy and halves the fee or doesn't pay at all
  • something like "You cheap whore.. even too stupid for a simple blowjob" when the PC starts the "carreer"
  • a bit randomized of course
  • we just need to keep in mind that the choice of the animation is with the customer not the player (no artificial limits for the customer)
  • but if the player wants to earn money from it, it's up to skill and luck

So how would that start? I'm female-male-only focussed here at the beginning

  • vaginal or using hands is always known , starting level is 1
  • the other trait is randomly known (or granted by game difficulty setting...?)
  • all others are locked, starting at level 0
  • whenever a customers demands another style, the player has no notion about it (e.g. blowjob)
  • sequence should go like
    • "I demand a blowjob"
    • player may now suggest something else from the "known" list ... so here either vaginal or handjob
    • or player may deicde to learn "what is that"
    • customer: "Stupid whore, I'll teach you. But don't expect me to pay you.
    • and ends up with no money or a morsel and some harsh words how bad that was
    • but the new trait is unlocked
  • do a trait 3,5 or 10 times and you get the full money out of it (maybe a difficulty slider?)
  • By the same manner maybe we could unlock ff and mm or threesomes, .. whatever .. that would make the PC appear really stupid at the mod's start :smile:

Trainer:

  • the PC may ask the inkeep or any servant in tavern/barkeeper clothes to provide training
  • but only for unlocked skills
  • or randomly "I have know idea what I should do" and the inkeep may ask back "do you even know what XY is?" and that may also unlock a new trait
  • but the range of that should be limited to basics .... enough to entertain patrons in an inn. nothing more
  • or just to raise the experience level

Further idea:

  • I feel that learning by training should give an advantage
  • but since in the end it's only about money, with no other obstacle to overcome, the learing by doing gives more...
  • basically i'm looking for a better type of punishment or disavantage when going out to the customer without a clue
    • a trashing? a whipping?
    • a debuff? maybe in speach?
    • a permanent lowering of a player stat like health? .. not to much of course!
      • I start with 100 health, loosing 1 for each unskilled job is a good pain.
      • I like that most! It's harsh and makes you think twice to better learn from the innkeep for no gold at all
      • I'm desperate for gold? Fine, skip training and go out and feel the pain
    • ?

 

Posted

Glad to see this mod is being worked on again and expanded. I have a problem to report. It's one that other people have mentioned but I figured I would bring it up. I'm playing an orc female and can only engage in anal and rape scenarios. Would it be possible to add a generic "catch all" response that is lower priority than race specific ones? This way if a race isn't supported yet for a choice or if someoen is using a custom race an option would still appear.

Posted

minor stuff in version 3.6

 

1.

While doing the initial inn stuff

Nord female vs Nord male client,

I ask if he wants to have a good time, Client responds with a wish for vaginal sex, but I could not accept his proposal.

I only had the dialogue branch where I suggest something else

 

2.

Typos and missing word in the initial dialogue exchange with the innkeep

 

*in a hurry - have to earn some money for my  room :classic_biggrin: .. 85% belongs to the innkeep anyway*

 

EDIT:

medium stuff in version 3.6

Home delivery - the one with the bet

  • I won the bet, finished all tasks sucessfully and am now in front of the innkeep to complete the quest.
  • My line: I finished ...the client was pleased
  • Innkeep: how did that visit treat you ...like a true slut ....
  • then nothing more
  • I waited about 2 minutes to give Papyrus time to catch up.. still nothing
  • repeated that ... nothing beyond the innkeep's response
  • setstage'ing it to 999 doesn't end the quest .. at least not in the journal and the innkeep still has the ending dialogue active

 

Other feedback: Great thing! My customer bet against a female woodelf in merchant clothing, my competition was a female redguard. Variety! Hoooray! :classic_biggrin:

 

EDITEDIT

completequest <ID> did it. Though you won't get the money for your work that way.

@-Caden-There was a suggestion back in 2015 how to design the quests in a way, that avoids such issues. I don't know if RP/RPG  is already designed in a similar fashion, but it still might be a good reading:  https://www.loverslab.com/topic/50094-radiant-prostitution-322-29-oct-2015/?do=findComment&comment=1278057

 

Posted

Ok, so, uh, I seem to be having problems getting the Fallen Heros quest to start. Working at The Bannered Mare. Found this in the papyrus log:

 

Spoiler

[03/24/2018 - 03:14:36PM] MF_RP TRACE : FINAL INDEX IS 0 ([MF_RGP_Fallenherosconsitional <MF_FallenHeros (9D09C01B)>])
[03/24/2018 - 03:14:36PM] [Radiant Prostitution] Try to start Quest [MF_RPG_FallenHeroScript <MF_FallenHeros (9D09C01B)>]
[03/24/2018 - 03:14:36PM] [Radiant Prostitution] Are Preconditions fullfilled ? TRUE
[03/24/2018 - 03:14:36PM] [Radiant Prostitution] Quest not started Retry 0
[03/24/2018 - 03:14:37PM] [Radiant Prostitution] Quest not started Retry 1
[03/24/2018 - 03:14:38PM] [Radiant Prostitution] Quest not started Retry 2
[03/24/2018 - 03:14:38PM] [Radiant Prostitution] Quest not started Retry 3
[03/24/2018 - 03:14:39PM] [Radiant Prostitution] Quest not started Retry 4
[03/24/2018 - 03:14:40PM] [Radiant Prostitution] Quest did not start get a new one
[03/24/2018 - 03:14:40PM] MF_RP TRACE : FINAL INDEX IS 0 ([MF_RGP_Fallenherosconsitional <MF_FallenHeros (9D09C01B)>])
[03/24/2018 - 03:14:40PM] [Radiant Prostitution] New Quest is [MF_RPG_FallenHeroScript <MF_FallenHeros (9D09C01B)>]
[03/24/2018 - 03:14:40PM] [Radiant Prostitution] Are Preconditions fullfilled ? TRUE
[03/24/2018 - 03:14:41PM] [Radiant Prostitution] Quest not started Retry 0
[03/24/2018 - 03:14:42PM] [Radiant Prostitution] Quest not started Retry 1
[03/24/2018 - 03:14:42PM] [Radiant Prostitution] Quest not started Retry 2
[03/24/2018 - 03:14:43PM] [Radiant Prostitution] Quest not started Retry 3
[03/24/2018 - 03:14:44PM] [Radiant Prostitution] Quest not started Retry 4
[03/24/2018 - 03:14:45PM] [Radiant Prostitution] Quest did not start get a new one
[03/24/2018 - 03:14:45PM] MF_RP TRACE : FINAL INDEX IS 1 ([qf_mf_prostitute_stablebang_0304a143 <mf_Prostitute_StableBang (9D04A143)>])
[03/24/2018 - 03:14:45PM] [Radiant Prostitution] New Quest is [mf_prostitute_stablebangquest <mf_Prostitute_StableBang (9D04A143)>]
[03/24/2018 - 03:14:46PM] [Radiant Prostitution] Quest started

 

Also tried startquest-ing it in the console (also in Whiterun), but no joy. Just wondering if I'm the only one...

Posted

Hello Caden, just wanted to say thank you for the hard work your doing here, over 2000 lines of dialogue!

 

Your fast turning an already great mod into an amazing one, but like others have said, don't let this burn you out, if you need a break take it, we will still be here when you get back.

 

Being an ex-mod maker ( Oblivion ) I understand the thrill though, getting an idea and just having to run with it, then seeing your work in game and being able to say "I did that!". 

 

I just downloaded 3.6 and will install that now and play around with it, if any bugs appear i'll let you know, but it's the weekend, so have a beer n chill, then give yourself a pat on the back for the already great work you've done.

Posted
9 hours ago, worik said:

WG has a different spin ... While RP is focused aroud the innkeep as your pimp, WG assumes that you can walk around on your own and are the only one in the world.

 

What I like in WG, is the feature to "charm" a trader (have sex) and get better prices.

But I don't feel it right in RP.. it would require a different spin of the story to be convincing, because you work for the innkeep and not for yourself.

 

Second thing in WG is the learning curve and the "unlocking" of more valuable services.

Again, it feels not good to have that in the same style in RP. And there's already a mechanic to earn more septims for the experienced whore.

I don't want to drift too much into "Training/educating the whore" because that's more or less on the list for Delzarons NMM mod .... the high class courtesans.

 

But  still an idea to discuss:  "unlocking" or "enabling" better paid services?

Suggestion for a few new feature: The learning curve

 

  Reveal hidden contents

Basic idea

  • we introduce a trait based experience level
  • instead of the current plain oral/vaginal/anal we add more traits, more flavor to the selectable styles
  • The customer can always request the full range (this may trigger the learning of a new trait)
  • In the return dialogue,  we  could use the "unlocking" .. only known traits are offered by the player
  • and if the PC's skill is below a certain level, the client is not happy and halves the fee or doesn't pay at all
  • something like "You cheap whore.. even too stupid for a simple blowjob" when the PC starts the "carreer"
  • a bit randomized of course
  • we just need to keep in mind that the choice of the animation is with the customer not the player (no artificial limits for the customer)
  • but if the player wants to earn money from it, it's up to skill and luck

So how would that start? I'm female-male-only focussed here at the beginning

  • vaginal or using hands is always known , starting level is 1
  • the other trait is randomly known (or granted by game difficulty setting...?)
  • all others are locked, starting at level 0
  • whenever a customers demands another style, the player has no notion about it (e.g. blowjob)
  • sequence should go like
    • "I demand a blowjob"
    • player may now suggest something else from the "known" list ... so here either vaginal or handjob
    • or player may deicde to learn "what is that"
    • customer: "Stupid whore, I'll teach you. But don't expect me to pay you.
    • and ends up with no money or a morsel and some harsh words how bad that was
    • but the new trait is unlocked
  • do a trait 3,5 or 10 times and you get the full money out of it (maybe a difficulty slider?)
  • By the same manner maybe we could unlock ff and mm or threesomes, .. whatever .. that would make the PC appear really stupid at the mod's start :smile:

Trainer:

  • the PC may ask the inkeep or any servant in tavern/barkeeper clothes to provide training
  • but only for unlocked skills
  • or randomly "I have know idea what I should do" and the inkeep may ask back "do you even know what XY is?" and that may also unlock a new trait
  • but the range of that should be limited to basics .... enough to entertain patrons in an inn. nothing more
  • or just to raise the experience level

Further idea:

  • I feel that learning by training should give an advantage
  • but since in the end it's only about money, with no other obstacle to overcome, the learing by doing gives more...
  • basically i'm looking for a better type of punishment or disavantage when going out to the customer without a clue
    • a trashing? a whipping?
    • a debuff? maybe in speach?
    • a permanent lowering of a player stat like health? .. not to much of course!
      • I start with 100 health, loosing 1 for each unskilled job is a good pain.
      • I like that most! It's harsh and makes you think twice to better learn from the innkeep for no gold at all
      • I'm desperate for gold? Fine, skip training and go out and feel the pain
    • ?

 

I agree and I have reinstalled working girl and using alongside RP and TDF AP.  I have hit a few CTDs which has surprised me as it wasn't happening before. Could be another mod that now causes the problem, so having a look through. :smile:

 

I am hoping that this will give me an all-around pro/pimp experience. ;)

Posted
25 minutes ago, General Neondaze said:

I have hit a few CTDs

SL WG 0.7 was clean in ITM and UDR terms spoken, but it had a rogue edit on Hulda, Ysolda or someone nearby.... (can't remember) that might interfere ... ? I deleted that record for my game

Posted
17 hours ago, thesteve812 said:

I went back to my Redguard male and having problems with 3.6.

Females equip strap-ons and screw me. I tired the femaleonly.esp and it was the same. I tried 3.5.2 and it was same. The dialogue from her was showing as if I were a male.

I reverted back to 3.5.1 and plays as me screwing her. Not sure if it's something on my end. ( besides her )

I haven't tried 3.6 as female. I should've stuck to my shanky skooma whore. ;)

 

Thanks for all the hard work you've been doing.

 

I think ?i left the script in I was working on for shemales, I will check it out

17 hours ago, thesteve812 said:

I went back to my Redguard male and having problems with 3.6.

Females equip strap-ons and screw me. I tired the femaleonly.esp and it was the same. I tried 3.5.2 and it was same. The dialogue from her was showing as if I were a male.

I reverted back to 3.5.1 and plays as me screwing her. Not sure if it's something on my end. ( besides her )

I haven't tried 3.6 as female. I should've stuck to my shanky skooma whore. ;)

 

Thanks for all the hard work you've been doing.

 

 

7 hours ago, SuperNixon said:

Glad to see this mod is being worked on again and expanded. I have a problem to report. It's one that other people have mentioned but I figured I would bring it up. I'm playing an orc female and can only engage in anal and rape scenarios. Would it be possible to add a generic "catch all" response that is lower priority than race specific ones? This way if a race isn't supported yet for a choice or if someoen is using a custom race an option would still appear.

yes, there should be over 10 generic lines, but i will look into it, thanks for letting me know

3 hours ago, Schrymp said:

Ok, so, uh, I seem to be having problems getting the Fallen Heros quest to start. Working at The Bannered Mare. Found this in the papyrus log:

 

  Reveal hidden contents

[03/24/2018 - 03:14:36PM] MF_RP TRACE : FINAL INDEX IS 0 ([MF_RGP_Fallenherosconsitional <MF_FallenHeros (9D09C01B)>])
[03/24/2018 - 03:14:36PM] [Radiant Prostitution] Try to start Quest [MF_RPG_FallenHeroScript <MF_FallenHeros (9D09C01B)>]
[03/24/2018 - 03:14:36PM] [Radiant Prostitution] Are Preconditions fullfilled ? TRUE
[03/24/2018 - 03:14:36PM] [Radiant Prostitution] Quest not started Retry 0
[03/24/2018 - 03:14:37PM] [Radiant Prostitution] Quest not started Retry 1
[03/24/2018 - 03:14:38PM] [Radiant Prostitution] Quest not started Retry 2
[03/24/2018 - 03:14:38PM] [Radiant Prostitution] Quest not started Retry 3
[03/24/2018 - 03:14:39PM] [Radiant Prostitution] Quest not started Retry 4
[03/24/2018 - 03:14:40PM] [Radiant Prostitution] Quest did not start get a new one
[03/24/2018 - 03:14:40PM] MF_RP TRACE : FINAL INDEX IS 0 ([MF_RGP_Fallenherosconsitional <MF_FallenHeros (9D09C01B)>])
[03/24/2018 - 03:14:40PM] [Radiant Prostitution] New Quest is [MF_RPG_FallenHeroScript <MF_FallenHeros (9D09C01B)>]
[03/24/2018 - 03:14:40PM] [Radiant Prostitution] Are Preconditions fullfilled ? TRUE
[03/24/2018 - 03:14:41PM] [Radiant Prostitution] Quest not started Retry 0
[03/24/2018 - 03:14:42PM] [Radiant Prostitution] Quest not started Retry 1
[03/24/2018 - 03:14:42PM] [Radiant Prostitution] Quest not started Retry 2
[03/24/2018 - 03:14:43PM] [Radiant Prostitution] Quest not started Retry 3
[03/24/2018 - 03:14:44PM] [Radiant Prostitution] Quest not started Retry 4
[03/24/2018 - 03:14:45PM] [Radiant Prostitution] Quest did not start get a new one
[03/24/2018 - 03:14:45PM] MF_RP TRACE : FINAL INDEX IS 1 ([qf_mf_prostitute_stablebang_0304a143 <mf_Prostitute_StableBang (9D04A143)>])
[03/24/2018 - 03:14:45PM] [Radiant Prostitution] New Quest is [mf_prostitute_stablebangquest <mf_Prostitute_StableBang (9D04A143)>]
[03/24/2018 - 03:14:46PM] [Radiant Prostitution] Quest started

 

Also tried startquest-ing it in the console (also in Whiterun), but no joy. Just wondering if I'm the only one...

I will check it out, just got back from work, thanks

1 hour ago, slygothmog said:

Hello Caden, just wanted to say thank you for the hard work your doing here, over 2000 lines of dialogue!

 

Your fast turning an already great mod into an amazing one, but like others have said, don't let this burn you out, if you need a break take it, we will still be here when you get back.

 

Being an ex-mod maker ( Oblivion ) I understand the thrill though, getting an idea and just having to run with it, then seeing your work in game and being able to say "I did that!". 

 

I just downloaded 3.6 and will install that now and play around with it, if any bugs appear i'll let you know, but it's the weekend, so have a beer n chill, then give yourself a pat on the back for the already great work you've done.

Thanks a lot :), I am going to do that, just got to make a quick update for quick bugs I can fix, then I am taking a week or 2 off, appreciate the kind words 

Posted

I tried 3.6, everything worked properly for the few things i tried (two regular clients, an home delivery and a military camp), the only minuscle problem (it's a stretch calling it that) is that at the end of the military camp quest when i talked to the other prostitute about the 100 gold bet she said that "she never saw someone to suck a cock", obviously the words so eager were missing from this sentence

Posted
8 hours ago, SuperNixon said:

Glad to see this mod is being worked on again and expanded. I have a problem to report. It's one that other people have mentioned but I figured I would bring it up. I'm playing an orc female and can only engage in anal and rape scenarios. Would it be possible to add a generic "catch all" response that is lower priority than race specific ones? This way if a race isn't supported yet for a choice or if someoen is using a custom race an option would still appear.

I am going to go in as a female character, so I can experience what is happening, cant see it in the CK but maybe I can follow the path once it happens to me

Posted
1 hour ago, TheGreatJoeLouis said:

I tried 3.6, everything worked properly for the few things i tried (two regular clients, an home delivery and a military camp), the only minuscle problem (it's a stretch calling it that) is that at the end of the military camp quest when i talked to the other prostitute about the 100 gold bet she said that "she never saw someone to suck a cock", obviously the words so eager were missing from this sentence

lol yea or she is helen keller, just kidding, I will fix that typo, yea typos kinda kill the mood for me too, thanks for letting me know

Posted

Back again, no real bugs to report, just wanted to comment on the stuff the guards say.  At first I was pleasantly surprised, then it got a little irritating, so I was wondering if putting those Idle comments into the 'Hello' section might have been better?

That way they only say them when your character walks past them and is detected ( not sneaking ).

 

Also not sure if your aware of this, but Sexlab does have magic effect keywords that can be used to identify what kind of sex your character has just had ( Oral/ Vaginal/ Anal cum/Anal cum stacked magic effect etc ).

 

So when guards make comments like 'chowder on your chin', you can get them to say it when your character really does have chowder on their chin lol.

Posted
12 minutes ago, slygothmog said:

Back again, no real bugs to report, just wanted to comment on the stuff the guards say.  At first I was pleasantly surprised, then it got a little irritating, so I was wondering if putting those Idle comments into the 'Hello' section might have been better?

That way they only say them when your character walks past them and is detected ( not sneaking ).

 

Also not sure if your aware of this, but Sexlab does have magic effect keywords that can be used to identify what kind of sex your character has just had ( Oral/ Vaginal/ Anal cum/Anal cum stacked magic effect etc ).

 

So when guards make comments like 'chowder on your chin', you can get them to say it when your character really does have chowder on their chin lol.

Yea I was just in game and it does get a little annoying, I might out it in the hello section instead, or put a radius, and can only be said every few minutes, I will look into the sex lab magic effect keywords as well, thanks for the info, didn't know about the Sexlab magic effects :smile:

Posted
19 hours ago, HinaChan said:

YAY ty sexy you the best..

I didn't forget about the male version, It will come with the update tonight ;)

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