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3 hours ago, Fulgrim_ said:

Thank you for picking up and further developing the mod.

 

I also had some ideas for possible quests:

  Reveal hidden contents

Prison job:

The Jarl would hire prostitutes every now and then to send to the prison to prevent dissatisfaction and aggression by the prisoners. In this quest, the player would get a letter to go to the jail, where maybe 1 or 2 guards could have some fun with her first, and then moved to a cell with 3-4 prisoners (as worik said, too many participants can get boring) who would have some fun with her (mix of consensual and aggressive animations, with 2 or 3 characters, maybe even use the few 4 and 5 character ones - would also be grand if other prisoners could be made to masturbate while the PC is busy).

 

Guard job:

A bit similar to the soldier quest, but the PC would be sent to the guard barracks (3-5 guards) instead of a military camp. Guards have to let off some steam, too, right?

 

 

Fantastic Idea, and ?I am starting to develop a list of all your Ideas, and giving credit to them as they come out in the mod :smile:

1 hour ago, worik said:

I can't help myself to pick up on that ideas for two spin-offs :classic_biggrin:

 

4th suggestion for a few new random special jobs: The important prisoner

  Reveal hidden contents

Works with every prison with empty cells or specialised variants, where the setting is already right (e.g.Riften)

 

Story:

The Jarl has imprisoned an important highborn prisoner / diplomat / Thalmor / Legion General

... maybe holding the prioner for ransom or just diplomatic purposes.

Nevertheless, aside from freedom the "guest" has all privileges and acces to pleasentries of life.

 

Requirements: Player needs to define "elegant and courtly clothes"

Probable requirement: only available if Thane status is reached

 

10 get request letter from the innkeep

15 read letter

16 reach the appropriate palace

17 talk to the steward and get the details, receive a letter for free passage

20 obtain a set of vanilla fine clothes (or if we may register clothing for this mod, we take whatever the player configures as "elegant and courtly dress"

25 obtain elegant jewellry (quest should fail if any armour is worn or jewellry is missing)

30 reach the jail

35 talk to the master of the jail to get access to the prioner (letter of free passage), the cell door opens, the jail master is personally standing guard

40 talk to the prisoner

45 dialogue may randomly decide for the prisoners sexual preferences (this MUST be a consensual style AND a second choice for a variant with a bondage item)

50 optional: IF we make DD or ZAP a dependency: dialogue will include a wish for bondage sex, otherwise we would need another idea for a "kinky" wish

51 optionally: leave prison, obtain an item with the proper keyword (maybe this "where do I get" is NOT part of this mod, let the player figure that out. Otherwise that might grow very complex)

52 obtionally: get the proper key for the device

  this DD part might be getting very compley. A short version might be to get the DD device (a stylish one) from the prisoners belongings... simply talk to the jailmaster. Also he will take care of the proper keys.

53 return to the prisoner

55 have sex with the prisoner, player must decide the sex type (animation tag), gains positive mood if that matches the prisoners wishes from the dialogue earlier

60 optionally have a second round of sex with the DD or ZAP item, or fail in this part

61 talk to the jailmaster to unlock the devices

65 prisoner thanks the player for this nice entertainment in his otherwise boring prison day,  player gets a note from the prisoner to deliver this to the steward ("thank you for this nice arrangement to enlighten my grey days")

66 IF the player matched the sex style according to the wishes, the same letter leads to a bonus tip

67 IF the player was able to achive stage 60, the bonus is either raised or the player gets entitled to jewellery or a charm from the prisoners belongings

70 talk to the jailmaster to leave the prison freely

75 randomly the jailmaster asks the player "I have never seen such pleasures before in my whole life" and if the player would agree to let the jailmaster have fun, too

80 optionally have sex with the jailmaster (repeat same animation as with the prisoner, randomly also the bondage variant)

81 optionally receive a tip from the jailmaster

85 talk to the steward, hand over the prisoners note

90 receive the bonus or the special bonus from the steward

95 return to inkeep

100 done


 

love it, I think when we start adding these quest, we need to make a chat, and have all of you in it to get the ideas as we are writing the quest, so them its multiple thoughts and we get the best out of each quest we can

1 hour ago, worik said:

:classic_wink: second spin-off

5th suggestion for a few new random special jobs: How to get loyal employees

Because: Why care for the rotting scum in my dungeons, when I can easily have happy key masters :classic_wink:

 

  Hide contents

Works with every prison

 

Story:

The Jarl has the habit to gratify the trustworthiest of his/her prison guards. Sometimes this is done with money, sometimes with a bard, sometimes with mead and meat and sometimes....

 

10 get request letter from the innkeep

15 read letter

20 reach the prison

25 talk to the master of the prison and get the details, which guards need to receive their Jarls' gratitude

26 optionally be informed that there are not 1 but 2 receipients

30 put on the registered "whore" dress

35 optionally if a follower is present: the jail masters asks for a show for everybody (randomly this can also be part of the quest and the quest fails if no follower is detected)

40 optionally enter the middle of a spacious area in the prison

41 the guards assemble for "the show"

42 player has sex with the follower

45 the show ends, guards return to their duty

50 the guard of the month enters an empty cell or some other fitting area in the prison

55 have sex the the "guard of the month"

60 optionally have sex with the second guard

65 randomly be asked for a threesome

70 randomly the jailer master appears and asks if he/she might join for a foursome (randomly allows for a low-yield bonus)

80 omitted

85 talk to the jail master

90 optionally receive the bonus

95 return to inkeep

100 done

you definitely have to be in that chat we make

12 minutes ago, spyke123 said:

I have had a couple of times now a female customer ask to have pussy licked, but the anim. it leads to is a blowjob one...  this leads me to believe that this particular branch look for the tag "oral" but I think maybe it should look for "cunnilingus" ? 

It has oral and Cunnilingus in the script it searches for, sadly more have oral tags then cunnilingus, a mod I recommend , that I use is called SLATE, it lets you retag animations, in game, saves what you have done so on a new start you can just apply, the oral issue is all in the tags of the animations, a lot of the blowjob animations, only have a oral tag as well

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On 17/3/2018 at 2:37 AM, -Caden- said:

To find any quest Items of quest stages in this mod, open console and type   help mf_    that will bring up everything you need, according to quest, the companion quest and the jarls horse quest are the 2 quest I have not got to yet, those are the last fixes for the original mod, they will be there in the next update

As far as the strap on, I will take a look at it, if its in this mod or in the Sexlab mod, that's I haven't even looked at

not a dumb question at all, those are for bounties when you do not pay the innkeepers the money due

Yes, those 2 quest qill be finished in the next update, those are the only 2 quest in the original mod that I have not corrected yet, but it will be coming soon , it took more time than I thought it would to make everything else race/gender aware, so 3.6 version will have the corrections in those quest 

Sorry to bother you again, it may sound dumb to you, but i'm not sure on how to proceed after doing that, you mean that after finding the quest ids end stages of the mod i should use the console to set them as complete?

 

Also i've an idea for another possible quest, it's variation of the soldier quest that should be available only once the civil war questline is over, since the soldier of the winning side occupy many forts around Skyrim, the PC and an NPC prostitute can be called to those forts to pleasure them just like the normal military camp quest

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39 minutes ago, -Caden- said:

you definitely have to be in that chat we make

:classic_blush:

Happy to be of help... pick whatever you like and what you think realizable as bug-free as humanly-possible.:classic_shy:

Since I collected quite a number of ideas in my scratch pad (for all those years I play Skyrim) I guess I should give that LL-blog function a trial. So everybody can pick up on those, if they sound useful. (note to myself: try it today)

 

A side note: @Delzaron is creating a mod on the logical other end of prostitution - the high end courtesan - here: Night Mistress Mansion https://www.loverslab.com/topic/74415-n

So in my little imaginary Skyrim world I try to bring all those great developments into a consisitent  setup to play with. For me, that is currently

  • RP - the lower end prostitution
  • TDF's prostitution - be the pimp
  • NMM - the high class courtesan and if I got the intended development right, it is planned to develop that into a prospering business empire with a one-time questline in the background and radiant courtesan jobs
  • SkyrimLL's Sisterhood of Dibella - to it all out of deep devotion to the devine goddess

I'm not sure if RP has the right engine under the hood to take over the pimp path. I assume no, at least not in a stable manner in 2018. But that's not bad in my mind, since being a pimp is a completely different trait. ... and as it is obvious... we have easily enough other good ideas to add to RP :classic_smile:

 

But the one thing, that I am always missing is the dance feature from TDF! It seems so logical for me, that any whore/courtesan/whatever would start to attract customers by showing of the "goods". Either clothed or stripped, it is such a nice feature to get some low-yield-but-easy money in the inns and it's completely immersive to any inn.

@TheDriedFinger uses the dance feature to give the dancer a few septims, an assembled crowd of possible clients and a buff. That's where I feel it should be a common feature for EVERY prositution mod :classic_biggrin:

But I am uncertain if TDF is happy to let others borrow that feature :classic_unsure: ?

If explicitly yes - than I would suggest that dancing stuff the priority #1 feature to add to RP :classic_biggrin:

 

 

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2 minutes ago, TheGreatJoeLouis said:

Sorry to bother you again, it may sound dumb to you, but i'm not sure on how to proceed after doing that, you mean that after finding the quest ids end stages of the mod i should use the console to set them as complete?

 

Also i've an idea for another possible quest, it's variation of the soldier quest that should be available only once the civil war questline is over, since the soldier of the winning side occupy many forts around Skyrim, the PC and an NPC prostitute can be called to those forts to pleasure them just like the normal military camp quest

First off, the quest Idea is fantastic, and as we role thru it, will look into making that a reality, 

On your comment, no such thing as a dumb question, I might be misunderstanding what you are asking ,I thought you was asking how to get quest stages, there is a area in the radiant prostitution MCM that allows you to reset the quest, All I was saying is if you want to move forward thru some of the quest, once you have the quest using help MF_ in console to get the quest id,

  then you can find the stages Player.sqs "quest id", this will give you all the stages of whatever quest you are searching, then once you find the stage you want to move to,

you type SetStage "quest id" "stage number"

This is just if you want to move back to where you already are in the mod

 

This is just a work around for any quest, vanilla or mod, and We will get this mod all fixed and working right, its just finding the time to dedicate, I Already have almost 30 hours into it to make all the dialog, and I love doing it, but just balancing it with my job, we will get there thou :smile:

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7 minutes ago, worik said:

:classic_blush:

Happy to be of help... pick whatever you like and what you think realizable as bug-free as humanly-possible.:classic_shy:

Since I collected quite a number of ideas in my scratch pad (for all those years I play Skyrim) I guess I should give that LL-blog function a trial. So everybody can pick up on those, if they sound useful. (note to myself: try it today)

 

A side note: @Delzaron is creating a mod on the logical other end of prostitution - the high end courtesan - here: Night Mistress Mansion https://www.loverslab.com/topic/74415-n

So in my little imaginary Skyrim world I try to bring all those great developments into a consisitent  setup to play with. For me, that is currently

  • RP - the lower end prostitution
  • TDF's prostitution - be the pimp
  • NMM - the high class courtesan and if I got the intended development right, it is planned to develop that into a prospering business empire with a one-time questline in the background and radiant courtesan jobs
  • SkyrimLL's Sisterhood of Dibella - to it all out of deep devotion to the devine goddess

I'm not sure if RP has the right engine under the hood to take over the pimp path. I assume no, at least not in a stable manner in 2018. But that's not bad in my mind, since being a pimp is a completely different trait. ... and as it is obvious... we have easily enough other good ideas to add to RP :classic_smile:

 

But the one thing, that I am always missing is the dance feature from TDF! It seems so logical for me, that any whore/courtesan/whatever would start to attract customers by showing of the "goods". Either clothed or stripped, it is such a nice feature to get some low-yield-but-easy money in the inns and it's completely immersive to any inn.

@TheDriedFinger uses the dance feature to give the dancer a few septims, an assembled crowd of possible clients and a buff. That's where I feel it should be a common feature for EVERY prositution mod :classic_biggrin:

But I am uncertain if TDF is happy to let others borrow that feature :classic_unsure: ?

If explicitly yes - than I would suggest that dancing stuff the priority #1 feature to add to RP :classic_biggrin:

 

 

I agree with the dance feature, now I wonder if Delzaron would want to take RPG and just Implement it into his mod, I would send all the files, I am all about having the best mod for everyone to use, no matter who creates it :smile:

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1 hour ago, -Caden- said:

Fantastic Idea, and ?I am starting to develop a list of all your Ideas, and giving credit to them as they come out in the mod :smile:

love it, I think when we start adding these quest, we need to make a chat, and have all of you in it to get the ideas as we are writing the quest, so them its multiple thoughts and we get the best out of each quest we can

you definitely have to be in that chat we make

It has oral and Cunnilingus in the script it searches for, sadly more have oral tags then cunnilingus, a mod I recommend , that I use is called SLATE, it lets you retag animations, in game, saves what you have done so on a new start you can just apply, the oral issue is all in the tags of the animations, a lot of the blowjob animations, only have a oral tag as well

 

Glad to be of service :smile:

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22 minutes ago, -Caden- said:

I wonder if Delzaron would want to take RPG and just Implement it into his mod

Currently both mods appear complementary to each other  low-class vs. high-class so that's totally fine to have two different mods/sins.

Furthermore, I fear a unification/integration would take time and throttles the development speed down for both treats. (not good, in my mind). Next consideration: RP is not changing anything to the map or landscape, NMM does. That makes RP easier to go for many players and puts NMM on the difficultier end.

 

But to keep an immersive hand-over in mind - that would be nice someday :classic_biggrin:

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1 minute ago, worik said:

Currently both mods appear complementary to each other  low-class vs. high-class so that's totally fine to have two different mods/sins.

Furthermore, I fear a unification/integration would take time and throttles the development speed down for both treats. (not good, in my mind). Next consideration: RP is not changing anything to the map or landscape, NMM does. That makes RP easier to go for many players and puts NMM on the difficultier end.

 

But to keep an immersive hand-over in mind - that would be nice someday :classic_biggrin:

ok good to know, thank you :smile:

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Are there any plans for ways to avoid female clients in the Home Deliveries quests? As a gay player my interest in having my character involved in sex with female NPCs is, uh, limited.  It used to be possible with a few reloads, but now the regular version seems to be straight up female clients only (checked in the CK for version 3.5 and theMainClient alias has the GetIsSex == female condition), and the gangbang variant seems almost guaranteed to involve female NPCs.

 

If there are no such plans, that's fine - it's just a matter of not clicking the relevant dialogue option with the innkeeper after all. Just being curious. :smile: And all the other changes are great as well - well done!

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2 minutes ago, Schrymp said:

Are there any plans for ways to avoid female clients in the Home Deliveries quests? As a gay player my interest in having my character involved in sex with female NPCs is, uh, limited.  It used to be possible with a few reloads, but now the regular version seems to be straight up female clients only (checked in the CK for version 3.5 and theMainClient alias has the GetIsSex == female condition), and the gangbang variant seems almost guaranteed to involve female NPCs.

 

If there are no such plans, that's fine - it's just a matter of not clicking the relevant dialogue option with the innkeeper after all. Just being curious. :smile: And all the other changes are great as well - well done!

Actually there is, give me a second and I will make that happen, All you will have to do Is drop the esp into your data folder and overwrite, I will upload the esp right here for you

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15 minutes ago, Schrymp said:

Are there any plans for ways to avoid female clients in the Home Deliveries quests? As a gay player my interest in having my character involved in sex with female NPCs is, uh, limited.  It used to be possible with a few reloads, but now the regular version seems to be straight up female clients only (checked in the CK for version 3.5 and theMainClient alias has the GetIsSex == female condition), and the gangbang variant seems almost guaranteed to involve female NPCs.

 

If there are no such plans, that's fine - it's just a matter of not clicking the relevant dialogue option with the innkeeper after all. Just being curious. :smile: And all the other changes are great as well - well done!

Ok I change the conditions on the main client to "subject getissex male ==1.00" so this should make it so only male npcs call you to their home, just unzip the file and drop it into your Skyrim/data folder and hit yes when asked to overwrite, this is esp only, no need for clean save, just give me a heads up that it is working right

MF_RadiantProstitutionMaleOnly.7z

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On 17.3.2018 at 2:37 AM, -Caden- said:

Yes, those 2 quest qill be finished in the next update, those are the only 2 quest in the original mod that I have not corrected yet, but it will be coming soon , it took more time than I thought it would to make everything else race/gender aware, so 3.6 version will have the corrections in those quest 

 i discovered the same issue on the orc stronghold quest in windhelm. They recognized me as male for dialogue. Still playing female Nord, werewolf yes, vampire no. Seems not to depending on werewolf state, because i got the same after curing myself from the werewolf-curse.

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48 minutes ago, Tom-80-H said:

 i discovered the same issue on the orc stronghold quest in windhelm. They recognized me as male for dialogue. Still playing female Nord, werewolf yes, vampire no. Seems not to depending on werewolf state, because i got the same after curing myself from the werewolf-curse.

That's my bad , really sorry, I haven't touch the orc, jarl, companion quest, again sorry forgot about that one, thanks for letting me know

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6 hours ago, -Caden- said:

Ok I change the conditions on the main client to "subject getissex male ==1.00" so this should make it so only male npcs call you to their home, just unzip the file and drop it into your Skyrim/data folder and hit yes when asked to overwrite, this is esp only, no need for clean save, just give me a heads up that it is working right

 

Might not be a bad idea to add an option to the MCM for Male/Female/Both that'll save having to issue separate esp's

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First off, very pleased someone has picked this up, thanks a lot and great work! Always felt there was lots more potential.

 

Considered taking it on myself but it turns out I'm having alot of trouble getting my head around bethesda scripting.

 

One bug:

1. In the home delivery quest, the dialogue option seems to always be missing when there is only a single client.

 

One suggestion:

My ambition was always to integrate this with TDF/agressive prostitution. Has that idea, by any chance, made the rounds?

 

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Quick bug reports: If possible remove Niranyre of Windhelm form potential home visit clients. She will hide in the secret basement of her house, and will always treat the player as a trespasser. Thus refusing to speak to the player and preventing the quest from being able to move forward. Also for some reason the dialog options to back out of the quest by speaking to the innkeeper refused to appear, but that could be a different glitch.

 

Also, one of the sissy play based dialog responses appears when you play a female characters (unless I'm mistaken and that fetish term can apply to a female):

5ab019bb08102_bandicam2018-03-1820-21-09-232.thumb.png.c85938f8bd69290374956a8607553d51.png

 

Great mod otherwise. An engaging way to work off a DCL slave collar too :tongue:

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4 hours ago, solonlost said:

First off, very pleased someone has picked this up, thanks a lot and great work! Always felt there was lots more potential.

 

Considered taking it on myself but it turns out I'm having alot of trouble getting my head around bethesda scripting.

 

One bug:

1. In the home delivery quest, the dialogue option seems to always be missing when there is only a single client.

 

One suggestion:

My ambition was always to integrate this with TDF/agressive prostitution. Has that idea, by any chance, made the rounds?

 

Yes that quest is supposed to be suppressed, I must have missed something, someone else mention that mod to I will look into it this weekend, long week at work this week so will not have time till then

1 hour ago, MrEsturk said:

Quick bug reports: If possible remove Niranyre of Windhelm form potential home visit clients. She will hide in the secret basement of her house, and will always treat the player as a trespasser. Thus refusing to speak to the player and preventing the quest from being able to move forward. Also for some reason the dialog options to back out of the quest by speaking to the innkeeper refused to appear, but that could be a different glitch.

 

Also, one of the sissy play based dialog responses appears when you play a female characters (unless I'm mistaken and that fetish term can apply to a female):

5ab019bb08102_bandicam2018-03-1820-21-09-232.thumb.png.c85938f8bd69290374956a8607553d51.png

 

Great mod otherwise. An engaging way to work off a DCL slave collar too :tongue:

Thanks for letting me know :), yes when I am able to get on I will remove her, I will get the dialog fixed, thanks again

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On 3/17/2018 at 10:17 AM, -Caden- said:

oK so it tried to start the quest that I disable, called "the bet", no sure why it is still trying to start that quest, just go into your radiant prostitution mcm and press "rest all quest, and go back to the innkeeper, should be fine after that, i will get that fixed in the next update!

I had the exact same problem as Battosay and solonlost. Resetting the quests indeed helped. I have a suspicion that this problem is caused by starting the mod in an existing game, since I tried starting a new game and it worked just fine.

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2 hours ago, bitWolfy said:

I have a suspicion that this problem is caused by starting the mod in an existing game

Just a guess: but when switching from old RP to the new 3.5 version a clean save is the best approach.

I didn't switch in my ongoing game, yet. Until now, I only had played around with the new version in throw-away tests. So I can't tell for sure... yet :classic_blush:

 

Just a side question for those who want to switch mid game:

To avoid the beginner state in RP and to keep the story going I always like to continue with the experience (and client count) where I left the older version.

So I would like to read the key variables from the console, write them down and set them at the proper values in the new version.

  • Can it work that way?
  • Which variables would that be?
  • 1st Idea for the future: Export/import button to create a JSON/plain text file with my MCM settings
  • 2nd idea for the future: Export/import button to store and save my RP experience level and stats in a JSON file ... (so I can carry that over into a different game, too)

:classic_smile:

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12 hours ago, -Caden- said:

Yes that quest is supposed to be suppressed, I must have missed something, someone else mention that mod to I will look into it this weekend, long week at work this week so will not have time till then

Thanks for letting me know :), yes when I am able to get on I will remove her, I will get the dialog fixed, thanks again

 

For TDF prostitution it would be really cool if your "band" of prostitutes can work with/for you with an innkeeper's permission and when they are sufficiently experienced that you can still assign them to a city.

 

I forgot to mention that the single client bug is indeed solved when you reset the quests, so it's not game/mod breaking.

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3 hours ago, HinaChan said:

I love the idea of this mod but just a quick question before I get it. Is there a way to make sure you only get a single sex? Like just females or just males?

Cut & paste from the mod's dowload page:

Quote

What's New in Version Optional files

Released Sunday at 04:22 PM

Optional Files:

 

  • 2 esp only files
  • Male only file is so only Male NPCs will call for a home visit
  • Female only is so only Female NPCS call for a home visit
  • These files are optional and DO NOT require clean save
  • If you choose 1, just unzip and drop file into your common/Skyrim/data folder and hit yes when prompted to overwrite

:classic_angel:

While working the the simple jobs in the inn: just toggle it in the MCM so that only YOU as the player select the client and not the other way around.

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6 hours ago, worik said:

Just a guess: but when switching from old RP to the new 3.5 version a clean save is the best approach.

I didn't switch in my ongoing game, yet. Until now, I only had played around with the new version in throw-away tests. So I can't tell for sure... yet :classic_blush:

 

Just a side question for those who want to switch mid game:

To avoid the beginner state in RP and to keep the story going I always like to continue with the experience (and client count) where I left the older version.

So I would like to read the key variables from the console, write them down and set them at the proper values in the new version.

  • Can it work that way?
  • Which variables would that be?
  • 1st Idea for the future: Export/import button to create a JSON/plain text file with my MCM settings
  • 2nd idea for the future: Export/import button to store and save my RP experience level and stats in a JSON file ... (so I can carry that over into a different game, too)

:classic_smile:

I didn't make myself very clear with my previous posts but this is exactly what i was asking before, i know the console command to change the client count, it's "set mf_totalclients to number", but even with a very high client count the game will treat you like a new prostitute at first and you'll have to do each of the quests of the mod first (it'll happen faster than before because of your initial client count), but from there onwards i'm not sure what i've to do, i'm assuming that if i complete the various radiant prostitution quests with console commands the innkeepers around Skyrim will know that my PC was already a prostitute but i haven't tried this yet as recently i resumed playing the game a bit more seriously, i like your idea of a button in the MCM to import the PC experience with the previous version of the mod in the new one, i would like to see it implemented in the future

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