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SE Compatibility Tracking (Jul 30)


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Posted

From Reddit (the above mentioned link of Engine Fixes:

Quote

The new plugins that work on AE should not be using Address Library right now. There's an incoming AE update that will break things again and I'm not sure the library will be out by then.

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Rut roh, Shaggy...

Posted

I've got some good news and some bad news.

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The good news is that we're nearly able to add SSE Engine Fixes to updated status for AE.Ā  There's a working beta out already.

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SSE Engine Fixes (skse64 plugin) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

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The bad news is that SlaveTats requires JContainers so is out of action, and the mod author has said they won't be updating JContainers until AE has been around for a while (I suppose in case Bethesda release further patches to fix their patch).

Posted

Little tought about every dll uses it's own adress resolution and not the adress library.

Good, independent.

Bad, every update forces a rewrite of all dll's. Think yourself what this means.

Posted
6 minutes ago, Tlam99 said:

Little tought about every dll uses it's own adress resolution and not the adress library.

Good, independent.

Bad, every update forces a rewrite of all dll's. Think yourself what this means.

Especially with a patch coming next week for SAE.

Posted
9 minutes ago, Pfiffy said:

Now I'm feeling a bit of discomfort..

Yes. It seemed to me that things were going quickly till I ran into that bit of news and several 'all the latest' sites yesterday: sighs and shrugs.

Posted
14 minutes ago, Pfiffy said:

Now I'm feeling a bit of discomfort..

Ā 

Meh. it is Bethesda. "updates" will be incoming fast and furious for a while. Because, why check for errors before releasing a "major" update, right?

Posted

Ok, We have a new Sexlab. So where is Racemenu, FuzRoDoh, DD? Erstam did a SOS version without a dll.Ā 

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Sounds interesting...Ā 

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CBPC is also up to date....

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Posted

List now accounts for all LE mods with >=140k downloads (3.3%).

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Posted
1 minute ago, MadMansGun said:

MNC/CF may be a āŒ at this time due to it's dependency on jcontainers.

I hope we don't have too many Modders missing in action now...

Posted

WTF... did the Schlongs of Skyrim SE topicĀ  just vanish into thin air?

I wanted to post a reply there, and then the forum told me that the topic didn't exist. The links in tasairis' post don't work anymore.

Posted
7 minutes ago, Erstam said:

WTF... did the Schlongs of Skyrim SE topicĀ  just vanish into thin air?

I wanted to post a reply there, and then the forum told me that the topic didn't exist. The links in tasairis' post don't work anymore.

Ā 

I noticed that too.Ā  It appears gone.

Posted (edited)
29 minutes ago, Erstam said:

WTF... did the Schlongs of Skyrim SE topicĀ  just vanish into thin air?

I wanted to post a reply there, and then the forum told me that the topic didn't exist. The links in tasairis' post don't work anymore.

Uh oh...

Ā 

It vanished...

Edited by peculiaris
Posted (edited)
1 hour ago, Pfiffy said:

I hope we don't have too many Modders missing in action now...

the jcon people are still around, they at least posted this message:

Quote

I have no time to support cutting edge releases. I see there are some quirks at the current one.
Let that SKSE AE mature a bit and I will check it out.

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edit: it looks like sos se was just deleted from the site.

Edited by MadMansGun
Posted
1 hour ago, MadMansGun said:

MNC/CF may be a āŒ at this time due to it's dependency on jcontainers.

SLAL is also a āŒ at this time due to it needing jcontainers.

Posted
2 hours ago, Erstam said:

WTF... did the Schlongs of Skyrim SE topicĀ  just vanish into thin air?

I wanted to post a reply there, and then the forum told me that the topic didn't exist. The links in tasairis' post don't work anymore.

Ā 

I am able to see the SOS SE support topic now. Perhaps it was just a temporary problem?

Posted (edited)

So it's funny you all mention stuff needing JContainers because I just rewrote how I handle mod dependencies, and it gives me the ability to go into more detail than just SKSE or Address Library. Like I can flag SLAL and MNC as needing JContainers and have those show as red (until JContainers updates). Still tweaking the looks of it, like it's not fair to say SLAL/CF are necessarilyĀ broken, but at least the idea is happening.

Edited by tasairis
CF not MNC
Posted

would like to point out that immerslave steels LAL's skinny horkerĀ  and renames it slave ship. should it be ported, it really should have that part removed fromĀ  the mod.

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