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SE Compatibility Tracking (Jul 30)


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Posted
16 minutes ago, fred200 said:

Also no need to have a mod manager like Vortex running.

 

No need to have NMM or Vortex running, for the people who use one of those as their mod manager. Folks who use MO2 do have to run SKSE through it.

Posted
14 hours ago, 4nk8r said:

Still works for me using the DepotDownloader using the same app, depot and manifest numbers above.  What values are in your appmanifest_489830.acf file?

 

I really don't know why the Steam console didn't work, but with the DepotDownloader it worked. Weird...

Thanks for the hint!

Posted

The main question is if we get new versions every 2nd day again, or if the AE will be stable for the next year like 1.5.97 was. And if the plug-ins get a new version soon. 

 

Posted
4 hours ago, Mister X said:

 

I really don't know why the Steam console didn't work, but with the DepotDownloader it worked. Weird...

Thanks for the hint!

Steam blocked the ability to revert updates using the steam console, you must use the third party depot downloader to downgrade games now.

Posted

From Reddit (the above mentioned link of Engine Fixes:

Quote

The new plugins that work on AE should not be using Address Library right now. There's an incoming AE update that will break things again and I'm not sure the library will be out by then.

 

Rut roh, Shaggy...

Posted

I've got some good news and some bad news.

 

The good news is that we're nearly able to add SSE Engine Fixes to updated status for AE.  There's a working beta out already.

 

SSE Engine Fixes (skse64 plugin) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

 

The bad news is that SlaveTats requires JContainers so is out of action, and the mod author has said they won't be updating JContainers until AE has been around for a while (I suppose in case Bethesda release further patches to fix their patch).

Posted

Little tought about every dll uses it's own adress resolution and not the adress library.

Good, independent.

Bad, every update forces a rewrite of all dll's. Think yourself what this means.

Posted
6 minutes ago, Tlam99 said:

Little tought about every dll uses it's own adress resolution and not the adress library.

Good, independent.

Bad, every update forces a rewrite of all dll's. Think yourself what this means.

Especially with a patch coming next week for SAE.

Posted
9 minutes ago, Pfiffy said:

Now I'm feeling a bit of discomfort..

Yes. It seemed to me that things were going quickly till I ran into that bit of news and several 'all the latest' sites yesterday: sighs and shrugs.

Posted
14 minutes ago, Pfiffy said:

Now I'm feeling a bit of discomfort..

 

Meh. it is Bethesda. "updates" will be incoming fast and furious for a while. Because, why check for errors before releasing a "major" update, right?

Posted

Ok, We have a new Sexlab. So where is Racemenu, FuzRoDoh, DD? Erstam did a SOS version without a dll. 

 

 

 

Sounds interesting... 

 

CBPC is also up to date....

 

 

 

Posted

List now accounts for all LE mods with >=140k downloads (3.3%).

 

Posted
1 minute ago, MadMansGun said:

MNC/CF may be a at this time due to it's dependency on jcontainers.

I hope we don't have too many Modders missing in action now...

Posted

WTF... did the Schlongs of Skyrim SE topic  just vanish into thin air?

I wanted to post a reply there, and then the forum told me that the topic didn't exist. The links in tasairis' post don't work anymore.

Posted
7 minutes ago, Erstam said:

WTF... did the Schlongs of Skyrim SE topic  just vanish into thin air?

I wanted to post a reply there, and then the forum told me that the topic didn't exist. The links in tasairis' post don't work anymore.

 

I noticed that too.  It appears gone.

Posted (edited)
29 minutes ago, Erstam said:

WTF... did the Schlongs of Skyrim SE topic  just vanish into thin air?

I wanted to post a reply there, and then the forum told me that the topic didn't exist. The links in tasairis' post don't work anymore.

Uh oh...

 

It vanished...

Edited by peculiaris
Posted (edited)
1 hour ago, Pfiffy said:

I hope we don't have too many Modders missing in action now...

the jcon people are still around, they at least posted this message:

Quote

I have no time to support cutting edge releases. I see there are some quirks at the current one.
Let that SKSE AE mature a bit and I will check it out.

 

edit: it looks like sos se was just deleted from the site.

Edited by MadMansGun
Posted
1 hour ago, MadMansGun said:

MNC/CF may be a at this time due to it's dependency on jcontainers.

SLAL is also a at this time due to it needing jcontainers.

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