ChaosTheorist Posted September 29, 2020 Posted September 29, 2020 3 hours ago, JimKhan said: Anyone can tell me how does SOS Male Armor and Clothes Replaces work with Static Mesh Improvement Mod? I installed the former today and configured it so it does not overwrite SMIM and I'm just wondering if that was correct way to go. All SMIM does is modify (OK, and add in a few places--thus the ESP) fixed meshes and textures--buildings, rocks, clutter, whatever. So pretty much anything "works with" SMIM, since SMIM neither knows nor cares about any overwrites. Typically, SMIM should be high (low priority number) on both the left side (so other mod mesh/texture changes win) and right (so other mod FormID overrides win) in MO2
JimKhan Posted September 29, 2020 Posted September 29, 2020 6 hours ago, ChaosTheorist said: All SMIM does is modify (OK, and add in a few places--thus the ESP) fixed meshes and textures--buildings, rocks, clutter, whatever. So pretty much anything "works with" SMIM, since SMIM neither knows nor cares about any overwrites. Typically, SMIM should be high (low priority number) on both the left side (so other mod mesh/texture changes win) and right (so other mod FormID overrides win) in MO2 Alright, I'll go and change the priority. Thanks.
kxboot Posted September 29, 2020 Posted September 29, 2020 Hello, I recently tried convert an armour but the Armour is appearing on the feet of my character because of conflict with XP32 skeleton. what should I do?
zarantha Posted September 29, 2020 Posted September 29, 2020 7 minutes ago, kxboot said: Hello, I recently tried convert an armour but the Armour is appearing on the feet of my character because of conflict with XP32 skeleton. what should I do? Did you follow the outfit conversion process? https://wiki.nexusmods.com/index.php/Converting_outfits_to_SSE_CBBE_BodySlide If you did and it's still not in the right place, try selecting the outfit pieces under meshes in outfit studio, then click the bones tab, select all the bones and then right click and delete all bones from the selected shapes. then go back to meshes, and still with all the outfit pieces selected, right click and copy bone weights.
kxboot Posted September 29, 2020 Posted September 29, 2020 9 minutes ago, zarantha said: Did you follow the outfit conversion process? https://wiki.nexusmods.com/index.php/Converting_outfits_to_SSE_CBBE_BodySlide If you did and it's still not in the right place, try selecting the outfit pieces under meshes in outfit studio, then click the bones tab, select all the bones and then right click and delete all bones from the selected shapes. then go back to meshes, and still with all the outfit pieces selected, right click and copy bone weights. I am converting from Oldrim to SE and it is male armor. I got the female version working funny enough and even converted it to HDT SMP but the Male Version has chosen to be a pain in the ass.
nomkaz Posted September 30, 2020 Posted September 30, 2020 SMUT BOOKS SE I converted this a while ago and was waiting on perms to upload. I was just scrolling through the support thread where I saw the author giving open perms for the mod, so I just uploaded it. 2
nomkaz Posted September 30, 2020 Posted September 30, 2020 Books of Dibella SE - Alternate Start Plugin Now available for SE 4
bnthg2020 Posted October 1, 2020 Posted October 1, 2020 can someone help me with converting the riding styles mod as from my understanding all it needs is the animations to change.
Tlam99 Posted October 1, 2020 Posted October 1, 2020 34 minutes ago, bnthg2020 said: can someone help me with converting the riding styles mod as from my understanding all it needs is the animations to change. use this https://www.nexusmods.com/skyrimspecialedition/mods/2970?tab=files you need also this from CK HavokBehaviorPostProcess.exe
bnthg2020 Posted October 1, 2020 Posted October 1, 2020 4 minutes ago, T-lam said: use this https://www.nexusmods.com/skyrimspecialedition/mods/2970?tab=files you need also this from CK HavokBehaviorPostProcess.exe If i try using this all the characters T-pose and i end up getting stuck in a loading screen loop whichh may be a problem with the anim files as if i don't run fnis after activating the mod everything script wise works
Tlam99 Posted October 1, 2020 Posted October 1, 2020 8 minutes ago, bnthg2020 said: If i try using this all the characters T-pose and i end up getting stuck in a loading screen loop then run Cathetral opt. after that and do not forget FNIS to run. only change the behaviour and try with deleting the fnis behaviour in this mod. Just quickly tested with CO, no T-Pose on load but FNIS error bcause I did not run it, as I do not want to mess up my settings. So CO and FNIS would be the first step.
bnthg2020 Posted October 1, 2020 Posted October 1, 2020 1 hour ago, T-lam said: then run Cathetral opt. after that and do not forget FNIS to run. only change the behaviour and try with deleting the fnis behaviour in this mod. Just quickly tested with CO, no T-Pose on load but FNIS error bcause I did not run it, as I do not want to mess up my settings. So CO and FNIS would be the first step. trying to run it through catherdral has seemingly changed nothing about the T-posing would this be a FNIS error or something else? also this shows up in FNIS RidingStyles has at least one AASet definition without any animation files provided edit: i got it to work but i dont know how but im guessing its to do with me moving everything(From the mod) into another folder and running catherderal through there.
nomkaz Posted October 1, 2020 Posted October 1, 2020 Being A Doggie has a working SE version available in the downloads. Almost all of @huanrenfeng's mods have SE versions in the downloads section. 2
tasairis Posted October 5, 2020 Author Posted October 5, 2020 Next CC release expected to come by the end of the year. Could have "about a year’s worth of content" "across multiple releases" but it should all come with only one SSE patch.
tasairis Posted October 5, 2020 Author Posted October 5, 2020 On 9/23/2020 at 10:07 AM, MystOfDawn said: Devious Arachnophobia could be added as convertable. The mod is stable, but forearm and calves gaps have to be fixed manually. Also should mention devious carriages. I properly tested it and my conversion worked without any issue. The scenes can be interrupted, but this isn't because of the mod itself (likely cause: mods adding encounters). I didn't see any comments in the support thread about having those problems, and someone did say it worked in SE. Are you sure it wasn't just you?
tasairis Posted October 5, 2020 Author Posted October 5, 2020 On 10/1/2020 at 4:14 PM, nomkaz said: Also has SE version in downloads section... But that's still just the Sexy Idles part, right? I left the whole mod entry as convertable because I figure the "aroused rape" bit is the main part and the "sexy idles" bit is secondary.
tasairis Posted October 5, 2020 Author Posted October 5, 2020 Upgrading SKSE because it should be long enough for mods to update if they needed to Ported: Being A Doggy Ported: SMUT Books SE Added: Devious Arachnophobia Added: Slime Girls (Alluvian Race)
nomkaz Posted October 5, 2020 Posted October 5, 2020 54 minutes ago, tasairis said: But that's still just the Sexy Idles part, right? I left the whole mod entry as convertable because I figure the "aroused rape" bit is the main part and the "sexy idles" bit is secondary. Oh crap. I missed that. SHM.
sanya56714 Posted October 5, 2020 Posted October 5, 2020 в загрузке skse 2.0.17 нет,если потеряешь качать негде.
tasairis Posted October 5, 2020 Author Posted October 5, 2020 5 hours ago, sanya56714 said: в загрузке skse 2.0.17 нет,если потеряешь качать негде. http://skse.silverlock.org/download/archive/
sanya56714 Posted October 5, 2020 Posted October 5, 2020 2 hours ago, tasairis said: http://skse.silverlock.org/download/archive/ архивные сборки)))))))))
Kakasholin Posted October 5, 2020 Posted October 5, 2020 1 hour ago, sanya56714 said: архивные сборки))))))))) Я бы связался с командой SKSE по адресу https://skse.silverlock.org/, потому что они могут обновить свой список и, скорее всего, предоставить копию сборки 2.0.17, если она вам понадобится. Я бы использовал электронную почту всей команды, если вы хотите связаться с ними, которая находится на этой странице внизу.
sanya56714 Posted October 5, 2020 Posted October 5, 2020 56 minutes ago, Kakasholin said: Я бы связался с командой SKSE по адресу https://skse.silverlock.org/, потому что они могут обновить свой список и, скорее всего, предоставить копию сборки 2.0.17, если она вам понадобится. Я бы использовал электронную почту всей команды, если вы хотите связаться с ними, которая находится на этой странице внизу. no url.
Tlam99 Posted October 6, 2020 Posted October 6, 2020 change NPC or PC face with settings picked up of a crosshaired NPC or PC and saved as json. https://www.nexusmods.com/skyrimspecialedition/mods/41135?tab=description
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