4nk8r Posted July 29, 2020 Posted July 29, 2020 6 minutes ago, YojimboRatchet said: are there any plans to convert this mod to SE at all ?   By the mod author, yes. Has a DLL without public source, so not going to happen otherwise.
Electric Aether Posted July 29, 2020 Posted July 29, 2020 Hey, I have a question for the fellow travelers in this thread. Â which is better FNIS or Nemesis
Guest Posted July 29, 2020 Posted July 29, 2020 46 minutes ago, Electric Aether said: Hey, I have a question for the fellow travelers in this thread. Â which is better FNIS or Nemesis Want creature animations? FNIS. Want Nemesis only mods like CGO? Nemesis. At some point the answer will be just be Nemesis, but because it lacks creature anim support atm it's more cut and dry. Technically you can actually run both together if you know what you are doing and are willing to go through a bit of a song and dance, but it's probably more effort than it's worth. Â
Electric Aether Posted July 29, 2020 Posted July 29, 2020 1 hour ago, osmosis-wrench said: Want creature animations? FNIS. Want Nemesis only mods like CGO? Nemesis. At some point the answer will be just be Nemesis, but because it lacks creature anim support atm it's more cut and dry. Technically you can actually run both together if you know what you are doing and are willing to go through a bit of a song and dance, but it's probably more effort than it's worth. Â Do you know if nemesis has a animation count like FNIS?
unshkblefaith Posted July 29, 2020 Posted July 29, 2020 47 minutes ago, Electric Aether said: Do you know if nemesis has a animation count like FNIS? It has no hard limit, but will warn you about instability at higher animation counts.
Lupine00 Posted July 29, 2020 Posted July 29, 2020 5 hours ago, 4nk8r said: By the mod author, yes. Has a DLL without public source, so not going to happen otherwise. I'm looking to port this (and publish the DLL source). The post that was made was originally just a "hey, try this out" for modders/developers, and I wanted to do more before releasing. But it all got sidetracked by taking over DF. There will be a proper release for LE and SE, and then going forward, SE will be primary.  I think the tipping point for SE has tipped. 6
Electric Aether Posted July 29, 2020 Posted July 29, 2020 8 hours ago, unshkblefaith said: It has no hard limit, but will warn you about instability at higher animation counts. Grazie fellow traveler
YojimboRatchet Posted July 29, 2020 Posted July 29, 2020 10 hours ago, Lupine00 said: I'm looking to port this (and publish the DLL source). The post that was made was originally just a "hey, try this out" for modders/developers, and I wanted to do more before releasing. But it all got sidetracked by taking over DF. There will be a proper release for LE and SE, and then going forward, SE will be primary.  I think the tipping point for SE has tipped.  thanks  looking forward to this
spartanbn360 Posted July 29, 2020 Posted July 29, 2020 i´m looking for these dint999 armor for special edition,is hdt-pe armor and torso is glitched when i try equip it with hdt-smp..anyone know if these armor is already converted for special edition??or anyone can convert it please??i have no idea how to do it myself!!! Â
Electric Aether Posted July 31, 2020 Posted July 31, 2020 Is there a mod that increases the sexlab animation count for SE?
nemocdt Posted July 31, 2020 Posted July 31, 2020 I found a new IFPV config a few days ago and tryed it out last night it is yielding good results. but i can't remember where i got it from.   Spoiler  EDIT: https://www.nexusmods.com/skyrimspecialedition/mods/38660 1
nomkaz Posted August 1, 2020 Posted August 1, 2020 22 hours ago, Electric Aether said: Is there a mod that increases the sexlab animation count for SE? https://www.nexusmods.com/skyrimspecialedition/mods/31146
Electric Aether Posted August 1, 2020 Posted August 1, 2020 50 minutes ago, nomkaz said: https://www.nexusmods.com/skyrimspecialedition/mods/31146 No not for FNIS but for sexlab itself I hit the cap the otherday an deleted the mod that got me to that point
nomkaz Posted August 2, 2020 Posted August 2, 2020 1 hour ago, Electric Aether said: No not for FNIS but for sexlab itself I hit the cap the otherday an deleted the mod that got me to that point What cap? I have over 3,500 registered animations in SLAnimLoader
Just Don't Posted August 2, 2020 Posted August 2, 2020 1 hour ago, nomkaz said: What cap? I have over 3,500 registered animations in SLAnimLoader SL has an internal 750 (or was it 1k?) animation limit. But that amount is different than the one reported by FNIS (for example I have 8k-12k animations according to FNIS, but the reported number of animations added with SLAL is somewhere between 400-500 animations, + the animations from SL itself, so I'm always below the 600-750 count). Â I'm not aware of any mod to increase that number.
Electric Aether Posted August 2, 2020 Posted August 2, 2020 46 minutes ago, nomkaz said: What cap? I have over 3,500 registered animations in SLAnimLoader I think 5k is the cap I hit that yesterday lol
Krashark Posted August 2, 2020 Posted August 2, 2020 The mod "Cellan race" has been ported by the author for SSE, just in case:   1
nomkaz Posted August 3, 2020 Posted August 3, 2020 On 8/1/2020 at 8:53 PM, Electric Aether said: I think 5k is the cap I hit that yesterday lol I'm pretty sure I have every single SE modpack on L.L. and they only add up to 3,500 or so. That's why I was asking. I was not aware that SLAL had an animation limit.
Electric Aether Posted August 3, 2020 Posted August 3, 2020 9 hours ago, nomkaz said: I'm pretty sure I have every single SE modpack on L.L. and they only add up to 3,500 or so. That's why I was asking. I was not aware that SLAL had an animation limit. I don't think it's exclusive to slal animations I think animations in general as i downloaded a pose mod and i got the message in game
NoppaiKohai Posted August 5, 2020 Posted August 5, 2020 Â Anyone know if this is stable? It's not in the list
Squally Posted August 5, 2020 Posted August 5, 2020 https://www.nexusmods.com/skyrim/mods/33521?tab=description All the mod does is assign keys for console commands (tfc, tfc1, tm, fov slider, slow mo.) Someone tried to convert it to no avail. How hard would it be to convert it (even for a newbie, like me), unless there is a similar mod that's better.
Yinkle Posted August 5, 2020 Posted August 5, 2020 11 minutes ago, Squally said: https://www.nexusmods.com/skyrim/mods/33521?tab=description All the mod does is assign keys for console commands (tfc, tfc1, tm, fov slider, slow mo.) Someone tried to convert it to no avail. How hard would it be to convert it (even for a newbie, like me), unless there is a similar mod that's better. It uses an skse plugin (.dll) so you'd need the source code for that and the knowledge to rewrite it for SSE. A solid alternative is consoleUtil, it's fairly easy to write a custom script for this to execute console commands. Here's one I made earlier with script source included: PCB Hotkey
Yinkle Posted August 5, 2020 Posted August 5, 2020 On 8/1/2020 at 11:11 PM, Electric Aether said: No not for FNIS but for sexlab itself I hit the cap the otherday an deleted the mod that got me to that point Try the dev version of Sexlab from github "Increased animation registry limit to 1000 because of peer pressure"
Electric Aether Posted August 5, 2020 Posted August 5, 2020 4 hours ago, Yinkle said: Try the dev version of Sexlab from github "Increased animation registry limit to 1000 because of peer pressure" Do i replace my version of the sexlab esm with that or is it a new or old version of sexlab
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