zarantha Posted December 28, 2021 Posted December 28, 2021 (edited) 1 hour ago, pascha237 said: Hotkeyes in Sexlab AE dont work on me, using latest updates Whenever I assign a key, it doesnt assign it despite saying it. When I exit, the start screen starts flashing whenever I press any button HELP, I asked this again. Is there not any way for me to remap the keys to change the hotkeys! It's a known AE bug. It is not a SexLab issue. It's either skyui or skse. You can do the following: 1. Change the key 2. Exit one time to menu and then save 3. Exit to the game and let it CTD 4. Load the game, the key will be set now from step 1. 5. Repeat until you've set all of your hotkeys. Or revert to SE where the issue doesn't exist. Edited December 28, 2021 by zarantha 1
johnbturnip Posted December 28, 2021 Posted December 28, 2021 What is this latest update for? The changelog is just "TODO", which is very unhelpful. How are we supposed to test things if we don't know what to test?
Vyxenne Posted December 28, 2021 Posted December 28, 2021 (edited) On 12/27/2021 at 3:28 PM, Tokyoghoul67 said: Well I guess when the SKSE64 is updated I won't be able to use the game mods. Not going to waste my time anymore with this. That's the only thing that is keeping me from playing. Thanks for everyones help on this.... 20 hours ago, pascha237 said: Is there not any way for me to remap the keys to change the hotkeys! All you have to do is block auto-updates and revert the game to 1.5.97, which you can then play "forever." There is no pressing need for anyone to update their games to 1.6.xxx, much less allow Bethrosoft/Steam to do it without their knowledge or permission. Edited December 28, 2021 by Vyxenne Because The Devil made her do it
Vyxenne Posted December 28, 2021 Posted December 28, 2021 19 hours ago, zarantha said: revert to SE where the issue doesn't exist. Thanks so much for this- I feel like a lone voice crying out in the wilderness as the ravening hordes of force-updated players complain about the updates, desperately seeking fixes that simply don't exist while completely ignoring The One Fix To Rule Them All even though it has been posted literally everywhere, is simple and effective, and fixes all of the issues.
Tokyoghoul67 Posted December 29, 2021 Posted December 29, 2021 2 hours ago, Vyxenne said: All you have to do is block auto-updates and revert the game to 1.5.97, which you can then play "forever." There is no pressing need for anyone to update their games to 1.6.xxx, much less allow Bethrosoft/Steam to do it without their knowledge or permission. So the only way to block the updates is to basically take my computer off the internet because it only gives me 3 options under updates. 1. Always keep this game updated, 2. Only Update it when I launch it, and 3. High priority. Is this correct? Also, I am now getting an FNIS alert stating that it has to go into the Tools section of Vortex. I watched all of the videos on it and it doesn't explain how or where to set it up or map it to (i.e. what folder on my F drive does it go to and how to map it)
4nk8r Posted December 29, 2021 Posted December 29, 2021 (edited) 1 hour ago, Tokyoghoul67 said: So the only way to block the updates is to basically take my computer off the internet because it only gives me 3 options under updates. 1. Always keep this game updated, 2. Only Update it when I launch it, and 3. High priority. Is this correct? Also, I am now getting an FNIS alert stating that it has to go into the Tools section of Vortex. I watched all of the videos on it and it doesn't explain how or where to set it up or map it to (i.e. what folder on my F drive does it go to and how to map it) Steam has a mode called "offline". No updates happen while that is in effect. Also, renaming or moving the app manifest file for Skyrim Special Edition effectively makes Steam think Skyrim Special Edition is no longer installed. Magic. No more updates. Ever. Again. App manifest for SSE = Valve\Steam\steamapps\appmanifest_489830.acf I rename mine to appmanifest_489830-disabled.acf and leave it where it is. Steam can't see the game as installed any longer. Still shows up in your library list, but will appear uninstalled. After playing, the Steam Library entry may appear as if it now knows SSE is installed again, but that isn't the case. If you restart Steam, you'll see that isn't the case afterwards. When you're ready for SSE updates again, rename the manifest to the original name and restart Steam. For FNIS. Download direct from NexusMods into Vortex. Get the XXL version. Enable. Deploy. Click the gear Icon along the top bar and configure FNIS for 1st time use. Select the 1st 3 items (Gender specific Animations, Skeleton Arm Fix, File Redirection). If you have any of the other mods that don't say "NOT AVAILABLE for SSE", select those as well. If you're using Devious Devices, click that one at the bottom. Save. Don't enable options for things you don't have installed. You'll get errors during FNIS execution. Go to the Vortex DASHBOARD. Look at the section "LET'S GET YOU SET UP". There should be a giant blue box/button that says FNIS Integration, and a yes or no underneath it. If it says no, click it once. It should change to yes. Go to Settings on the left menu. About mid way down the page is "Run FNIS on Deployment Event (if necessary)". Make sure it is toggled and showing green with a small checkmark (off is grey with an X). Go to MODS view. Hit Deploy once more. See if FNIS runs. Edit: If FNIS doesn't run the 2nd time, see if you show a mod in MODS view called FNIS Data. If so, right click on that and Remove it. Deploy again. If FNIS integration is on, it should recreate that, run FNIS to regenerate things and magic should happen for you. Edited December 29, 2021 by 4nk8r 1
axz2 Posted December 29, 2021 Posted December 29, 2021 5 hours ago, Tokyoghoul67 said: So the only way to block the updates is to basically take my computer off the internet because it only gives me 3 options under updates. 1. Always keep this game updated, 2. Only Update it when I launch it, and 3. High priority. Is this correct? If you set it to "only update when I launch it" and then never launch the game directly from Steam, only from SKSE (but make sure Steam is running before you do so), you should be able to avoid updates. 2
tasairis Posted December 29, 2021 Posted December 29, 2021 (edited) 3 hours ago, axz2 said: If you set it to "only update when I launch it" and then never launch the game directly from Steam, only from SKSE (but make sure Steam is running before you do so), you should be able to avoid updates. This. I've been doing that for... well, since 2016 when SE launched, and I've never had a problem with it: I'm still on 1.5.97 and Steam still says it has an "unscheduled" 5.4GB update pending. Some people have said they tried that and it upgraded anyway, but I'm highly skeptical and suspect they missed a step - probably the one about Steam having to be running before starting SKSE. All the "you have to install outside of Program Files" (mine isn't) or "make your manifest file read-only" (mine isn't) stuff is silly. Edited December 29, 2021 by tasairis 1
kukoricamorzsa Posted December 29, 2021 Posted December 29, 2021 Compatible with 1-6-342-0? ------ Az 1-6-342-0 változattal kompatibilis?
Tokyoghoul67 Posted December 29, 2021 Posted December 29, 2021 12 hours ago, 4nk8r said: Steam has a mode called "offline". No updates happen while that is in effect. Also, renaming or moving the app manifest file for Skyrim Special Edition effectively makes Steam think Skyrim Special Edition is no longer installed. Magic. No more updates. Ever. Again. App manifest for SSE = Valve\Steam\steamapps\appmanifest_489830.acf I rename mine to appmanifest_489830-disabled.acf and leave it where it is. Steam can't see the game as installed any longer. Still shows up in your library list, but will appear uninstalled. After playing, the Steam Library entry may appear as if it now knows SSE is installed again, but that isn't the case. If you restart Steam, you'll see that isn't the case afterwards. When you're ready for SSE updates again, rename the manifest to the original name and restart Steam. For FNIS. Download direct from NexusMods into Vortex. Get the XXL version. Enable. Deploy. Click the gear Icon along the top bar and configure FNIS for 1st time use. Select the 1st 3 items (Gender specific Animations, Skeleton Arm Fix, File Redirection). If you have any of the other mods that don't say "NOT AVAILABLE for SSE", select those as well. If you're using Devious Devices, click that one at the bottom. Save. Don't enable options for things you don't have installed. You'll get errors during FNIS execution. Go to the Vortex DASHBOARD. Look at the section "LET'S GET YOU SET UP". There should be a giant blue box/button that says FNIS Integration, and a yes or no underneath it. If it says no, click it once. It should change to yes. Go to Settings on the left menu. About mid way down the page is "Run FNIS on Deployment Event (if necessary)". Make sure it is toggled and showing green with a small checkmark (off is grey with an X). Go to MODS view. Hit Deploy once more. See if FNIS runs. Edit: If FNIS doesn't run the 2nd time, see if you show a mod in MODS view called FNIS Data. If so, right click on that and Remove it. Deploy again. If FNIS integration is on, it should recreate that, run FNIS to regenerate things and magic should happen for you. Ok, just did this. Does the attached pic mean that it is good to go? Also, I am about to install bodyslide. How do I do that?
Tokyoghoul67 Posted December 29, 2021 Posted December 29, 2021 12 hours ago, 4nk8r said: Steam has a mode called "offline". No updates happen while that is in effect. Also, renaming or moving the app manifest file for Skyrim Special Edition effectively makes Steam think Skyrim Special Edition is no longer installed. Magic. No more updates. Ever. Again. App manifest for SSE = Valve\Steam\steamapps\appmanifest_489830.acf I rename mine to appmanifest_489830-disabled.acf and leave it where it is. Steam can't see the game as installed any longer. Still shows up in your library list, but will appear uninstalled. After playing, the Steam Library entry may appear as if it now knows SSE is installed again, but that isn't the case. If you restart Steam, you'll see that isn't the case afterwards. When you're ready for SSE updates again, rename the manifest to the original name and restart Steam. For FNIS. Download direct from NexusMods into Vortex. Get the XXL version. Enable. Deploy. Click the gear Icon along the top bar and configure FNIS for 1st time use. Select the 1st 3 items (Gender specific Animations, Skeleton Arm Fix, File Redirection). If you have any of the other mods that don't say "NOT AVAILABLE for SSE", select those as well. If you're using Devious Devices, click that one at the bottom. Save. Don't enable options for things you don't have installed. You'll get errors during FNIS execution. Go to the Vortex DASHBOARD. Look at the section "LET'S GET YOU SET UP". There should be a giant blue box/button that says FNIS Integration, and a yes or no underneath it. If it says no, click it once. It should change to yes. Go to Settings on the left menu. About mid way down the page is "Run FNIS on Deployment Event (if necessary)". Make sure it is toggled and showing green with a small checkmark (off is grey with an X). Go to MODS view. Hit Deploy once more. See if FNIS runs. Edit: If FNIS doesn't run the 2nd time, see if you show a mod in MODS view called FNIS Data. If so, right click on that and Remove it. Deploy again. If FNIS integration is on, it should recreate that, run FNIS to regenerate things and magic should happen for you. And do I also uncheck these as well?
blackoperations Posted December 29, 2021 Posted December 29, 2021 (edited) Anyone run into these problems? Beta 8: Males bounce around and repeatedly ragdoll during the alignment teleport phase. Animation starts but is completely misaligned / broken (male is halfway in the floor). Beta 9: PC disappears at the end of an animation (invisible and lying on the ground, unable to recover). SLSO? STA? Defeat? SLUtil bug? A generic bugfix going nuts? Not sure what is triggering it. I'll do the digging/debugging, just looking for any ideas on where to start from someone who had a similar problem. Edited December 29, 2021 by blackoperations
Lothar123 Posted December 29, 2021 Posted December 29, 2021 I'm trying to get Sexlab (AEv_164b) to work in Skyrim VR and I'm running into that papyrus utility error. I take it this because of the AE 1.6.323 to 1.6.342 update and the solution is to 1.) wait for a new update, or 2.) Go back to the earlier version of Skyrim. Do I have that right? I'm not too fond of "FlowerGirls". Getting the Quest 2 has renewed my interest in Skyrim lol. I'm surprised there isn't a flood of people coming here who got those for Christmas. It would be great to get "I'll take the Display Model" working. Animations specifically designed for VR would be great too, but right now I feel NPCs just holding a position while I do all the work in 1st person is the way to go.
Ashal Posted December 30, 2021 Author Posted December 30, 2021 2 hours ago, Lothar123 said: I'm trying to get Sexlab (AEv_164b) to work in Skyrim VR and I'm running into that papyrus utility error. It won't work as is. It would have to be rebuilt for Skyrim VR, as the SKSE plugins (SexLabUtil and PapyrusUtil) need to be compiled specifically for VR. For Skyrim VR you'll have to use the old SexLab Light instead of the current framework. Or with some painful tweaking, you can get VorpX to work decently enough with Skyrim SE and SexLab. Check https://www.loverslab.com/forum/199-virtual-reality/ if you really want to get it working one way or the other.
The Dragonwhore Posted December 30, 2021 Posted December 30, 2021 15 hours ago, tasairis said: This. I've been doing that for... well, since 2016 when SE launched, and I've never had a problem with it: I'm still on 1.5.97 and Steam still says it has an "unscheduled" 5.4GB update pending. Some people have said they tried that and it upgraded anyway, but I'm highly skeptical and suspect they missed a step - probably the one about Steam having to be running before starting SKSE. All the "you have to install outside of Program Files" (mine isn't) or "make your manifest file read-only" (mine isn't) stuff is silly. Yeah, I've had no issues doing that either As a side note, if you accidentally launch through Steam (IE, you tried to launch through SKSE while logged out of Steam), you can pause the download permanently, by clicking the button that's normally the launch button. You still can't launch it through Steam, but if you accidentally do, you can stop it and the game will still work as its pre-updated self. 1
OmegaBlaster Posted December 30, 2021 Posted December 30, 2021 (edited) There's a bug with creature animations for me - if you revert the animation to Stage 1, whether through SexLab's reverse stage hotkey or SexLab Tools, the creatures revert to their idle state. The only way to get around it is to switch to a new animation entirely. Edit: It's just the Chaurus. Wolves work fine. Edited December 30, 2021 by OmegaBlaster
QuakeNaked Posted December 30, 2021 Posted December 30, 2021 I'm having an issue getting the sexlab framework to work with the basic Skyrim AE. I have installed sexlab, and only the required plugins and their respective requirements, plus the unofficial patch for AE, and Alternative Start Live Another Life. I notice there seems to be a problem with the creature pack for FNIS, where the characters have their arms stiff at their sides, so since it's not required for sexlab, I have it disabled for now. I'm also using MO2, and then lastly, I'm still on Windows 7. If I leave sexlab disabled, everything works, but once I enable it, the game will not launch.
4nk8r Posted December 30, 2021 Posted December 30, 2021 (edited) On 12/28/2021 at 11:06 PM, axz2 said: If you set it to "only update when I launch it" and then never launch the game directly from Steam, only from SKSE (but make sure Steam is running before you do so), you should be able to avoid updates. On 12/29/2021 at 2:51 AM, tasairis said: This. I've been doing that for... well, since 2016 when SE launched, and I've never had a problem with it: I'm still on 1.5.97 and Steam still says it has an "unscheduled" 5.4GB update pending. Some people have said they tried that and it upgraded anyway, but I'm highly skeptical and suspect they missed a step - probably the one about Steam having to be running before starting SKSE. All the "you have to install outside of Program Files" (mine isn't) or "make your manifest file read-only" (mine isn't) stuff is silly. I was one that said it was an unreliable method, but it never happened to me for Skyrim. It happened for Conan Exiles. Flagged for update on launch and I hadn't played the game in over a year, but that didn't stop Steam from somehow ignoring the setting and downloading a 6GB update behind my back and jacking up all my mod compatibility. YMMV. Edited December 30, 2021 by 4nk8r
4nk8r Posted December 30, 2021 Posted December 30, 2021 17 hours ago, Tokyoghoul67 said: And do I also uncheck these as well? Click "Disable selected". Don't leave old versions Enabled. Never. Ever. Never ever.
Chief9477 Posted December 30, 2021 Posted December 30, 2021 Has bethes-daaaaa got it out for SexLab because it worked soo good and their mods and features DON'T???? I am a proud supporter and wish I could give more. You are doing an incredible job! Don't know how you do it, but it sure makes SE and AE a lot more fun and enjoyable!!!! 1
PumzieBest Posted December 30, 2021 Posted December 30, 2021 Hello, after installation, spells from sexlab do not appear, reinstalled everything, started new games, does not help :(, tell me how to fix it
PumzieBest Posted December 30, 2021 Posted December 30, 2021 Just now, PumzieBest said: Hello, after installation, spells from sexlab do not appear, reinstalled everything, started new games, does not help :(, tell me how to fix it Skyrim SE 1.5.97
perrymwt Posted December 30, 2021 Posted December 30, 2021 1 hour ago, PumzieBest said: Skyrim SE 1.5.97 If you are talking about the debug spells, the latest version has debug turned off by default. Finally.
3 STARS ANGEL Posted December 31, 2021 Posted December 31, 2021 Sadly the lines ''reading SexLab...'' do not appear in FNIS even tho i did everything the way its supposed to be? Can somebody help me out there?
zarantha Posted December 31, 2021 Posted December 31, 2021 (edited) 23 minutes ago, 3 STARS ANGEL said: Sadly the lines ''reading SexLab...'' do not appear in FNIS even tho i did everything the way its supposed to be? Can somebody help me out there? Run FNIS from MO2 by adding it as an executable. If you run it from outside of the VFS, it can't seen any of the mods, which is what you've got. Pictures here: Edited December 31, 2021 by zarantha
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