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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted

Did v163 changed something regarding actor placement compared to v163_BETA9?

I noticed that during Billyy's FFMCowgirls the two women are too close to each other so that their hands clip into each other. I started a new game to ensure something did not went wrong when updated from b9.

Posted (edited)

I am unable to install Sexlab from mcm the install/update button and the click here button doesn't do anything
Can someone help me?

EDIT: I download the AE version of sexlab downloading the SE version fixed it
 667703817_Screenshot(154).png.0736309fd698a777c8453fb955927441.png

Edited by Kazuki_rin
Posted
3 hours ago, SpiritofNight said:

Looks like this is broken for AE currently after the update last night.

SKSE is updated, but this mod and this mod only is the cause of instant crash on trying to launch. 

yea the dll address needs to be updated just tried starting it

Posted
6 hours ago, OsmelMC said:

 

The only 2 ways to duplicate Animations on the playing list is if is already duplicate on the Animation Registry or some mod intentionally add those Animations to the the list.

 

First check for duplicated Animations in the "Toggle Animations" page of the SexLab MCM. In case the Toggle Animations page be fine, then remove those Mods that change the Play List, like the "Debious Device Integration", "Furniture Sex Framework" and "SexLab Add Actors" and of course any Mod that be overwriting the SexLab files. Start the scene with another Mod because probably is the Mod you are using to start the Animation.

 

The Mods I named here are fine but are the only ones I know that change the Animation list.

 

 

 

 

About the OpenMouth size: 100 is the top value allowed by the MFG functions. The BigAhh phoneme is the best phoneme to open the mouth and the rest of the Phonemes will close the mouth so make sure of set as 0 all the other Phonemes for the OpenMouth expression. Also try with the "Use Alternative OpenMouth" option, that option use another Mood for the Expression and some times look bigger usually if the TRI files are wrong.

 

The SexLab only allow you set the percentage for each Phoneme, Mood and Modifier. But the effect of those values is controlled by the TRI files of each Race, so if change the values is not enough, you have to look for some Mod like the https://www.nexusmods.com/skyrim/mods/93258

 

By the way SexLab don't come with the TRI files and usually the vanilla ones are fine but some times get corrupted or don't match the current polygon amount of the face meshes and need replaced for the right version.

 

 

Devious Devices is the only one I have you listed, and SLAL the animation loader thing. I'll go thru and check the Toggle Animations in SL and check each animation set in SLAL to see if there are any duplicates. It's kinda weird tho cause I'm pretty sure it's only happening on one character, will have to check my others to see but pretty sure it's just one and it only started happening a few days ago which is roughly a week after I updated from 1.63beta8 to 1.63. So far I've noticed it starting a scene with Spouses Enhanced, SexLab Romance, and SexLab Amorous Adventures, so I doubt it's being caused by the mod that is starting the animations since it's doing it with multiple mods.

 

As for the open mouth thing under the Open Mouth/Lip Sync settings page the only Phoneme with anything other than 0 is BigAhh and that's on both the female and male side of that page. I have also noticed that sometimes but not always the mouth will close in the middle of an oral animation which I don't know why it does that because on the Open Mouth/Lip Sync settings page of the expression editor everything is set to 0 under Phonemes except for BigAhh and it is set to 100. The Lip Sync portion at the bottom of the page is set to the default values: BigAhh, min 20, max 50, Cut On Time, That's what they were set to when I installed the 1.63 update so I left them alone cause I didn't know what they did.

 

As for the tri files I have no idea where to get new ones and I assume they would be vanilla. Unless the old mod "Better Blowjobs" left something when I removed it before updating SexLab. I do know that prior to removing that mod and updating SexLab to 1.63 the open mouth worked great and was opened wide enough so that the strapon did not clip into the lips when oral animations would play. So if there is a way to get the mouth to open as wide as it did using that mod without using that mod cause you said it conflicts with the new SL, that would be good cause that would fix the mouth not opening wide enough issue I'm seeing. That mod might be old but with it blowjobs looked a whole lot better than they do now cause with it back then the mouth would open nice and wide and not clip, now the mouth doesn't open wide enough and has major clipping issues.

Posted
3 hours ago, dewayne4378 said:

yea the dll address needs to be updated just tried starting it

How is this actually done?

I'd be happy to do it myself, I've just not built SKSE plugins before (and I don't have the source)

 

Posted (edited)
5 hours ago, theprogamer+715 said:

Hey I need help I moved from the original skyrim and when I downloaded this verison of sexlab and go in game, I didnt get the magic for sexlab, how do i get it?

There is no "magic for sexlab" included in the mod. There are only a couple of Debug spells that Ashal has repeatedly said not to use to start scenes. Hopefully, you "didnt get the magic for sexlab" because Ashal finally removed the Debug spells to prevent ppl from trying to use them to start scenes and then complaining when they don't work.

 

You need to install Matchmaker to get the spells with which you can instantly start SL scenes.

Edited by Vyxenne
Because she is bugged by Debugs
Posted
2 hours ago, tejano2828 said:
On 12/13/2021 at 2:39 PM, Middle_aged_dragon said:

Whelp, Another update just broke SKSE............ -_- fun times no?

 

I'm cryin dude.

Just out of curiosity, why don't you guys (and everyone else who is crying about the AE updates breaking their games) just block Steam updates and roll your game back to 1.5.97, in which everything Just Works™? You can literally play 1.5.97 with hundreds of perfectly-working mods for the next 20 years.

 

I'm seriously trying to understand why ppl cry about a thing that they can so easily control!

  • You cry when your puppy dies
  • You cry when your GF/BF leaves you for your former bestie

But crying about the AE updates is like crying because you don't like the show on TV at the moment when all you have to do is change the fucking channel!

Posted

Just a quick heads up, I've reuploaded SexLabFrameworkAE_v164b.7z with the updated papyrusutil dll to fix the crashing problem caused by 1.6.342

Posted
7 hours ago, Martok73 said:

Devious Devices is the only one I have you listed

 

I haven't been paying attention much here, but DD is not yet AE compatible. I plan to add the AE DLL to the next beta release if testing goes well.

If you want to test prior to the next beta release, please DM me.

Posted
4 minutes ago, zarantha said:

 

I haven't been paying attention much here, but DD is not yet AE compatible. I plan to add the AE DLL to the next beta release if testing goes well.

If you want to test prior to the next beta release, please DM me.

 

Not talking about AE this has all been about SE 1.5.97 and SL v1.63, so no AE screw the ASShat Edition.

Posted
1 hour ago, Vyxenne said:

Just out of curiosity, why don't you guys (and everyone else who is crying about the AE updates breaking their games) just block Steam updates and roll your game back to 1.5.97, in which everything Just Works™? You can literally play 1.5.97 with hundreds of perfectly-working mods for the next 20 years.

 

I'm seriously trying to understand why ppl cry about a thing that they can so easily control!

  • You cry when your puppy dies
  • You cry when your GF/BF leaves you for your former bestie

But crying about the AE updates is like crying because you don't like the show on TV at the moment when all you have to do is change the fucking channel!

 

!00% agree wholeheartedly! Sadly my issues started when updating from v1.63beta8 to v1.63 which isn't AE related LOL :( Most of my issues tho I have been able to fix now with suggestions and help from here so that's a plus :) still have a few issues to iron out and this very strange spinning character bug that is only affecting one single character out of 9 which so far has baffled everyone I've told about and nothing so far has fixed it :( .

Posted
5 hours ago, Vyxenne said:

Just out of curiosity, why don't you guys (and everyone else who is crying about the AE updates breaking their games) just block Steam updates and roll your game back to 1.5.97, in which everything Just Works™? You can literally play 1.5.97 with hundreds of perfectly-working mods for the next 20 years.

 

I'm seriously trying to understand why ppl cry about a thing that they can so easily control!

  • You cry when your puppy dies
  • You cry when your GF/BF leaves you for your former bestie

But crying about the AE updates is like crying because you don't like the show on TV at the moment when all you have to do is change the fucking channel!

People are fucking dumb.

Posted
On 12/5/2021 at 9:41 PM, 4nk8r said:

As Ashal described a few posts ago, if you own SE legally (Steam), AE is a free upgrade (forced upgrade if you didn't have that disabled).  The Creation Club DLC for AE is a paid addon that you don't necessarily get as well unless you explicitly purchased it.  Not sure if anyone got that for free, but either way, welcome to AE.

 

If you didn't dodge the automatic update, downgrade back to SE 1.5.97 so all your mods work ;).  If you dodged it, don't let it update any time soon.  Not everything SKSE64 related mod has seen an update to the latest AE/SKSE64 version, and there are indications of another AE update to be released soon.  Another update will hit the reset button on SKSE64 mod compatibility and start this whole shit show over again. 

I had already started to update my mods and this is one of the few that mentioned that updating Skyrim SE turns it into Skyrim AE.  Eventually my mods will/ should/ could work.  . .

Posted

i apologize for being stupid but i have everything installed for sexlab but on the install for it when i get to the install page none of the prerequisets are checked (I have every one of them installed) So i thought maybe its just a visual thing but when i click on install and back out nothing happens, ill sit there for like 4 minutes. 

Posted (edited)

Is it just me or is SexLab crashing Skyrim on startup with the latest Skyrim executable (yes, I have updated my address library)?

 

Was trying to get a Random Sex update in this morning.

 

Edit: Re-downloaded SexLab and life is good again. I'll get the Random Sex update out this evening.

 

Edited by Arizona_Steve
Posted
11 hours ago, Ashal said:

Just a quick heads up, I've reuploaded SexLabFrameworkAE_v164b.7z with the updated papyrusutil dll to fix the crashing problem caused by 1.6.342

 

Apologies if I'm crossing some line here, but keeping same name/version of the package may confuse lots of people and make troubleshooting somehow difficult: "hey, what version do you have? 1.64b? and it CTDs on start? weird, cause mine works fine, but I've updated it this morning, when did you update yours (last time)?"

 

For Skyrim Anniversary Edition (1.6.323) use SexLabFrameworkAE_v164b.7z

Posted
14 hours ago, Vyxenne said:

There is no "magic for sexlab" included in the mod. There are only a couple of Debug spells that Ashal has repeatedly said not to use to start scenes. Hopefully, you "didnt get the magic for sexlab" because Ashal finally removed the Debug spells to prevent ppl from trying to use them to start scenes and then complaining when they don't work.

 

You need to install Matchmaker to get the spells with which you can instantly start SL scenes.

Thanks for the response! :)

Posted
On 12/14/2021 at 4:58 PM, Martok73 said:

 

Devious Devices is the only one I have you listed, and SLAL the animation loader thing. I'll go thru and check the Toggle Animations in SL and check each animation set in SLAL to see if there are any duplicates. It's kinda weird tho cause I'm pretty sure it's only happening on one character, will have to check my others to see but pretty sure it's just one and it only started happening a few days ago which is roughly a week after I updated from 1.63beta8 to 1.63. So far I've noticed it starting a scene with Spouses Enhanced, SexLab Romance, and SexLab Amorous Adventures, so I doubt it's being caused by the mod that is starting the animations since it's doing it with multiple mods.

 

As for the open mouth thing under the Open Mouth/Lip Sync settings page the only Phoneme with anything other than 0 is BigAhh and that's on both the female and male side of that page. I have also noticed that sometimes but not always the mouth will close in the middle of an oral animation which I don't know why it does that because on the Open Mouth/Lip Sync settings page of the expression editor everything is set to 0 under Phonemes except for BigAhh and it is set to 100. The Lip Sync portion at the bottom of the page is set to the default values: BigAhh, min 20, max 50, Cut On Time, That's what they were set to when I installed the 1.63 update so I left them alone cause I didn't know what they did.

 

As for the tri files I have no idea where to get new ones and I assume they would be vanilla. Unless the old mod "Better Blowjobs" left something when I removed it before updating SexLab. I do know that prior to removing that mod and updating SexLab to 1.63 the open mouth worked great and was opened wide enough so that the strapon did not clip into the lips when oral animations would play. So if there is a way to get the mouth to open as wide as it did using that mod without using that mod cause you said it conflicts with the new SL, that would be good cause that would fix the mouth not opening wide enough issue I'm seeing. That mod might be old but with it blowjobs looked a whole lot better than they do now cause with it back then the mouth would open nice and wide and not clip, now the mouth doesn't open wide enough and has major clipping issues.

 

@OsmelMC So after going thru every single animation listed under the Toggle Animations tab in SL there were indeed several that were listed twice. So what I did was reset the animation registry in SexLab, and then went to the SLAL and went thru every single animation I have there and see if any were duplicated, which luckily they were not, so I did another SL registry reset from SLAL, then one last check to make sure nothing was duplicated and re-registered all the animations I had that I wanted to use in SLAL and that seemed to fix the issue. So far after starting several scenes via multiple mods none of the animations have shown up twice in the selection window during a scene so it seems to have fixed the issue.

 

On the Open Mouth issue, I looked at that link you posted and went to the female SE version site (link you posted was for male and LE), checked it out and downloaded and installed it to see if it helped any, which good news, that appears to have fixed the issue with the mouth not opening far/wide enough during blowjobs causing clipping issues. So now female mouths open nice and wide while preforming oral whether on a strapon or on natural meat, lol.... No more clipping issues for the majority of the oral animations now, so I'm happy...

 

Thanks for the suggestions they helped quiet abit getting these issues fixed, so much appreciated mate :)

Posted
2 hours ago, Martok73 said:

the Open Mouth issue, I looked at that link you posted and went to the female SE version site (link you posted was for male and LE), checked it out and downloaded and installed it to see if it helped any, which good news, that appears to have fixed the issue with the mouth not opening far/wide enough during blowjobs causing clipping issues. So now female mouths open nice and wide while preforming oral whether on a strapon or on natural meat, lol.... No more clipping issues for the majority of the oral animations now, so I'm happy...

If you install custom Races make sure of the version of the Expression Mod for that race because some times the author of the race use a generic TRI file. And make sure of never build the TRI file of the Face with the BodySlide. At lease I break my TRI file when I made the mistake of build the TRI file of the face

Posted
30 minutes ago, OsmelMC said:

If you install custom Races make sure of the version of the Expression Mod for that race because some times the author of the race use a generic TRI file. And make sure of never build the TRI file of the Face with the BodySlide. At lease I break my TRI file when I made the mistake of build the TRI file of the face

 

I have several mods that make using custom races impossible so no worries there, and so far knock on wood I've never built face files in bodyslide and kept that just for the body/armor. so all good there :)

Posted

Hi Ashal,

I had an issue for Papyrus Utility Warning/Error for SL frame 1.63 for SE version.

I finally nailed down the cause. It was "sslSystemConfig.pex" causes the error.

I installed SL 1.63 except this file(kept old version file/ SL 1.63beta9), and it worked without any error. SL informed 1.63 SE is updated successfully.

 

Can you look into this matter and fix for us????? Thank you always for your work !!! 

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