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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted
8 hours ago, markdf said:

 

Even with ReSaver, your savefile is likely to get corrupted. It's better to NEVER remove mods during a playthrough, and only update mods that were designed to be safely updated.

 

ReSaver is nice, but avoiding the need for it is even better.

Yes but the Mods are addictive like the drugs.

Posted
5 hours ago, KirankiOL said:

Update: it didnt fix anything xd Even after reinstalling any and all SL related content the problem persists sigh

The log said that you don't have any "FF" tagged Animation.

 

1. Check the last page of the SexLab MCM and make sure that you have animations registered. If Not, reset the Animation Registry while you are in 3rd Person Camera.

 

2. You can enable the option to allow female Actors on Male positions (Female use Strapons) but better install some lesbian Animations

Posted (edited)

Hey guys, I've been having a problem with Sexlab. During oral sex scenes, my character won't open her mouth. It'll stutter open for a second every once in a while, then snap back closed to a neutral expression and stay like that. Any ideas for how to fix this? I'm at a dead end in troubleshooting and I can't figure it out. When I test expressions in Sexlab they work just fine, they just won't play properly in the actual scenes.

 

All kinds of gags from Devious Devices modify the expressions appropriately, so in some cases they are being modified. But not correctly during oral sex scenes.

Edited by Marajade
Posted (edited)
20 hours ago, Underskor said:

I keep running into an issue with not being able to masturbate [...] Someone needs to teach this girl how to use her hands.

If not her hands per se, whatever's handy...

2VFaHgl.jpg

 

:classic_biggrin: ?

Edited by Vyxenne
Posted (edited)
On 8/28/2021 at 8:14 PM, OsmelMC said:

The PapyrusUtil that comes with the SexLab BETA 9 is new and can't be override by any other version not even the last one released.

This is not the first time I have read statements (over a span of several years) implying that PapyrusUtil and SexLabUtil (in Betas 8 and lower) were one and the same and to always use whichever one is newer, which was PapyrusUtil for most of the life span of Beta 8 ... and yet, when I advised someone a few months ago to use the newer PapyrusUtil (overwriting SexLabUtil from Beta 8 ) instead of the older version of SexLabUtil that was included in Beta 8, Ashal told me that was wrong and that users must install both SexLabUtil AND PapyrusUtil. Again, this was before Beta 9 was released and was specifically about Beta 8.

 

Now this post, which implies again that the two are essentially one and the same and to use whichever ONE (UNO, EIN, UN) is newer- in this case, the otherwise unreleased version that is included in Beta 9. To say that this makes my head spin (shut UP, @Grey Cloud :classic_tongue: ) is an understatement.

 

Truly, the most egregious fault of all of the SexLab Framework releases over the years is the complete lack of any authoritative documentation where users can find it. Now, faced with a new Beta 9 which is (apparently) so incompatible with Beta 8 (not to mention DD and many similar dependent mods) that complex, drastic measures are required to update from Beta 8 to Beta 9, those complex, drastic update procedures are not explained on the download page, but instead are scattered among several random posts by Osmelmc and Ashal over a period of several weeks.

 

I'm all for self-help: users should take responsibility for their own modded game installations and do their "due diligence" research to (try to) understand what they are doing and follow mod author instructions carefully when they do it. But when there are no coherent, concise author instructions, and a poor site search engine making it next to impossible to zero in on the dozen or so posts containing critical nuggets that, if missed, stand a really good chance of not only disabling SLF but bricking our games too...

 

... I'm sticking with the next-to-last Dev version I got from GitHub a couple of months ago ("Beta 8.5?" :classic_wacko: ) for now. It fixes many bugs, adds new functionality (the "chance of stripping 0%-100%" adds an always-welcome element of unpredictability- "Is he gonna rip my skirt off or just fuck me under it?" :classic_biggrin: ) and incorporates some of the fixes and features of Osmelmc's SexLab fix/tweak mod (can't remember the name of it atm). I think I have the last version of SexLab Framework that updates from Beta 8 easily, conventionally, mid-playthrough, without any complex workarounds or gotchas. It just does a Todd™ for me.

Edited by Vyxenne
Because goofy editor keeps converting "(Beta 8)" to an unwanted smiley face with shades
Posted

well, it shoud happen once. I got "?" at "SKEE64" but looks like everything works fine, but still interesting why could this happen?

Posted
7 minutes ago, MyHaFa said:

well, it shoud happen once. I got "?" at "SKEE64" but looks like everything works fine, but still interesting why could this happen?

 

Probably because you was on First Person Camera. Some variable can be accessed only while you are on 3rd Person Camera

Posted (edited)
3 hours ago, Grey Cloud said:

What it needs is a sanity clause.

https://www.youtube.com/watch?v=G_Sy6oiJbEk

 

 

Now that's classic (and highly appropriate in this case) !! first time I ever see anyone quote Marx Brothers for anything, on any Forum or the like. Glad to see some people haven't forgotten them, they were brilliant and ahead of their time, and still funny as hell today :)

 

Edited by YojimboRatchet
Posted
9 hours ago, OsmelMC said:

 

Probably because you was on First Person Camera. Some variable can be accessed only while you are on 3rd Person Camera

Nope, i use 3rd person usually, and changed camera few times

Posted
2 hours ago, MyHaFa said:

Nope, i use 3rd person usually, and changed camera few times

Well, if you open the SexLab MCM while you are in first person. Some of the requirements will say "?", but that's not the only possible reason.

 

The important thing is that be working. Even if the requirements report a "?" I usually don't care because I know that some things can cause the "?" and only matters is something is not working. That's why is a "?" instead of a "X".

Posted

The GitHub version already have all the required fixes waiting for being approved and compiled. Including the issue with the 3rd person camera and the default Animations. By the way the 3rd person camera still is required but now will be forced just before be required. And the auto install process will wait until you be unbound after the cart scene of the start of the game (for the Alternative Start is when you leave the cell). Of course the user still can manually run the installation at any moment under his considerations.

Posted

Hey guys, I'm still having a problem with Sexlab handling 'expressions' correctly. During oral sex scenes, my character won't open her mouth. Any ideas for how to fix this? I'm at a dead end in troubleshooting and I can't figure it out. When I test expressions in Sexlab they work just fine, they just won't play properly in the actual scenes.

 

All kinds of gags from Devious Devices modify the expressions appropriately, so in some cases they are being modified. But not correctly during oral sex scenes. I'm not sure how to go about troubleshooting from here. The rest of the mod seems to be functioning correctly. Any advice would be appreciated!

Posted
1 hour ago, Marajade said:

Hey guys, I'm still having a problem with Sexlab handling 'expressions' correctly. During oral sex scenes, my character won't open her mouth. Any ideas for how to fix this? I'm at a dead end in troubleshooting and I can't figure it out. When I test expressions in Sexlab they work just fine, they just won't play properly in the actual scenes.

 

All kinds of gags from Devious Devices modify the expressions appropriately, so in some cases they are being modified. But not correctly during oral sex scenes. I'm not sure how to go about troubleshooting from here. The rest of the mod seems to be functioning correctly. Any advice would be appreciated!

 

Install the BETA 9 if is not installed already and remove all the Patch and fixes you may have for the previous version because they are not longer compatible. Also make sure of remove any Mod related with the SexLab OpenMouth.

 

If you are using Mods like "Conditional Expression" check my Tweaks for the Patch. Without the Patch that Mod will override the SexLab Expressions of the actor.

 

 

Finally go to the "Advanced OpenMouth and LipSync Configuration" option that is on the "Expression Editor" page of the SexLab MCM and adjust the OpenMouth Phonemes. The OpenMouth Phonemes should be fine at lease something got wrong with the installation. You can test the OpenMouth Expression with any of the test options of the "Expression Editor" page test it out of the Animation and adjust the advanced configuration at your taste.

 

 

If still don't work after all that you can use the "Clean System" option of the SexLab MCM and as last resource send me the "Papyrus.0.log" file

Posted
1 hour ago, OsmelMC said:

 

Install the BETA 9 if is not installed already and remove all the Patch and fixes you may have for the previous version because they are not longer compatible. Also make sure of remove any Mod related with the SexLab OpenMouth.

 

If you are using Mods like "Conditional Expression" check my Tweaks for the Patch. Without the Patch that Mod will override the SexLab Expressions of the actor.

 

 

Finally go to the "Advanced OpenMouth and LipSync Configuration" option that is on the "Expression Editor" page of the SexLab MCM and adjust the OpenMouth Phonemes. The OpenMouth Phonemes should be fine at lease something got wrong with the installation. You can test the OpenMouth Expression with any of the test options of the "Expression Editor" page test it out of the Animation and adjust the advanced configuration at your taste.

 

 

If still don't work after all that you can use the "Clean System" option of the SexLab MCM and as last resource send me the "Papyrus.0.log" file

I'm not using 'conditional expression'. What should I be looking for in the 'Expression Editor' page? I can test the animations and they seem to work fine for me, they just won't play during scenes at the right times. Thanks!

Posted

I have an issue with the mod.  For some reason its not loading the character animations, can you let me know what I'm doing wrong.  I had all the animations with beta 8 but after I went to 9 no animations are loading or showing up.  Please help me out, is there another mod we need for the animations or what thanks.

Posted

Is there a script or function in SexLab that turns off the head tracking modes? If so, is it possible to somehow circumvent this or add a function that would disable this during all acts except oral.

Posted (edited)

Anyone else experiencing a bug with Beta 9 where player will end up in female role whether they're male, female, futa, etc, and using the swap position hotkey just stops the player from animating completely(just stands in place)?

 

I just tested this on a new save and going back to the previous version of SL(also on a new save), it works fine.

 

 

Crash_2021_9_3_2-9-13.txt

EDIT: Also experiencing this crash with Beta 9, the IsHostileToActor lines. Wasn't sure if it was related to Beta 9, but the crash only happens when I try to swap positions when the player is in the female role, and it didn't happen in the previous SL version.

Edited by LewdZenn
Posted

Hello,

Long time lurker here.

I have installed the sex lab but i get the most peculiar error.

Animations for walking, swimming, idle, sexy walk work.....

even spear combat!!

Even the aroused animations.

But when i try to get the main character to have sex. I get that the actor cannot be targeted.

 

this is my list of safe for work mods

9.30.1-1137-9-30-1-1618083404.zip                                                           Leather Backpacks Update 2-42455-1-0-2-1605695347.7z
Acquisitive Soul Gems Multithreaded-1469-4-7-1591552055.7z                                  MfgFix-11669-1-5-4-1592988142.7z
All in one-32444-2-1582543914.zip                                                           No Axe or Pickaxe required-2030-1-1.zip
Alternate Start - Live Another Life-272-4-1-4-1608766947.1.7z                               Normal Map Options - v1.4-198-1-4.7z
ApachiiSkyHair_v_1_6_Full_optimized-2014-1-6-Full.7z                                        Ordinator Beyond Skyrim Bruma Patch-10934-1-02-1589250781.7z
Apocalypse - Ordinator Compatibility Patch WHY DO I HAVE TO CHANGE THE NAME-1090-.zip       Papyrus Extender SSE - 4.5.1-22854-4-5-1-1629475714.7z
Apocalypse v945-1090-9-45.zip                                                               PapyrusUtil SE - Scripting Utility Functions-13048-3-9-1580810594.zip
Ars Metallica - Smithing Enhancement-321-2-0-6-1593898152.7z                                Perk Point Book-2254-2-0.7z
BS - Bruma-20009-1-0.zip                                                                    RaceMenu Special Edition v0-4-16-19080-0-4-16-1601805673.7z
Beyond Skyrim Bruma SE 1.3.3-10917-1-3-3.7z                                                 Realistic Lighting Overhaul v5.0.4 - All-In-One Installer-844-5-0-4.zip
Beyond Skyrim DLC Integration Patch-10917-1-1-2.rar                                         Remember Lockpick Angle - Updated-26838-2-0-1583102894.7z
BodySlide and Outfit Studio - v5.4.2-201-5-4-2-1629231000.7z                                Rudy ENB Cathedral Weathers required files Part I-39113-4-0-1613498545.rar
Bugfixes 1.5-20146-1-5-1579557647.7z                                                        Rudy ENB Cathedral Weathers required files Part II-39113-4-0-1613499204.rar
Bugfixes 1.6-20146-1-6-1582756640.7z                                                        SMIM SE 2-08-659-2-08.7z
CBPC - Fomod installer - MAIN FILE-21224-1-3-6-1588356165.rar                               SSE Parallax Shader Fix v1.0 (BETA)-31963-1-0-1579609660.7z
Caliente's Beautiful Bodies Enhancer - v1.6.2-198-1-6-2-1628020768.7z                       SkyUI_5_2_SE-12604-5-2SE.7z
Cathedral - Weathers-24791-2-23b-1603246542.7z                                              Skyrim 2018-20146-1-5-1579560286.7z
Craftable Lockpicks Option - 10-3385-1-0.rar                                                Skyrim 2020 8.4.2 - 3 of 3 - Other-2347-8-4-2-1623708153.rar
Crossbows of Skyrim-7042-V1-6.7z                                                            Skyrim 2020 8.4.2 - Architecture-2347-8-4-2-1623700695.rar
Dawnguard-4799-1-0.zip                                                                      Skyrim 2020 8.4.2 - Landscape-2347-8-4-2-1623694058.rar
Dragonborn-4799-1-0.zip                                                                     Skyrim 2020 8.4.5 update-2347-8-4-5-1626342557.rar
DynamicAnimationReplacer v1.1.0 for SkyrimSE-33746-1-1-0-1590317391.7z                      Skyrim Flora Overhaul SE v2.72D-2154-2-72D-1582215490.7z
ENB Helper SE 1.5 for SSE 1.5.97-23174-1-5-1574569443.7z                                    Skyrim-4799-1-0.zip
FNIS Behavior SE 7_6 XXL-3038-7-6-1582110624.7z                                             Smaller Map Markers for SkyUI 5.2 - 50 percent size-38308-1-0-1594779253.7z
FNIS Behavior SE 7_6-3038-7-6-1582048023.1.7z                                               Smart Cast SSE Patch-32847-1-0-1582183378.7z
FNIS Sexy Move SE 7.2-13303-V7-2.7z                                                         Smooth Magic Casting Animation-45799-3-3-1630441221.7z
Fuz Ro D'oh-15109-1-7-1574514494.7z                                                         Smooth Staff Animation-54883-1-1-1630465403.7z
Hearthfire-4799-1-0.zip                                                                     Total Character Makeover 1.2-1037-1-2.zip
High Poly Project-12029-v4-95-1614673394.zip                                                True Spear Combat - SSE - Weapons and Animations - NMM Installer-10483-1-2-5-1614520710.7z
Immersive Armors 8.1 SSE Test-3479-8-1.7z                                                   UIExtensions v1-2-0-17561-1-2-0.7z
Immersive Armours - SSE CBBE BodySlide-22382-1-2-1554670240.7z                              Unofficial Skyrim Special Edition Patch-266-4-2-5b-1623727189.7z
Immersive Weapons-16788-2.7z                                                                Unread Books Glow SSE 2.2.1-1296-2-2-1.zip
Joy of Perspective - Immersive Armors Patch-9358-.zip                                       XP32 Maximum Skeleton Special Extended - Fixed Scripts-44252-1-0-1610402131.rar
Joy of Perspective-9358-2-0-2c.7z                                                           XP32 Maximum Skeleton Special Extended-1988-4-80-1610196777.7z
Lanterns Of Skyrim II - FOMOD-30817-v3-0-1606248670.7z                                      cbp.7z-13207-0-26-1574536208.7z
Lanterns of Skyrim SE-2429-1-01.rar                                                         skse64_2_00_19.7z
 

My sexlab mods are:

 

Devious Devices SE & VR 5.1.7z                                 SOS - Schlongs of Skyrim - 3.00.004.7z 

Deviously Cursed Loot SE 9.0.7z                                Schlongs_of_Skyrim_SE - v1.1.4.rar                             enbseries_skyrimse_v0462.zip
SexLabArousedSSELoose-29.7z                                    hdtPhysicsExtensions 10-24.zip
Rudy ENB SE for Cathedral Weathers-39113-4-0a1-1613787017.rar  SexLabFrameworkSE_v163_BETA9.zip
Rudy for SSE 4.0a1 CW                                          ZAZ 7.0SE-Rev1.7z

 

Anyone has any ideas?

 

ScreenShot0.png

Posted
9 hours ago, Izolenta said:

Is there a script or function in SexLab that turns off the head tracking modes? If so, is it possible to somehow circumvent this or add a function that would disable this during all acts except oral.

The only part of the SexLab scripts were the head tracking is touched is in the walk Animation. So if you have the "Disable Starting Teleport" option Disabled then your head problem comes from another Mod. But if the "Disable Starting Teleport" option is Disabled you can Enable it and see if solve your issue, since one of the last steps of the walk function is disable the head tracking. 

Posted
9 hours ago, LewdZenn said:

Anyone else experiencing a bug with Beta 9 where player will end up in female role whether they're male, female, futa, etc, and using the swap position hotkey just stops the player from animating completely(just stands in place)?

 

I just tested this on a new save and going back to the previous version of SL(also on a new save), it works fine.

 

 

Crash_2021_9_3_2-9-13.txt 74.42 kB · 1 download

EDIT: Also experiencing this crash with Beta 9, the IsHostileToActor lines. Wasn't sure if it was related to Beta 9, but the crash only happens when I try to swap positions when the player is in the female role, and it didn't happen in the previous SL version.

SexLab don't use that function anywhere. But probably some of the Defeat Mod have something to do. Or the Mod to stop combat on sex.

 

I think I see one error like that once in the scripts of one mod that was trying to get that function without check first for the actor different from none. Sadly I can't remember the Mod.

Posted
17 minutes ago, vorox said:

Anyone has any ideas?

 

ScreenShot0.png

Some times happen.

The previous version used to let the actors stoked on the SexLab threads a lot and usually related with some Defeat options that stop the Animation even before start.

 

Doesn't matter anymore because the BETA 9 can handle that much better but you probably got stoked with the update or with the previous version.

 

Anyway the solution is easy. Just go to the last page of the SexLab MCM and use the "Stop Current Animations" option after a few seconds you should be able to start one Animation with that Actor

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