Ashal Posted December 1, 2019 Author Posted December 1, 2019 14 hours ago, Skata20 said: I didn't say "load after it", in MO2 if you put a mod under another one which has the same file, it will overwrite it. Not talking about .esp Just checking if I have completely lost it. I downloaded the latest framework and I see this file right here. It's included by accident. You can safely remove the console.swf and console_alias.ini coming from sexlab and they won't be included in future releases. 1
Wolfheim Posted December 1, 2019 Posted December 1, 2019 I can't seem to install the SKSE64 for my Skyrim SE, I guess its because there is none right? I need the old skyrim to be able to download this SKSE.
tasairis Posted December 1, 2019 Posted December 1, 2019 10 minutes ago, Wolfheim said: I can't seem to install the SKSE64 for my Skyrim SE, I guess its because there is none right? I need the old skyrim to be able to download this SKSE. Not sure what you're trying to say, but if you have the latest version of Skyrim (1.5.97) then you can download the latest version of SKSE (2.0.17) and the latest version of SexLab (beta 8) and they work fine.
Wolfheim Posted December 1, 2019 Posted December 1, 2019 I've got Skyrim Special Edition, not the normal Skyrim. Can't find the TESP or however you say it, I looked at the instruction from the link to the SKSE it said I needed to find the folder with the SkyrimLauncher, but its not there even though I followed the exact steps.
tasairis Posted December 1, 2019 Posted December 1, 2019 13 minutes ago, Wolfheim said: Can't find the TESP or however you say it, Going to be hard to understand what you're saying if even you don't know how to say it... 13 minutes ago, Wolfheim said: I looked at the instruction from the link to the SKSE it said I needed to find the folder with the SkyrimLauncher, but its not there even though I followed the exact steps. Download the 2.0.17 7z archive. Open/extract with whatever program. Copy the skse64 files and the entire Data directory to where Skyrim (yes, Special Edition) is installed.
Wolfheim Posted December 1, 2019 Posted December 1, 2019 I tried again and it said it couldn't find TESV.exe
tasairis Posted December 1, 2019 Posted December 1, 2019 52 minutes ago, Wolfheim said: I tried again and it said it couldn't find TESV.exe Try downloading SKSE again, but this time pay attention to what you're downloading. Don't just click the first link you see.
perrymwt Posted December 2, 2019 Posted December 2, 2019 2 hours ago, Wolfheim said: I tried again and it said it couldn't find TESV.exe You're actually looking for SkyrimSE.exe.
Wolfheim Posted December 2, 2019 Posted December 2, 2019 8 minutes ago, perrymwt said: You're actually looking for SkyrimSE.exe. Cheers lad, I tried and went far in to the modding, but somehow I couldn't extract the file to my nexus mod manager for the SKSE64 I'm doomed to never visit Sovngarde
Sailing Rebel Posted December 2, 2019 Posted December 2, 2019 2 hours ago, Wolfheim said: Cheers lad, I tried and went far in to the modding, but somehow I couldn't extract the file to my nexus mod manager for the SKSE64 I'm doomed to never visit Sovngarde Strongly recommend starting with the r/skyrimmods Beginner’s Guide for Classic and SSE and read it through start to finish.
Vyxenne Posted December 2, 2019 Posted December 2, 2019 11 hours ago, Wolfheim said: I can't seem to install the SKSE64 for my Skyrim SE, I guess its because there is none right? I need the old skyrim to be able to download this SKSE. SKSE64 for SSE is readily available ... both the current and all previous versions of SKSE64 are available. It is also dead-simple to install: Manual installation of SKSE64: 1. Choose the correct version of SKSE64 to match the game version you are using- here is a list: Game / SKSE64 1.5.97 / 2.0.17 (Current versions as of November 20, 2019) 1.5.80 / 2.0.16 1.5.73 / 2.0.15 1.5.62 / 2.0.12 1.5.53 / 2.0.10 1.5.50 / 2.0.8 1.5.39 / 2.0.7 1.5.23 / 2.0.6 1.5.16 / 2.0.5 1.5.03 / 2.0.4 2. Install SKSE64 manually: 2a- Download the SKSE64 7z archive to your desktop 2b- Extract the SKSE64 7z archive to your desktop 2c- Open the top folder of the SKSE64 extracted archive 2d- Copy the SKSE64 archive's Data folder, skse64_n_n_nn.dll, skse64_loader.exe and skse64_steam_loader.dll 2e- Open your Skyrim Special Edition main folder, ..\Steam\SteamApps\common\Skyrim Special Edition 2f- Delete any and all files you see there that begin with "skse." 2g- Paste the 4 objects you Copied in Step 2d into the open SSE folder 2h- Authorize the folder merge with the existing Data folder- if you already have a Data folder and do not get a Data folder merge warning, try to find and delete the files you just pasted into the wrong location and start over, this time reading these instructions more carefully. If you do NOT already have a Data folder, meaning SKSE64 is the first mod you have installed, you will not get a folder merge warning and that's OK. 2i- Authorize all Script overwrites 3. Right-click the new copy of skse_loader.exe in your Skyrim Special Edition folder 4. Select "Send to" then "Desktop (create shortcut)" 5. Close your game folder and the extracted SKSE64 7z Archive folder if they are still open 6. Manually launch Steam (if it is not already running) using the Steam shortcut >>>NOT<<< skse64_loader.exe. 7. With Steam already running, double-click your new skse_loader.exe shortcut to launch SSE with SKSE64 properly installed 8. Later, when Vortex tells you there have been external changes and asks for guidance, be sure to select "Save All Changes" so Vortex does not undo anything you just did 9. Never again use the Mod handler of the vanilla game launcher because it will disable SkyUI_SE* 10. Always and forevermore make sure Steam is already running before you launch SSE via skse64_loader.exe *You can eliminate this restriction by adding Skyrim.esm as a Master to SkyUI_SE.esp
Oninace Posted December 2, 2019 Posted December 2, 2019 I think he's using NMM. Wolfy you can dm me if you want a personal walkthrough on setting up.
reikiri Posted December 2, 2019 Posted December 2, 2019 @Ashal Small bug in MCM toggle animation page (not specific to beta 8, think this has always been there): function ToggleAnimations() SetCursorFillMode(LEFT_TO_RIGHT) ; Allow tag toggling only on main animation toggle and creature bool AllowTagToggle = (ta == 0 || ta == 3) if !AllowTagToggle TagFilter = "" EditTags = false endIf ; Setup pagination PerPage = 122 LastPage = AnimationSlots.PageCount(PerPage) if TogglePage > LastPage || TogglePage < 1 TogglePage = 1 endIf ; Get relevant slot registry AnimationSlots = AnimSlots if ta == 3 AnimationSlots = CreatureSlots endIf Selecting Animation Slots type should happen before pagination setup, otherwise creature and 'regular' page count gets mixed up. E.g. function ToggleAnimations() SetCursorFillMode(LEFT_TO_RIGHT) ; Allow tag toggling only on main animation toggle and creature bool AllowTagToggle = (ta == 0 || ta == 3) if !AllowTagToggle TagFilter = "" EditTags = false endIf ; Get relevant slot registry if ta == 3 AnimationSlots = CreatureSlots else AnimationSlots = AnimSlots endIf ; Setup pagination PerPage = 122 LastPage = AnimationSlots.PageCount(PerPage) if TogglePage > LastPage || TogglePage < 1 TogglePage = 1 endIf
luckylizard Posted December 3, 2019 Posted December 3, 2019 I seem to be having an issue with the mod as the female characters always seem to be have strapons. Is there a way to get rid of the femdom stuff?
reikiri Posted December 3, 2019 Posted December 3, 2019 7 hours ago, luckylizard said: I seem to be having an issue with the mod as the female characters always seem to be have strapons. Is there a way to get rid of the femdom stuff? There's "females use strapons" setting under animation settings, and you can set the 'filter gay/lesbian animations' to make it so that with same gender actors SL tries to avoid MF animations - which can potentially put females in male role in animation if there's two female actors. Beyond that it's really up to whatever mod you have initiating the animations, not SL itself. Some mods have difficulties placing actors into expected slots, which can lead into rather amusing encounters where male actor is riding a female using a strap-on in cowgirl position. If that happens, and you want to avoid it, the easiest way is to just go to animation toggle page, filter all animations with 'cowgirl' tag, and disable them. And if you encounter more of them, just disable them individually as you come across them. (the 'females use strapons' setting doesn't change what animations play, it just disables strapons, so a F in M position would be humping without the faux bits - it's mostly useful if you have some other mods taking care of things, such as a female schlong managed by SoS f.ex.)
jgrant1332 Posted December 3, 2019 Posted December 3, 2019 I'm having a problem where if any sex animation starts (whether it's for defeat, amorous adventures, etc), the screen will go black and Skyrim SE will freeze. This started yesterday and I was wondering if anyone knows what's going on. It was fine before that and I haven't updated any mods or anything.
Parky Posted December 3, 2019 Posted December 3, 2019 So I had to rollback my skyrim and reload the last gen SKSE. Got SSE to work properly again. Using SL 1.63.7beta which used to work fine, I now find that using the matchmaker spells that I can get to NPC's to perform sex acts, but if I include the player with an NPC in a sex act, the screen goes dark and the game freezes, but shows part of the message, such as which anim it pulled up. I them have to use task manager to close the game. any thoughts? FNIS only gives me two warnings which I have had for a long time without issue. (below) Warning: \character\animations\female\mt_walkforward dragon.HKX not Skyrim SE compatible<< >>Warning: \character\animations\female\mt_walkforward dragon.HKX char0: 87<<
abw2000 Posted December 4, 2019 Posted December 4, 2019 Having an issue in game with this. When I go to configure it, all that shows up is "Install" with every line having a green checkmark and the side saying to install/update Sexlab. I've tried redownloading it and rerunning FNIS. But neither has fixed it
Oninace Posted December 4, 2019 Posted December 4, 2019 18 minutes ago, abw2000 said: Having an issue in game with this. When I go to configure it, all that shows up is "Install" with every line having a green checkmark and the side saying to install/update Sexlab. I've tried redownloading it and rerunning FNIS. But neither has fixed it click the install button on the right? that line of text then exit the menu wait a few minutes and go back into it. Spoiler
abw2000 Posted December 4, 2019 Posted December 4, 2019 3 minutes ago, Oninace said: click the install button on the right? that line of text then exit the menu wait a few minutes and go back into it. That did it.... I feel like an idiot for not going the simple route and trying that first
Oninace Posted December 4, 2019 Posted December 4, 2019 3 minutes ago, abw2000 said: That did it.... I feel like an idiot for not going the simple route and trying that first you aren't the first or last to ask that
Oninace Posted December 4, 2019 Posted December 4, 2019 9 hours ago, Parky said: Warning: \character\animations\female\mt_walkforward dragon.HKX not Skyrim SE compatible<< >>Warning: \character\animations\female\mt_walkforward dragon.HKX char0: 87<< you check the HKK file compatibility box in finis for this error? Also; for your freeze; try removing papyrus completely then reinstalling it. If you run Vortex you can purge all your mods and deploy them again. If it was working before with the same loadout reinstalling SSE and SL could've overwritten something it shouldn't have.
Vyxenne Posted December 4, 2019 Posted December 4, 2019 12 hours ago, jgrant1332 said: I'm having a problem where if any sex animation starts (whether it's for defeat, amorous adventures, etc), the screen will go black and Skyrim SE will freeze. This started yesterday and I was wondering if anyone knows what's going on. It was fine before that and I haven't updated any mods or anything. Well, clearly, something has been "updated" in your installation... otherwise it would all still be working. Animations not playing turns out to be a FNIS issue most of the time, so it couldn't hurt for you to run GenerateFNISforUsers.exe again.
Sailing Rebel Posted December 4, 2019 Posted December 4, 2019 3 hours ago, Oninace said: try removing papyrus completely then reinstalling it That must be a Vortex exclusive feature.
Vyxenne Posted December 4, 2019 Posted December 4, 2019 6 hours ago, Sailing Rebel said: 10 hours ago, Oninace said: try removing papyrus completely then reinstalling it 6 hours ago, Sailing Rebel said: That must be a Vortex exclusive feature. LOL! Vortex exclusive! You can't "remove Papyrus." It's kinda-sorta baked into the game engine. I'm betting he meant PapyrusUtil.dll.
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