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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted
1 hour ago, XDA said:

I have no idea. Hence I'm asking these questions :P
I'll figure out with time.

I do like myself some SMP thoughhh,.....................

 

Something I forgot to mention, and that's that the Oldrim mods ported over to Newrim are improvements in many ways. I just looked at my post, and wow it was non-committal. LOL Ultimately I'm staying with SE, but I was a "LE only" person until just last month! A week before the 8th anniversary of Oldrim was when I tried Newrim. Overall, I'm pretty happy with it.

Posted
2 hours ago, XDA said:

What version of SE do you suggest running then?
I understand that Bathesda are still pushing updaters for this PoS-game? xD
 

If you're just starting with SSE, by all means just let Steam give you the latest version- SKSE and related mods have been updated for it by now. And it's not a PoS- if it was, ppl wouldn't still be playing it 8 years after launch.

 

Yes, Bethesda still pushes game-breaking Crapdates, but it's easy to block them. Let me know if you don't know how to do that.

Posted
2 minutes ago, Vyxenne said:

If you're just starting with SSE, by all means just let Steam give you the latest version- SKSE and related mods have been updated for it by now. And it's not a PoS- if it was, ppl wouldn't still be playing it 8 years after launch.

 

Yes, Bethesda still pushes game-breaking Crapdates, but it's easy to block them. Let me know if you don't know how to do that.

PoS as in buggy as fuck. But that's the charm. I've got 300+ hours out of this game so I have got no excuse if I really thought it was bad :P
Do you just force the version through steam? 

Posted
3 hours ago, Vyxenne said:

 

Also.
Don't seem to have much success with this: https://www.nexusmods.com/skyrimspecialedition/mods/21224?tab=description
+ the SINful CBP.

What are the trouble shooting steps?

EDIT: Using CBBE, forgot to build a body with the bodybuilder. -> After doing that, I got the physics working.
But I suppose there're no belly nodes in this, can I only get that using UNPB?

And speaking of trouble shooting:
I've got a pubic texture stuck on my char, but I can't seem to figure out where it's coming from.
I've only got CBBE, and a few skin textures installed, but none of them seem to be adding it... So I'm a bit confused.

Posted
1 hour ago, Vyxenne said:

If you're just starting with SSE, by all means just let Steam give you the latest version- SKSE and related mods have been updated for it by now. And it's not a PoS- if it was, ppl wouldn't still be playing it 8 years after launch.

 

Yes, Bethesda still pushes game-breaking Crapdates, but it's easy to block them. Let me know if you don't know how to do that.

Well, I am having issues to block updates in Steam of SSE, no disabling option at all... only options I have is WHEN to update not block updates. 

any recommendation is appreciated.

Posted
2 hours ago, Eorus said:

Well, I am having issues to block updates in Steam of SSE, no disabling option at all... only options I have is WHEN to update not block updates. 

any recommendation is appreciated.

How to  block SSE updates

From the Steam Library:

 {Right-click on TESV: Skyrim Special Edition} >> Properties >> Updates >> "Only update this game when I launch it" then never again use the Bethesda vanilla SSE launcher
 Steam >> Settings >> Downloads >> Only update games between {set a one-hour period when your computer is NEVER turned on} I set 6:00-7:00 AM
 Steam >> Go Offline ("Restart Steam in Offline Mode?") >> {"Yes, dumbass, or I wouldn't have told you to do it"} and never put Steam back online until you absolutely have to, e.g. you are ready to update the game[/list]

Any one of the three methods above will prevent SSE from updating- the other two are for when I screw up and launch the game at 6:15 AM or whatever.

After you have set the above 3 blocking parameters, make sure Steam is already running first, then launch your game via skse64_loader.exe. DO NOT rely on skse64_loader.exe to launch Steam for you because doing that causes the game to be launched via the vanilla launcher, triggering the game launch event that overrides the first step above. The easiest strategy is to set Steam to launch when you log on to Windows (at boot).

 

Posted
4 hours ago, XDA said:

Also.
Don't seem to have much success with this: https://www.nexusmods.com/skyrimspecialedition/mods/21224?tab=description
+ the SINful CBP.

What are the trouble shooting steps?

EDIT: Using CBBE, forgot to build a body with the bodybuilder. -> After doing that, I got the physics working.
But I suppose there're no belly nodes in this, can I only get that using UNPB?

And speaking of trouble shooting:
I've got a pubic texture stuck on my char, but I can't seem to figure out where it's coming from.
I've only got CBBE, and a few skin textures installed, but none of them seem to be adding it... So I'm a bit confused.

I have read that one of the latest CBBE-SE bodies may have a belly node. Other than that slim hope, ousnius has stated in no uncertain terms that he will never put a belly bone in the CBBE-SE body. Of course, he said the same thing about vaginas a year ago, so... :classic_angel:

 

...and as you implied, UUNP bodies have belly bones.

Posted
6 minutes ago, Vyxenne said:

I have read that one of the latest CBBE-SE bodies may have a belly node. Other than that slim hope, ousnius has stated in no uncertain terms that he will never put a belly bone in the CBBE-SE body. Of course, he said the same thing about vaginas a year ago, so... :classic_angel:

 

...and as you implied, UUNP bodies have belly bones.

 

The CBBE based 3bbb has a belly node, I was using it not long ago when my pc was testing out Yennefer.

Posted
13 hours ago, XDA said:


EDIT: Using CBBE, forgot to build a body with the bodybuilder. -> After doing that, I got the physics working.
But I suppose there're no belly nodes in this, can I only get that using UNPB?
 

 

9 hours ago, Vyxenne said:

I have read that one of the latest CBBE-SE bodies may have a belly node. Other than that slim hope, ousnius has stated in no uncertain terms that he will never put a belly bone in the CBBE-SE body. Of course, he said the same thing about vaginas a year ago, so... :classic_angel:

 

...and as you implied, UUNP bodies have belly bones.

 

9 hours ago, shardoom said:

 

The CBBE based 3bbb has a belly node, I was using it not long ago when my pc was testing out Yennefer.

https://www.loverslab.com/topic/133779-cbbe-3bbb-advanced/

 

Has a much better weight painting than CBBE special, at least in my opinion - gives it a lot smoother physics animation. Only tested it out with CBPC physics, because I'm playing VR version, but the mix-and-switch between CBPC and SMP did seem interesting too - so I'd recommend trying it out.

Posted
11 hours ago, shardoom said:

 

The CBBE based 3bbb has a belly node, I was using it not long ago when my pc was testing out Yennefer.

 

2 hours ago, reikiri said:

 

 

https://www.loverslab.com/topic/133779-cbbe-3bbb-advanced/

 

Has a much better weight painting than CBBE special, at least in my opinion - gives it a lot smoother physics animation. Only tested it out with CBPC physics, because I'm playing VR version, but the mix-and-switch between CBPC and SMP did seem interesting too - so I'd recommend trying it out.




 

Soooo... Classic problem:

Spoiler


 image.png.246bd50f1df18bebb6ab47dfe0c12bc4.png


This is trying with just CBPC and not SMP.
Breast nodes seem fucked, everything else works.

It's been so long, so I can't recall what's causing this.
I've tried reinstalling mods, rebuilding bodies, running FNIS over and over.
I've tried different load orders..

No success yet. Any thoughts?

Posted
On 12/12/2019 at 5:22 PM, XDA said:

What's the general consensus, LE vs SE?
Are there any obvious disadvantages using Special edition vs original. Biggest concern is mod compatibility for me.

I got SSE for free when Bethesda was first releasing the game.  But I did not switch to SE until I got a new PC at the time that ran Windows 10.  For some reason LE wouldn't work on the machine, but SE did.  Though it was tough sacrificing many mods I had come to love for SE.  I made the transition.  What immediately drew my attention was the increased stability.  Gone were the days of saving every five minutes as not to lose progress.  When I first joined the SE crowd there were hardly any good mods, but since I am patient I waited, because I knew eventually the scene would change.

 

Of course eventually the scene did change.  Many of the LE mods I enjoyed made it to SE.  Plus I learned how to port mods myself, so mods that were not officially ported I converted them myself.  Now I hardly think of LE only when seeing what mods I want to convert from LE nexus.

Posted
1 hour ago, XDA said:

 




 

Soooo... Classic problem:

  Reveal hidden contents


 image.png.246bd50f1df18bebb6ab47dfe0c12bc4.png


This is trying with just CBPC and not SMP.
Breast nodes seem fucked, everything else works.

It's been so long, so I can't recall what's causing this.
I've tried reinstalling mods, rebuilding bodies, running FNIS over and over.
I've tried different load orders..

No success yet. Any thoughts?

You'll probably have better chance of getting help asking on the mod's own support thread - I can't really even try out the SMP option, CBPC worked well for me though. I remember the installer had options for selecting if you want to use SMP. CBPC or a hybrid of both.. and the video on mod's page shows a spell or shout used to switch between CBPC and SMP physics. Personally, all I did was install as per instructions (using CBPC only for Skyrim VR), make the 3bbb body on bodyslide.. and profit. Of course, had CBPC physics and XPMSSE skeleton (latest build) installed.

Posted
9 minutes ago, reikiri said:

You'll probably have better chance of getting help asking on the mod's own support thread - I can't really even try out the SMP option, CBPC worked well for me though. I remember the installer had options for selecting if you want to use SMP. CBPC or a hybrid of both.. and the video on mod's page shows a spell or shout used to switch between CBPC and SMP physics. Personally, all I did was install as per instructions (using CBPC only for Skyrim VR), make the 3bbb body on bodyslide.. and profit. Of course, had CBPC physics and XPMSSE skeleton (latest build) installed.

Good call.

Posted
2 hours ago, reikiri said:

the video on mod's page shows a spell or shout used to switch between CBPC and SMP physics.

Huh? Which mod page shows this? It seems impossible!

Posted
16 hours ago, Vyxenne said:

How to  block SSE updates

From the Steam Library:

 {Right-click on TESV: Skyrim Special Edition} >> Properties >> Updates >> "Only update this game when I launch it" then never again use the Bethesda vanilla SSE launcher
 Steam >> Settings >> Downloads >> Only update games between {set a one-hour period when your computer is NEVER turned on} I set 6:00-7:00 AM
 Steam >> Go Offline ("Restart Steam in Offline Mode?") >> {"Yes, dumbass, or I wouldn't have told you to do it"} and never put Steam back online until you absolutely have to, e.g. you are ready to update the game[/list]

Any one of the three methods above will prevent SSE from updating- the other two are for when I screw up and launch the game at 6:15 AM or whatever.

After you have set the above 3 blocking parameters, make sure Steam is already running first, then launch your game via skse64_loader.exe. DO NOT rely on skse64_loader.exe to launch Steam for you because doing that causes the game to be launched via the vanilla launcher, triggering the game launch event that overrides the first step above. The easiest strategy is to set Steam to launch when you log on to Windows (at boot).

 

thanks my friend

Posted
1 hour ago, Vyxenne said:

Huh? Which mod page shows this? It seems impossible!

The one I linked?

The installer has a selection for slot used for... I think it was SMP object or such, so my guess would be it uses something similar to old HDT object thing - giving an item for player and/or follower by using a spell, to enable SMP physics.

Posted
1 hour ago, reikiri said:
2 hours ago, Vyxenne said:

Huh? Which mod page shows this? It seems impossible!

The one I linked?

The installer has a selection for slot used for... I think it was SMP object or such, so my guess would be it uses something similar to old HDT object thing - giving an item for player and/or follower by using a spell, to enable SMP physics.

Here is a screenshot of your entire post. Please point out the link.405891210_Not-LinkLinks-Amazing.png.e9f231b00146b9d952496f3c69af4b7a.png

 

Posted
32 minutes ago, Vyxenne said:

Here is a screenshot of your entire post. Please point out the link.405891210_Not-LinkLinks-Amazing.png.e9f231b00146b9d952496f3c69af4b7a.png

There is a huge difference between enabling and disabling physics and switching body physics to work via SMP+CBPC and just SMP. It is not possible to do this with a spell, or a power, or a token, or any other in-game device or scheme- It requires editing at least one xml file (DefaultBBPs.xml) and installing/uninstalling a dll (cpb.dll.) That's why I said I didn't think it was possible and was incredulous about your statement that (some unspecified mod) had a video showing how to switch body physics from one to the other in-game.

I fail to see your point. I'm not saying 'enable/disable physics', what I'm saying is switch body physics to work either through SMP or CBPC. And when I'm saying hybrid, I'm talking about installer (hybrid installation, e.g. install support for both physics systems, have CBPC control the bodies for the most part, but pick and choose to hand control over for SMP, over player or follower actor), not active physics (having two physics systems trying to handle the same object at once wouldn't work). So I'm not entirely sure if you're saying it's impossible to switch between active physics systems to handle the body, or nitpicking on semantic difference between 'switching body physics' and 'switching active body physics'. The point is that the physics system in control of the body, at given time, is switched between CBPC and SMP. There's no technical reason why you can't have more than one physics system installed in the game, they just can't control the same object, at same time.

 

..and, post 4128. It was an ongoing thread.

Posted
32 minutes ago, reikiri said:

post 4128. It was an ongoing thread.

Thanks for the pointer to the post with the link. I'll check it out.

Posted

Hi, 

 

I have a problem and i don't know how to solve it. I am using for my character the femboy race reborn SE mod. I have downloaded and installed with Vortex every requirements. Sexlab seems to be working fine, but here is what i have experienced:

My (FEMBOY) character's gender is female, i have chosen this to use CBBE morphs in the racemenu. But i would like to use male animations for my character in sex and masturbation scenes. There is an option in the Sexlab mod Animation settings to set the gender of my character to male. And this is what does not work, my character still has female animations all the time. I have already reinstalled everything with Vortex and as i said i have every required mods installed required by either femboy race or Sexlab, etc. And i launch the game with SKSE64 of course.

 

Did i miss something? Is there a solution to this problem?

Posted
20 hours ago, XDA said:

 




 

Soooo... Classic problem:

  Hide contents


 image.png.246bd50f1df18bebb6ab47dfe0c12bc4.png


This is trying with just CBPC and not SMP.
Breast nodes seem fucked, everything else works.

It's been so long, so I can't recall what's causing this.
I've tried reinstalling mods, rebuilding bodies, running FNIS over and over.
I've tried different load orders..

No success yet. Any thoughts?

Update xp32 skeleton

Posted

Hey guys, sorry if this is a stupid question. Can HDT-SMP work during sexlab animations? I have it working when walking around and stuff, but there doesn't seem to be any collision/movement during animations triggered by Matchmaker or whatever else.
Am I missing something obvious?

Posted
2 hours ago, shardoom said:

Update xp32 skeleton

Yea, I am already using the latest. 
But I figured it out.
I had some other mods that were overwriting the skeleton.
Didn't think of it at first because anything related to the CBBE body was loaded before the skeleton. But yea.
Fixed it by moving the skeleton down in the load/install order.

However I will say that the 3BBB is toooooo bouncy. So I'm looking for a way to adjust this. SINful CBP is awesome for CBPC, unfortunally can't control SMP.

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