gmirc Posted January 2, 2019 Posted January 2, 2019 2.2 planet can only create 1 kind of species at a time, if a planet is creating a species that fucked by adorable innocent, that could means this planet could never or having a long time grow population, any fix for that? Also, gain happiness for other species and resource gain traits are not working as them should be.
Absentia616 Posted January 3, 2019 Posted January 3, 2019 18 hours ago, gmirc said: 2.2 planet can only create 1 kind of species at a time, if a planet is creating a species that fucked by adorable innocent, that could means this planet could never or having a long time grow population, any fix for that? Also, gain happiness for other species and resource gain traits are not working as them should be. If you have the correct policy you can force a planet to only breed one species of your choice
gmirc Posted January 3, 2019 Posted January 3, 2019 8 hours ago, Absentia616 said: If you have the correct policy you can force a planet to only breed one species of your choice well,just find out that [sexysxenos traits and more Le Guin beta build 4] have no adorable innocent and terrifying sadist event script added in, so maybe that's why.
sila Posted January 3, 2019 Posted January 3, 2019 I think I found another mistake with the traits, though not as bad as the illegal masturbation civic doing the opposite of what it was supposed to.  The Lewd Waifu trait gives +0% stability for some reason, I don't see why it would be listed if it were intended to be a 0% change. Or maybe it is a .5% change and it got rounded down?  Edit: Screenshot. http://prntscr.com/m2liv0  1
kamiyosha Posted January 8, 2019 Posted January 8, 2019 i feel like a complete idiot asking this, but...……….  I totally forgot how to install this into my game. can I have a quick retrain please?
Radath Posted January 8, 2019 Posted January 8, 2019 1 hour ago, kamiyosha said: i feel like a complete idiot asking this, but...……….  I totally forgot how to install this into my game. can I have a quick retrain please? put the rar file contents into \Documents\Paradox Interactive\Stellaris\mod it should be a folder and a .mod file 1
kamiyosha Posted January 9, 2019 Posted January 9, 2019 3 hours ago, Radath said: put the rar file contents into \Documents\Paradox Interactive\Stellaris\mod it should be a folder and a .mod file ah! thank you sir!
Mact45 Posted January 12, 2019 Posted January 12, 2019 Hey, quick question, i'm sure I am messing something up; I can get everything to work EXCEPT for the traits. When I start a new game and go to create a species, all the portraits are there and everything, but the species traits are all just the ones from the vanilla game. This is my first mod, and I am fairly new to Stellaris, so I am sure it is my fault. This is the only mod I am running. The traits and more shows up under the launch menu when I start, it just doesn't follow through I guess? Â Thank you in advance for any help, and thank you for creating this mod!
Toronam Posted January 12, 2019 Author Posted January 12, 2019 Unpack the rar archives in document/paradox interactive/stellaris/mod and activate it in the launcher.
Guest Posted January 13, 2019 Posted January 13, 2019 Hey Toronam  I saw the mod author of Life Engineering stop updating the mod to 2.1 until there is a another mod author that took over for 2.2  https://steamcommunity.com/sharedfiles/filedetails/?id=1618263789   and https://steamcommunity.com/sharedfiles/filedetails/?id=1622824280 Gods and Guardians (2.2) by  AlphaAsh's Workshop   Requesting a patch when you have extra time  Thank you  Â
arinom Posted January 16, 2019 Posted January 16, 2019 On 1/7/2018 at 3:01 AM, Toronam said: 80 daenei  Should be "draenei"Â
Mact45 Posted January 16, 2019 Posted January 16, 2019 On ‎1‎/‎12‎/‎2019 at 10:18 AM, Toronam said: Unpack the rar archives in document/paradox interactive/stellaris/mod and activate it in the launcher. Yes the files are unpacked into the /mod file, and I select them at launch. I followed everything to my best understanding, but still, no traits. Everything else, like portraits, work just fine, but not the traits. I know I am not describing it well because I am not familiar with mods, but could you post a picture of how it should look? is there a file I am missing that would cause this to happen? I have all of them in the /mod file, but is there anything more to that?
mandarake1 Posted January 17, 2019 Posted January 17, 2019 Thank you for the GOOOOOD mod for me! and have 1 Question. Can I spawns only this species for FE/Civ? I got a mod like 'no default paradoxian species.' In 2.1.3 ver. It's work.(no default species spawn with Primitive and Fallen Empire) but now, do not work. Â Sorry for my bad english. but IÂ want know it
Toronam Posted January 17, 2019 Author Posted January 17, 2019 22 hours ago, Mact45 said: Yes the files are unpacked into the /mod file, and I select them at launch. I followed everything to my best understanding, but still, no traits. Everything else, like portraits, work just fine, but not the traits. I know I am not describing it well because I am not familiar with mods, but could you post a picture of how it should look? is there a file I am missing that would cause this to happen? I have all of them in the /mod file, but is there anything more to that?  Spoiler  12 hours ago, mandarake1 said: Can I spawns only this species for FE/Civ? I got a mod like 'no default paradoxian species.' In 2.1.3 ver. It's work.(no default species spawn with Primitive and Fallen Empire) but now, do not work.  The mod you are using is maybe outdated.
mandarake1 Posted January 19, 2019 Posted January 19, 2019 On 1/18/2019 at 7:23 AM, Toronam said:  Reveal hidden contents  The mod you are using is maybe outdated. Thanks. I solve with hardcording.(sigh) Â
powerofvoid Posted January 19, 2019 Posted January 19, 2019 I love this mod, and am currently using it for almost all of species in my games, but it definitely has some room for improvement on the male portraits. * The elf portrait set's male pictures: all of the futa elves are sexy and consistent with the rest of the portrait set, but the others are mostly generic fully-clothed fantasy outfits. The portrait group could do with more of the sexy kind. aem1.dds is the only good example in the non-futa category. * The egyptalis portrait group's male pictures aren't quite as severe, but they could also do with some sexying up. Pictures like egyptalis_m1.dds and egyptalis_m3.dds are good examples. 1
Toronam Posted January 20, 2019 Author Posted January 20, 2019 Potential male portraits are too rare, when they exist.
powerofvoid Posted January 20, 2019 Posted January 20, 2019 Tragic. I guess people will have to settle for doing stuff to cute sexy elf girls and elf futas, because there just aren't enough cute sexy elf boys floating around to use for xeno-compatibility with molluscoid tentacle monsters and vore with carnivorous plantoids.
LeiPuGuai Posted January 20, 2019 Posted January 20, 2019 how can I make the client stop warning me the mod version issue with a big red ! ?
Toronam Posted January 20, 2019 Author Posted January 20, 2019 Open the .mod file with notepad++ and change the supported_version="2.2.*" line. Â Or wait a bit, the 2.2.4 will forcing me to update the portraits. I want to have updated all mods before mid february. 2
Toronam Posted January 21, 2019 Author Posted January 21, 2019 The upkeep trigger of the pops is changed, making my archetype file obsolete. ?
Railgunner2160 Posted January 25, 2019 Posted January 25, 2019 Isn't that what happens when you use pop controls while have the Oversexualized Trait?
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