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Posted

Hi everyone, especially Nisa! First, thank you for everything you are doing, it means a lot that you want to put your time and create mods and fix them. Second, after updating a game and downloading all updated mods (Whicked Whims, Basemental Drugs, your mod and a few animations) it shows me that something is wrong with your mod. Like I said, everything is updated to the latest version. Here is what I see (I will post it as a file as well just in case).

 

Ver LL.2.7c at Time: 03/05/21 19:55:13 on Windows with WW v161a and Basemental 6.12.131 on 1.71.86.1020
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\utilities\hazard_detector.py", line 70, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\wickedpervs\interactions.py", line 427, in add_superaffordances
TypeError: __init__() missing 1 required positional argument: 'invert_num_relations'

Ver LL.2.7c at Time: 03/05/21 20:28:27 on Windows with WW v163c and Basemental 6.12.131 on 1.71.86.1020
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\utilities\hazard_detector.py", line 70, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\wickedpervs\interactions.py", line 427, in add_superaffordances
TypeError: __init__() missing 1 required positional argument: 'invert_num_relations'

Ver LL.2.7c at Time: 03/05/21 20:37:38 on Windows with WW v161a and Basemental 6.12.131 on 1.71.86.1020
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\utilities\hazard_detector.py", line 70, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\wickedpervs\interactions.py", line 427, in add_superaffordances
TypeError: __init__() missing 1 required positional argument: 'invert_num_relations'

Ver LL.2.7c at Time: 03/05/21 20:43:57 on Windows with WW v163c and Basemental 6.12.131 on 1.71.86.1020
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\utilities\hazard_detector.py", line 70, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\wickedpervs\interactions.py", line 427, in add_superaffordances
TypeError: __init__() missing 1 required positional argument: 'invert_num_relations'

Ver LL.2.7c at Time: 03/05/21 20:49:30 on Windows with WW v163c and Basemental 6.12.131 on 1.71.86.1020
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\utilities\hazard_detector.py", line 70, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\wickedpervs\interactions.py", line 427, in add_superaffordances
TypeError: __init__() missing 1 required positional argument: 'invert_num_relations'

 

I am not sure what to do, so I guess I have to stop playing a game. Also, whenever I want to place a bed, it shows me an error "Script call failed". I hope to hear from you soon and wish you all the best! :)

Nisas_Last_Exception.txt

Posted
20 minutes ago, nope11111111111111 said:

Hi everyone, especially Nisa! First, thank you for everything you are doing, it means a lot that you want to put your time and create mods and fix them. Second, after updating a game and downloading all updated mods (Whicked Whims, Basemental Drugs, your mod and a few animations) it shows me that something is wrong with your mod. Like I said, everything is updated to the latest version. Here is what I see (I will post it as a file as well just in case).

 

Ver LL.2.7c at Time: 03/05/21 19:55:13 on Windows with WW v161a and Basemental 6.12.131 on 1.71.86.1020
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\utilities\hazard_detector.py", line 70, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\wickedpervs\interactions.py", line 427, in add_superaffordances
TypeError: __init__() missing 1 required positional argument: 'invert_num_relations'

Ver LL.2.7c at Time: 03/05/21 20:28:27 on Windows with WW v163c and Basemental 6.12.131 on 1.71.86.1020
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\utilities\hazard_detector.py", line 70, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\wickedpervs\interactions.py", line 427, in add_superaffordances
TypeError: __init__() missing 1 required positional argument: 'invert_num_relations'

Ver LL.2.7c at Time: 03/05/21 20:37:38 on Windows with WW v161a and Basemental 6.12.131 on 1.71.86.1020
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\utilities\hazard_detector.py", line 70, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\wickedpervs\interactions.py", line 427, in add_superaffordances
TypeError: __init__() missing 1 required positional argument: 'invert_num_relations'

Ver LL.2.7c at Time: 03/05/21 20:43:57 on Windows with WW v163c and Basemental 6.12.131 on 1.71.86.1020
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\utilities\hazard_detector.py", line 70, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\wickedpervs\interactions.py", line 427, in add_superaffordances
TypeError: __init__() missing 1 required positional argument: 'invert_num_relations'

Ver LL.2.7c at Time: 03/05/21 20:49:30 on Windows with WW v163c and Basemental 6.12.131 on 1.71.86.1020
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\utilities\hazard_detector.py", line 70, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7c\NisaK\wickedpervs\interactions.py", line 427, in add_superaffordances
TypeError: __init__() missing 1 required positional argument: 'invert_num_relations'

 

I am not sure what to do, so I guess I have to stop playing a game. Also, whenever I want to place a bed, it shows me an error "Script call failed". I hope to hear from you soon and wish you all the best! :)

Nisas_Last_Exception.txt 2.25 kB · 0 downloads

I'm seeing two versions of WW check for duplicate install and make sure Basemental is up to date, I heard it's been updated recently but can't recall the version number, also WP is out of date, update it

Posted
18 minutes ago, nope11111111111111 said:

Also, whenever I want to place a bed, it shows me an error "Script call failed". I hope to hear from you soon and wish you all the best! :)

WW is now version 1.63c

NisaK is now version 2.7j

Script call failed is usually Basemental so update that too.

Now version 7.13.136

Posted

Well

LL isn't allowing me to edit the description of the mod. The new Succubus Update definitely requires an updated description but I can't touch it. 
image.png.e75c2398fdf0cf3791cca0bf8f53063f.png
Considering further options... May have to delete the mod and reupload it in it's entirety. 

Posted
15 minutes ago, NisaK said:

Well

LL isn't allowing me to edit the description of the mod. The new Succubus Update definitely requires an updated description but I can't touch it. 
image.png.e75c2398fdf0cf3791cca0bf8f53063f.png
Considering further options... May have to delete the mod and reupload it in it's entirety. 

Here's hoping it doesn't come to the delete and re upload option and an admin can help sort this out

Posted

Thank you!!!! I just reached out, hopefully they can help me get everything back on track. Until then I'm not comfortable releasing this update without the new description. A lot changed, and there are some things you guys will need to know about before jumping in which won't really fit into a changelog. 

Hang in tight. Wicked Succubi will be out as soon as possible. 

Posted

 prostitute anchor  and wrong window  face.

hello  since i use nisa's   i have a problem  with prostitute and  sex location on my lots (see my  lots on my profile if you want more information about the lots , they are available in "lots"  section)

 

When  i use"mark as slutting anchor" for one escort on  his bed in  his room   (step 1 on picture).

Nisa's  very  often choose  the  sex location in the  room ,  on door/window .. (2.1 and 2.2 in  picture ) ,  Although  the "window location"  less than 1% of total of my anim list.

The problem is that ,   some time , the prostitute+client  was teleport outside the room.  because they choose the wrong face of the window/door

and   finally  client + escort  , after sex  a located , on street (3.1)  or in private garden with door  locked for client (3.2).

 

06-03-2021_11-55-54.png

 

it's  is  possible to force  escort + client , to stay in the room ?

Posted
9 minutes ago, saveus said:

it's  is  possible to force  escort + client , to stay in the room ?

One way is to shift+click on the windows, doors, etc., select Wicked and disable for Sex Autonomy.

Window sex has always had a problem with at least one sim being outside after finishing.

Posted

what is this error?:

Ver LL.2.7j at Time: 03/06/21 23:04:33 on Windows with WW v163d and Basemental 7.13.136 on 1.71.86.1020
 Traceback (most recent call last):
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7j\NisaK\utilities\hazard_detector.py", line 71, in wrapper
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7j\NisaK\utilities\interactions\buffs.py", line 18, in make_hot
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7j\NisaK\wickedpervs\custom_tuning\slutting_buffs.py", line 52, in periodic_update
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7j\NisaK\wickedpervs\custom_tuning\slutting_buffs.py", line 45, in push_cuddle_interaction
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7j\NisaK\wickedpervs\sex\prostitution_sex_init.py", line 31, in nisa_start_slutting
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7j\NisaK\wickedpervs\sex\sex_init.py", line 103, in nisa_start_auto_sex
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7j\NisaK\wickedpervs\sex\sex_init.py", line 66, in nisa_join_auto_sex
  File "E:\\Python3_7_0\\version_vault\\LL\LL_2_7j\NisaK\utilities\turbo_calls\hybrids\sex_initiation.py", line 173, in turbo_join_sex_interaction_from_pre_sex_instance
TypeError: join_sex_interaction_from_pre_sex_instance() got an unexpected keyword argument 'flip_relationship_check'

Posted

you are running the newest version of WW, but Nisa V2.7j is not (yet) compatible with it ;)

need to wait, till Nisa updates the mod, respectively can update the thread, as you can read a few posts above ;)

 

Posted

Oh something I should mention to those here when Wicked Succubi does release feel free to tag me if you need help getting things up and running, since I've been testing the beta and seen the system develop from a pesudo occult form editor to what it is now, another member of the discord beta has also made a video regarding succubi creation since it is different to how one expects occult forms to work since it's using a bit of a different method to how maxis does it

 

Due to time zone differences I may not always respond straight away but I'll be happy to help out that way Nisa can focus their efforts more on bug hunting and feature development

 

Though I myself shudder to think of the flood of confused people here if succubi had been released with the pesudo occult form system

 

Also the current LL version of NWP doesn't look to be compatible with the latest LL release of WW so until Nisa gets a hotfix out while waiting to release succubi or succubi releases keep the now old version of WW installed for compatibilities sake, I know it's a bit inconvenient but it is being worked on we'll just have to wait and see how Nisa's talk with the admins goes

 

While I won't elaborate too much while succubi are the main feature, there's been more stuff done under the hood so to speak of the mod, so for those who aren't interested in occult gameplay hopefully those tweaks and polish will be enough until updates to the other systems come out, they are being worked on don't worry, succubi has just been the main thing on the to do list for the last while but now it's stable and getting a public release Nisa should be working on the other features of the mod

 

Here's hoping Nisa doesn't get annoyed with me for mentioning that bit heh, if so sorry Nisa!

Posted

Just a small status update. I didn't want today to pass without one for those who are only on LL.

I'm still waiting for a reply from the LL team. I'm sure things will be resolved shortly. Thank you for your patience!!!!

Posted
10 hours ago, NisaK said:

Just a small status update. I didn't want today to pass without one for those who are only on LL.

I'm still waiting for a reply from the LL team. I'm sure things will be resolved shortly. Thank you for your patience!!!!

I hope it is sorted out soon, until then we will make due with what we currently have and hope to hear some good news soon, hope things go well for you, Nisa. ?

Posted

Another status update! It's confirmed a site bug. I'll be running another upload test shortly to see if it's resolved!!!! Fingers crossed!!!!

Posted
44 minutes ago, NisaK said:

Another status update! It's confirmed a site bug. I'll be running another upload test shortly to see if it's resolved!!!! Fingers crossed!!!!

Here's hoping! at least you know what's happened now

Posted

The mod may just be too big... 

I can do small edits to the post but not large ones. It seems like it's finally time to split the mod up into several mods, but that will be a longer project and won't have things ready in a timely fashion. 

Exploring other options for getting this update out. 

Posted
2 minutes ago, NisaK said:

The mod may just be too big... 

I can do small edits to the post but not large ones. It seems like it's finally time to split the mod up into several mods, but that will be a longer project and won't have things ready in a timely fashion. 

Exploring other options for getting this update out. 

as a fooooooormer (many many many maaaaaaaaany years ago) programmer...id say if possible keep all in one mod and just give the option to deactivate what we dont want...to me it seems easier to have just one file than several (that might need to update at different times that other files)

In the end i would say do whatever feels easier to do..no need to complicate things

Posted
13 minutes ago, mad bean said:

as a fooooooormer (many many many maaaaaaaaany years ago) programmer...id say if possible keep all in one mod and just give the option to deactivate what we dont want...to me it seems easier to have just one file than several (that might need to update at different times that other files)

In the end i would say do whatever feels easier to do..no need to complicate things

Sadly may be necessary for the mod. ?

But for patching and maintenance, it was definitely easier to keep it as one package.

Posted
2 minutes ago, NisaK said:

Sadly may be necessary for the mod. ?

But for patching and maintenance, it was definitely easier to keep it as one package.

btw on the main page it says 'updated 28 minutes ago' but i still only see the file from back in February..is it me?

Posted
10 minutes ago, mad bean said:

btw on the main page it says 'updated 28 minutes ago' but i still only see the file from back in February..is it me?

This is correct. There's a bug where I can't fully update the new description which is being looked into. Wicked Succubi is such a massive update that it requires a description rewrite. I'm not going to push it out blindly.

So, I'm trying to find a solution to the site bug with the support staff at LL while considering other options for uploading a new version. Potentially even splitting the mod up earlier than expected into several mods so each feature can still get a description.

I'm sorry again for the inconvenience. It's being looked into. 

Posted

Is it possible to create a new file instead of adding to the one that already exists with the newest update? I'm sorry I'm new and have zero clue how you would go about uploading files. And this might just be my simple-mindedness rearing its head as if you haven't already thought of this.

Posted

Seems like there are any number of temporary workarounds.

Post a link here to Google Drive or (heaven forbid) Mega.

Files at those locations could contain both description and mod.

Update the description page with just a link.

 

Then, once the site is fixed, update with the full description and mod.

 

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