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Old Description until rest of page is updated. 

Lore Intro:

 

Woohoo!  Maybe someday this will be a lore intro!

 

Special Note on Tattoos

 

I use the same system that TURBODRIVER’s cum application uses.  This means that the tattoos (the collar, the nail polish, blushing, and/or sex addict restraints) will find and use an unused CAS slot.  If you don’t want any of these tatts on your sim for some reason, then you can use the console command nisa.removetatts and all my tatts will be removed from your sim.  You can see my tatts in CAS but I do NOT recommend applying them from there.  They are in CAS so you can get an idea of how they will work with your outfits and show up in game, only.  Also, currently it is impossible through normal gameplay means to get both the Mind Broken aspiration tatt and the Trophy wife tatt at the same time.  I can fix this, but it’s very low on my list right now.  My idea for these aspirations is that they are your sex obsessed sims only aspirations.  As things develop this may change, especially with how I intend to expand the transformation process.

 

Aspiration Track: Mind Broken

 

I’m not going to lie, this is the aspiration track I had the most fun putting together.  Thanks to the Lusty Aspiration Trait that comes with this track, and the pheromonal flower trait if you’re using it, this sim starts out much more sex focused than your typical sim.  But, it’s not enough.  Sometimes they think, like about butterflies.  WHY??? They just want to be all about sex and be the personal fuck toy of their significant other.  The Mind Broken aspiration objectives cater to this mindset.  Your sim will have to flirt a lot, gain many romantic interests, and fuck a lot.  Wait… no, that’s not enough.  That satisfies the fucking part but what about wrecking their brain!?  Well, oh boy do we have something for you!  Later, your sim will have to do a lot of drugs and gain an addiction.  Only then will your sim have pruned enough brain cells to become truly sex addicted!

 

Aspiration Trait: Lusty

 

These sims lust after their partners to an embarrassing degree.  They gain flirty buffs that increase in magnitude when they are around their significant other depending on the level of relationship they have.  Depending on their level of excitement, they may get a ‘wet spot’ debuff that will make others around them uncomfortable if they don’t have a high romance relationship with the Lusty sim.    

 

Aspiration Reward: Sex Addict

 

This is the reward trait for those who complete the Mind Broken aspiration track.  When you gain this trait, your sim will also gain permanent restraints, permanent fingernail and toenail polish and a lewd pelvis tattoo to signify their enslavement to their desires.  In addition, they will gain buffs and debuffs the longer they go without having sex.  After sex, they will gain a dazed buff to signify how they are completely mentally spent after fulfilling their need.

 

Aspiration Track: Trophy Wife

 

This sim is all about making themselves so desirable that an upper-class sim will swoop them up and give them an easy life.  Wealthy men want their trophy wives to be virgins before marriage… probably, so the Aspiration trait Valley Girl will be all about preserving your virginity.  Any anal or vaginal sex and you lose it but oral sex and teasing… like… that doesn’t count, right?  Of course, it doesn’t.  To complete this aspiration the Trophy Wife sim will have to tone their body, increase their charisma, join a club, go on dates, listen to some pop music, watch the TV, and do some party drugs (no addiction needed this time).

 

Aspiration Trait: Valley Girl

 

These sims get a flirty buff while they are anal and vaginal virgins before completing their aspiration.  They gain a debuff if they lose their virginity too soon with an occasional strong sad debuff added afterwards. 

 

Aspiration Reward: Princess

 

This is the reward trait for those who complete the Trophy wife aspiration track.  When you gain this trait, your sim also gains a permanent collar around their neck to signify their achievement.  Your husband will get a ‘Royal Boost’ positive buff when around their ‘Princess’ in public those who don’t have a high romantic relationship with the princess will get a flirty ‘Royal Aura’ buff.  Your sim will also lose the virgin buff along with any virginity loss debuffs and gain a ‘Possessed Trophy’ buff (this is what I called this?  Really?).   

 

CAS Trait: Pheromonal Flower

 

This trait comes with a +1 flirty buff, a +2 area of effect flirty buff to other sims if your pheromonal flower sim hasn’t lost their vaginal virginity yet, otherwise a +1 area of effect buff.  A bunch of stat and skill modifiers.  Bladder decays faster, hunger a tad slower, hygiene decays a bit slower social decays faster (these sims want to be around other sims), fun decays slower (being an airhead means you bore less easily), romance increases much faster and decays much slower, friendship increases faster and decreases faster (may change the decrease), mischief increases and decreases much slower, your mental, creative, and musical skills increase at a very slow rate.  Social, child, athletic, physical skills increase faster.  This also comes with a bunch of whims which is important because none of my aspirations currently have whims of their own.    

 

CAS Trait: Sensually Tight

 

This trait is centered around sensitive sims with unnaturally tight fuck holes.  These sims tear up during sex, with custom texture effects from Anal, Oral, and Vaginal Sex (see the images for examples) and gain negative mood buffs from having sex.  However, their partners gain positive moodlets depending on what holes they use, lucky them.  After 6 hours, if the Sensually Tight sim doesn't engage in sex again then the effect wears off and they return to normal.  However, if they engage in sex while they are still recovering then further negative buffs are applied and a sobbing texture during sex.  Although this trait doesn't require it, it pairs well with the Unflirty trait.  I wouldn't recommend adding this trait to a Pheromonal Flower sim or putting them in a household with one.  

 

CAS Trait: Daughter of the Easter Hare

 

This is a pseudo-occult trait. Daughters of the Easter Hare (DoEH) are the daughters of sims who are impregnated by a demonic Easter bunny on Easter. These sims give birth to sims which can’t give birth to normal sims, only eggs and have a perverse autonomy. You can make your sim a Daughter of the Easter Hare by giving them the appropriate trait found in CAS. If you are interested, more lore can be read in the spoiler below.

 

Spoiler

DoEH are literally Daughters of the Easter Hare. DoEH sims are created when a demonic form of the Easter Bunny mates with a woman on Easter. The woman is mostly fine from this encounter but then gives birth to DoEH sims. These sims are cursed with demonic uteri that can only lay eggs, not children. DoEH sims also have psychic link with their bunny father. This not only compels them to want to lay many eggs but the effects of the Easter Bunny can be felt on the DoEH’s bodies during the different stages of pregnancy.  This is reflected in the buffs.  

 

Biologically, a lot of this system is based on hens and on exerts from the omegaverse fandom, mixed in with some of my own interpretations of things.

 

A major difference between human pregnancies and DoEH pregnancies is fertilization. Usually ovulation happens when the ovums travel from the ovaries to the uterus where they can then get fertilized. In DoEH this is different, the ovulation phase is where special changes take place which allow for cum to easily travel from the uterus, up the Fallopian tubes where they then reach the ovaries and have chance of fertilizing the ovums. Once fertilized, the ovums then begin to pass down the Fallopian tubes to the uterus or shell gland where they then grow and develop their shells.

 

This is also for gameplay reasons. Something I disliked about normal pregnancies in the sims is that the sim doesn’t really feel anything developing in them during their pregnancy. If a sim has one baby vs three, it’s all the same. With this system, as the developing uteri ‘pop’ into the DoEH’s uteri, they get a temporary buff informing the sim of how it feels. This happens during the early phase of preganncy before the 1st vaginal trimester or the 1st anal bimester but during the 1st trimester of oral pregnancies since the fertilized ovums need to travel down an elongated hybrid Fallopian tube/oviduct from the oral ovaries during the early phase of oral pregnancies.

 

Otherwise, for vaginal pregnancies, they work pretty much how you’d expect them to work.

 

For the oral pregnancies, a bit of creativity was needed. It was very important to me to have DoEH sims lay their oral eggs through their mouths, and since the throat is already pretty clogged with the trachea (tube going to the lungs) and the esophagus (tube going to the stomach), I didn't feel comfortable with putting yet another tube there. Imagination certainly allows for it, but when looking at the complexity of how the tongue works and how it keeps food from going into the trachea, it just seemed adding a new tube would make it overly complicated. Therefore, the entrance to the oral ovaries is further down, about mid esophagus where your lungs are. It’s a small tube that’s usually closed, but when pheromones (chemical signals) from the cum is detected passing through the esophagus, a valve to the stomach closes and the valve to the oral ovaries dialates enough to just let the gooey fluid enter and fertilize the ovaries. From here the fertilized egg travels down the Fallopian tubes to the oral shell gland located next to the anal shell gland and uterus.  Egg development then continues as it usually would if the sim was a hen until the eggs are in their third Trimester. During this trimester, this elongated pseudo Fallopian tube grows in diameter and closes off entry to the oral ovaries. When it’s time to cough up the eggs, the eggs from the oral shell gland are pushed up by muscle contractions in the pseudo-falopian tubes until it reaches the esophagus where the valve to the stomach is closed off as well. Forcing the eggs to be coughed up.

 

Then for anal pregnancies, I draw heavily from the cloaca in bird biology. On the outside, the anus appears normally, but inside there is an immediate Y split with an entrance to the oviduct (vagina like tubing) leading to the anal shell gland being one path and the other being the exit from the rectum. There are also a couple of rings of neural networks located along the entrance of the anus (the anal canal). When the rings dilate in such a way to signal that a penis is going in to the anus, the valve to the rectum closes shut tight and the valve to the anal oviduct dilates open. This not only lubricated the penis entering the bum bum, but muscles in the anal oviduct attempts to pull the penis in as deep as it can, not with enough force as to prevent humping but enough so the pulling pressure can be felt. This is reflected in a buff for anal sex with DoEH sims. 

Pregnancy then continues from there much like you’d expect it to for a vaginal pregnancy.  Under normal conditions, when things aren’t entering the butt the sim isn’t in labor, the valve to the anal oviduct is closed shut while the valve to the rectum remains dilated.
 

Another important biological point to hit on is that both anal and oral shell glands are smaller than the uterus and can’t expand as much.



DoEH sims are all about that egg laying life. Not only can they lay eggs vaginally, but orally and anally too, each orifice comes with its own uterus (for the anal/oral uteri, I refer to them as shell glands). The anal and oral shell glands function similarly with a few differences to the uterus and they are all, anatomically, located next to each other.
The oral shell gland and uterus has 3 main stages each stage called a trimester, as you’d expect, while the anal shell gland has two main stages called bimesters. The different pregnancies can run simultaneously and are asynchronous.

But what happens when you have a uterus in the third trimester and an anal shell gland in the 2nd bimester? What then Nisa? Did you take the easy route and just allow the larger belly take priority?

Just what sort of low-tier pervert do you take me for!!!!!!! F no! The body types for the different stages combine to create a new body morph for your sim. Complete with the waddle walk for when the belly becomes large enough. Not only this, but the three different types of pregnancies carry different pregnancy lengths and can run independently. An image is attached which shows how a sims body changes throughout the duration for each type of pregnancy.

But what if a sim cums in your DoEH sim but doesn’t get pregnant. I’m sure we’ve all experienced such sadness. That’s why I dug deep into my perverted psyche and decided to give sims a ‘cum sac’ in their vagino-utero junction.  This does what you’d expect, it can store cum for up to 4 days from 3 different sims. Each penis-in-vagina sexual encounter which doesn’t result in pregnancy has a chance to fill the cum sac with the egg batter, even when the sim is already pregnant. If the cum sac isn’t filled with cum from three donors already, then new cum has a 20 percent chance of getting stored. However, if the cum sac is already filled then new cum has a 5 percent chance to displace the cum a previous mate. While the cum sac is storing cum, your sim will get a custom buff notifying them of such plus additional chances become pregnant outside of sex. Allowing your sim to get more from the same amount of cum. This only applies to vaginal pregnancies.

DoEH can not give birth to normal sim children. Seriously, don’t try to cheat around this. Instead, if you want your DoEH to have a human child offspring, remove the DoEH trait WHILE THERE ARE ZERO EGG PREGNANCIES AND THEIR CUM SAC IS EMPTY, and then get them pregnant and carry the child to term.

But this also means that the old way of childbirth won’t cut it. Now when any of your sim’s uteri/egg shell glands go into labor you have a few options. Click on your sim and have them lay eggs right now publicly. For anal and vaginal pregnancies, they undress their bottoms and birth the eggs around them into their environment along with a puddle. If a nearby place for the eggs cannot be found then the remainder will simply be deposited to your sims inventory. However, nearby sims witnessing the depraved act will become aware that your sim is a ‘bunny’ (DoEH sim) and your sim will become embarrassed from being seen. For oral pregnancies, the sim will actually throw up onto the floor.  


 If your sim would like to hide their shame then they have another option, you can click on the sim and chose to have a private pregnancy.  Then they will find a toilet and either sit down or throw up the eggs which will then all be deposited to your DoEH’s inventory. However, wait too long and your sim will be forced to give a public laying. When those eggs are ready, they are ready.  How long your sim can hold them in is randomly determined.


Gosh, but there is still more. Each uteri/shell gland has a chance of being golden. The uterus has a 5 percent chance of being golden, the anal shell gland has a 10 percent, and the oral shell gland has a 15 percent chance. This means that about 24.725 percent of DoEH have one uterus/shell gland being golden, 2.5 percent have a chance of having 2 uteri/shell glands being golden, and a lower 0.3 percent have a chance of being true golden hares, with all three shell glands being golden. In other words, every 1 in 333 DoEH are pure Golden Hares, 1 in 39 DoEH have two golden shell glands, and around 1 in 4 DoEH have a chance of having a single golden shell gland. Having a ‘golden’ uterus/shell gland means that the sim will only lay ‘golden eggs’ through that gland. Normally DoEH only have a small chance to lay a golden egg.
Now you have a bunch’a eggs, what next? You can collect them, consume them for a Basemental Drugs drug effect or sell the eggs on the tam explorer.

 

Have fun ;)

 

CAS Trait: Black Widow

 

Lore:

Spoiler

Classified interview conducted by Occult Hunter #46:

 

Heh, you don’t see it do you?  I envy you, I really do.  The world was so much simpler before ‘it’ awakened me.  You’ll see it to, she’ll come at you with fire in the eyes and lips like slightly moist rose petals.  ‘No’ won’t be in your vocabulary and when {M0.he}{F0.she} leans in to kiss you then it’ll be too late.  You won’t notice the venom, not the first time, but by the end of the night you will be passed out on the floor, ass in the air and then she’ll finish you off.  If you’re lucky, you’ll wake up in just enough time to see {M0.his}{F0.her} sashaying away with your life savings in {M0.his}{F0.her} back jeans’ pocket. 

 

Question: Redacted Redacted Redacted No reading?

What? A robbery? Ha!  You’ll be lucky if that’s the end of it because she’ll be back.  If there’s more from your wallet {M0.he}{F0.she} can drain, then believe me, she’ll be back.  Cognitively you’ll know, you’ll know {M0.he}{F0.she} isn’t human but beast as {M0.he}{F0.she} leans in to kiss you again.  This time you’ll taste it, you’ll taste its venom and, just like before, be powerless to stop it.  See, to ‘it’ you aren’t human, you’re ‘prey.’  And when {M0.he}{F0.she} is with you, you’ll know true horror.  The horror of knowing exactly what’s going wrong, of watching it go wrong, and being physically unable to do anything about it.  You’ll relive that every time you spot someone resembling her.  I’m telling you, if you let {M0.his}{F0.her} kiss you then it’s over.  She’ll take you back to {M0.his}{F0.her} web and give you the real poison.  Don’t do this, don’t talk to the Black Widow.

Just stay away… 

 

  • New Interaction, Produce Venom: click on your Black Widow and select 'Produce Venom' where they'll begin getting their venom ready.  During this time, you have a brief window to deliver your venom via a kiss interaction.  Any of the game's kissing interaction will do.  After the venom is delivered via a kiss, or you wait too long, your Black Widow will get the Venom Milked debuff for a few hours and be temporarily unable to produce venom kisses.  The sim you kiss will get hypnotic eyes and their romance with your sim will become maxed for 3 hours.  After 3 hours, the romance score will return to what it was previously and the sim will lose the hypno eyes.
  • New Interaction: Share Venom:  During sex, you can click on the partner sims and choose to share another kind of venom with your partners.  Where this comes from I'll leave it up to you but it's a separate pair of glands from the venom kisses.  Note, your partners do not need to be primed with the venom kisses prior.  Ten sim minutes after sex, the sim you shared your venom with will collapse unconscious.  Which leads to the next interaction...
  • New Interaction: Relieve Burdens:  When you click on a sim who was knocked out from your venom, you get an option to relieve them of their worldly goods.  Your sim will travel to the collapsed partner and will receive *pushes up glasses* a normally distributed random amount of simoleons and a small random assortment of drugs if the knocked out sim is a drug dealer from Basemental's drugs.  For simoleons, the average amount you harvest changes based on the characteristics of your partner.  The older they are, the more simoleons you'll get [on average].  In the future this will expand to traits (like entrepreneur, snob, materialistic, etc).  Make sure to let me know if the money payout is way too high!  
  • Period detection:  When your Black Widow is on their period then all kisses will be venom kisses!  You are warned!

 

Prostitution System Description:

 

The main hub for my prostitution system can be found on the 'tam explorer' (read below) on any base game computer under my fantasy online prostitution website called 'Lost Eden.'  Here, if you wish your sim to become a prostitute, you can have them sign up to be a prostitute on the website.  After they successfully register, you will receive a notification and have about 3 days to leave the Lost Eden website (stop being a prostitute) without charge.  You can also deregister or register your phone number here (registered by default) if you'd wish your prostitute not to receive phone calls from clients.  Female prostitutes are referred to as 'Lillies or Roses' while male prostitutes are 'Kumquats or Kiwanos.'  Both fruit or flowers to keep with the Lost Eden garden theme. Normal prostitutes also get to decide what of the six WW sex acts they are putting out and what they are accepting to clients.  Just click on your prostitute while they are your active sim and click the 'putting out' option under the new pop up bubble, 'Ho-Control.'  There you can select what sex acts npc or currently unplayed sims will choose when your prostitute goes up to them and solicites the client for sex.  This way, you can have a  sim that's only 'putting out' handjobs and oral jobs if you want to roleplay something more 'pure.'  Under the Ho control menu, you'll also find the Accepted Packages option.  Click on this and you can set your sim to accept a package: Anal and Below, Vaginal and Below, Oral and Below, Foreplay.  This will decide what sex acts are available to be requested when a client sim solicits a prostitute, either in person or online.  After a client accepts solicitation from your prostitute or vice versa, simply start WW sex with the correct sex act to begin the interaction, payment is handled at the end. 

 

Now the fun part, for payment your sim will be scored based on the length of time they have sex of the appropriate type with the client. Payment is as follows:

  • Vaginal sex: 500 Simoleons per half hour
  • Anal Sex: 800 Simoleons per half hour
  • Oral Sex: 300 Simoleons per half hour
  • Hand job or Foot job: 150 simoleons per half hour
  • Teasing: 100 simoleons per half hour

 

In addition there is now an age debuff applied to prostitutes.  Young adults make 80 percent of the above, adults 60 percent and elderly only 20 percent. 
Heh, you think you can have your sim just mess around with a client for 6 hours because WW won’t force stop the interaction and be good to go? No, think again. After the first hour, your sims rate of pay will be reduced to 75 percent per half hour of what they’d receive! 

 

We aren’t done yet. In addition to your pay rate, the client also will have the ability to tip you. Tip is paid as a percentage of the total payout, but it’s not simple. The amount is randomly handed out with the average increasing with your friendship level with your client. At 50 percent friendship you will get, on average, a 50 percent tip, however, after you go above 50 percent friendship your tips will drop rapidly. Become too friendly with a sim and they may just stop tipping you outright. Can you maintain healthy boundaries with your clients and keep them around the friendship bar halfway full? Better work towards it, maxing out your friendship isn’t the path to success this time! 

 

Oh, so you think you will maximize profits by just sleeping with many sims for short periods! Lol, no. If your sim doesn’t satisfy your client then they may refuse to pay you ANYTHING and you will loose a massive amount of friendship with them, good luck. 

 

Okay, so let’s say your prostitute has been a good girl. Then overtime, {M0.he}{F0.she} will begin building a client list and eventually, those clients are going to be calling your poor prostitute at all hours to come over for a ‘session.’ Accept you will get a few options.  You can have them come over, they will show up on your doorstep ready to bone down or you can go on a 'escort date' with them to a place of their choosing and this time, you can then choose whichever sex interaction you want. As they are fans of your prostitute’s work, they’ll be down for whatever. Your prostitute can just sit back and let them come to you. Nice being popular. 

 

Still not done, in addition to the normal prostitution system there are debt slaves which function a bit differently.  To make your sim a debt slave you must first have more than one player/played sim household.  Then go to the same Lost Eden dialog option that you'd go to to sign up to be a prostitute and click 'Register Debt...'  Then a user interface will pop up, choose the sim you wish to make your sim indebted too and enter a debt amount between 0 and 9,999,999 simoleons (don't enter commas).  If you choose 0 simoleons then your sim will be unable to pay off their debt.  Effectively making it infinite.  From everything your sim does, prostitution included, your sim's debt owner will get 90 percent of the profits while your sim only receives 10 percent(modifiable in the settings menu).  The 90 percent will actually go to the bank funds of your sim's owner and detract from your sims debt amount.  After the debt is paid off, the sim will cease being a debt slave and become a normal free sim again. Also, the owner household will get free sex from their debt slaves while they are in debt.  Debt slaves are  unable to choose which sex acts they put out or accept and will be exempt from the romance check that normal prostitutes get.  Oh, should mention that.  Normal prostitutes will refuse free sex from everyone outside of their household with a less than 80 romance score.  How's a lady supposed to earn a living when she's just giving it out for free?  Also, they will only be able to delist their phone number for a short time before it automatically re-registers.  Debt slaves can't afford to not take client calls for a long time. 

On the Lost Eden website, you'll also find the 'Sample Assortment' option if you have prostitutes in the world.  By clicking on this option you can order prostitutes online to come over and have sex with your sim.  If you'd like to set 10 random npc sims (5 male, 5 female) as a prostitute you can also use the new console command 'nisa.slutify' without quotes.  If you'd like to make a specific npc sim a prostitute then you can use the command 'nisa.slutify FirstName LastName' without quotes with firstname lastname being the first and last name of the sim in question. 

Oh, if your prostitute is high on Basemental's cocaine up to the second level of the coke high system, then they will have a 20 percent chance to forget to charge clients.  If they have the nonfatal OD buff, then they will have a 40 percent chance. 

 

New Computer Interaction: The Tam Explorer!

 

Now when you click on your computer, you'll find the Tam explorer.  This is my knock off version of the 'Tor Explorer.'  Tor means 'The onion router' so naturally, Tam means 'The Artichoke Modem.'  The tor explorer is the most common way to access the 'Dark Web' so my knock off name for this is the 'Edgy Web.'  From the Edgy web, you can buy my Ex-Ta-See nail polish which will be delivered to you the next day.  This will be the hub for my mod and will grow with my mod. This is also where you will be able to sell the new Easter Eggs if you have them in your inventory.   

 

Custom Item: Ex-Ta-See Nail Polish

 

Found in Decorations>Clutter for 500 simoleons.  Have the sim you want to transform pick up the nail polish and click on the ‘do your nails’ interaction from their inventory.  The nail polish will vanish if they aren’t already transformed, their aspiration will change to the Mind Broken aspiration, they will get a temporary dazed buff, given three condoms for ‘reasons,’ a permanent red fingernails and toenail polish, a barcode on their pelvis (this will probably change in the future), shiny teary eyes, and then their traits will change.  First, the sims will be checked for any of the Blacklist traits mentioned below, those traits will be replaced with traits from the whitelist category, also below.  If they have no blacklisted traits, then one of their main CAS traits will be replaced with the pheromonal Flower trait.   

 

Blacklisted Traits:  Romantic, Genius, Creative, Unflirty, Noncommittal

Whitelisted Traits:  Cheerful, Childish, Goofball, Clumsy

 

How blushing mechanic works:  

After your sim is transformed via the Nail Polish, but before they have completed their new aspiration, they will receive a temporary embarrassed buff after sex and blush during the duration of that buff.  The idea behind this is that they haven’t fully adapted to their new psychology yet and are so embarrassed from enjoying sex this much that they blush.  Warning, for right now the blush is applied if the transformation tattoo is detected.  I’ll change this eventually.  Just a heads up.  

 

Custom Item: Flavored Condoms

 

Flavored Condoms have arrived to the sims 4.  These work just like normal WW condoms minus autonomy (because they be expensive yo).  You can currently by them through the 'order off the edgy web' option on the Tam Explorer. 
 

  • Chyn-Chyn Coco Condoms: These condoms are laced with Basemental's cocaine goodness.  Apply it like a normal condom from your inventory and the sims who suck on it, get it rammed up their bum bums, or get their flower plowed by it will have a chance about every 5 sim minutes to get a dose of that sweet sweet concentrated white powder.  How many times they can be dosed depends on the sim.  Some sims can only be dosed once, where as other sims can be dosed up to 3 times!  Don't worry, your sims can't die from ODing on these condoms.  But still be careful, sim whe are addicted to cocaine will build up a tolerance to the drug so they will only be able to be dosed a single time from the condom.  
  • Chyn-Chyn Rocky Road Condoms: These are ribbed condoms that will provide a confidence boost for the sim who is wearing the condom and a positive moodlet for the sim getting penetrated by the condom with a chance for the positive moodlet turning into a negative moodlet over time.  Sensually Tight sims just get the negative moodlet. Sad face. 

 

Link to post

So I've been testing the public version extensively and so far everything has been working except the application of your "tattoos". Everytime I use the nail polish I do get the condoms, but I also get a last exception message from MCCC and no nail polish is applied.

Furthermore whenever I complete the aspirations the tattoos don't get applied either, even though the reward traits do. (I can still see the tattoos in CAS though.) This might be, however, because I cheated to complete some parts of the aspiration since I only own Spa Day, Get to Work, Get Together, Vampires and City Living. (Though using this cheat has never been a problem before and the reward traits do get applied...)

Unfortunately MCCC didn't create a log (like it usually does), but I could try again, if you think that could help you.

 

Again thank you so much for this mod! I'm really interested in the direction you're taking it and can't wait to see more.

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22 minutes ago, Cayne said:

So I've been testing the public version extensively and so far everything has been working except the application of your "tattoos". Everytime I use the nail polish I do get the condoms, but I also get a last exception message from MCCC and no nail polish is applied.

Furthermore whenever I complete the aspirations the tattoos don't get applied either, even though the reward traits do. (I can still see the tattoos in CAS though.) This might be, however, because I cheated to complete some parts of the aspiration since I only own Spa Day, Get to Work, Get Together, Vampires and City Living. (Though using this cheat has never been a problem before and the reward traits do get applied...)

Unfortunately MCCC didn't create a log (like it usually does), but I could try again, if you think that could help you.

 

Again thank you so much for this mod! I'm really interested in the direction you're taking it and can't wait to see more.

Exactly, same here! 

Link to post

Thank you guys.  I'm away from my pc for the next two days on holiday but I'm aware of the tattoo application not working on the public build.  Luckily I have the scripts and a compiler on my phone so I'll begin looking into a solution.  I think I know what's happening here.  Expect an update in the next hour.  The log was very, very helpful. 

 

I'm on my phone, so I don't have access to all my fancy tools, so bare with me.  

 

with the next update there will be some console commands you can use for a quick debugging: 

 

applyblush This command will apply the blush

removeblush This command will remove it

 

if these two commands run then theoretically all tattoo commands should run. 

 

Also, for those who don't want tatts, use the command nisa_removetatts while the sim with the tatts is selected and it'll remove everything.  Remember, my tatts won't take up a slot that's already in use so letting the game add the tatts and then removing them via the console command won't hurt anything.  

 

Update for public release incoming

 

I also see something really stupid with my public release buff application via scripts.  I'm hoping this will fix whatever is messing up with the Ex-Ta-See Nail Polish application.  Also, after use that nail polish should vanish.  Let me know it does after I upload a patch for the public version here in an hour or so. 

 

Edit:  Okay hotfix uploaded as ver 0.0.2.  After the holidays I'm coming up with a more useful version naming convention.  Let me know if this fixes things. 

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8 hours ago, Cayne said:

Oh wow, this mod looks extremely awesome and even though you're still in beta, very refined! I can't wait to see what you'll do next, thank you so much! (I also very much appreciate it that you want to make the traits open to genderbending ;] )

 

7 hours ago, C_95 said:

This looks really interesting! I can't wait to go and try it out, thank you.:blush:

 

4 hours ago, jixx said:

Huh... I've been thinking about something like this recently, especially since it's kind of been attempted but not in a way I was really into. Wasn't expecting anything close anytime soon, now here it is and basically already has everything I wanted before it's even finished. Merry Christmas for sure, thank you! :smile:

 

Thank you for the excitement and supportive words!  Any request for future content let me know and I'll see if I can work them in.  Also, yeah... I really didn't want to hardcode a gender restriction in but sadly I need to until I can fix random sims spawning with my traits.  I have a few ideas on how to fix this via scripting but there are other things to work on before that.  

 

4 hours ago, aynasm said:

I'm getting Last Exceptions, unfortunately. I have no idea why, it happens every time i try the transformation with the nail polish. Mine is the public release and I have all the DLCs. Also, it's not appearing to me the blushing, the nails, or anything. The only buff happening is pheromonal. Nothing else. Awesome ideas! Amazing work! 

https://pastebin.com/n5hzHv9x

 Thank you for that log!  Was so so so helpful, especially that I'm not at my Computer!  Turns out all my scripts were broken in the public release.  I think they are fixed now though.  Try out the new version and let me know! 

 

4 hours ago, vladeemer said:

This looks awesome! Any way we could get a tattoo-free version in the future? I'm pretty attached to my current slut tattoo aesthetic, which limits the sims I can test this out on.

Ha ha, absolutely yes.  I can get pretty attached to my tatt'd up sims too so I know exactly where you are coming from.  For this preview version I added a workaround via a console command nisa_removetatts .  To use this command, make the sim with my tattoos the active sim, open the console, type in the command, and press enter.  This will remove all of my tattoo effects from that sim.  Since my tattoos don't take up used slots (when applied through gameplay, in CAS they do), letting my mod add them and then removing them via the console command is completely safe. 

 

In the future, I'll make a more hardcoded way of globally disabling tatts for my mod.  However, my wear-and-tear effects (the only one showcased in the preview is blushing) won't have a way to globally disable them because I love those little touches.  Also, the blush effect used for transformed sims will be changed from being tattoo sensitive.  It was just a quick and dirty workaround I came up with while I was racing to get this preview out.  

 

4 hours ago, Cayne said:

So I've been testing the public version extensively and so far everything has been working except the application of your "tattoos". Everytime I use the nail polish I do get the condoms, but I also get a last exception message from MCCC and no nail polish is applied.

Furthermore whenever I complete the aspirations the tattoos don't get applied either, even though the reward traits do. (I can still see the tattoos in CAS though.) This might be, however, because I cheated to complete some parts of the aspiration since I only own Spa Day, Get to Work, Get Together, Vampires and City Living. (Though using this cheat has never been a problem before and the reward traits do get applied...)

Unfortunately MCCC didn't create a log (like it usually does), but I could try again, if you think that could help you.

 

Again thank you so much for this mod! I'm really interested in the direction you're taking it and can't wait to see more.

 

Thank you for your efforts.  I think ver 0.0.2 which I just uploaded may fix the issues you were having.  Weird that MCCC is saying a last exception was generated but no logs were created.  Sometimes you have to shut down the game completely and wait a few seconds for the logs to save in your folders.  

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1 hour ago, nisa9022 said:

 

 

 

Thank you for the excitement and supportive words!  Any request for future content let me know and I'll see if I can work them in.  Also, yeah... I really didn't want to hardcode a gender restriction in but sadly I need to until I can fix random sims spawning with my traits.  I have a few ideas on how to fix this via scripting but there are other things to work on before that.  

 

 Thank you for that log!  Was so so so helpful, especially that I'm not at my Computer!  Turns out all my scripts were broken in the public release.  I think they are fixed now though.  Try out the new version and let me know! 

 

Ha ha, absolutely yes.  I can get pretty attached to my tatt'd up sims too so I know exactly where you are coming from.  For this preview version I added a workaround via a console command nisa_removetatts .  To use this command, make the sim with my tattoos the active sim, open the console, type in the command, and press enter.  This will remove all of my tattoo effects from that sim.  Since my tattoos don't take up used slots (when applied through gameplay, in CAS they do), letting my mod add them and then removing them via the console command is completely safe. 

 

In the future, I'll make a more hardcoded way of globally disabling tatts for my mod.  However, my wear-and-tear effects (the only one showcased in the preview is blushing) won't have a way to globally disable them because I love those little touches.  Also, the blush effect used for transformed sims will be changed from being tattoo sensitive.  It was just a quick and dirty workaround I came up with while I was racing to get this preview out.  

 

 

Thank you for your efforts.  I think ver 0.0.2 which I just uploaded may fix the issues you were having.  Weird that MCCC is saying a last exception was generated but no logs were created.  Sometimes you have to shut down the game completely and wait a few seconds for the logs to save in your folders.  

It was my pleasure! I'll keep helping as I can! Trying it out, right now! Thanks! 

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15 minutes ago, C_95 said:

Oh no!:astonished:

 

 

Lol, omg that's hilarious!  Imagine that life.  "I got some nail polish and then I got really horny so I went out to bone down.  I enjoyed it so much that I died from embarrassment."  Deity of your choice: "Hmmmm well lust is a sin soooooo" *dies from embarrassment again*

 

Seriously though, I should probably try and figure out how the die from emotion mechanic works.  I've only had it happen to one of my sims one time before in normal gameplay, and that's when I was playtesting a mod feature for another mod and just loaded on a fuckton of buffs. 

 

PS, that buff icon is hideous.  Need to think of something to make as a replacement.   

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12 hours ago, G175012n24 said:

What is the game pack requirement to have my sim apply the nail polish? I downloaded Spa Day , but the only option I'm getting with it is to put it into and out of my inventory. 

Click on the item in your inventory and you should be able to apply it to your sim.  If you don't see the option then make sure you placed my .ts4script file in the correct place and try again.  Let me know if this fixes it for you.  

 

12 hours ago, C_95 said:

I think the pollen buff from this trait is making the child flirty:

 

 

Welp, fuck.  I didn't even know kids could get flirty.  Let me see what I can do about that. Thanks for the find.  Would have never thought to test this. 

 

Edit: In case you guys didn't see the update.  This was fixed in ver 0.0.3.  Thanks again for the find C_95!

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20 hours ago, nisa9022 said:

If you don't see the option then make sure you placed my .ts4script file in the correct place and try again.  Let me know if this fixes it for you.  

It's amazing how stuff works when one follows the creator's directions exactly rather than trying to fudge it and say "this is good enough!"

It works great now, thanks.

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Hey amazing addon i love it and have been playing around with it since it was released though i have noticed two problems one being with the aspirations and the other being with the buff given off by the pheromone buff the first being when i do bed my female sim after wedding her the aspiration doesnt complete and the virgin buff doesnt get removed.

 

Never mind downloaded one of the newer updates these have been fixed again thank you for your amazing work and the christmas present

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4 hours ago, G175012n24 said:

It's amazing how stuff works when one follows the creator's directions exactly rather than trying to fudge it and say "this is good enough!"

It works great now, thanks.

Ha no worries.  It happens to all of us sometimes, after installing the xtenth mod that all have the same installation instructions it's bound to happen.  I was wondering what was going on with you, glad you got it all sorted.  

1 hour ago, Dashean said:

Hey amazing addon i love it and have been playing around with it since it was released though i have noticed two problems one being with the aspirations and the other being with the buff given off by the pheromone buff the first being when i do bed my female sim after wedding her the aspiration doesnt complete and the virgin buff doesnt get removed.

 

Never mind downloaded one of the newer updates these have been fixed again thank you for your amazing work and the christmas present

Glad you're enjoying the preview!  

 

Wow people, I can't believe how much attention this mod has gained.  I really wasn't expecting more than a few dozen downloads.  Completely blew my expectations out of the water.  I'm very thankful for all of your continued support and patience with me, it does mean a lot.  Anyways, I got back to my pc tonight and did some messing around.  I'm not ready to share specifics yet, but I found out how to do some really cool things which I've wanted to implement since the sims 3.  No images yet, but I think my remote vibrator WIP just got way more interesting from a gameplay perspective.  I need to figure out two or three more things before I can begin binding all the pieces together into a set of build/buy objects but I think some of you will really enjoy this new item.  It will definitely spice up date night, or just give you a slight break from your slutty sims ;)

 

more to come on that in the future.

 

I haven't noticed anyone making any more compatibility complaints for the official DLC so I'm assuming the Spa day, Get Together, and Parenthood DLCs were the only packs to be concerned about?  Does this mod run for anyone who doesn't have one of those packs?  I'll start working on removing these requirements soon.  

 

What about transformations?  What kind of transformations would you want to see?  The nail polish transformation was really just meant to be a demo to show that this is mechanically possible. 

 

I'm thinking of fleshing out that transformation a bit more, touching up the crying texture and remove it as a permanent effect for the Mind Broken transformed sims.  Moving the crying and blush texture to applied effects for a few different gameplay events, new and old.  Also make the transformation happen in stages instead of instantaneously with a special trait which will only be applied during the transformation process.  The transformation process should be an emotional roller coaster filled with weird events for the transforming sim.  Also, there needs to be some weird way that a transforming sim can abort the process but that feature won't be coming soon.  

 

The future succubus trait will definitely come with its own gameplay transformation (don't worry, CAS application will still be an option.)  Sex triggered transformations are also on the way.  Originally, I wanted to make it a percent chance transformation when engaging in a certain sex act while under the influence of a drug but I could see why people wouldn't like that.  So maybe I'll add some sort of food object, like a drink, which when used will 'prime' a sim so if they... idk... say have oral sex within 6 hours after drinking then they will have a 35 percent chance of transforming.  We'll see. 

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5 hours ago, nisa9022 said:

I haven't noticed anyone making any more compatibility complaints for the official DLC so I'm assuming the Spa day, Get Together, and Parenthood DLCs were the only packs to be concerned about?  Does this mod run for anyone who doesn't have one of those packs?  I'll start working on removing these requirements soon.

I haven't experienced any combatibility problems. At first i was only running the basic game until the Get Together and Spa day requirements. After installing the 2 packs i was able to complete both aspiration tracks without any problems.

 

The only thing i noticed is that there is sometimes an indication error. For example "Do MDMA 12 times": My sim took 6 MDMA pills and after work or traveling the neighborhood the counter displays 0 instead of 6. After taking one more MDMA pill the counter displays "7". Not a serious problem, I just wanted to mention it.

 

Your addon is amazing, keep up the great work!

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9 hours ago, nisa9022 said:

Ha no worries.  It happens to all of us sometimes, after installing the xtenth mod that all have the same installation instructions it's bound to happen.  I was wondering what was going on with you, glad you got it all sorted.  

Glad you're enjoying the preview!  

 

Wow people, I can't believe how much attention this mod has gained.  I really wasn't expecting more than a few dozen downloads.  Completely blew my expectations out of the water.  I'm very thankful for all of your continued support and patience with me, it does mean a lot.  Anyways, I got back to my pc tonight and did some messing around.  I'm not ready to share specifics yet, but I found out how to do some really cool things which I've wanted to implement since the sims 3.  No images yet, but I think my remote vibrator WIP just got way more interesting from a gameplay perspective.  I need to figure out two or three more things before I can begin binding all the pieces together into a set of build/buy objects but I think some of you will really enjoy this new item.  It will definitely spice up date night, or just give you a slight break from your slutty sims ;)

 

more to come on that in the future.

 

I haven't noticed anyone making any more compatibility complaints for the official DLC so I'm assuming the Spa day, Get Together, and Parenthood DLCs were the only packs to be concerned about?  Does this mod run for anyone who doesn't have one of those packs?  I'll start working on removing these requirements soon.  

 

What about transformations?  What kind of transformations would you want to see?  The nail polish transformation was really just meant to be a demo to show that this is mechanically possible. 

 

I'm thinking of fleshing out that transformation a bit more, touching up the crying texture and remove it as a permanent effect for the Mind Broken transformed sims.  Moving the crying and blush texture to applied effects for a few different gameplay events, new and old.  Also make the transformation happen in stages instead of instantaneously with a special trait which will only be applied during the transformation process.  The transformation process should be an emotional roller coaster filled with weird events for the transforming sim.  Also, there needs to be some weird way that a transforming sim can abort the process but that feature won't be coming soon.  

 

The future succubus trait will definitely come with its own gameplay transformation (don't worry, CAS application will still be an option.)  Sex triggered transformations are also on the way.  Originally, I wanted to make it a percent chance transformation when engaging in a certain sex act while under the influence of a drug but I could see why people wouldn't like that.  So maybe I'll add some sort of food object, like a drink, which when used will 'prime' a sim so if they... idk... say have oral sex within 6 hours after drinking then they will have a 35 percent chance of transforming.  We'll see. 

I really enjoyed your mod! It's a beautiful horizon you creating here. And I would like to suggest things from the things that are already there... For example, you have the AMAZING hidden trait created by you, that make the sims around know when a sim is a virgin or not, "has had vaginal sex" hidden trait. Would be possible to produce a default virgin hidden trait for all sims? Instead of only the Valley girls ALL HAVE A BUFF ABOUT IT, just like right handed ou left handed? And also, WOULD BE HUGE if every time a sim have sex with another, or something like this, they blush... but if they have the sex addiction, or the lusty traits they get even hornier... A transformation, random or not, could happen every time the sim girls and boys passes from kid to teenager or early young adult, like the nails for the girls, and desires...  I think I've said more than enough (SORRY, HAHAHA.).  Anyways sorry if i said something ridiculous! YOUR MOD IS AMAZING AND YOUR SKILLS ARE CLEARLY FANTASTIC. HUGE FAN ALREADY!

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4 hours ago, Zausel12 said:

I haven't experienced any combatibility problems. At first i was only running the basic game until the Get Together and Spa day requirements. After installing the 2 packs i was able to complete both aspiration tracks without any problems.

 

The only thing i noticed is that there is sometimes an indication error. For example "Do MDMA 12 times": My sim took 6 MDMA pills and after work or traveling the neighborhood the counter displays 0 instead of 6. After taking one more MDMA pill the counter displays "7". Not a serious problem, I just wanted to mention it.

 

Your addon is amazing, keep up the great work!

wo wo wo, hold the phone.  You mean this mod will freakin' run with only the base game??? That's great news.  Wish you'd contacted me before buying Get Together and Spa Day.  If the mod runs for you but you can't pass those two aspiration objectives because you don't have the packs, then what you can do is install MC Command Center https://deaderpoolmc.tumblr.com/tagged/mcccrelease click on your sim and open the command center.  Go to the... mc cheats options I think, and press the complete aspiration goal/objective option when the stuck goal is the last goal to complete for that level.  Can more people verify that the mod was loading up without those packs?  If so, making my mod base game compatible will be way easier than I thought! 

 

41 minutes ago, aynasm said:

I really enjoyed your mod! It's a beautiful horizon you creating here. And I would like to suggest things from the things that are already there... For example, you have the AMAZING hidden trait created by you, that make the sims around know when a sim is a virgin or not, "has had vaginal sex" hidden trait. Would be possible to produce a default virgin hidden trait for all sims? Instead of only the Valley girls ALL HAVE A BUFF ABOUT IT, just like right handed ou left handed? And also, WOULD BE HUGE if every time a sim have sex with another, or something like this, they blush... but if they have the sex addiction, or the lusty traits they get even hornier... A transformation, random or not, could happen every time the sim girls and boys passes from kid to teenager or early young adult, like the nails for the girls, and desires...  I think I've said more than enough (SORRY, HAHAHA.).  Anyways sorry if i said something ridiculous! YOUR MOD IS AMAZING AND YOUR SKILLS ARE CLEARLY FANTASTIC. HUGE FAN ALREADY!

Glad your having fun with the mod!  So, good news.  Everything you mentioned is possible.  My current anal and virginity lost hidden trait actually is already applied to all female sims who have the appropriate sex interactions.  Making some buffs which are applied globally to all female sims who lose their virginity wouldn't be any more difficult than making some buffs.  Having those hidden virginity lost traits applied to all sims is just waiting on me to figure out a way to detect which sims in a sex interaction are penetrating and which are getting penetrated.  Else, if your male sim pounded his mistress in the ass then he'd lose his anal virginity too!  Not good.  As for the blushing effect, that actually was never meant to be restricted to transformed sims.  I always intended to bring that effect to everyone under certain conditions, but have sims with my traits blush more or less depending on what's appropriate.  More effect demonstrations will be coming with my 'sensitive holes' trait (trait name still a WIP, coming up with trait/buff names are typically some of the last things I do).  After that I'll focus more on generalizing some of this mods features to normal sims, such as the blushing, future wear and tear system, and nail polish.  

 

The transformation chance on ageup sounds really neat actually.  I'll have to start thinking of how I'd want that to work!  Great Suggestions! 

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3 hours ago, nisa9022 said:

wo wo wo, hold the phone.  You mean this mod will freakin' run with only the base game??? That's great news.  Wish you'd contacted me before buying Get Together and Spa Day.  If the mod runs for you but you can't pass those two aspiration objectives because you don't have the packs, then what you can do is install MC Command Center https://deaderpoolmc.tumblr.com/tagged/mcccrelease click on your sim and open the command center.  Go to the... mc cheats options I think, and press the complete aspiration goal/objective option when the stuck goal is the last goal to complete for that level.  Can more people verify that the mod was loading up without those packs?  If so, making my mod base game compatible will be way easier than I thought! 

 

Glad your having fun with the mod!  So, good news.  Everything you mentioned is possible.  My current anal and virginity lost hidden trait actually is already applied to all female sims who have the appropriate sex interactions.  Making some buffs which are applied globally to all female sims who lose their virginity wouldn't be any more difficult than making some buffs.  Having those hidden virginity lost traits applied to all sims is just waiting on me to figure out a way to detect which sims in a sex interaction are penetrating and which are getting penetrated.  Else, if your male sim pounded his mistress in the ass then he'd lose his anal virginity too!  Not good.  As for the blushing effect, that actually was never meant to be restricted to transformed sims.  I always intended to bring that effect to everyone under certain conditions, but have sims with my traits blush more or less depending on what's appropriate.  More effect demonstrations will be coming with my 'sensitive holes' trait (trait name still a WIP, coming up with trait/buff names are typically some of the last things I do).  After that I'll focus more on generalizing some of this mods features to normal sims, such as the blushing, future wear and tear system, and nail polish.  

 

The transformation chance on ageup sounds really neat actually.  I'll have to start thinking of how I'd want that to work!  Great Suggestions! 

Nice! Looking forward to all this stuff! ;)

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2 hours ago, Deimos said:

I'm thinking about picking the game up since its on sale at the moment but seeing the dlc list above is that all required for the mod or only a select few/categories?

The goal is to have this mod only require base game + Wicked Whims + Basemental Drugs.  

 

As for compatibility, I'm not really sure.  There are three packs which I think may be needed right now (which I mentioned in the req. section) but not many people are confirming or denying that that's the case.  My long DLC list is just to help people help me figure out where requirements are coming from so I can remove them.  If the game runs with those three previously mentioned DLCs then there should be a way around the bottlenecks using MC command center (talked about this a few posts up).  

 

Sim mod dependencies are weird, there isn't a visible load order like there is for a Bethesda game, for example, where the requirements are printed out in plain english.  Rather, it looks like you remove DLC dependencies by going over your mod with a fine brush, combing out all the address references to those DLCs... which is a fucking pain in the ass.

 

I'd uninstall my packs to check myself, but my sims installation... is very unique.  The sims game was causing some weird ass memory leaks on my SSD so I had to do some squirely things to get things installed correctly, and I'm not fucking with that again. 

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