Cjvs Posted September 2, 2011 Posted September 2, 2011 erm dunno if i should really post this here but im wondering. the race in the second pic. is that in one of the downloads.? if not what is it? and sorry in advance if this is the wrong place to post. still kinda new.
sora3 Posted September 3, 2011 Posted September 3, 2011 erm dunno if i should really post this here but im wondering. the race in the second pic. is that in one of the downloads.? if not what is it? and sorry in advance if this is the wrong place to post. still kinda new. That race is located in the XeoRC. I think RC4 onwards has it so search for it.
Kyrah Posted September 3, 2011 Posted September 3, 2011 Hello everyone I am new to the forum. I just installed XEOSP amd XEOSP++ now my game can't load it just freezes at the loading screen, which I'm assuming indicates a load order issue I'm not sure how I should load these mods. I'll post my load order any help would be appreciated. I know I have alot of plugins but hopefully someone can give me some suggestions. I used BOSS load order btw. P.S. I also added in XEORC4 and I also have mbp chocolate elves built into my Bash patch should I take it out? 00 Oblivion.esm [CRC: 2FF840C5] 01 Beautiful People 2ch-Ed.esm [CRC: 7C6BBAAF] 02 EnhancedWeatherSIOnly.esm [Version 1.0.7] [CRC: 8CB061C5] 03 All Natural Base.esm [CRC: 0DBD6310] 04 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI] [CRC: 2D78AA91] 05 Francesco's Optional New Items Add-On.esm [Version 4.5bSI] [CRC: 9B70FDA1] 06 npc with jobs.esm [CRC: 9F69E426] 07 Cobl Main.esm [Version 1.72] [CRC: 8284D0E6] 08 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] [CRC: C09734F4] 09 Mart's Monster Mod.esm [Version 3.7b3p3] [CRC: 5D909483] 0A TamrielTravellers.esm [Version 1.39c] [CRC: 2B6AC3DF] 0B FCOM_Convergence.esm [Version 0.9.9a7] [CRC: E73357CD] 0C Better Cities Resources.esm [Version 5.0.7] [CRC: 82790783] 0D BathingMod_Base.esm [CRC: D04B9FCE] 0E CM Partners.esm [CRC: FE525BB3] 0F x117race.esm [CRC: 54ECD895] 10 xeorace.esm [CRC: 2A094237] 11 xeoracex117.esm [CRC: FBD43263] 12 HorseCombatMaster.esm [CRC: AC684E53] 13 ScreenEffects.esm [CRC: 2CD79EDB] 14 xeosp++.esp [CRC: AC4EB761] ** Cobl Races TNR.esp [Version 1.53] [CRC: EE36BE6B] ** Cobl Races TNR SI.esp [Version 1.53] [CRC: 1BF099CF] 15 Unofficial Oblivion Patch.esp [Version 3.3.7] [CRC: 6AB8F177] 16 Oblivion Citadel Door Fix.esp [CRC: 01B694D9] 17 DLCShiveringIsles.esp [CRC: 2BB84977] 18 Unofficial Shivering Isles Patch.esp [Version 1.4.4] [CRC: F6C1D21D] 19 Better Cities .esp [Version 4.7.0] [CRC: 8F16A015] 1A Francesco's Optional Chance of Stronger Bosses.esp [CRC: 45BD7EF9] 1B Francesco's Optional Chance of Stronger Enemies.esp [CRC: E886BAB4] 1C Francesco's Optional Chance of More Enemies.esp [CRC: BEA456A9] 1D Francesco's Optional Leveled Guards.esp [CRC: 36DF7A6E] ++ FCOM_Francescos.esp [Version 0.9.9] [CRC: A27190A9] ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] [CRC: 4547AA1F] 1E FCOM_FrancescosNamedBosses.esp [Version 0.9.9] [CRC: 60FF114D] 1F AliveWaters.esp [CRC: B386BB03] 20 AliveWaters - Koi Addon.esp [CRC: 47A85077] 21 AliveWaters - Slaughterfish Addon.esp [CRC: FA521F62] 22 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp [CRC: 56B294D6] 23 NWJtamriel.esp [CRC: ECD3CFC5] 24 OAVO - Weather and Water.esp [CRC: 5DB69BD7] 25 OAVO - Sound.esp [CRC: 10603298] 26 OAVO - Miscellaneous.esp [CRC: 5DE66A27] 27 OAVO - Visual Enhancements.esp [CRC: A596D35B] 28 Enhanced Economy.esp [Version 5.4.2] [CRC: D72B3C40] 29 Streamline 3.1.esp [CRC: 9BBCA467] 2A DLCHorseArmor.esp [CRC: BD0084C5] 2B DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6] [CRC: 00F74B09] 2C DLCOrrery.esp [CRC: 351A3894] 2D DLCOrrery - Unofficial Patch.esp [Version 1.0.4] [CRC: 9AA76E38] 2E DLCVileLair.esp [CRC: 3B6E3A93] 2F DLCVileLair - Unofficial Patch.esp [Version 1.0.7] [CRC: 5B9FF91B] 30 DLCMehrunesRazor.esp [CRC: FD5BE3C6] 31 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5] [CRC: FF57D0F8] 32 DLCSpellTomes.esp [CRC: 02FA9682] ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] [CRC: 8CC91BA1] ** EVE_StockEquipmentReplacer.esp [CRC: 02EC9CA3] ++ MaleBodyReplacerV4.esp [CRC: 2AD879A8] 33 VipCxj_HighHeels.esp [CRC: 15FAD377] 34 Slof's Boners! v5.esp [CRC: 20E4D582] 35 VipCxjHHTest.esp [CRC: C9C6C679] 36 DLCThievesDen.esp [CRC: 7F76D2D3] 37 DLCThievesDen - Unofficial Patch.esp [Version 1.0.10] [CRC: 401934BE] 38 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] [CRC: 9AABAC21] 39 Cobl Glue.esp [Version 1.72] [CRC: 055AFC51] 3A Cobl Si.esp [Version 1.63] [CRC: F7ADF908] 3B Bob's Armory Oblivion.esp [CRC: E86DDD3C] 3C FCOM_BobsArmory.esp [Version 0.9.9] [CRC: 5A017B08] 3D Loth's Blunt Weapons for Npcs.esp [CRC: D82849FE] 3E Oblivion WarCry EV.esp [Version 1.09] [CRC: 4F32343B] 3F FCOM_WarCry.esp [Version 0.9.9] [CRC: 2AB563E8] 40 Oscuro's_Oblivion_Overhaul.esp [Version 1.34] [CRC: AD2A2935] ++ OOO-Container_Trap_Instant_Effects.esp [Version 1.33] [CRC: 1560A30A] ** OMOBS_SI.esp [Version 2.0] [CRC: 6F998DD2] 41 OOO 1.32-Cobl.esp [Version 1.72] [CRC: 23312D99] 42 FCOM_Convergence.esp [Version 0.9.9] [CRC: E6F0D173] 43 FCOM_RealSwords.esp [Version 0.9.9] [CRC: AD5EC654] 44 Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.7b3p3] [CRC: 2253C4F1] ++ Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3] [CRC: 0788B35C] 45 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3] [CRC: C4599A53] ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3] [CRC: 17C0D829] ++ Mart's Monster Mod - No Blood.esp [Version 3.7b3p3] [CRC: E5AE80E5] ++ Mart's Monster Mod - Less Reavers.esp [Version 3.7b3p3] [CRC: 940230CC] 46 Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3] [CRC: 6D39E4C7] 47 Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3] [CRC: 06F72FF2] 48 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] [CRC: 54A8D198] 49 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3] [CRC: 6025C7D0] 4A Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3] [CRC: F5EE4316] 4B Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f] [CRC: 5FDE93E5] ++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3] [CRC: 5D26D847] ++ Mart's Monster Mod - Diverse Runeskulls Loot.esp [Version 3.7b3p3] [CRC: 938026B7] 4C TamrielTravellers4OOO.esp [Version 1.39c] [CRC: 67444B36] ++ TamrielTravellersItemsnpc.esp [Version 1.39c] [CRC: BBCCF288] 4D TamrielTravellersItemsCobl.esp [Version 1.39c] [CRC: 8E83509F] 4E ShiveringIsleTravellers.esp [Version 1.39c] [CRC: 9171D710] ++ ShiveringIsleTravellersFriendlyFactions.esp [Version 1.39c] [CRC: 64B0C65B] ++ FCOM_ArcheryRealSwords.esp [Version 2] [CRC: B88BA3DF] ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3] [CRC: 9019F72A] ** Fransfemale.esp [CRC: 1302B5B2] 4F NWJtamriel4MMM.esp [CRC: EB42986F] 50 NpcwithJobsCreatures4MMM.esp [CRC: DD5267E6] 51 NpcwithJobsCreatures4000.esp [CRC: 62B2C7B2] 52 Geomancy & Gem Dust OOO.esp [CRC: CDE74EF2] ++ MMM-Cobl.esp [Version 1.69] [CRC: 82EE4E0B] ** EVE_StockEquipmentReplacer for OOO.esp [CRC: D71907D9] ** EVE_StockEquipmentReplacer4MMM.esp [CRC: 9F65E062] 53 Cyrodiil Transportation Network WZ OC.esp [CRC: AA5671B5] 54 Arboretum Bathhouse.esp [CRC: 4E91AEC4] 55 Scribe Supplies.esp [CRC: E18FD393] 56 VaultsofCyrodiilBC.esp [CRC: 88FECD9A] 57 Apachii_Goddess_Store.esp [CRC: D425C4F3] 58 DLCFrostcrag.esp [CRC: FBEE32B7] 59 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5] [CRC: 5744D6B8] 5A Knights.esp [CRC: 4CB1DF3D] 5B Knights - Unofficial Patch.esp [Version 1.1.2] [CRC: 2F15B12C] ** EVE_KnightsoftheNine.esp [CRC: A28C2C54] ** DLC_MOBS.esp [CRC: DEB4C4C9] ** Blood&Mud.esp [CRC: 6B22D469] 5C Mart's Monster Mod - City Defences.esp [Version 3.7b3p3] [CRC: E4955199] 5D ElsweyrAnequina.esp [CRC: 54674372] 5E xuldarkforest.esp [Version 1.0.5] [CRC: B948EAE3] 5F xulStendarrValley.esp [Version 1.2.2] [CRC: FEC083A9] 60 xulTheHeath.esp [CRC: ADDF5F66] 61 XulEntiusGorge.esp [CRC: A900F10A] 62 xulFallenleafEverglade.esp [Version 1.3.1] [CRC: EF98D162] 63 xulColovianHighlands_EV.esp [Version 1.2.1] [CRC: 9C5A7A05] 64 xulChorrolHinterland.esp [Version 1.2.2] [CRC: E70A54FC] 65 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] [CRC: 64B503C9] 66 xulBravilBarrowfields.esp [Version 1.3.3] [CRC: 750D0226] 67 xulLushWoodlands.esp [Version 1.3.1] [CRC: 1E045FF7] 68 xulAncientYews.esp [Version 1.4.3] [CRC: 98F220FA] 69 xulCloudtopMountains.esp [Version 1.0.3] [CRC: 75E2FD36] 6A xulArriusCreek.esp [Version 1.1.3] [CRC: DF776E3A] 6B xulPatch_AY_AC.esp [Version 1.1] [CRC: FAEC8265] 6C xulRollingHills_EV_withoutWheat.esp [Version 1.3.3] [CRC: C5BB3148] 6D xulPantherRiver.esp [CRC: AD0A3B5E] 6E xulRiverEthe.esp [Version 1.0.2] [CRC: 52A9819F] 6F xulBrenaRiverRavine.esp [Version 1.1] [CRC: 9302AD30] 70 xulImperialIsle.esp [Version 1.6.7] [CRC: 17BE191B] 71 xulBlackwoodForest.esp [Version 1.1.0] [CRC: C1C3E5FA] 72 xulCheydinhalFalls.esp [Version 1.0.1] [CRC: 5FAB540B] 73 xulAspenWood.esp [Version 1.0.2] [CRC: 599BB21F] 74 xulSkingradOutskirts.esp [Version 1.0.1] [CRC: DABED778] 75 xulSnowdale.esp [Version 1.0.2] [CRC: 478C8B3E] 76 xulCliffsOfAnvil.esp [Version 1.12] [CRC: DE6CC153] 77 xulSilverfishRiverValley.esp [Version 1.0.1] [CRC: 321351F1] 78 Salmo the Baker, Cobl.esp [Version 3.08] [CRC: 12B26267] 79 Harvest [Flora].esp [Version 3.0.0] [CRC: FA700811] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] [CRC: 17F8B331] 7A HUD Status Bars.esp [Version 4.4.2] [CRC: B56DEDF3] 7B EVE_ShiveringIslesEasterEggs.esp [CRC: 9409DABA] 7C Enhanced Economy - House prices.esp [Version 1.0] [CRC: 801935B1] 7D BathingMod_Soap.esp [CRC: 458554D0] 7E BathingMod_Bathroom_Upgrades.esp [CRC: 84749B5A] 7F BathingMod_Placeable_Bathtubs.esp [CRC: F04755B8] 80 MidasSpells.esp [CRC: 1FB27B78] 81 RenGuardOverhaul.esp [CRC: 6FFE50F4] 82 Deadly Reflex 6 - Timed block and 150% damage.esp [CRC: EB2AD10A] 83 Mounted_Spellcasting_Deadly_Reflex_Compatible.esp [CRC: 93072653] 84 Oblivion XP.esp [CRC: DFDBD5D8] ++ Francesco's Slower skills x1.5.esp [CRC: 2C1AB109] 85 CM Partners.esp [CRC: ED17B93C] ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp [CRC: 2BFAB355] ++ Beautiful People 2ch-Ed Vanilla Race.esp [CRC: 8C47A224] ++ Beautiful People 2ch-Ed Merged Hair Modules.esp [CRC: FAD367D4] ++ Beautiful People 2ch-Ed Merged Eye Modules.esp [CRC: A0DEFC49] ++ Beautiful People 2ch-Ed Chocolate Elves.esp [CRC: 8CD15855] 86 Beautiful People 2ch-Ed MS Elves - NoSc.esp [CRC: 12E1EFBE] 87 x117race.esp [CRC: CCFD582F] 88 CM Partners Special NPCs.esp [CRC: CFCE92CF] 89 CM Partners NPC.esp [CRC: ACB522AC] 8A CM Partners More NPCs.esp [CRC: 49C3BCE9] 8B CM Partners Marker NPCs.esp [CRC: E7224ABB] 8C CM Partners Extra NPCs.esp [CRC: 0E16E859] 8D Cobl Races.esp [Version 1.52] [CRC: AA29DCA8] ++ EVE_KhajiitFix.esp [CRC: 2FA07B05] ++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3] [CRC: DB4F2048] ++ Cobl Races - Balanced.esp [Version 1.52] [CRC: 8C1A854E] 8E Better Cities Full.esp [Version 5.0.7] [CRC: 91904417] 8F Better Cities - VWD of the IC.esp [Version 4.7.0] [CRC: 92207713] 90 Better Imperial City.esp [Version 5.0.0] [CRC: CA4A0499] 91 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 4.8.4] [CRC: DF0ECB21] 92 Better Cities - Knights of the Nine.esp [Version 4.9.8] [CRC: CC324F46] 93 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 5.0.0] [CRC: A90BD094] 94 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.1.0] [CRC: FC6C707D] 95 Better Cities - Unique Landscape Imperial Isle.esp [Version 4.8.1] [CRC: F3CD0A48] 96 Better Cities - No LEYAWIIN Flooding.esp [Version 4.9.0] [CRC: 1DE0830A] ++ Better Cities - Open Better Cities.esp [Version 4.9.5] [CRC: B6958456] 97 OAVO - City Enhancements.esp [CRC: 7C9BFD09] ++ OAVO - Fundamental changes.esp [CRC: 6FBB96B3] 98 OAVO - IC improvements (Non-texture related).esp [CRC: 7ADBE0E4] 99 DeadlyReflex 6 - Combat Moves.esp [CRC: 59A4E8C1] 9A Bashed Patch, 0.esp [CRC: 6EBA8DBB]
kuuga28 Posted September 5, 2011 Posted September 5, 2011 Hi, Anyone knows where to get xeosp++ latest version? Thank you.
sora3 Posted September 6, 2011 Posted September 6, 2011 @ Kyrah, that load list looks messy. You sure you have the latest BOSS as my BOSS puts Better cities much higher up plus it moves FCOM towards the bottom, not the top as yours has done. Anyway, move the XeoSP++ to the bottom of the list, just above the Monster mod. That should prevent the other mods loading before it. @ kuuga, I might have the latest xeosp++ esp if you want. ATM, this link is still available: http://www.megaupload.com/?d=Q6OFZFCI
Phelps1247 Posted September 6, 2011 Posted September 6, 2011 I was using Xeo5 OBSE when I was testing stuff out. Of course I buggered everything up but hey that's the point of testing. I used XEORC4 this time. However it seems Xeo 5 OBSE was better. Should I just install that one and everything will be fine or should I find out how to remove XEORC4 first? Also there seems to be some texture problems. Do I have to redirect them individually?
sora3 Posted September 6, 2011 Posted September 6, 2011 I was using Xeo5 OBSE when I was testing stuff out. Of course I buggered everything up but hey that's the point of testing. I used XEORC4 this time. However it seems Xeo 5 OBSE was better. Should I just install that one and everything will be fine or should I find out how to remove XEORC4 first? Also there seems to be some texture problems. Do I have to redirect them individually? I'd be a bit more wary of Xeo 5 OBSE as it does beautify everyone like it's a shoujo novel hard. Everyone is young as and that's very scary. In regards to the texture problems, that depends. If it isn't showing up, then you can redirect them as necessary. However, it is due to the textures showing up as a discorded mess as I know, then you'll need Photoshop to rectify that.
Phelps1247 Posted September 6, 2011 Posted September 6, 2011 Maybe but even the XEORC4 Synx managed to look bad. I installed the actual Synx and she's great. Here's what happens with the Xeo stuff: That's with the human race. I noticed the files are named Human - UpperBodyFemale. That's what it is pointed to in the construction set. Is it as simple as deleting the Human - part? Finally is it safe to use xeosp++ on top of this stuff?
HentaiGnome Posted September 7, 2011 Posted September 7, 2011 Weird. XEO should only affect the faces and not the bodies. If anything, I'd suggest overwriting with the HGEC mod.
kuuga28 Posted September 7, 2011 Posted September 7, 2011 @ Kyrah' date=' that load list looks messy. You sure you have the latest BOSS as my BOSS puts Better cities much higher up plus it moves FCOM towards the bottom, not the top as yours has done. Anyway, move the XeoSP++ to the bottom of the list, just above the Monster mod. That should prevent the other mods loading before it. @ kuuga, I might have the latest xeosp++ esp if you want. ATM, this link is still available: http://www.megaupload.com/?d=Q6OFZFCI [/quote'] Thanks for the link.
Phelps1247 Posted September 7, 2011 Posted September 7, 2011 Weird. XEO should only affect the faces and not the bodies. If anything' date=' I'd suggest overwriting with the HGEC mod. [/quote'] That's what I thought. I've got the HGEC mod installed already,unless you meant manually. It's a XEO/MBP race and it's pointed at the textures that came with it so I dunno.
Kyrah Posted September 9, 2011 Posted September 9, 2011 I like the look of the xeo characters but I would like to keep my HGEC body with a D cup and LL bottom how do I get it back since xeo and x117 shrunk the head and body?
Jerbsinator Posted September 9, 2011 Posted September 9, 2011 I like the look of the xeo characters but I would like to keep my HGEC body with a D cup and LL bottom how do I get it back since xeo and x117 shrunk the head and body? My guess would be just overwrite femaleupperbody and femalelowerbody with the body meshes you want. I don't know if that would conflict with XEO (since I don't use it) but I highly doubt it would.
Kyrah Posted September 13, 2011 Posted September 13, 2011 Thanks Jerbsinator worked perfect now my Chocolate Elf is nice and curvy, but I have a new problem the hairs for MBP are not available for my xeo chocolate elf and neither are the eyes.
Phelps1247 Posted September 16, 2011 Posted September 16, 2011 Redirecting the textures works but I can't seem to find which ESP or even ESM has Human(t) in it. I tried Human (which is why I know how it works) figured they'd use the same ones but they don't. So which file has that race in it? Just a test character so not overly imporant but it'd be helpful anyway.
kasimir Posted September 17, 2011 Posted September 17, 2011 I got some problems editing the XEO .esp in the CS. I tried to change some of the townguards from male to female, using the xeoraces. However, it doesn´t work...the races can be changed, including hair and faces and stuff, but the gender stays on male. Tried it on other xeo-npc´s with the same result: for some reason, I can´t change the gender of them. Any idea if I´m missing something essential? Is there another method to change the gender? edit: found a fix by myself.
Someone92 Posted September 18, 2011 Posted September 18, 2011 I'm currently started to a new game with the Revised Oblivion Mod and want to give MBP a try, but it messes with the vanilla races which causes some serious errors (e.g. a Breton has a constant 75% shield). Is there a way to prevent MBP to change the vanilla races or another way to make these two mods work together?
Sizustar Posted September 19, 2011 Posted September 19, 2011 I'm currently started to a new game with the Revised Oblivion Mod and want to give MBP a try' date=' but it messes with the vanilla races which causes some serious errors (e.g. a Breton has a constant 75% shield). Is there a way to prevent MBP to change the vanilla races or another way to make these two mods work together? [/quote'] Wyre Bash
schijnn Posted September 22, 2011 Posted September 22, 2011 So I installed MBP, XeoRC4, Xeo5, and The L World, and it all works flawlessly, except for one tiny thing: all Argonians have flat black horns. I believe this means that there is an incorrect texture path somewhere, and was hoping someone could tell me what the specific problem is and how to fix it, or better yet, explain to me how to discover and correct the problem myself. Thanks!
Sizustar Posted September 22, 2011 Posted September 22, 2011 So I installed MBP' date=' XeoRC4, Xeo5, and The L World, and it all works flawlessly, except for one tiny thing: all Argonians have flat black horns. I believe this means that there is an incorrect texture path somewhere, and was hoping someone could tell me what the specific problem is and how to fix it, or better yet, explain to me how to discover and correct the problem myself. Thanks! [/quote'] Check the Race in CS to see which mesh the head use. Open the Head mesh in Nif-skop to see which texture the horn use. Check your oblivion folder to see if you have the horn texture. And if yes, in Nif-Skop, does it point to that texture?
schijnn Posted September 22, 2011 Posted September 22, 2011 Check the Race in CS to see which mesh the head use. Open the Head mesh in Nif-skop to see which texture the horn use. Check your oblivion folder to see if you have the horn texture. And if yes' date=' in Nif-Skop, does it point to that texture? [/quote'] Yep, texture path was wrong. I decided the easiest thing to do was to copy the texture to where the mesh was looking for it.
Sizustar Posted September 22, 2011 Posted September 22, 2011 Hmm...SOmeone on moderteam made a compilation Omod of MPB1.4a+MBP++0.84a+x117++0.78, file size is 900mb. I'll download and upload it...what's a filehost that can host that big of a file = =;
Sizustar Posted September 22, 2011 Posted September 22, 2011 Here is the Omod http://www.megaupload.com/?d=PRW5VKYR
Kodiak Posted September 24, 2011 Posted September 24, 2011 Hmm...SOmeone on moderteam made a compilation Omod of MPB1.4a+MBP++0.84a+x117++0.78' date=' file size is 900mb. I'll download and upload it...what's a filehost that can host that big of a file = =; [/quote'] Now is that all you would need to get MBP up and running? I'm looking at a new install and I figured now would be a good time to upgrade from Beautiful People to MBP and I'm just looking for a starting point. Thanks for the link regardless!
Windbrand Posted September 24, 2011 Posted September 24, 2011 I got XEOSP installed, and MBP installed but not activated. It works 90% of the time, but sometimes (randomly I think) NPC faces texture will experience clipping, and flickers back and forth between two textures, or display a completely different texture. This is screenshot: Does anyone know what's causing this?
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