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Posted

When I have white cow fur I still have brown hooves/ears/tails and I'd like to get them to match more. I noticed in the pictures here that some people have been able to change at least some of those colors. Is there a way to do that in game, or is that a manual edit?

Posted
17 minutes ago, evacles said:

It may be stupid. But you think it is possible to make a simple eatable item named Grass? I would love something more complicated, but it sounds like a lot of works. Or maybe some grass leftover as chin tatoo with some tasty comment from npc.

 

Maybe a piercing in ears with a tag like real cow could be awesome

 

Of course it's just ideas. I'm nowhere with coding or mod making, just a fan. So i don't have a clue about how much works that can be.

modern cow  wears signs but its doesnt fit to tamriel reality - i had this idea in 2017 ;)

about grass - next update will be related in 100% with quest and bug's - too much work on feature that bring not noticeable profits

16 minutes ago, CopaceticEmu said:

When I have white cow fur I still have brown hooves/ears/tails and I'd like to get them to match more. I noticed in the pictures here that some people have been able to change at least some of those colors. Is there a way to do that in game, or is that a manual edit?

becouse hooves/ears/tails are only brown and mod not provide other colours - this part are connected with body with special texture that make connection more smooth - that all

Posted
14 hours ago, skyrimfet said:

modern cow  wears signs but its doesnt fit to tamriel reality - i had this idea in 2017 ;)

about grass - next update will be related in 100% with quest and bug's - too much work on feature that bring not noticeable profits

becouse hooves/ears/tails are only brown and mod not provide other colours - this part are connected with body with special texture that make connection more smooth - that all 

Awesome to hear that the quest is getting an update! Also, I thought of a way to involve the grazing idea in a future update. IDK about most players, but I use BeeingFemale for Pregnancy, so I just turn off the default SLIF belly scaling (set to 0.0 in the BAC MCM) and set the "imaginary pregnancy" scaling to the minimum 2.0, so no complaints about leaving it in. But you could instead rename that mutation "Ruminant Stomach", which would allow players to use an additional hotkey to consume raw plants like wheat, flowers, etc. These could have a value (biomass of each plant, wheat being high and flowers being low) that would be added to a variable which would be used to determine the stomach scaling total (up to the max value set in the MCM). And while that number is nonzero, it would produce a food item called "cud" (mcm modifiable multiplier for reward/biomass unit converted) once per an MCM set interval (default to like 6h) or after resting. This food item could have a number of buffs/debuffs tied to it, and maybe tie in with RND.

EDIT: This would be a big update though; a BAC 2.0+ thing, not a 1.8 thing (probably not 1.9 either).

Posted
3 hours ago, chevalierx said:

i have search for you texture and it for all body

why you not including yet ?

not including yet?!

Posted
2 hours ago, chevalierx said:

the link of spot texture in th last message i write

and you don't even answer if you will include or not ?

C'est pas la première fois que je te vois prendre les auteurs de mods pour tes domestiques, si t'es pas content tu prend le mod et tu le modifie toi même.

Posted
11 minutes ago, chevalierx said:

je l'ai fait pour moi meme et meme j 'ai extrait armor sans que je utlise le mod complet et j'ai fixé mesh de mains , ellle avait un horrible seam , et j ai crre bodyslide plus ...

 

 et , je sais pas pour qui t'as pris toi meme

mais c'est pas as toi de repondre

 

google


I did it for myself and even I extracted armor without me I use the full mod and I fixed mesh of hands, she had a horrible seam, and I created bodyslide more ...

 and, I do not know who else took you

but it's not up to you to answer

If you expect better replies, don't come across as rude and demanding. It would also help if your comment was intelligible. Google Translate is your friend.

Posted

Even in lowest detail level possible (hooray for old laptops), le moos still look gorgeous. :3 Installing everything from scratch (basic Skyrim, patches, SkyUI etc.) was hectic, though; I've reinstalled Steam version of Skyrim just to check out this mod. Without Nexus Mod Installer, as I've used to do everything manually in the past. And that was my biggest mistake. :P Crashes every few minutes, Papyrus issues, menus not registering... I've swallowed my pride and used the Nexus thingy... worked like a charm, no errors... times change. x3

 

After that the only problem I've encountered was tail being a bit stiff. Maybe it's something wrong with my installation, but... I actually like it this way. Funny, like a cleaning brush. :P Fiddled with Racemenu and modded nose a bit, I'm happy with the result. Will follow this thread for updates. ~

 

*suggests a milk bow, shooting out arrows made out of pure milk, draining the liquid directly from udders... fighting while being distracted like that, and keeping eye on the milk levels, would be a challenge...* xD

 

20180621181609_1.jpg

20180621191346_1.jpg

Posted
1 hour ago, LinksSword said:

Milk combat lol, that be something i'd like to see.

Bein kicked in the ass via hoof would sure leave spot. Thinkin if the mutations shouldn't raise unarmed damage.

Posted
37 minutes ago, TheTreeman said:

Is there a way to deactivate some attributes like "Naked Ass" or "Breast Veins"?

no, this attributes will be always avaliable - i can add checkbox to diable something in one case - when someone show me  a good argument / reason

20 hours ago, LinksSword said:

Milk combat lol, that be something i'd like to see.

sorry, no this time :P

19 hours ago, Tex said:

Bein kicked in the ass via hoof would sure leave spot. Thinkin if the mutations shouldn't raise unarmed damage.

i dont want favor (boost) one of combat style.

20 hours ago, botticelli said:

It looks like "Slim Arms" and "Naked Ass" are issued as a single mutation. Is this intended? I had my cow quaff a single cow's mutagen and she got both...

i need to check it, thx for report

20 hours ago, ppx said:

Even in lowest detail level possible (hooray for old laptops), le moos still look gorgeous. :3 Installing everything from scratch (basic Skyrim, patches, SkyUI etc.) was hectic, though; I've reinstalled Steam version of Skyrim just to check out this mod. Without Nexus Mod Installer, as I've used to do everything manually in the past. And that was my biggest mistake. :P Crashes every few minutes, Papyrus issues, menus not registering... I've swallowed my pride and used the Nexus thingy... worked like a charm, no errors... times change. x3

 

After that the only problem I've encountered was tail being a bit stiff. Maybe it's something wrong with my installation, but... I actually like it this way. Funny, like a cleaning brush. :P Fiddled with Racemenu and modded nose a bit, I'm happy with the result. Will follow this thread for updates. ~

 

*suggests a milk bow, shooting out arrows made out of pure milk, draining the liquid directly from udders... fighting while being distracted like that, and keeping eye on the milk levels, would be a challenge...* xD

 

20180621181609_1.jpg

20180621191346_1.jpg

nice story,
about "milk arrows" - no way, it's to much grotesqe. ;)

21 hours ago, fred200 said:

If you expect better replies, don't come across as rude and demanding. It would also help if your comment was intelligible. Google Translate is your friend.

internet is full of people. i decided to ignore him

23 hours ago, mangalo said:

C'est pas la première fois que je te vois prendre les auteurs de mods pour tes domestiques, si t'es pas content tu prend le mod et tu le modifie toi même.

Merci :3

Posted
5 minutes ago, chevalierx said:

i done with skin for slavetat

 

 

000.jpg

but only for your own usage - without 9 tat's stages (in two variants ( + open ass)), right? do you still thinking that you send me ready to use solution? (this deleted by you link?)

btw looks nice.

Posted
1 hour ago, skyrimfet said:

but only for your own usage - without 9 tat's stages (in two variants ( + open ass)), right? do you still thinking that you send me ready to use solution? (this deleted by you link?)

btw looks nice.

relax

i will send you file when  finish , it just i don't have  lot of time to do it, if you want it i can send files(3 files) ,i suck with mesh ( i use high poly body cbbe+( like clam of skyrim) ) i need fix mesh in bodyslide .

if you see the pic the bell is not in middle and when i crouch it go left ,it crazy

Posted
2 hours ago, skyrimfet said:
2 hours ago, TheTreeman said:

Is there a way to deactivate some attributes like "Naked Ass" or "Breast Veins"?

no, this attributes will be always avaliable - i can add checkbox to diable something in one case - when someone show me  a good argument / reason

In my personal case I don't unterstand, why there is an attribute "Naked Ass". Shouldn't there be more fur in the higher stages on the ass? I personally think a checkbox would be useful.

Posted

Can we have something more for the udders besides a visual difference? i'd like so sort of actual use for them. that be cool gameplay.

 

I mean they have no real use at the moment besides to look cool. Having some gameplay difference with attributes would be a good idea, Dirty cow triggering dbutt or something. Fat cow attribute adds a stomp effect? because your heavy. 

 

milking from the udders if possible.

Posted
On 6/22/2018 at 7:29 PM, TheTreeman said:

In my personal case I don't unterstand, why there is an attribute "Naked Ass". Shouldn't there be more fur in the higher stages on the ass? I personally think a checkbox would be useful.

I second that one. About 95% of all cows now get Naked Ass and lose some of their cowishness for lack of better words. If Naked Ass only triggered on a fraction of cows, it would be accceptable in my opinion. Perhaps if there were mutually exclusive Options "Naked Ass" and "Furry Ass", this would be more balanced.

Posted

Hey I really like the Mod its very good. But i have some probelms rn that i cant fix.

1. Sometimes the Conversation Texts just fly by so that i dont have a chance to read them.

2. When i get captured and the actor should recieve her Tats they are not showing .

3. After Marc pulls his Dickmove the enemies literally only need one hit to get me down (though i have the standart option at the 25% threshhold) and after that the master and the Hunter just come into the room where the actor is getting milked and litteraly nothing happens for a bit and after that im getting teleported to the Parade.

4. After the Parade the actor just stands still in the cell until i disable/enable the master and even after that she just goes to the milking machine and stands ontop of it

Pls help

Posted
46 minutes ago, GTKVeridon said:

Hey I really like the Mod its very good. But i have some probelms rn that i cant fix.

1. Sometimes the Conversation Texts just fly by so that i dont have a chance to read them.

2. When i get captured and the actor should recieve her Tats they are not showing .

3. After Marc pulls his Dickmove the enemies literally only need one hit to get me down (though i have the standart option at the 25% threshhold) and after that the master and the Hunter just come into the room where the actor is getting milked and litteraly nothing happens for a bit and after that im getting teleported to the Parade.

4. After the Parade the actor just stands still in the cell until i disable/enable the master and even after that she just goes to the milking machine and stands ontop of it

Pls help

so many persons report problem with this scene. too many to ignore it. ok, i need to find a good save and test it and reproduce this issue in my game.

are you using mod's that can fire interaction between zaz furnitures and npc? no idea devious framework or something?

logs (papyrus) could help me too

 

Posted
56 minutes ago, GTKVeridon said:

Hey I really like the Mod its very good. But i have some probelms rn that i cant fix.

1. Sometimes the Conversation Texts just fly by so that i dont have a chance to read them.

2. When i get captured and the actor should recieve her Tats they are not showing .

3. After Marc pulls his Dickmove the enemies literally only need one hit to get me down (though i have the standart option at the 25% threshhold) and after that the master and the Hunter just come into the room where the actor is getting milked and litteraly nothing happens for a bit and after that im getting teleported to the Parade.

4. After the Parade the actor just stands still in the cell until i disable/enable the master and even after that she just goes to the milking machine and stands ontop of it

Pls help

once again me

about pt.2 - yes, true - is added but body is not updated (need fix) you get this overlay but in this version it is delayed. should be visible after sleep or fast travel or visit MCM -> BAC ;)

Posted
5 hours ago, botticelli said:

I second that one. About 95% of all cows now get Naked Ass and lose some of their cowishness for lack of better words. If Naked Ass only triggered on a fraction of cows, it would be accceptable in my opinion. Perhaps if there were mutually exclusive Options "Naked Ass" and "Furry Ass", this would be more balanced.


I don't know, I personally like the effect, it makes the "Cellulite" effect more visible. The only reason I wanted to remove the "Dirty Cow" ability was the conflict with Bathing in Skyrim. The only problem I could see is if it conflicts with another mod. The old SlaveTats based version of this effect actually conflicted with Sexlab Hormones, causing all of the effects to be invisible, leaving me with a perfectly human character sporting cow ears, horns and an udder.

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