skyrimfet Posted June 19, 2018 Author Posted June 19, 2018 9 hours ago, LinksSword said: How do you get wet crotch texture? it's random attribute - wet cow or something - in last update i tuned this attribute and add overlay
skyrimfet Posted June 19, 2018 Author Posted June 19, 2018 4 minutes ago, chevalierx said: spot skin for face and hands ???? Sure! Can you draw textures and send me .psd? 1
botticelli Posted June 19, 2018 Posted June 19, 2018 6 hours ago, skyrimfet said: [Overlays] ; Applies to only the player, or all humanoid actors NOT RECOMMENDED changing this, you can add overlays to certain actors via script bPlayerOnly=1 ; Default[1] ; Determines whether face overlays are enabled ; disabling this disables the hook ; Note: face overlays are known to crash when decapitated bEnableFaceOverlays=1 ; Default[0] and then [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=8 ; Default[3] iSpellOverlays=0 ; Default[0] it is my setup, as you see - many users sent screens and overlays - it works! if you intall latest slaveTat's pack and using latest BAC mode and still no have any overlay (stage 18 etc) something is wrong with your game, no idea? what kind of race do you play? maybe corrupted head model, in showracemenu you can find tab related with head overlays - this list contain every texture from BAC that is currently applayed. i need more details, logs - did you fight before this issue? maybe marc lost his AI after fight, someone report it in past. It works fine with the player character (Redguard). The non-showing occurred with Lisette (Breton). When I set bPlayerOnly to 0 all BaC overlays show up on her except the face overlays. When I set *any* SlaveTat for Lisette's face, they do show up. I have no idea how to look up Racemenu settings for Lisette.
TyzXresti Posted June 19, 2018 Posted June 19, 2018 ScreenShot2.bmpWhy no effect , no tf , i have all requirements? pls help
LinksSword Posted June 19, 2018 Posted June 19, 2018 9 hours ago, skyrimfet said: Sure! Can you draw textures and send me .psd? I don't think tats work on dark elf race since two npcs who were dark elfs i turned into cows had none, And the other elf races do have tats just fine.
LinksSword Posted June 20, 2018 Posted June 20, 2018 5 hours ago, TyzXresti said: ScreenShot2.bmpWhy no effect , no tf , i have all requirements? pls help You need to atleast milk yourself once.
FalloutKitten Posted June 20, 2018 Posted June 20, 2018 6 hours ago, TyzXresti said: ScreenShot2.bmpWhy no effect , no tf , i have all requirements? pls help That's right, you must milk your character dry, milk those titties until they turn flatter than pancakes. (Not really, but yes milking them does the trick)
LinksSword Posted June 20, 2018 Posted June 20, 2018 I decided for my next playthrough, i'm still playing my other one since i want to beat the main quest as cow, I'm going to cowdify a character i made based off Linkle from Hyrule Warriors
kyrenne Posted June 20, 2018 Posted June 20, 2018 This is fun messing with this. (Wouldn't release anything without permission ofc) Here's my SSE testing cow with added hooves I found here And the tail converted to HDT SMP with collision
evacles Posted June 20, 2018 Posted June 20, 2018 On 6/18/2018 at 10:36 PM, skyrimfet said: you should now equip full chastity gear (of course as Devius Butt user with plugs) and ask every NPC for spanking! have fun! I didn't know about devious butt ! Kinky and funny. A fat dirty farting cow...Well it's legit. But that thing will really save skyrim? Or spend her life in a barn?
CopaceticEmu Posted June 20, 2018 Posted June 20, 2018 The nose definitely gets my vote of approval. Well, the entire mod really, but I do like that new nose.
LatencyRemix Posted June 20, 2018 Posted June 20, 2018 Could i get some advice ples. I tried replacing the bell sound files with some other bell sound's and instead i got no sound at all. I extracted the 1.7 BSA. Copy the sound/fx/deviousdevices/bell and put into the MO install off BAC with the 4 new sound files renamed hr_bell_01 to 04 I had also wanted to try to change the bell look, but then i see the ring/bell is linked and not so easy to understand how to do that. (MME Bell)
skyrimfet Posted June 20, 2018 Author Posted June 20, 2018 4 minutes ago, LatencyRemix said: Could i get some advice ples. I tried replacing the bell sound files with some other bell sound's and instead i got no sound at all. I extracted the 1.7 BSA. Copy the sound/fx/deviousdevices/bell and put into the MO install off BAC with the 4 new sound files renamed hr_bell_01 to 04 I had also wanted to try to change the bell look, but then i see the ring/bell is linked and not so easy to understand how to do that. (MME Bell) are you going to do something better that i made for your own use or you going to share it with community? 10 minutes ago, CopaceticEmu said: The nose definitely gets my vote of approval. Well, the entire mod really, but I do like that new nose. ❤️ thx - i used real cow nose photo as base
skyrimfet Posted June 20, 2018 Author Posted June 20, 2018 offtopic: I'm photographer, i'm into bdsm photography but Im also design my own cameras (pinhole) I want to show You one of my first photo - taken with my own 3d printed camera German cow, near Köln ~may 2018 2
LatencyRemix Posted June 20, 2018 Posted June 20, 2018 5 minutes ago, skyrimfet said: are you going to do something better that i made for your own use or you going to share it with community? I would be more than happy to give it a go and try and make something to help you out Skyrimfet. But the files i was using to try to replace the sound are from "DCC MSE cowgirl" mod, It's more tinkerbell sounding than thunking like a real cow bell is. I have sound set to 5 but and i dont want to sound disrespectful or ungrateful, long play sessions the bell gives me a headahce
skyrimfet Posted June 20, 2018 Author Posted June 20, 2018 8 minutes ago, LatencyRemix said: I would be more than happy to give it a go and try and make something to help you out Skyrimfet. But the files i was using to try to replace the sound are from "DCC MSE cowgirl" mod, It's more tinkerbell sounding than thunking like a real cow bell is. I have sound set to 5 but and i dont want to sound disrespectful or ungrateful, long play sessions the bell gives me a headahce i have same problem, i reduced volume to 30% - but bell's are a part of being a cow - so this slider is very important and may save player health. about bell - you will find few alternative model's named like slot's (im not sure now) - so to be sure - you need reedit all .nif's single bell + bell+ring
evacles Posted June 20, 2018 Posted June 20, 2018 It may be stupid. But you think it is possible to make a simple eatable item named Grass? I would love something more complicated, but it sounds like a lot of works. Or maybe some grass leftover as chin tatoo with some tasty comment from npc. Maybe a piercing in ears with a tag like real cow could be awesome Of course it's just ideas. I'm nowhere with coding or mod making, just a fan. So i don't have a clue about how much works that can be. 1
CopaceticEmu Posted June 20, 2018 Posted June 20, 2018 When I have white cow fur I still have brown hooves/ears/tails and I'd like to get them to match more. I noticed in the pictures here that some people have been able to change at least some of those colors. Is there a way to do that in game, or is that a manual edit?
skyrimfet Posted June 20, 2018 Author Posted June 20, 2018 17 minutes ago, evacles said: It may be stupid. But you think it is possible to make a simple eatable item named Grass? I would love something more complicated, but it sounds like a lot of works. Or maybe some grass leftover as chin tatoo with some tasty comment from npc. Maybe a piercing in ears with a tag like real cow could be awesome Of course it's just ideas. I'm nowhere with coding or mod making, just a fan. So i don't have a clue about how much works that can be. modern cow wears signs but its doesnt fit to tamriel reality - i had this idea in 2017 about grass - next update will be related in 100% with quest and bug's - too much work on feature that bring not noticeable profits 16 minutes ago, CopaceticEmu said: When I have white cow fur I still have brown hooves/ears/tails and I'd like to get them to match more. I noticed in the pictures here that some people have been able to change at least some of those colors. Is there a way to do that in game, or is that a manual edit? becouse hooves/ears/tails are only brown and mod not provide other colours - this part are connected with body with special texture that make connection more smooth - that all 1
LatencyRemix Posted June 20, 2018 Posted June 20, 2018 Which programs do you use to make stuff @skyrimfet ? Im a bit clueless when it comes to the actual creating side of mods.
LinksSword Posted June 20, 2018 Posted June 20, 2018 I do really look forward to the combination of devious butt and bac such a great combo.
w234aew Posted June 21, 2018 Posted June 21, 2018 14 hours ago, skyrimfet said: modern cow wears signs but its doesnt fit to tamriel reality - i had this idea in 2017 about grass - next update will be related in 100% with quest and bug's - too much work on feature that bring not noticeable profits becouse hooves/ears/tails are only brown and mod not provide other colours - this part are connected with body with special texture that make connection more smooth - that all Awesome to hear that the quest is getting an update! Also, I thought of a way to involve the grazing idea in a future update. IDK about most players, but I use BeeingFemale for Pregnancy, so I just turn off the default SLIF belly scaling (set to 0.0 in the BAC MCM) and set the "imaginary pregnancy" scaling to the minimum 2.0, so no complaints about leaving it in. But you could instead rename that mutation "Ruminant Stomach", which would allow players to use an additional hotkey to consume raw plants like wheat, flowers, etc. These could have a value (biomass of each plant, wheat being high and flowers being low) that would be added to a variable which would be used to determine the stomach scaling total (up to the max value set in the MCM). And while that number is nonzero, it would produce a food item called "cud" (mcm modifiable multiplier for reward/biomass unit converted) once per an MCM set interval (default to like 6h) or after resting. This food item could have a number of buffs/debuffs tied to it, and maybe tie in with RND. EDIT: This would be a big update though; a BAC 2.0+ thing, not a 1.8 thing (probably not 1.9 either).
Spionkreutz Posted June 21, 2018 Posted June 21, 2018 Hello I wanted to ask if man can turn off the animation any way because that's a bit of a thank you ever
skyrimfet Posted June 21, 2018 Author Posted June 21, 2018 3 hours ago, chevalierx said: i have search for you texture and it for all body why you not including yet ? not including yet?!
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