LinksSword Posted June 18, 2018 Posted June 18, 2018 i thought i'd share some pic of npcs i changed. some reason marise doesnt have tats
LinksSword Posted June 18, 2018 Posted June 18, 2018 19 minutes ago, weird said: Sapphire: Yeah, what's your problem? Me: uhh.... LMAO, that's the first thing she said to me.
ExaltZero Posted June 19, 2018 Posted June 19, 2018 Having some trouble with Marc. He just walks around riften on his usual route after taking my money, and the quest doesn't progress
botticelli Posted June 19, 2018 Posted June 19, 2018 On 6/17/2018 at 8:00 PM, ????????? said: Maybe? Try it and see how it works. Well it works mostly (turning bPlayerOnly to 0 in nioverride.ini). Now the skin is visible - except for the head. The head skin will become visible only after applying any slavetats tatoo. So it appears to me that slavetats does some special registration with nioverride or so. Above the bPlayerOnly option in nioverride.ini is a warning *not* to turn it off since you can add overlays to specific npcs via script. Apparently, SlaveTats does that and BaC not (yet)...
skyrimfet Posted June 19, 2018 Author Posted June 19, 2018 4 minutes ago, botticelli said: Well it works mostly (turning bPlayerOnly to 0 in nioverride.ini). Now the skin is visible - except for the head. The head skin will become visible only after applying any slavetats tatoo. So it appears to me that slavetats does some special registration with nioverride or so. Above the bPlayerOnly option in nioverride.ini is a warning *not* to turn it off since you can add overlays to specific npcs via script. Apparently, SlaveTats does that and BaC not (yet)... [Overlays] ; Applies to only the player, or all humanoid actors NOT RECOMMENDED changing this, you can add overlays to certain actors via script bPlayerOnly=1 ; Default[1] ; Determines whether face overlays are enabled ; disabling this disables the hook ; Note: face overlays are known to crash when decapitated bEnableFaceOverlays=1 ; Default[0] and then [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=8 ; Default[3] iSpellOverlays=0 ; Default[0] it is my setup, as you see - many users sent screens and overlays - it works! if you intall latest slaveTat's pack and using latest BAC mode and still no have any overlay (stage 18 etc) something is wrong with your game, no idea? what kind of race do you play? maybe corrupted head model, in showracemenu you can find tab related with head overlays - this list contain every texture from BAC that is currently applayed. 3 hours ago, ExaltZero said: Having some trouble with Marc. He just walks around riften on his usual route after taking my money, and the quest doesn't progress i need more details, logs - did you fight before this issue? maybe marc lost his AI after fight, someone report it in past.
skyrimfet Posted June 19, 2018 Author Posted June 19, 2018 9 hours ago, LinksSword said: How do you get wet crotch texture? it's random attribute - wet cow or something - in last update i tuned this attribute and add overlay
skyrimfet Posted June 19, 2018 Author Posted June 19, 2018 4 minutes ago, chevalierx said: spot skin for face and hands ???? Sure! Can you draw textures and send me .psd? 1
botticelli Posted June 19, 2018 Posted June 19, 2018 6 hours ago, skyrimfet said: [Overlays] ; Applies to only the player, or all humanoid actors NOT RECOMMENDED changing this, you can add overlays to certain actors via script bPlayerOnly=1 ; Default[1] ; Determines whether face overlays are enabled ; disabling this disables the hook ; Note: face overlays are known to crash when decapitated bEnableFaceOverlays=1 ; Default[0] and then [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=8 ; Default[3] iSpellOverlays=0 ; Default[0] it is my setup, as you see - many users sent screens and overlays - it works! if you intall latest slaveTat's pack and using latest BAC mode and still no have any overlay (stage 18 etc) something is wrong with your game, no idea? what kind of race do you play? maybe corrupted head model, in showracemenu you can find tab related with head overlays - this list contain every texture from BAC that is currently applayed. i need more details, logs - did you fight before this issue? maybe marc lost his AI after fight, someone report it in past. It works fine with the player character (Redguard). The non-showing occurred with Lisette (Breton). When I set bPlayerOnly to 0 all BaC overlays show up on her except the face overlays. When I set *any* SlaveTat for Lisette's face, they do show up. I have no idea how to look up Racemenu settings for Lisette.
TyzXresti Posted June 19, 2018 Posted June 19, 2018 ScreenShot2.bmpWhy no effect , no tf , i have all requirements? pls help
LinksSword Posted June 19, 2018 Posted June 19, 2018 9 hours ago, skyrimfet said: Sure! Can you draw textures and send me .psd? I don't think tats work on dark elf race since two npcs who were dark elfs i turned into cows had none, And the other elf races do have tats just fine.
LinksSword Posted June 20, 2018 Posted June 20, 2018 5 hours ago, TyzXresti said: ScreenShot2.bmpWhy no effect , no tf , i have all requirements? pls help You need to atleast milk yourself once.
FalloutKitten Posted June 20, 2018 Posted June 20, 2018 6 hours ago, TyzXresti said: ScreenShot2.bmpWhy no effect , no tf , i have all requirements? pls help That's right, you must milk your character dry, milk those titties until they turn flatter than pancakes. (Not really, but yes milking them does the trick)
LinksSword Posted June 20, 2018 Posted June 20, 2018 I decided for my next playthrough, i'm still playing my other one since i want to beat the main quest as cow, I'm going to cowdify a character i made based off Linkle from Hyrule Warriors
kyrenne Posted June 20, 2018 Posted June 20, 2018 This is fun messing with this. (Wouldn't release anything without permission ofc) Here's my SSE testing cow with added hooves I found here And the tail converted to HDT SMP with collision
evacles Posted June 20, 2018 Posted June 20, 2018 On 6/18/2018 at 10:36 PM, skyrimfet said: you should now equip full chastity gear (of course as Devius Butt user with plugs) and ask every NPC for spanking! have fun! I didn't know about devious butt ! Kinky and funny. A fat dirty farting cow...Well it's legit. But that thing will really save skyrim? Or spend her life in a barn?
CopaceticEmu Posted June 20, 2018 Posted June 20, 2018 The nose definitely gets my vote of approval. Well, the entire mod really, but I do like that new nose.
LatencyRemix Posted June 20, 2018 Posted June 20, 2018 Could i get some advice ples. I tried replacing the bell sound files with some other bell sound's and instead i got no sound at all. I extracted the 1.7 BSA. Copy the sound/fx/deviousdevices/bell and put into the MO install off BAC with the 4 new sound files renamed hr_bell_01 to 04 I had also wanted to try to change the bell look, but then i see the ring/bell is linked and not so easy to understand how to do that. (MME Bell)
skyrimfet Posted June 20, 2018 Author Posted June 20, 2018 4 minutes ago, LatencyRemix said: Could i get some advice ples. I tried replacing the bell sound files with some other bell sound's and instead i got no sound at all. I extracted the 1.7 BSA. Copy the sound/fx/deviousdevices/bell and put into the MO install off BAC with the 4 new sound files renamed hr_bell_01 to 04 I had also wanted to try to change the bell look, but then i see the ring/bell is linked and not so easy to understand how to do that. (MME Bell) are you going to do something better that i made for your own use or you going to share it with community? 10 minutes ago, CopaceticEmu said: The nose definitely gets my vote of approval. Well, the entire mod really, but I do like that new nose. ❤️ thx - i used real cow nose photo as base
skyrimfet Posted June 20, 2018 Author Posted June 20, 2018 offtopic: I'm photographer, i'm into bdsm photography but Im also design my own cameras (pinhole) I want to show You one of my first photo - taken with my own 3d printed camera German cow, near Köln ~may 2018 2
LatencyRemix Posted June 20, 2018 Posted June 20, 2018 5 minutes ago, skyrimfet said: are you going to do something better that i made for your own use or you going to share it with community? I would be more than happy to give it a go and try and make something to help you out Skyrimfet. But the files i was using to try to replace the sound are from "DCC MSE cowgirl" mod, It's more tinkerbell sounding than thunking like a real cow bell is. I have sound set to 5 but and i dont want to sound disrespectful or ungrateful, long play sessions the bell gives me a headahce
skyrimfet Posted June 20, 2018 Author Posted June 20, 2018 8 minutes ago, LatencyRemix said: I would be more than happy to give it a go and try and make something to help you out Skyrimfet. But the files i was using to try to replace the sound are from "DCC MSE cowgirl" mod, It's more tinkerbell sounding than thunking like a real cow bell is. I have sound set to 5 but and i dont want to sound disrespectful or ungrateful, long play sessions the bell gives me a headahce i have same problem, i reduced volume to 30% - but bell's are a part of being a cow - so this slider is very important and may save player health. about bell - you will find few alternative model's named like slot's (im not sure now) - so to be sure - you need reedit all .nif's single bell + bell+ring
evacles Posted June 20, 2018 Posted June 20, 2018 It may be stupid. But you think it is possible to make a simple eatable item named Grass? I would love something more complicated, but it sounds like a lot of works. Or maybe some grass leftover as chin tatoo with some tasty comment from npc. Maybe a piercing in ears with a tag like real cow could be awesome Of course it's just ideas. I'm nowhere with coding or mod making, just a fan. So i don't have a clue about how much works that can be. 1
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