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Posted
18 hours ago, cocopopz said:

led to some.... unsettling sounds from the actual cattle of Skyrim.

seriously.. am i the only one who read this and now wants to hear these sounds ? lol

Posted
On 11/22/2020 at 11:21 AM, funkalla said:

Sold to a beggar for 10septim

 

Spoiler

 

 

TESV 2020-11-23 00-53-56-044.jpg

TESV 2020-11-23 00-54-42-193.jpg

TESV 2020-11-23 00-55-06-920.jpg

TESV 2020-11-23 00-55-35-242.jpg

TESV 2020-11-23 00-56-08-160.jpg

TESV 2020-11-23 00-56-11-332.jpg

TESV 2020-11-23 00-56-33-786.jpg

 

i'd love to know how the skin looks so smooth and darkened. looks way better than the textures on the SE version even with the textures fixes.

Posted
On 11/30/2020 at 9:57 PM, GuruSR said:

Do let me know if you run into anything weird with this and I'll do my best to get the fixes in (if possible) as soon as I can, though this week is chaos, so I'm not sure how much time I'll get to squeeze in, so please bare with me.

 

GuruSR.

thanks for the hard work. although i do have a quick question. do i just install this file along with the tats pack ? or what is the install procedure to use this update ? reason i ask is i'd like to try to convert for SE and see if it works there, but i need to know what i need to install it.

 

thanks

 

 

On 11/30/2020 at 9:57 PM, GuruSR said:

I know someone will complain about the hooves being quiet during sprinting, that happens with everything, I will look to see if I can't improve that with priority and perhaps better sounds,

in the SE thread, someone managed to use the sounds from another mod to replace the hooves sound, and apparently it works amazingly well. may want to look into it if you're interested.

 

 

Posted
7 minutes ago, YojimboRatchet said:

i'd love to know how the skin looks so smooth and darkened. looks way better than the textures on the SE version even with the textures fixes.

The dark skin could maybe be some basic Texture Edits. To make it more dark you can just use stuff like paint.net and play around with the brightness and contrast, I do that on a lot of textures I tweak.

 

And the smoothness could maybe be a good normal/specular map or WetFunctionRedux configured nicely. I dunno ?

Posted
4 minutes ago, AkiKay said:

The dark skin could maybe be some basic Texture Edits. To make it more dark you can just use stuff like paint.net and play around with the brightness and contrast, I do that on a lot of textures I tweak.

 

And the smoothness could maybe be a good normal/specular map or WetFunctionRedux configured nicely. I dunno ?

thanks, i'll give it a shot.

 

not familiar with Paint.net, but i do use Gimp, not sure if Gimp opens dds files tho

Posted
3 minutes ago, YojimboRatchet said:

thanks, i'll give it a shot.

 

not familiar with Paint.net, but i do use Gimp, not sure if Gimp opens dds files tho

As far as I know you´d need a Plugin for Gimp to open .dds but I´m not sure if that info is up-to-date. 

Posted
2 hours ago, SilentOption said:

I seem to have an issue with the game my character 19% for being a cow yet there no horns or any indication of transformation 

here the two attached images.

20201202062731_1.jpg

20201202062739_1.jpg

I didn't add those options to the mod at the bottom of that list, they were already there, I did nothing to those, so if they're "new" then the mod you're using is the old one from the downloads section, if you turn those all off below, indeed the mod will respect those choices, they were in the attribute adding so I made sure that all the checks matched everywhere so when there are changes to any of the settings they properly reflect everywhere, but toggling them on/off is a basic setup and nothing fancy, done hundreds of times elsewhere, so if they're not toggling on/off for you, then the bac.bsa file you have is the wrong one (from the downloads), would recommend checking that against the one posted previously a few pages back from here, re-download it and make sure the bsa is identical, you *may* have to roll back to a save before the updates were put in, to make sure the values are properly read in the new bsa.

 

GuruSR.

Posted
4 minutes ago, GuruSR said:

I didn't add those options to the mod at the bottom of that list, they were already there, I did nothing to those, so if they're "new" then the mod you're using is the old one from the downloads section, if you turn those all off below, indeed the mod will respect those choices, they were in the attribute adding so I made sure that all the checks matched everywhere so when there are changes to any of the settings they properly reflect everywhere, but toggling them on/off is a basic setup and nothing fancy, done hundreds of times elsewhere, so if they're not toggling on/off for you, then the bac.bsa file you have is the wrong one (from the downloads), would recommend checking that against the one posted previously a few pages back from here, re-download it and make sure the bsa is identical, you *may* have to roll back to a save before the updates were put in, to make sure the values are properly read in the new bsa.

 

GuruSR.

what version of being a cow are you using for the update? how far back do have to get to the proper version? seems like a lot of work

Posted
39 minutes ago, YojimboRatchet said:

thanks for the hard work. although i do have a quick question. do i just install this file along with the tats pack ? or what is the install procedure to use this update ? reason i ask is i'd like to try to convert for SE and see if it works there, but i need to know what i need to install it.

 

thanks

 

 

in the SE thread, someone managed to use the sounds from another mod to replace the hooves sound, and apparently it works amazingly well. may want to look into it if you're interested.

 

 

The scripts should work fine, the ESP, probably need to load that into the SE CK and save it again, as for textures, I made no changes to the textures since the last version re-linked a few pages back.  As for the sounds, I'll ask the author if I can reuse them here, before I go ahead and do anything from an exterior source.

 

GuruSR.

Posted
Just now, SilentOption said:

what version of being a cow are you using for the update? 

Someone posted the latest one a few pages back in this forum, that is the one everyone here has been using.

 

GuruSR.

Posted
1 hour ago, GuruSR said:

Someone posted the latest one a few pages back in this forum, that is the one everyone here has been using.

 

GuruSR.

what version number is it?  Plus I can't seem to find it :( I am using Being A Cow Pre-Release 1.8 Version 3

Posted
2 hours ago, AkiKay said:

As far as I know you´d need a Plugin for Gimp to open .dds but I´m not sure if that info is up-to-date. 

apparently not. i did update my GIMP to the latest version, which includes the DDS plugin, but the plugin doesn't support current DDS file formats. so only this Paint.net, although very limited in functionality, seems to be able to open and edit current DDS file formats.

Posted
1 hour ago, GuruSR said:

The scripts should work fine, the ESP, probably need to load that into the SE CK and save it again, as for textures, I made no changes to the textures since the last version re-linked a few pages back.  As for the sounds, I'll ask the author if I can reuse them here, before I go ahead and do anything from an exterior source.

 

GuruSR.

ok, so, just to make i am understanding. the file you posted is the "main file", and other that the "tats" file, i don't need anything else to install ? i use CAO to convert fairly easily now, so it shouldn't be a problem. but i just want to make sure of all the files i'll need to ensure i'm installing it all properly with your current update.

 

thanks

Posted
2 hours ago, GuruSR said:

Someone posted the latest one a few pages back in this forum, that is the one everyone here has been using.

 

GuruSR.

got it to work find out which version I needed

Posted

I loaded the latest version (G) and Update 2.  The menu for the mutations options does not work for me. All mutations were unselected and greyed out when I started. Then I played an old save that never had BAC installed until I got to cow level 1.  The menu options were no longer grey, but I still could not make any selections.  I tried two more old games that never had BAC running, and got the same results.  I thought to try it without the update, but I wanted to see the improvements.  Am I the only one reporting this issue?

Posted
11 hours ago, SilentOption said:

what version number is it?  Plus I can't seem to find it :( I am using Being A Cow Pre-Release 1.8 Version 3

It should be 1.9.

On 11/20/2020 at 8:42 PM, Galactase said:

 

That one.  Just extract the bac.bsa into your data folder, the rest is newer from my archive.

 

GuruSR.

Posted
10 hours ago, YojimboRatchet said:

ok, so, just to make i am understanding. the file you posted is the "main file", and other that the "tats" file, i don't need anything else to install ? i use CAO to convert fairly easily now, so it shouldn't be a problem. but i just want to make sure of all the files i'll need to ensure i'm installing it all properly with your current update.

 

thanks

Just load and save the ESP via the SE CK and it should be fine to use (because the CK in SE will load the LE ESP, but when it saves it, it'll be slightly different), scripts don't change format between LE and SE, so that isn't an problem.  The bac.bsa, I never touched.

 

GuruSR.

Posted
27 minutes ago, GuruSR said:

It should be 1.9.

That one.  Just extract the bac.bsa into your data folder, the rest is newer from my archive.

 

GuruSR.

the only version I see was the release Jan 25, 2020 both bac and the bactats is that the one I'm suppose to install?

Posted
6 hours ago, justbob2 said:

I loaded the latest version (G) and Update 2.  The menu for the mutations options does not work for me. All mutations were unselected and greyed out when I started. Then I played an old save that never had BAC installed until I got to cow level 1.  The menu options were no longer grey, but I still could not make any selections.  I tried two more old games that never had BAC running, and got the same results.  I thought to try it without the update, but I wanted to see the improvements.  Am I the only one reporting this issue?

Are you using 1.9 version above as the base?  If you don't, those options will all be greyed out.

 

GuruSR.

Posted
1 hour ago, SilentOption said:

the only version I see was the release Jan 25, 2020 both bac and the bactats is that the one I'm suppose to install?

Yes, just the tats, the bac file you download, only extract the bac.bsa, the bac.esp is older than the one in my update 2.

 

Also, someone fixed the tats because they don't look right, you might find them a few pages back on this forum.

 

GuruSR.

Posted
21 minutes ago, GuruSR said:

Yes, just the tats, the bac file you download, only extract the bac.bsa, the bac.esp is older than the one in my update 2.

 

Also, someone fixed the tats because they don't look right, you might find them a few pages back on this forum.

 

GuruSR.

seems to be working I'm still having issue finding 1.9 but the one i use currently work so far

Posted
24 minutes ago, SilentOption said:

seems to be working I'm still having issue finding 1.9 but the one i use currently work so far

The one in the link that had the bac file and the tats, is 1.9, internally it says 1.9, externally it says 5.7.

 

GuruSR.

Posted
17 hours ago, SilentOption said:

I seem to have an issue with the game my character 19% for being a cow yet there no horns or any indication of transformation 

here the two attached images.

20201202062731_1.jpg

20201202062739_1.jpg

Late to the party but you have every visual transformation option turned off. You don't have any horns or ears because the options were turned off. Check those boxes below the percentage.

Posted
3 hours ago, GuruSR said:

The one in the link that had the bac file and the tats, is 1.9, internally it says 1.9, externally it says 5.7.

 

GuruSR.

 Skyrim - Being a Cow 1.7g.zip is the version I just downloaded from this very topic.  I did notice the Update was 5.7.  Where is 1.9? Is it in one of the posts?

 

EDIT:  I found a file called BAC1.9Scripts in post #3610 on Nov 21.  But it is only about 350 kb after extracting. 1.7g is 30,040 kb.  So, do I load 1.7g and then over-write with BAC1.9Scripts?

 

EDIT 2:  I found the file posted on Jan 25 that 'SilentOption' mentioned.  Is that 1.9?  So, I should delete version 1.7g, and install the file from the 25th?  Then I guess I should add Update 2 and the BAC1.9Scripts?.  If I use Update 2 do I still need the other Update posted on Nov 10th?

 

EDIT 3:  I went ahead and deleted 1.7g and loaded the file from Jan 25th (along with the Tats file).  Then I added the BAC1.9 Scripts and Update 2.  Now my menu says it is 1.9 and I am able to change the mutations.  I will play with this configuration for a while and hope for the best.

Posted
1 hour ago, Galactase said:

Late to the party but you have every visual transformation option turned off. You don't have any horns or ears because the options were turned off. Check those boxes below the percentage.

I had the wrong version installed plus I can't seem to checkmark them to enable it

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