xordevoreaux Posted October 17, 2017 Posted October 17, 2017 has anyone else suddenly had the SexLab Light MCM menu stop working or does anyone know why this is happening i havent changed anything with it since i started my newest plathrough and it doesnt have any options like it should and it did install itself SexLab Light SE does not use the MCM, SkyUI, SKSE, or SKSE64. As such, despite it appearing in the MCM, Sexlab Light is not set up to use it. Does that mean I installed SkyUI, SKSE, or SKSE64 for nothing? I could have just installed the SL Light SE by itself?
squirrellydood Posted October 17, 2017 Posted October 17, 2017 has anyone else suddenly had the SexLab Light MCM menu stop working or does anyone know why this is happening i havent changed anything with it since i started my newest plathrough and it doesnt have any options like it should and it did install itself SexLab Light SE does not use the MCM, SkyUI, SKSE, or SKSE64. As such, despite it appearing in the MCM, Sexlab Light is not set up to use it. Does that mean I installed SkyUI, SKSE, or SKSE64 for nothing? I could have just installed the SL Light SE by itself? Nowhere in the OP or on the download page does it say any of those were needed. I think it explicitly states that they aren't.
Wasabi Ice Cream Posted October 17, 2017 Posted October 17, 2017 Just reporting that SexLab Defeat totally works, after you properly convert everything.
Guest Posted October 17, 2017 Posted October 17, 2017 Just reporting that SexLab Defeat totally works, after you properly convert everything. awesome! could you share the file or how you did it?
Wasabi Ice Cream Posted October 17, 2017 Posted October 17, 2017 Just reporting that SexLab Defeat totally works, after you properly convert everything. awesome! could you share the file or how you did it? You've gotta convert the animations, meshes, and the plugin. Fairly simple process, but if I can get permission from the original author, I'll share here. Also, I haven't tested everything, as the mod does a lot of things, but the MCM works, hotkeys work, you can grab and tie up NPCs. Seems like it's all intact.
mortuus Posted October 17, 2017 Posted October 17, 2017 1) For most animations the first phase is unsynchronized. It looks like the "passive" character started the animation little bit earlier than the "active" one (or very late, hard to say since it's looped). By active I mean the one with a schlong (sure they can swap, but hopefully you know what I mean). Advancing to the second phase and further looks ok. Does anyone else experience that? Maybe I should just reinstall everything...? I hate to quote myself but... I reinstalled all my mods, including XPMSSE, FNIS, bodies, SOS, and followed the instruction. I still have the issue: actors are time-unsynchronised during the first stage of sex animation. I trigger animations by means of Abducted mod, both on dead bodies and restrained NPCs. Any ideas anyone? It really breaks the immersion :-( (Please let me know if the description of my issue is unclear or the info is insufficient)
itwasentme83 Posted October 17, 2017 Posted October 17, 2017 I been trying to disable actor scaling without much success. first i tried commenting it out in sslActorAlias.psc and compiled it. then i tried to find a global variable no luck or im blind. Anyone managed to do it or knows how?
Wasabi Ice Cream Posted October 18, 2017 Posted October 18, 2017 Just doing more tests, reporting my finding so nobody else wastes their time: Just converted tried SexLab Solutions LE v5.0.6 and SexLab Aroused Redux v28b. Both of these mods do not work, even after properly converted. The latest Solutions doesn't seem to give any dialogue options at all. And, Aroused 27/28 doesn't track player or NPC exposure or arousal at all. I do run a heavily modded setup already, so it's possible that it's just me. If I can get permission from the original authors, I'll share my conversions here for others to test. Testing SexLab Defeat more, everything still works, though slightly buggy when the player is involved in sex. I've messaged Goubo about sharing my conversion, either here, or on his download page. No word back yet.
drock615 Posted October 18, 2017 Posted October 18, 2017 I'm kinda a noob, so forgive me. For some reason I'm missing some animations. Please help. FNIS Behavior V7.0 10/18/2017 11:00:38 AMSkyrim SE: 1.5.3.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\ (Steam) Skeleton(hkx) female: Custom - bones unknown (129 bones) male: Custom - bones unknown (129 bones)Patch: "GENDER Specific Animations"Patch: "SKELETON Arm Fix" >>Warning: AnimationList found in "Animations\SexLab", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\NibblesAnims", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\MoreNastyCritters", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\M2MAnimations", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizUn", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizRape", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizNecro", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizMtb", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizMolag", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizMC", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizLover", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizGuro", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizGroup", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizFun", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizFemDom", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizFC", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizBound", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizBeastly", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\FunnyBizAmp", but no corresponding Behavior file. Incomplete mod IGNORED.<<Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ...Reading FNISCreatureVersion V7.0 ...Reading FNISBase V7.0 ...Reading FlowerGirls SE V1.8.3 ...>>Warning: AnimationList found in "Animations\Billyy_Creature", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\Anubs Human", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\Anubs Creature", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\AnimationsByLeito_Furniture", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\AnimationsByLeito_Creatures", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\AnimationsByLeito_Aggressive", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\AnimationsByLeito", but no corresponding Behavior file. Incomplete mod IGNORED.<< All Anim Lists scanned. Generating Behavior Files ... 17 GENDER modifications for Animations\male 17 GENDER modifications for Animations\femaleAlternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0 Create Creature Behaviors ...Reading MoreNastyCritters V1.0 ...Reading SexLabCreature V1.62 ...Reading NibblesAnims V1.0 ...Reading FunnyBizMC V1.0 ...Reading FunnyBizFC V1.0 ...Reading Billyy_Creature V1.0 ...Reading Anubs Creature V1.0 ... 1131 animations for 4 mods successfully included (character) 442 animations for 7 mods and 6 creatures successfully included. 26 Warning(s).
squirrellydood Posted October 18, 2017 Posted October 18, 2017 I'm kinda a noob, so forgive me. For some reason I'm missing some animations. Please help. FNIS Behavior V7.0 10/18/2017 11:00:38 AMSkyrim SE: 1.5.3.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\ (Steam) Skeleton(hkx) female: Custom - bones unknown (129 bones) male: Custom - bones unknown (129 bones)Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" >>Warning: AnimationList found in "Animations\SexLab", but no corresponding Behavior file. Incomplete mod IGNORED.<<>>Warning: AnimationList found in "Animations\NibblesAnims", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\MoreNastyCritters", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\M2MAnimations", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizUn", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizRape", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizNecro", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizMtb", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizMolag", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizMC", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizLover", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizGuro", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizGroup", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizFun", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizFemDom", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizFC", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizBound", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizBeastly", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FunnyBizAmp", but no corresponding Behavior file. Incomplete mod IGNORED.<< Reading FNISSpells V5.0.1 ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading FNISCreatureVersion V7.0 ... Reading FNISBase V7.0 ... Reading FlowerGirls SE V1.8.3 ... >>Warning: AnimationList found in "Animations\Billyy_Creature", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\Anubs Human", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\Anubs Creature", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\AnimationsByLeito_Furniture", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\AnimationsByLeito_Creatures", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\AnimationsByLeito_Aggressive", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\AnimationsByLeito", but no corresponding Behavior file. Incomplete mod IGNORED.<< All Anim Lists scanned. Generating Behavior Files ... 17 GENDER modifications for Animations\male 17 GENDER modifications for Animations\female Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0 Create Creature Behaviors ...Reading MoreNastyCritters V1.0 ... Reading SexLabCreature V1.62 ... Reading NibblesAnims V1.0 ... Reading FunnyBizMC V1.0 ... Reading FunnyBizFC V1.0 ... Reading Billyy_Creature V1.0 ... Reading Anubs Creature V1.0 ... 1131 animations for 4 mods successfully included (character) 442 animations for 7 mods and 6 creatures successfully included. 26 Warning(s). I don't think you installed sexlab right.
mortuus Posted October 19, 2017 Posted October 19, 2017 Both SexLab Light SE and SKSE64 seem to provide the Utility.pex file. I'm asked whether to overwrite existing file when installing SKSE64. Which one shall I use?
DoubleTrouble999 Posted October 19, 2017 Posted October 19, 2017 Both SexLab Light SE and SKSE64 seem to provide the Utility.pex file. I'm asked whether to overwrite existing file when installing SKSE64. Which one shall I use? I went with from SKSE64. I haven't noticed any problems with SLL SE
BillyPilgrim Posted October 19, 2017 Posted October 19, 2017 Both SexLab Light SE and SKSE64 seem to provide the Utility.pex file. I'm asked whether to overwrite existing file when installing SKSE64. Which one shall I use? SexLab Light SE was built to work without SKSE64. SKSE64 is still in Alpha build, meaning there is no support for it. It's designed for modders to test out their builds and to find bugs. In other words, the two aren't meant to be used together right now.
mortuus Posted October 20, 2017 Posted October 20, 2017 Both SexLab Light SE and SKSE64 seem to provide the Utility.pex file. I'm asked whether to overwrite existing file when installing SKSE64. Which one shall I use? I went with from SKSE64. I haven't noticed any problems with SLL SE Same here. So far so good.
Gremlinagin Posted October 20, 2017 Posted October 20, 2017 SL_Drunk__1_1 (http://www.loverslab.com/files/file/3895-sl-drunk-mcm-npc-asks-for-sex/) seems to work. From what i can tell it actually works a bit better than old skyrim. the drunk anims. actually wore off when they were supposed to and it kept scanning for additional scenes until the scripts were done.
D_ManXX2 Posted October 21, 2017 Posted October 21, 2017 Vinfamy not sure you are aware but papyrus util was released on nexus ?? https://www.nexusmods.com/skyrimspecialedition/mods/13048 Seem to have been ported over from Skyrim to skyrim SE version.
Guest Posted October 23, 2017 Posted October 23, 2017 is it me or are the chaurus hunter and riekling rider not included in the playlist? from the credits its stated they are but when I hit them with a matchmaker it fizzles
petmenya Posted October 23, 2017 Posted October 23, 2017 I'm new to modding so sorry if this is a dumb question but how do I use BAE top extract the BSA from sexlab enchantress? or is it from the save file? Or what?
mortuus Posted October 23, 2017 Posted October 23, 2017 I'm new to modding so sorry if this is a dumb question but how do I use BAE top extract the BSA from sexlab enchantress? or is it from the save file? Or what? The .bsa file is inside the SexLabEnchantress.zip that you download. 1) Extract the .zip file to a folder. There are two .bsa files there, but I guess you only need one (english or german). 2) Run the BSA-archive-extractor application. 3) Import the .bsa file mentioned above. 4) Click 'Extract' button, point the same location that you get .bsa file from. 5) Exit the application. 6) Make sure you have new extracted files/folder next to your .bsa file. 7) Zip it all back, so that you can use the new .zip as a mod (import it to Nexus Mod Manager, or whatever you use for mods) I guess you could remove the .bsa files from the zip since you have it extracted (I'm 99% sure) but I haven't done it and it works for me (necrophilia mod).
um12345 Posted October 25, 2017 Posted October 25, 2017 I have a few mods enabled and I get the dialog option " let's go somewhere private " if i'm successful with my proposition then the screen just fades to black... is that normal? it seems to be working for everything else but this...
Pfiffy Posted October 25, 2017 Posted October 25, 2017 I'm new to modding so sorry if this is a dumb question but how do I use BAE top extract the BSA from sexlab enchantress? or is it from the save file? Or what? The .bsa file is inside the SexLabEnchantress.zip that you download. 1) Extract the .zip file to a folder. There are two .bsa files there, but I guess you only need one (english or german). 2) Run the BSA-archive-extractor application. 3) Import the .bsa file mentioned above. 4) Click 'Extract' button, point the same location that you get .bsa file from. 5) Exit the application. 6) Make sure you have new extracted files/folder next to your .bsa file. 7) Zip it all back, so that you can use the new .zip as a mod (import it to Nexus Mod Manager, or whatever you use for mods) I guess you could remove the .bsa files from the zip since you have it extracted (I'm 99% sure) but I haven't done it and it works for me (necrophilia mod). You don't need the bsa file. and You forgot to mention, that you have to convert animations and nifs. There are tools that do this automatically. look for nif opttmizer on nexus and http://www.loverslab.com/index.php?app=core&module=attach§ion=attach&attach_id=316113.
mortuus Posted October 25, 2017 Posted October 25, 2017 I have a few mods enabled and I get the dialog option " let's go somewhere private " if i'm successful with my proposition then the screen just fades to black... is that normal? it seems to be working for everything else but this... It worked fine for me, with FlowerGirls. I haven't seen any black screen, the NPC just followed me. So your issue is not normal. I'm new to modding so sorry if this is a dumb question but how do I use BAE top extract the BSA from sexlab enchantress? or is it from the save file? Or what? The .bsa file is inside the SexLabEnchantress.zip that you download. 1) Extract the .zip file to a folder. There are two .bsa files there, but I guess you only need one (english or german). 2) Run the BSA-archive-extractor application. 3) Import the .bsa file mentioned above. 4) Click 'Extract' button, point the same location that you get .bsa file from. 5) Exit the application. 6) Make sure you have new extracted files/folder next to your .bsa file. 7) Zip it all back, so that you can use the new .zip as a mod (import it to Nexus Mod Manager, or whatever you use for mods) I guess you could remove the .bsa files from the zip since you have it extracted (I'm 99% sure) but I haven't done it and it works for me (necrophilia mod). You don't need the bsa file. and You forgot to mention, that you have to convert animations and nifs. There are tools that do this automatically. look for nif opttmizer on nexus and http://www.loverslab.com/index.php?app=core&module=attach§ion=attach&attach_id=316113. There are no .nif or animation files in Enchantress mod (nor in necrophilia). I believe all animations used by this mods are provided by SexLab, which in this version (light SE) has it already converted.
um12345 Posted October 25, 2017 Posted October 25, 2017 I have a few mods enabled and I get the dialog option " let's go somewhere private " if i'm successful with my proposition then the screen just fades to black... is that normal? it seems to be working for everything else but this... It worked fine for me, with FlowerGirls. I haven't seen any black screen, the NPC just followed me. So your issue is not normal. I'm new to modding so sorry if this is a dumb question but how do I use BAE top extract the BSA from sexlab enchantress? or is it from the save file? Or what? The .bsa file is inside the SexLabEnchantress.zip that you download. 1) Extract the .zip file to a folder. There are two .bsa files there, but I guess you only need one (english or german). 2) Run the BSA-archive-extractor application. 3) Import the .bsa file mentioned above. 4) Click 'Extract' button, point the same location that you get .bsa file from. 5) Exit the application. 6) Make sure you have new extracted files/folder next to your .bsa file. 7) Zip it all back, so that you can use the new .zip as a mod (import it to Nexus Mod Manager, or whatever you use for mods) I guess you could remove the .bsa files from the zip since you have it extracted (I'm 99% sure) but I haven't done it and it works for me (necrophilia mod). You don't need the bsa file. and You forgot to mention, that you have to convert animations and nifs. There are tools that do this automatically. look for nif opttmizer on nexus and http://www.loverslab.com/index.php?app=core&module=attach§ion=attach&attach_id=316113. There are no .nif or animation files in Enchantress mod (nor in necrophilia). I believe all animations used by this mods are provided by SexLab, which in this version (light SE) has it already converted. Okay thanks, I'm just going to try modding original skyrim instead and see how that works out. I'll come back to fixing special edition later I guess. But out of curiosity , I've never played unmodded skyrim so... is that line normal or is it from flower girls or something? (also my suspicion is that I have a clean version of one of the mods by accident lol)
FuckForceSignUp Posted October 26, 2017 Posted October 26, 2017 Guys please help. So I put everything in order, when I go to MCM > Sexlab it doesn't show anything but to update/install shit. I did it already and it gives me like for example "440 animations loaded". Yes, only from Sexlab mod, nothing else. And that's it! If I go to MCM > Sexlab again it still says I need to update but I did it like ten times. What now?
Kaarinah Posted October 26, 2017 Posted October 26, 2017 MCM is not used for Sexlab Light, just ignore it.
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