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Posted
4 hours ago, griffinpyros said:

Well, I'm back again. Something is still causing issues. The corset and harness work if I makes them ahead of time and have them in inventory before I get the deal for them. The deal for boots and gloves has an issue though, it gives me the gloves but not the boots. Again, I made them and it was ok after that. But now I have the deal where my follower Strips and Binds Wrists. She just continues to say the line where she's taring off my clothes and ties my wrists. I currently have the arm/wrist cuffs, leg/ankle cuffs, collar, belt and plugs. Not anything I would think would cause issues with this animation. Though it might not be an animation issue but perhaps something to do with the quest line not firing correctly? I have Relationship Dialogue Overhaul, EFF, Captured Dreams, Simple Slavery and a couple other things that I think might effect dialogue options/structure. I'm not sure if one of those would be causing issues. After removing some mods that I believed were causing problem I ran the save cleaner tool in hopes that it might resolve any scripts that would be negatively effecting it in the background, but no luck there.

 

what I know is this device taken from the ddx rope_binder, so if it only habe no graphics, then this just under caliente tools generate.

Posted

Heya everybody.   I just had to take a moment and give a great big thank you to Lozeak for this mod!  I have had very little trouble with this mod, and have had hours and hours of fun trying it with different followers.  It has been extremely stable for me, and I just lover it  ?   Props!  One of my favorite run-throughs was with Serana (along with a couple of her associated mods as well).   Lots of fun!!

Posted
18 hours ago, Lostdreamer said:

Oooh! New mods I havn't found before you say!? :)

...and a quick google doesn't seem to provide any links. I don't suppose you have more details do you? For, you know, academic reasons...

Hmm. Looks like those mods - which only went up a few weeks ago - have all been pulled down.

Interesting.

There's some rambling story doing the rounds about how the original author did them on Beth.Net then got mad with Beth.Net messing with him, and pulled his mods, then gave somebody else permission to manage and repost them... But it seems this second person wasn't the person posting the PC versions.  Looks like those weren't approved at all. Oh dear...

 

You can find the legitimate reposts on Bethesda.Net for Xbox (only).

 

I'm guessing some ninja did a bootleg PC conversion and put them up on Nexus, where they have now been deleted.

Posted
4 hours ago, Lupine00 said:

 Looks like those weren't approved at all. Oh dear...

Oh well. It's a pity, but these things happen.

 

Given most mod authors allow downloading/use of their hard work for free so I don't really have much grounds for complaint if they decide to stop doing so for whatever reason.

 

As a side note, thanks for the pointer on EFF. Seems to be working ok. Party is now up to Lilu, Caseia & Viconia. Havn't managed to get Victoria to tag along. Her and Caseia seem to be mutually exclusive - both of them insist on being the only follower. Viconia doesn't care, and EFF then lets me recruit Lilu whom I can force to Devious through the DF debug menu.

 

Now that I have a small army, I'm tempted to see what Civil War mods there are out there and bring my army along!

Posted

Kyrnn said: I strangely no longer have graphics of the chains if I'm too much in debt. So these neck hands and foot chains.
could someone please tell me where these are? I can not find them among caliente tools anywhere.

 

I believe those are "prisonerchains01" from Heretical Resources.

Posted

also: Feature Request - willpower sapping booze/drugs.

 

Whilst I appreciate that a part of the gameplay dynamic of this mod is the ebb and flow of Willpower as your character loses more and more control to their follower - it would be handy to be able to accelerate the process.

 

Partly simply for testing purposes so that I/others can check the mod is working as intended before launching into a full adventure, but also to simplify exploring many of the more in depth aspects of the mod without having to dedicate a lot of playtime to grinding down willpower.

 

For example in my playthrough many of the deals have mod interactions beyond DF (which is, i'm sure, part of the intended effect of DF - it's certainly part of the intended effect of my game build!). Wearing a collar significantly increases the chances of rape for example, and walking around naked gets me a bounty. This can make it difficult to bleed large quantities of resistance/willpower off without significant side effects, such as punishing levels of wear and tear.

 

I don't know if Skooma or healing potions or whatever already sap resistance/willpower, but i would like to be able to buy a bottle of 'foul rotgut' or something in a tavern to drop a point or two of willpower and speed Devious Followers along.

Posted
16 hours ago, not_trevor said:

Kyrnn said: I strangely no longer have graphics of the chains if I'm too much in debt. So these neck hands and foot chains.
could someone please tell me where these are? I can not find them among caliente tools anywhere.

 

I believe those are "prisonerchains01" from Heretical Resources.

 

Now I have found them, thank you! :classic_smile:

Posted
16 hours ago, not_trevor said:

Kyrnn said: I strangely no longer have graphics of the chains if I'm too much in debt. So these neck hands and foot chains.
could someone please tell me where these are? I can not find them among caliente tools anywhere.

 

I believe those are "prisonerchains01" from Heretical Resources.

I don't believe that there is any bodyslide for collars and the collars with dangling chains, or the ankle chains, as they fit any body.

Harnesses however, are a different story.

 

If it's a full harness, it sounds like the OP might have removed a bodyslide output mod in MO or something?

Posted
15 hours ago, Lostdreamer said:

also: Feature Request - willpower sapping booze/drugs.

 

Whilst I appreciate that a part of the gameplay dynamic of this mod is the ebb and flow of Willpower as your character loses more and more control to their follower - it would be handy to be able to accelerate the process.

Willpower doesn't really work that well. You either have it, or you don't. Once you get in bondage, your follower will ensure you get raped repeatedly, and it tends to snowball. You'll have zero willpower in no time - and you won't get any significant willpower back until you get rid of your bondage.

 

If you want to accelerate the process, use the add debt button.

 

First, don't even worry about debt, just buy a bunch of deals. It's deals that will get you in trouble.

If you want mild trouble, buy four.

If you want it more serious, buy six.

With eight, you are edging on practical enslavement. You may in fact be far better off enslaved.

Your credit from deals is capped at a low limit, so that's not a problem, just let it cap.

Then add enough debt (with the button) to get over half your debt limit.

 

You can do it in a minute. Really. Get six deals and over half debt, and you'll have lots of fun :)

 

Posted
24 minutes ago, Lupine00 said:

I don't believe that there is any bodyslide for collars and the collars with dangling chains, or the ankle chains, as they fit any body.

Harnesses however, are a different story.

 

If it's a full harness, it sounds like the OP might have removed a bodyslide output mod in MO or something?

 

There is no bodyslide, but i had a pc crash and lost some files.
I just did not know what Lozeak had taken for this artwork because I usually had not seen those chains anywhere else.

In the requirements is also nothing of heretical resources, I have installed them, but this was missing, maybe it is synonymous of DDx, but no matter, now it works again.

Posted

Hi Guys!

This mod is awesome, and it's really fun.

I have an issue with one deal, and I wanted to know if I'm the only one. When I make the deal to accept that the follower strips me and ties my hand while in town, it works for the strip, but the follower never actually ties my hands. Lydia keeps repeating "... and now your hands missy", but nothing happens.

I looked in this thread but found nothing similar. Any idea what is causing this issue?

Cheers

Posted
4 hours ago, jaden55555 said:

I have an issue with one deal, and I wanted to know if I'm the only one. When I make the deal to accept that the follower strips me and ties my hand while in town, it works for the strip, but the follower never actually ties my hands. Lydia keeps repeating "... and now your hands missy", but nothing happens.

I looked in this thread but found nothing similar. Any idea what is causing this issue?

It looks like the mod is trying to equip the Rope Armbinder from DD Expansion.  Possibly you have an older version?  A workaround would be to give yourself an arm binder with the console and equip it, which should satisfy your follower. 

Posted
7 minutes ago, HexBolt8 said:

It looks like the mod is trying to equip the Rope Armbinder from DD Expansion.  Possibly you have an older version?  A workaround would be to give yourself an arm binder with the console and equip it, which should satisfy your follower. 

indeed, i didn't have the lastes DD expansion. I will correct that now. Thanks buddy!

Posted
49 minutes ago, jaden55555 said:

indeed, i didn't have the lastes DD expansion. I will correct that now. Thanks buddy!

Not really, related, but made me think about this...

 

A lot of people are running on the DD development version, which is a step beyond latest release.

If you are a developer, it would be easy to use stuff from the development version if you aren't careful, causing problems for users still on the proper release.

(Though I think there are just a couple of color variations added for a dress or something, can't remember now).

 

It would be a plus if that DD version were released, really ... as the code changes aren't contentious, and the asset changes seem to be working.

Then the reduced animation counts and smaller assets could be the "standard" for everyone without installing a development version.

 

But the tip from this, if you're installing DD now, you might want that development version, as it removes duplicate animations and has compressed textures instead of full-size.

Or if you really must have uncompressed textures, I guess you might want to keep the old DDS assets as an overwrite.

Posted

been playing this for a while, kinda switching between followers and noticed the deals were gone from the conversations. resetting DF in the debug didn't do anything about it. 

Posted
5 hours ago, gilliebillie said:

been playing this for a while, kinda switching between followers and noticed the deals were gone from the conversations. resetting DF in the debug didn't do anything about it. 

I think i am also suffering from this.

I can get the explaintion about deals, but i can't get any offer for deals.

EFF is installed

Resetting the mod based on the ingame menu doesn't help.

Posted
6 hours ago, BlueLight said:

I think i am also suffering from this.

I can get the explaintion about deals, but i can't get any offer for deals.

EFF is installed

Resetting the mod based on the ingame menu doesn't help.

If it's a follower recognition thing...

 

Do a reset in EFF, so all followers are dropped. They should all start to walk off. If they don't, but linger close by, you're not using the right reset.

 

Re-add a follower that you want to be devious, using the vanilla dialog.

If they do not emit the devious hello after a short while, use the DF debug menu option to add a dialog to make a character be a devious follower.

 

They should become devious right away.

 

If they don't, your game is screwed :)

 

 

Typically, you see this problem when DF stack dumps, but you can also get problems simply by dropping/hiring followers, because EFF expects you to drop followers through the EFF menu, and DF expects you to go through its patched-up follower dialog.

Posted
1 hour ago, luizaragao said:

Is there a way to set your willpower to 0? I couldnt find it anywhere,sorry if you already explained that

I think you just need to type

set _DWill to 0

in the console.

 

I believe you can set debt this way too...

set Debt to 3000

 

Why it isn't _DDebt or _Debt, we can only guess, as there are a large number of globals in DF, and all of them are prefixed with _D, except for Debt and DFlowDebtIncTimer.

 

Ah, while I'm at it, you can set RoomCost as well; it's a vanilla variable. DF just sets it to 100. So if you want a room price of 500, no problem.

Posted

I would like to try this out in Enderal but the mod has a Dawngaurd, Dragonborn  dependency. I dont see it associated with either so is there a version without the dependency? Or is there a way to remove it?

Posted
3 hours ago, BigOnes69 said:

I would like to try this out in Enderal but the mod has a Dawngaurd, Dragonborn  dependency. I dont see it associated with either so is there a version without the dependency? Or is there a way to remove it?

I don't believe there is a Dragonborn dependency. It is not in DF's master list.

 

However, there is a hard dependency on Dawnguard, because there is some handling of VampireLord status.

There might also be some references to Serana. I think I might have seen them somewhere in the code.

 

You could, if you have the DLC, load DF up in TES5Edit, do a search for anything that has a Dawnguard FormID, and replace them all with some suitable substitute.

 

e.g.

Swap "any old follower mod" for Serana (Then simply ignore that follower and never recruit them).

Swap "some random race from a player mod" for DragonLord, etc. (Then never use that race).

Your DF will have those mods as requirements after you've done that.

 

But unless CGi or somebody did it, there's no version without the Dawnguard dependency.

Posted
1 hour ago, Lupine00 said:

I don't believe there is a Dragonborn dependency. It is not in DF's master list.

 

However, there is a hard dependency on Dawnguard, because there is some handling of VampireLord status.

There might also be some references to Serana. I think I might have seen them somewhere in the code.

 

You could, if you have the DLC, load DF up in TES5Edit, do a search for anything that has a Dawnguard FormID, and replace them all with some suitable substitute.

 

e.g.

Swap "any old follower mod" for Serana (Then simply ignore that follower and never recruit them).

Swap "some random race from a player mod" for DragonLord, etc. (Then never use that race).

Your DF will have those mods as requirements after you've done that.

 

But unless CGi or somebody did it, there's no version without the Dawnguard dependency.

I removed the dependency with the creation kit. Seems to be working.

Posted

I like to set my willpower to 0 since I have NO WILLPOWER in real life. Is there a mod out there that disables player.additem 0000000f  (gold).  Sometimes when I am broke and I need to pay Iona or Lydia, or I've made one too many deals and I've changed my mind, I just give me some money. Voila, easy peasy. I do not want to disable all of the magic ~ button as it is sometimes more than necessary to fix something hinky but if I could just disable the gold add cheat that would be great. Any one hear of anything. Devious anticheat or player exhibitionist doesn't only lock out gold which is what I'm looking for. 

 

Thanks

Posted
12 hours ago, tester86 said:

Is there a mod out there that disables player.additem 0000000f  (gold)?

It wouldn't stop you cheating anyway. As I pointed out above, you can set your debt or willpower in DF to anything you like.

 

I'm pretty sure you don't need a mod to fix your problem, just stop cheating so much :)

 

Posted
13 hours ago, tester86 said:

Sometimes when I am broke and I need to pay Iona or Lydia, or I've made one too many deals and I've changed my mind, I just give me some money. Voila, easy peasy.

That sounds like correct functionality to me.

 

It's a game. It's ment to be fun. When it stops being fun? I've got no issue with using DCL safeword or player.additem etc.

 

I don't want my game to be unplayable just because I set the debt gain for devious followers slightly too high or trigged a punishing DCL event half way through an inescapable dungeon or something... but I do want the debt gain for DF to be high enough to be problematic, and I do want punishing DCL events to have a chance of happening so that looting things is scary - so yes, I will 'cheat' when I get that fine ballance slightly wrong / the random number generator hates me / I'm not in the mood / whatever.

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