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Posted

Oh, if you are using ESP/ESM Translator, and want to apply the ESP...

 

First load the ESP file - it should parse scripts and report success.

 

Then open the "Translation" menu and pick "Load translation" to load the EET.

Do not load the EET first; it makes ESP/ESM Translator confused and it will pointlessly show loads of unchanged lines as "confirmed".

 

Once you've loaded both files, you can much about to your heart's content.

When you're done, simply hit the big green arrow tool-button to save the translated ESP.

Posted
4 hours ago, Lupine00 said:

Mexicola has a lot of anger :)

 

I believe DCL's device comments have a timer, which is a good thing, as they can be a lot more hazardous than DF slut comments...

 

"Hello."

"Oh, I see you're wearing a corset. I guess that means you want to be locked in a full set of bondage gear, including boots, leg irons, armbinder and blindfold? Happy to oblige!"

"Mmmmf! (WTF!)"

 

The lesson you learn when bound in Skyrim is don't trust anyone, don't talk to anybody. Also, all men actually are rapists. Go figure?

Yeah well it really happens over and over again sometimes, even if you try to talk to the same npc. Sometimes it takes like 2 or 3 minutes to actually be able to talk to someone... of course ppl are angry about it.

Posted

Lozeak

 

Howdy! I'm 99% certain I have a working conversion of your wonderful mod for SSE. Likely need some additional people to test it and give feedback, but everything should be working. I may not be able to mod for shit, and tend to leave that to talented folks such as yourself, but I can manage to follow steps to convert everything.

 

With your permission would it be alright for me to upload the converted mod files? I will link back to this page and provide credit for the mod to you.

Posted
26 minutes ago, SimplyNemz said:

Lozeak

 

Howdy! I'm 99% certain I have a working conversion of your wonderful mod for SSE. Likely need some additional people to test it and give feedback, but everything should be working. I may not be able to mod for shit, and tend to leave that to talented folks such as yourself, but I can manage to follow steps to convert everything.

 

With your permission would it be alright for me to upload the converted mod files? I will link back to this page and provide credit for the mod to you.

Yes, eventually I'll start my own page but that could be months off. So feel free to do it ^^

Posted

So got a small update out no new content but some tweaks/bug fixes ect. 

 

Kinda sucks, I haven't been in the mood to make more content >< that said I think when I get back to the mod the things that are distracting me will make me better at mod making!

 

Thank you for the continuous comments and support :D 

Posted
12 hours ago, Lupine00 said:

I also added text substitution to some message boxes that benefited from it, and removed it from the town collar message box that seems not to have enabled substitutions.

Thanks for your cleanup efforts, Lupine00.  The town collar message actually was enabled for text substitutions, it was just misformatted, using square brackets rather than angle brackets:  You take the slave collar given you by your master [Alias=_DMaster] and fasten it around your neck to show that you are [Alias.PronounPosObj=_DMaster] property....

Posted
10 hours ago, Mexicola88 said:

Yeah well it really happens over and over again sometimes, even if you try to talk to the same npc. Sometimes it takes like 2 or 3 minutes to actually be able to talk to someone... of course ppl are angry about it.

For sure mods can have annoying parts sometimes, but let's not forget that the Slut deal is completely optional now because of the deal MCM menu toggles Lozeak worked so hard to put in for us.  IMO for now better to disable that deal if you find it makes you angry.  For instance when I'm tired of having my Willpower hammered outside of sex scenes, I make sure level 3 piercing deal and the Slut deal are disabled. 

 

I think a cooldown is a good idea, but it is a big step to go from a dialogue showing up based on a simple random conditional to adding NPC-based timeouts and tracking like the DCUL bondage dialogue

 

2/3 minutes seems extremely excessive however, I don't think I've *ever* had the slut dialogue trigger more than 4 times in a row when I got super unlucky, and that has only happened a few times.  Possibly as a previous poster said there may be an interaction between a follower being very tired and the SLUT deal, or you are just extremely unlucky.

Posted

Is this mod meant to disable the follower wait command? I seem to remember this being the case on an older version i downloaded. Or am I tripping?

Posted
10 hours ago, Mexicola88 said:

Yeah well it really happens over and over again sometimes, even if you try to talk to the same npc. Sometimes it takes like 2 or 3 minutes to actually be able to talk to someone... of course ppl are angry about it.

Anger management, my friend.  It's just a game.  And mods under development will have bugs.  Authors like Lozeak work for free.  He works hard, we all benefit.  That's pretty one-sided.  So it's good to provide encouragement, or at least tone down the rhetoric and provide objective criticism.  If an author feels that people are ungrateful and just quits, where will you be?  Annoyed as hell?  Think about it. 

Posted
41 minutes ago, HexBolt8 said:

Anger management, my friend.  It's just a game.  And mods under development will have bugs.  Authors like Lozeak work for free.  He works hard, we all benefit.  That's pretty one-sided.  So it's good to provide encouragement, or at least tone down the rhetoric and provide objective criticism.  If an author feels that people are ungrateful and just quits, where will you be?  Annoyed as hell?  Think about it. 

 

To a certain point, it is good to express your self in a clear logical manner because people can misinterpret it.

 

As far as I'm concerned unless someone is insulting me directly they are just trying to express themselves and being someone that has struggled to do that for like 80% of my life I'm totally ok with it even if it's in an angry tone. 

 

When someone writes something negative about the mod or wants something fixed ASAP, I think in 99% of cases it's because they enjoy the mod and want it to better not because they hate it. That's just the way I see it.

 

The easiest way to put it, unless someone is trying to hurt my feelings or someone else they can say what they want, I will always try to see the best in people.

 

Edit: As far as the issue goes I'm gonna look at it YES when I get round to reworking the deal which is on the to-do list!

Posted
50 minutes ago, Lozeak said:

So got a small update out no new content but some tweaks/bug fixes ect. 

 

Kinda sucks, I haven't been in the mood to make more content >< that said I think when I get back to the mod the things that are distracting me will make me better at mod making!

 

Thank you for the continuous comments and support :D 

Awesome to hear, even if it isn't a content update that changelog looks great, and love to see you rolling @Lupine00 and @HexBolt8's adjustments/fixes into the main download.  Thanks to those users for making the fixes in the first place.

 

While I may wait for CGi's localized version, I'll try out the update on a clean save and pay attention to my gold levels closely, and see if the gold theft issue has been fixed.

Posted
1 hour ago, HexBolt8 said:

Thanks for your cleanup efforts, Lupine00.  The town collar message actually was enabled for text substitutions, it was just misformatted, using square brackets rather than angle brackets:  You take the slave collar given you by your master [Alias=_DMaster] and fasten it around your neck to show that you are [Alias.PronounPosObj=_DMaster] property....

Good spot. It doesn't seem to suffer from having the substitutions removed anyway, as they weren't necessary. If I was revising it, I'd only retain the second alias:

 

You take the slave collar given to you by your master, and fasten it around your neck. Now, everyone can see that you are <Alias.PronounPosObj=_DMaster> property...

Posted

It's not a bother for me to re-apply the existing EET to an updated ESP. What takes time is identifying all the new text and going over it.

 

But I also keep on reviewing the old stuff to see if something can improve.

 

There's a serious amount of text in DF now, and it takes some time to review.

Last time the piercing deal was a major addition, this time the Jarl game and the tape gag.

Lozeak really went to town with all the dialogue for the Jarl game; I think it has more text than even the piercing game now.

 

While sometimes, I might think a line could be changed substantially to get an improvement, generally I'm not sure if it's used in multiple ways, so I rarely make major changes.

 

e.g.

The follower says something like "Seeing as you're so bad at keeping control of your gold, I'll control it for you."

But in the case where you enter gold control due to non-payment of the follower, it would make more sense for them to explain why they think you messed up:

"I can't afford to live if you don't pay me regularly, so I'll look after the gold from now on. You're not much good at managing money anyway, so it will be better this way."

 

But I didn't make a change like that, because I don't know all the reasons for entering gold control, and I'd have to read the source to find them (which I hate, because it spoilers the mod even worse than just reading all the text). Once you know exactly how and why things happen, it all feels very mechanical.

Posted

Awesome mod!  I have been using your mod since you started it, and you have added on soooo much content.  Really fantastic job!  I would humbly submit a suggestion for your fancy:

 

Have the follower aggressively ask for $ or else (deals, consequences, etc).   Perhaps the trigger(s) could include opening chests or finish talking to a vendor, or perhaps the follower just searches the pc's inventory and demands something of value.

 

Deals - can you have options for randomness or put them in order of least intrusive to most?  Sometimes the order that the deals are offered are not the best (example the pc has a belt on and the follower asks the pc to wear clitoral piercings).   Deals - have you thought of adding a tattoo towards the end - like a branding type of thing - "your my slave/whore/etc.."

 

Thank you again for all your efforts and sharing with the community.

Posted

I was able to reproduce the issue where your "Master" dialog option vanishes and DF totally breaks, leaving you unable to have any dialog with the follower and your game completely hosed.

 

  • First, you need to be enslaved - and of course, you're in gold control.
  • The follower randomly added a gag. I think this must happen before the other events can trigger.
  • Then the follower entered a mode where they would only say "I don't want to hear from you right now, maybe when we get back to town."
  • I was looting cash and a message "You escaped!" appeared in the top left.
  • I believe at this point I had over 4000 credit (price of freedom), but hard to be sure, due to gold control (but I was very close before, so almost certainly this is correct).
  • Returned to town, follower still wouldn't talk to me.
  • Slept in inn, follower still wouldn't talk.
  • Left inn.
  • (Without being specifically asked about it) follower announced that she won't remove that gag, and furthermore she wants ten people to fuck you.
  • Once you've responded with "*nods*" you lose your main DF dialog entry, and it never comes back.
  • A count of people left to fuck appears in top left, value 10.
  • Sex with various NPCs does not cause the count to update. In short, the enslaved whore game does not progress properly. In many cases you will only ever get one sex event. In other cases you might get more than one, but they always seem to jam up and stop happening after a short while.
  • You gain a bogus second "I think it's time to part ways" dialog entry, so you have two.
  • Reset of the mod etc does not fix the issue. Drop rehire doesn't fix. Nothing seems to bring back the missing dialog.

 

Once this happens, AFAICS your DF is perma-broken and the only thing you can do is go back to an earlier save.

I'm using EFF, but I saw this before without EFF in the mix.

 

This is pretty much a re-run of the issue I saw almost immediately after Simple Slavery enslavement, but with the additional kink that I had enough money to be free, the mod said I "escaped" but I wasn't free and the follower continued to act as if I was enslaved. i.e. if I removed enslavement items the follower would punish.

 

The real pain with this, is that the start of the chain of broken could easily be hours back and you have to throw away a LOT of game play to be sure your save isn't pre-destined to break. I wouldn't feel safe unless I returned to before the point the follower added the gag - because that seems to be the point where the break begins. It could easily be a whole RL day of play. Compared to this, little issues like your gold vanishing, or rapes getting stuck, are trivial.

 

I would advise anyone to abort play and reload on a game where they are enslaved in 1.706 . But for those who feel brave and want to chance it, if the follower adds a gag, it is definitely time to abort and reload at that point, because it's a sign of serious trouble to come.

 

P.S. Looked at the gold control code, and it seems that lives loss handling doesn't have an Enabled check around it, which is quite likely the cause of the vanishing gold.

Posted

um after the update now I have no more chastity belt on and they also attracts no more. what can that be? :classic_blink:

 

 

 

Edit:

ok it should be a problem with the translation of CGI.
without it it works, maybe he can even look if he feels like it! :classic_smile:

Posted

From which deal can you not travel fast anymore? that sucks something.

 

Something is not right there anymore, my companion is already gone 5 times and will not come back when I'm waiting or entering a house, etc.

Posted
2 hours ago, Krynn said:

From which deal can you not travel fast anymore? that sucks something.

I don't think DF changes fast travel. That's probably your DCL settings.

 

Sounds like 1.710 needs a new save.

Did you try it with a new save?

Posted
2 hours ago, Krynn said:

um after the update

Which update?

 

That is to say...

 

Did you use the installer for 1.710 or the standard package for 1.710, or some other version entirely?

Posted

HexBolt8 asked if my changes are in the 1.710 updates. The change log says there are but...

 

They are not.

 

I think the small updates to the SKSE strings file for English are in, but none of the stuff in the ESP for 1.704 I posted recently are in - the EET has not been run against it.

 

In the case of CGi's localised version, translation is handled differently anyway. ESP/ESM translator doesn't seem to pick up the localised STRING files for translation, but perhaps I just have them in the wrong place.

 

Here is a modified ESP with my changes in:

DeviousFollowers_1_710_Lupine_English_ESM_only.7z

 

This is "unlocalised" in CGi nomeclature, that is to say, it's the Lozeak ESP with different strings in it, not the CGi "localised" ESP that has all the strings pulled out.

No new EET, as it's the same, bar a single change to the message box for putting on the town collar.

 

Posted
8 hours ago, Reesewow said:

Awesome to hear, even if it isn't a content update that changelog looks great,

Where is the change log? I couldn't find one.

 

The front page change log doesn't cover any of the new versions.

 

Ah... The front front page (download file page) does have an updated change log, but the first-post on the forum doesn't,

 

 

No fix for losing all DF-specific follower dialogs (and other bugs) when enslaved...

 

...so my guess is that if you're starting a new game:

 

1) Set endless mode

2) Don't enable simple slavery outcome

 

 

Excuse me CGi ... what specifically does the EFF patch in your installer fix?

Posted
1 hour ago, Lupine00 said:

I don't think DF changes fast travel. That's probably your DCL settings.

 

Sounds like 1.710 needs a new save.

Did you try it with a new save?

 

ok so what I have noticed, the fast travel after the nudity deal in towns does not work anymore.

 

Edit:

ok that's not it, that was probably just a coincidence.
maybe cursed loot, more I did not install.

 

Posted

ich habe jetzt nochmals stables installiert und die CGI version alles auf deutsch, hier scheint alles zu klappen soweit.

 

besten Dank!

 

Posted

Well, since I ve been swapping between FO4 and 'ol 'rim as my only game plays of late, both of them are filled with ' new-ish' mods. ( Of course ALL FO4 mods are still ' new-ish' :P

 

Anyway, this one has come so far since the first version I ever tried to mess with.  It in fact fills the fear / thatsthekindofstuffIwasafter / slavery / bondage factor.  As in, vs just the random slavery to a master that basically walks around doing nothing but reacting when you push them to,  or having to entirely change your game to allow a slavery system all over...

 

So nutshell. It's great to have these followers who you believe your the boss of, who are of course working their own thing that can in any given moment go bad and show you that you were really not on top of things. And the simple fact that you can be chugging  along doing fine then suffer a loss and wind up in a pretty bad spot to a follower who is more interesting than simply lola leading. :)  

 

Really enjoying this so far, and really looking forward to seeing where else it goes. 

 

Meanwhile, I ve not seen some of the issues described above. The crawling bouncing scene start for example.  

 

What I have seen is D. Framework really really needs lock in time set to zero. Otherwise a lot of weirdness happens with scenes and mods. But not just here. Followers here tend to freak out, require you reset them as D followers via the dialogue fix bug button. 

SD+ actually has itself not been wanky, since I simply shutdown all the Dreamworld starts. No Sanguine visit = no follower issues on that note ( so far )  Of course no Dreamworld removes all that part, so gonna have to look at that again at some point myself. 

Radiant Prostitution has been fine. ( the new revised one ) Followers are okay with you being a service gal'.  I ve not given one of them an amulet yet tho'. So no idea if they work okay with that.. 

BUT.

When I had DCLoot prostitution on instead of RP my followers went nutz. If I had a client followers turned hostile to them.  

DCLoot I ve not seen any issue as above with the Bondage Dialogues ( if I read it was that part causing some wanky correctly? ) and " I am a whore... "  other than of course followers love you tied up, and love to charge you to remove things.... Only dialogue / play thing I found there so far myself ( so far note! ) is with Bondage World Furniture *see below*

 

Anytime I speak to anyone who is a follower class Core Game or Added they wank out my current follower and require the dialogue reset.  In itself not a big deal. Unless your bound at the time.....

By the way, the new Bondage Furniture World and this seem to play rather nice together. Followers do not go hostile to the vigilante's and have problem whipping / beating / sexually abusing you along with the angry towns folk.  *If you have bondage gropers on, every time you go to speak to your follower the vocal trigger is there " … " so no biggie of course if you don't hit it, but they can at random initiate the grope and search and charge you for it. Which kind of goes along with the whole idea here, but it's annoying if groped every time you talk. That is not a DFollower issue tho'. And you can turn the gropers off...

 

So nutshell. This is a great add mod.

It just takes tweaking like so many other mods to play nice together for a whole. 

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