DonQuiWho Posted January 30, 2018 Posted January 30, 2018 5 hours ago, proxy86 said: So quick question. Does anybody know if its possible to decapitate limbs in a 3Ds animation? I was playing around with an execution/rape scene and although the executioner's block does a pretty good job hiding the victim's head, it would be a lot more immersive if you could somehow make it so the head actually rolls off (maybe down the steps?). Execution Rape: https://gfycat.com/ImpureSentimentalHeifer https://gfycat.com/InbornNeedyHorseshoebat Would it be easier to import a head.nif as an AnimObject and maybe have that appear mid scene? The Nexus Dread Prison modder .... https://www.nexusmods.com/skyrim/mods/54535 .... added an really nice, functional, execution scenario within the main prison, and in that the head will usually, dependent on exactly how the physics choose to work, roll neatly down the steps Sometimes the head loses its hair. On other occasions it remains in place. Here, Ms Heimskr's incessant chattering is brought to a satisfactory end.... Hope that helps
proxy86 Posted January 30, 2018 Author Posted January 30, 2018 9 hours ago, razzor69 said: ouch that animation is so violence, i think it would be awesome if make her broken already by the executioner missed intentionally when the chopping time happen, and both dude continue rape her Ya, I want to see if the idea is even viable first before I spend any real time on it. 6 hours ago, valcon767 said: i have no clue as to your question. but as seems to be usual for you it makes a nice brutal animation (if that is not a oxymoron in terms). Aiming to have three Game-Over/End Scenario type animations (Impalement, Beheading, and Hanging). Still have to finish the Dethrone animation first though...
proxy86 Posted January 30, 2018 Author Posted January 30, 2018 5 hours ago, donkeywho said: The Nexus Dread Prison modder .... https://www.nexusmods.com/skyrim/mods/54535 .... added an really nice, functional, execution scenario within the main prison, and in that the head will usually, dependent on exactly how the physics choose to work, roll neatly down the steps Sometimes the head loses its hair. On other occasions it remains in place. Thanks, I will definitely take a look. I am unsure if I have to set up something in 3Ds or if I have to do what I want through scripts in-game. Might need to read up on my scripting and CK.
panthercom Posted January 30, 2018 Posted January 30, 2018 15 hours ago, proxy86 said: So quick question. Does anybody know if its possible to decapitate limbs in a 3Ds animation? I was playing around with an execution/rape scene and although the executioner's block does a pretty good job hiding the victim's head, it would be a lot more immersive if you could somehow make it so the head actually rolls off (maybe down the steps?). Execution Rape: https://gfycat.com/ImpureSentimentalHeifer https://gfycat.com/InbornNeedyHorseshoebat Would it be easier to import a head.nif as an AnimObject and maybe have that appear mid scene? If anyone would know the answer it would be FunnyBizness.
DonQuiWho Posted January 30, 2018 Posted January 30, 2018 5 hours ago, proxy86 said: Thanks, I will definitely take a look. I am unsure if I have to set up something in 3Ds or if I have to do what I want through scripts in-game. Might need to read up on my scripting and CK. I'd assumed you had seen this, but maybe not. There's also a link to this modder's download, to which I also pointed the Dread Prison mod. Not sure if he used it though or, more likely, just that game mechanic suitably relocated, as Dread Prison's implementation doesn't have the same ability to select all the participants, incl the guard and hatchet man If you can make this a 'thing', especially something that's an improvement on the mobile version, great https://www.youtube.com/watch?v=hLIovsHQ2zo
MyNameIsnt Posted January 30, 2018 Posted January 30, 2018 Wow, that Dethroned animation is absolutely fantastic. I could definitely see that being used in an actual quest mod. 1
proxy86 Posted January 31, 2018 Author Posted January 31, 2018 5 hours ago, panthercom said: If anyone would know the answer it would be FunnyBizness. Quite true. I definitely plan on asking him. 3 hours ago, 222304 said: Wow, that Dethroned animation is absolutely fantastic. I could definitely see that being used in an actual quest mod. Ya. I am working on finishing that one up. I'm just really easily distracted like the dog from "Up". Squirrel! 1
valcon767 Posted January 31, 2018 Posted January 31, 2018 11 minutes ago, proxy86 said: Ya. I am working on finishing that one up. I'm just really easily distracted like the dog from "Up". Squirrel! at least you don't seem to be as easily distracted as Rex (from Fallout New Vegas) .... that dog hates rat (and anything that rhymes with rat including hats) .
bhodorbox Posted February 3, 2018 Posted February 3, 2018 These animations are amazing. If I get the time, I will look into modifying Defeat to add these as execution animations. I make SFW mods under a different name on nexus.
proxy86 Posted February 3, 2018 Author Posted February 3, 2018 11 hours ago, bhodorbox said: These animations are amazing. If I get the time, I will look into modifying Defeat to add these as execution animations. I make SFW mods under a different name on nexus. Nice! That would be some pretty awesome functionality for Defeat!
proxy86 Posted February 4, 2018 Author Posted February 4, 2018 So... my 3Ds Max crashes when I hit "Run All Configurations" in Havok CT to export my animation and I get a generic "Unhandled Exception" error... Any animators run into this before? Any Ideas?
navaro Posted February 25, 2018 Posted February 25, 2018 damn i've been waitingfor this kind of animation mod what about this kind of idea ?https://www.loverslab.com/topic/20569-fallout-new-vegas-uterus-eater/ from fallout mod
proxy86 Posted February 25, 2018 Author Posted February 25, 2018 15 hours ago, navaro said: damn i've been waitingfor this kind of animation mod what about this kind of idea ?https://www.loverslab.com/topic/20569-fallout-new-vegas-uterus-eater/ from fallout mod Glad to hear you like my animation. As far as cannibalism, it has never been my sort of thing and I doubt I'll make any animations related to that theme. I don't remember if FunnyBiz has any cannibalism animations in his archive, but he would probably be your best bet.
NoJoker Posted April 5, 2018 Posted April 5, 2018 Can you make more snuff animation like this? Like execution, hanging, throat cutting
NoJoker Posted April 9, 2018 Posted April 9, 2018 On 4/6/2018 at 9:28 AM, COLOCO said: Dude, where did you get that preset/follower? I want it thank you
CeBlue123 Posted April 10, 2018 Posted April 10, 2018 18 hours ago, NoJoker said: Dude, where did you get that preset/follower? I want it thank you It’s a picture from picture sets by YuiH-Skyrim. I don’t know if he would share his character, maybe you can contact him on Patreon or Tumblr.
COLOCO Posted April 10, 2018 Posted April 10, 2018 On 05/04/2018 at 5:04 PM, NoJoker said: Can you make more snuff animation like this? Like execution, hanging, throat cutting Man i just want a belly birth exposif animation with guts and bloods!! i know it's possible...
NoJoker Posted April 10, 2018 Posted April 10, 2018 3 hours ago, Todd420 said: Dude.. You got issues. What issues bro?
proxy86 Posted May 13, 2018 Author Posted May 13, 2018 Finally got my 3ds Max/Havok working again. Ver 2.0 Released. Added "Dethroned" animation. Animated previews on front page. Screenshots: Spoiler 2
Yuni Posted May 13, 2018 Posted May 13, 2018 Dethroned is kinky. Impaled is... not quite my thing. I'd like a version where she's not dead after (because cartoon logic), but I'm not quite into gore. Whuff.
donttouchmethere Posted May 13, 2018 Posted May 13, 2018 you animations are great, i love the detail you put into your work and with you new SLAL Pack there is now a 50% to survive a triggered prox SL animation =D
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