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Posted
14 hours ago, dulcinea14 said:

I'm missing textures for the shackles

 

The textures for that kind of stuff are from ZaZ, make sure you are using ZaZ Animation Pack 8.0+.

Posted

I saw another post above about getting a lot of gold for a single slave, but should I be getting between 800g-1500g for a freshly captured bandit slave or do you think I have something driving the price up?

Posted (edited)
On 8/13/2022 at 10:16 AM, bnub345 said:

 

The textures for that kind of stuff are from ZaZ, make sure you are using ZaZ Animation Pack 8.0+.

 Yeah, have that, but it looks like a bug with it and someone fixed it and shared the fix in the comments. Just posting in case someone else has this issue.  Also, thanks for pointing me in the right direction. Had no idea which of the mods managed it.

Edited by dulcinea14
Posted

Does anyone happen to know what the limit is on number of slaves you can have in the world from AYGAS as it is kinda unique and I am on a mission to populate Skyrim as much as possible so everyone gets a bandit (or other unfortunate soul that angers me) as a slave. 

 

I'm trying to do to skyrim what Hydragorgon started but en masse in my game ................

Posted
51 minutes ago, kohlteth said:

Does anyone happen to know what the limit is on number of slaves you can have in the world from AYGAS

There's no hard limit.  But you'll hit a wall at some point where the performance impact makes your game unplayable.  Selling dozens of slaves is no problem, but selling hundreds of slaves isn't feasible.

Posted

Does anyone know how to get the option in AYGAS where it is supposed to start an event in towns selected to work? I have selected whiterun numerous times, so I can attempt to offload a bunch of slaves at a time and it never seems to trigger using the MCM 

Posted
15 hours ago, kohlteth said:

Does anyone know how to get the option in AYGAS where it is supposed to start an event in towns selected to work? I have selected whiterun numerous times, so I can attempt to offload a bunch of slaves at a time and it never seems to trigger using the MCM 

Is your character at the right Aygas level?  You start to gain levels by selling slaves in taverns or to town folk, later levels need other criteria.

 

Posted
7 hours ago, tinkerbelle said:

Is your character at the right Aygas level?  You start to gain levels by selling slaves in taverns or to town folk, later levels need other criteria.

 

 

 

I have the level but the drop down in AYGAS MC does not seem to do anything when you tell it to start an event someplace 

Posted (edited)
19 hours ago, kohlteth said:

 

 

I have the level but the drop down in AYGAS MC does not seem to do anything when you tell it to start an event someplace 

If I recall, starting an event through the MCM takes a little time, especially if there's another event already in progress.  Do you have any mods which modify Whiterun, especially near or at the area where Heimsker does his preaching?

One thing you might try is to use the MCM start an event while you aren't in Whiterun, give it a few game hours and then go see if the cage is setup, the auctioneer and slavers might or might not be there.  If it's working, the auction will wait a number of days for you to show up.
There's always the problem of too much going on.  Pahe (Paradise Halls Enhanced), HSH (HomeSweetHome) and Aygas (And You Get A Slave) are all mid-level script intensive mods.  Add Slaverun and/or Deviously Cursed Loot or other script heavy mods and/or play on a mid-level gaming rig and the skyrim engine just throws up it's hands and sits on the floor or worse throws a temper tantrum and CTDs. 

I can only say that the auctions start fine for me and so does using the MCM to start an auction.  Or they did, I must admit it has been a while since I've done so and while AYGAS hasn't updated in a while, Pahe has.  I've been enjoying playing out scenes reminiscent of Perils of Dragonborn too much to continue a play-through far enough to get to that point.

 

Edited by tinkerbelle
Posted

Can't get prostitution to work.

I get slaves to 100 on every stat except anger and fear. I get the dialogue option to tell them to "stay here and turn tricks" or "I'll leave you here helpess" and neither does anything at all. The slaves just continue to follow me as if the dialogue was connected to nothing.

Posted
23 hours ago, Odise said:

Can't get prostitution to work.

I get slaves to 100 on every stat except anger and fear. I get the dialogue option to tell them to "stay here and turn tricks" or "I'll leave you here helpess" and neither does anything at all. The slaves just continue to follow me as if the dialogue was connected to nothing.

 

FWIW,

 

I found that if you tell them to stay and turn tricks they will follow you for quite a while before going back to the point at which you told them to do that.  After the delay, they will run back to wherever you were, and it carries on as normal.  Try the square in the middle of Whiterun, if you haven't already

 

The leave you here helpless option will position them OK, but you can come back 'days/weeks' later and they will have next to no cash at all and I've never seen any activity ever from any left in the stocks, even in the middle of Whiterun

 

Hope that's of some help

  • 2 weeks later...
Posted (edited)

I don't know if it's an issue but the mod doesn't give me the option to ask the slave to prostitute himself.

Does anyone know what parameter is important to upload for it to happen? 

Or what step have I failed? I'm new to the mod
It's only happened to me twice and it was by chance lol

ty also ?

Edited by Cinderelloboy
Posted
4 hours ago, wubbles said:

I'm having an issue where I can ask a slave to become a prostitute and tell her to have sex/people request sex but they don't actually do it. they end up just standing next to each other idling. I've searched through this thread and couldn't find anyone with a similar issue. I'm on .58b SE. 

If I approach the customer, i get a "this person is busy". If I approach the slave it interrupts the locked idling and it counts as sex in progression.

Any ideas?

ScreenShot0.png

In my experience this happens because I'm in too much of a hurry. Leave the prostitute to do their job. Clean out a dungeon. When you come back it will likely be working as advertised.

Posted
23 hours ago, Cinderelloboy said:

I don't know if it's an issue but the mod doesn't give me the option to ask the slave to prostitute himself.

Does anyone know what parameter is important to upload for it to happen? 

Or what step have I failed? I'm new to the mod
It's only happened to me twice and it was by chance lol

ty also ?

please, can someone help me?
image.png.879476ab45f422b98bdf9760b2a297b3.png

with this stats I can´t turn her into a prostitute

It´s normal?

Posted
1 hour ago, Cinderelloboy said:

please, can someone help me?
image.png.879476ab45f422b98bdf9760b2a297b3.png

with this stats I can´t turn her into a prostitute

It´s normal?

The slave's stats are okay and sufficient. Your progress is probably not enough.

Posted
27 minutes ago, Andy14 said:

The slave's stats are okay and sufficient. Your progress is probably not enough.

Cool! My current progress is on 30 points. Maybe is that! Thank you dude, I had no idea progress affected lol

  • 2 weeks later...
Posted

Is there any way I can restrict the dialogue topic saying "Ever dreamed of having a servant?" only when I actually have a slave to sell? I want to avoid dialogue topic cluttering

Posted
2 hours ago, lunats said:

Is there any way I can restrict the dialogue topic saying "Ever dreamed of having a servant?" only when I actually have a slave to sell? I want to avoid dialogue topic cluttering

That would need a change in the dialogue programming.  I'm pretty certain it can't be done otherwise.

 

Posted

Love this mod, big thanks.  Two things:

 

First I sold 5 slaves to people in Riften, but it stayed at 0:None until suddenly jumping to 2:Some. Are there specific owners that count? 

 

Second, a humble suggestion.  It would be nice if there were more indicators of slavery in each location as the numbers goes up

 

 - Most importantly to me, I would like the number of bondage goods sold by merchants to go  up with the slavery level.  It would start at  zero and then increase over time. One implementation would set an upper price threshold with only goods below a given ratio of slave/population.

- when support for dressing slaves is added, they would be dressed with a random sample of the currently available good in the market. A function of the wealth of the owner could give it nice immersion.

- Non-player slave cages/bondage furniture would appear near town of inside homes. 

 

Thanks. Great mod.

Posted
6 hours ago, Good Provider said:

First I sold 5 slaves to people in Riften, but it stayed at 0:None until suddenly jumping to 2:Some. Are there specific owners that count? 

There is a simple delay between the slaves being sold and the slavery level increasing. In my experience, about one game day is what it takes.

Posted
3 hours ago, Psalam said:

There is a simple delay between the slaves being sold and the slavery level increasing. In my experience, about one game day is what it takes.

Yup, IIRC Musje originally had it set to check once a game day at 8 AM game time. 

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