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Which story would you like to see finished first?  

2169 members have voted

  1. 1. Which story would you like to see finished first?

    • An epilogue for Alicia Pain Slut
    • Mind control back story
    • The Kins family (SexLab Stories)
    • The Red Wave (SexLab Stories)
    • The Nord Queen (SexLab Stories)
    • The Milk Farm (SexLab Stories)
    • E.L.L.E the SexBot (SexLab Stories)
    • Parasites
    • Sanguine's Project (SD+ main quest)
    • The SisterHood of Dibella
    • Incest content for Family Ties
    • A last quest for Blacksmith Apprentice (SexLab Dialogues)
    • Screw quests... spend your time fixing bugs in SD+ and Hormones frameworks.


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Posted

@DeepBlueFrog Have you solved the problem with fast kill the owner yet?

I asking because I'm still testing the last beta version and now the slavery experience could be too short: found a weapon, few tries to kill your owner and that's all. 1-2 mins and you are free. I'm sorry that I applying with this problem the second time but I'm really worrying about this version of SD+. I have not playing Skyrim about year and now I'm waiting only SD+ and DEC to start my new game experience. Have no more strength to wait more xD

What do you think about another solution: multiply your owner's HP and make the MCM slider to control it. From x1 to x30 for example. Only until you come up with an elegant solution.

Who wants to make escape harder will set x10 or x30 HP of his owner. The other will play with default x1 settings.

Posted

I think I found a problem with the Hormone beta. Giving it a try tonight and my character went from being male (forcibly Blonde quest) to female like usual, then went back to being male again but with a female head. I only have the succubus and sex change options active. Is this a bug or intended to bounce between genders till the quest completes itself?

Posted
On 3/10/2018 at 9:11 PM, DeepBlueFrog said:

You are not supposed to go for a long period of time as a slave to Sanguine. 

 

He/she has special dialogues to make that first enslavement shorter by giving him/her the right kind of drink. That opens up a new dialogue to stop enslavement and go on to the next stage.

And what is that, exactly? I added every type of mead in the game to my inventory and just keep getting "you call that mead?" or something to that effect.

 

Also it looks like you need to run dialogues through xedit and do a cleaning. I just tried running dyndolod for the first time in awhile and it barked about duplicate entries in the esp.

Posted
On 3/12/2018 at 11:09 PM, foreveraloneguy said:

And what is that, exactly? I added every type of mead in the game to my inventory and just keep getting "you call that mead?" or something to that effect.

 

Also it looks like you need to run dialogues through xedit and do a cleaning. I just tried running dyndolod for the first time in awhile and it barked about duplicate entries in the esp.

Honingbrew Mead is the one you need.  I always keep one bottle in my inventory and there is a barrel with 7 bottle inside near Claxio.

 

Started a new game and found out that I am not being sent to the Dreamworld when I sleep. Even after the Sanguine's Staff quest with corruption up to 70% and honingbrew mead in my inventory. The only way for me to enter the Dreamworld is to sleep in front of his shrine.

 

There are some spelling mistakes in the conversations as well as the journal. One I can remember off the top of my head in the journal when you get corrupted the first few times, you have the entry "Longuing and ......" It should be "Longing and ......."

Posted
Quote

DeepBlueFrog

 

I found out what you already told me, zaz 8.0+ doesn't seem to mesh with your mod, specifically, the whipping scene right after player is enslaved.

Player moans like she is being whipped, but sanguine just stands there and Player pretends to struggle with wrist-cuffs.

 

But something more interesting happened: Player completed the garden quest, and right after Player came back she grew a penis.

I thought this might have been a glitch so I removed it.

Then when Player was enslaved, Player's doppelganger shows up to stand there submissively.

I get the feeling she's supposed to do more than just stand there (It's a feeling, nothing more).

 

I downgraded to zaz "8.0" without the "plus".

 

I forgot to quote you so you may never see this...

 

But whipping still does not work with 8.0 (no plus).

Should I downgrade to 7.0?

I think I will, it won't help, and I'll wonder what I did to piss off the mod-gods. "fnis sexy move?" "Prison overhaul?" Truth quest done too soon?

 

Down to 7.0, and Sanguine keeps wanting stuff (gold, food,gold,food,gold) 999999 gold and 70 venison stews and 16 honningbrew-meads.

Nope.

No whipping (it never comes up).

I am getting too tired to go on and I'm not sure you'll read this but if you do, please reduce the demands met on a slave with no cookpot.

Also whipping should have a reliable trigger, for testing purposes (so it doesn't take 7 hours to see if it works)

*zaz 7.0 works, but I need to qualify that statement with a few more lines.

8.0 and 8.0+ were very similar, in that player moaned but Sanguine and Player just stood there, with Player's twin on her knees watching.

7.0 had a whipping animation, but no twin nearby, no moaning.

 

 

Papyrus.0.log

too_soon.jpg

Papyrus.0.log

Posted
20 hours ago, Naps-On-Dirt said:

In SD+ 3.6.2 beta 3, I can't get court mages to remove Sanguine's collar.  They take 500 gold but then nothing happens.  I've tried with Calcelmo and Sybille Stentor so far.

Can you share an error log? 

I am traveling this week but I will check it out when I come back.

Posted

had an idea, after reaching submissive lvl 4, when the owner allows the player to do something ie crawl or have their hands freed to do work or use weapons there is an option to thank the owner for being rewarded.

Posted
On 3/24/2018 at 6:00 PM, DeepBlueFrog said:

Can you share an error log? 

I am traveling this week but I will check it out when I come back.

I went to make a log but Farengar succeeded in removing the collar.  The court mage in Riften had also previously failed btw.  Next time I get it on I will get a log from one of the wizards who fail and post it. 

 

Posted

Regarding the Sanguine Artifact, I'm enjoying the SD+ Beta 3 version additions while running SoS, DCUR 6.2, and DDI 3. I am waiting for DDI 4.1 in order to run DCUR 6.3 as well.

 

The short stick of my concerns are these:

- I think I don't have the right settings to see the Sanguine Artifact (I think I don't have SoS set up properly to see the item slot displayed)

- Every time I go to a blacksmith to have them remove a Belt of Shame, the merchant takes the coins yet the belt remains on until timer expires (I know it's a DCUR/DDI issue, but I think it correlates to a court mage being unable to remove the Artifact even after taking coins).

 

So, if anyone can suggest some proper MCM settings I can tweak in SoS, DCUR, DDI, and SD+ in order to see and appreciate the Artifact Piercing by SkyrimLL / D B F, I'd very much appreciate it.

Posted

I've asked a couple of times in the SD+ thread, and not gotten an answer, so I'm trying here. I apologize if I'm being annoying but I love this mod and it only lacks one thing to be perfect, and that's a consistent trigger for whipping.

 

I started my current character with CCAS Necromancer start and successfully got him to whip her. But with every master since, every time I try "Master?"-> "May I..." -> "May I entertain you?" -> "I need to be whipped", the owner always responds "Is that so? I will whip you when *I* want."

 

I'm using the 3.6.2 beta 3 along with SL Dialogs 3.2 beta 3. I'm using ZaP 8.0+ but the one time I got the whipping to trigger it worked flawlessly as far as I could tell.

 

I see above another poster requesting a reliable whipping trigger as well so I assume the feature isn't quite working yet, but I wanted to confirm that there's no combination of slavery level/master disposition that has to be met, or some other condition.

 

I've been to the Dreamworld but I'm not sure I quite completed that successfully. However, my inability to trigger whipping preceded that.

 

If this has already been addressed in this thread, I missed it and couldn't turn it up in search so again I apologize and thanks to Deep Blue Frog and all who have contributed to the mod.

Posted
On 4/2/2018 at 4:49 AM, GeorgiaCav said:

I've asked a couple of times in the SD+ thread, and not gotten an answer, so I'm trying here. I apologize if I'm being annoying but I love this mod and it only lacks one thing to be perfect, and that's a consistent trigger for whipping.

 

I started my current character with CCAS Necromancer start and successfully got him to whip her. But with every master since, every time I try "Master?"-> "May I..." -> "May I entertain you?" -> "I need to be whipped", the owner always responds "Is that so? I will whip you when *I* want."

 

I'm using the 3.6.2 beta 3 along with SL Dialogs 3.2 beta 3. I'm using ZaP 8.0+ but the one time I got the whipping to trigger it worked flawlessly as far as I could tell.

 

I see above another poster requesting a reliable whipping trigger as well so I assume the feature isn't quite working yet, but I wanted to confirm that there's no combination of slavery level/master disposition that has to be met, or some other condition.

 

I've been to the Dreamworld but I'm not sure I quite completed that successfully. However, my inability to trigger whipping preceded that.

 

If this has already been addressed in this thread, I missed it and couldn't turn it up in search so again I apologize and thanks to Deep Blue Frog and all who have contributed to the mod.

I often find that if you insult them they will gag you and then whip you. Then give them a stare whilst wearing a gag will also get you whipped as well.

 

Not sure if this is a bug but I started a new game again (took some mods out that I found buggy or never used) Been enslaved by Sanguine and my magicka refuses to regenerate even after the collar is removed and I am sent back to Skyrim. Reloaded an old save and went from there and same thing happened. First time I have seen this problem. The only thing that regens it is potions and having sex as a succubus but only on deadra.

 

Had a bit of a revelation today about the problem I mentioned above. I also have the Stories mod installed and last night activated the lovers doomstone. I then went straight to the Dreamworld. So I never checked what fetish it gave as there is no description to it in the mcm or journal. Does the lover stone only regen magicka when naked or whilst having sex?

Posted

I’ve chosen my path (gain power in Sanguine’s service) and been given the restrictive outfit and been sent to Moonshadow. But what does one do there? I’ve alteady done the part of the quest where you get your soul shard back; this is later, when you’re supposed to be going to places Sanguine sends you, but there is no exit or goal that I can see. Something obvious that I’m missing? Feature? Bug? 

 

I can get back to Skyrim by using ME’s teleportation system (I think) but I’d rather not unless there’s no other way. 

Posted
1 hour ago, GeorgiaCav said:

I’ve chosen my path (gain power in Sanguine’s service) and been given the restrictive outfit and been sent to Moonshadow. But what does one do there? I’ve alteady done the part of the quest where you get your soul shard back; this is later, when you’re supposed to be going to places Sanguine sends you, but there is no exit or goal that I can see. Something obvious that I’m missing? Feature? Bug? 

 

I can get back to Skyrim by using ME’s teleportation system (I think) but I’d rather not unless there’s no other way. 

You should be sent to Moonshadow only once to retrieve the soul shard. 

 

If you went there again, it is a bug and I would like to know how you triggered it.

Posted
2 hours ago, GeorgiaCav said:

I’ve chosen my path (gain power in Sanguine’s service) and been given the restrictive outfit and been sent to Moonshadow. But what does one do there? I’ve alteady done the part of the quest where you get your soul shard back; this is later, when you’re supposed to be going to places Sanguine sends you, but there is no exit or goal that I can see. Something obvious that I’m missing? Feature? Bug? 

 

I can get back to Skyrim by using ME’s teleportation system (I think) but I’d rather not unless there’s no other way. 

It is because you ask Sanguine to send you back from where you came from (last place I believe).  Since the Moonshadow is a different cell and you get to SD realm from there (last), this is logically the last place you came from.  

 

Thanks DeepblueFrog for this link, I did not realized this thread existed.

Posted
55 minutes ago, foreveraloneguy said:

Same thing happened to me. Did a coc riverwood to get out.

Any detail about how you got back in after the first time?

Posted

I started a new character this time a dunmer (dark elf) Not sure why but my skin keeps going pink instead of grey. I have the options turned off in hormones and I even set the colour to grey and turned the options on. This didn't help, I can't think of any other skin changing mod in my list that would do this other than hormones. When I return to the race menu the skin colour changes back to my choice at character creation, so I know its a mod that is doing this.

 

Anyone else experienced this ?

I am using the SL Hormones beta along with SD+ and PSQ.

Posted
4 hours ago, DeepBlueFrog said:

Any detail about how you got back in after the first time?

I'm not sure what you ask here? 

 

From the Moonshadow I just teleported back to Proudspire Manor, (I have the Apocalypse spell mod and in it come a teleport spell).  If you talk about going back to the Dreamworld, I did not right away, but I got killed and Sanguine spawn me in his realm.  Does not look like leaving from the Moonshadow cell to another location breaks anything since that part of the quest is already completed.

Posted
2 hours ago, Fuzzy_Fox said:

I started a new character this time a dunmer (dark elf) Not sure why but my skin keeps going pink instead of grey. I have the options turned off in hormones and I even set the colour to grey and turned the options on. This didn't help, I can't think of any other skin changing mod in my list that would do this other than hormones. When I return to the race menu the skin colour changes back to my choice at character creation, so I know its a mod that is doing this.

 

Anyone else experienced this ?

I am using the SL Hormones beta along with SD+ and PSQ.

Quest the color of your skin in a PSQ texture.  Could also be a setting in PSQ where your skin change color with you excitement or your level of feeding, I think it is feeding, will have to check (I have it disable).

Posted
54 minutes ago, Snook001 said:

Quest the color of your skin in a PSQ texture.  Could also be a setting in PSQ where your skin change color with you excitement or your level of feeding, I think it is feeding, will have to check (I have it disable).

This was happening before I became a succubus. I use the Hormones mod to activate the PSQ mod which is one part I really like as it feels like Sanguine is taking a direct hand in her training.

Posted
On 4/5/2018 at 2:29 PM, DeepBlueFrog said:

You should be sent to Moonshadow only once to retrieve the soul shard. 

 

If you went there again, it is a bug and I would like to know how you triggered it.

Ok, sorry it took me so long. I just reloaded the save right before the dialogue and went through it again. Here's what happened during the included log:

 

1. On load, I entered console a few times to let scripts/mods initialize.

2. Talked to Sanguine. TDF Aroused Rape wanted to interrupt. Sanguine whipped me, but whipping animation did not play -- ZAP 8.0+ bug? Other masters have whipped me recently with SD+ and no problems other than I can't seem to trigger whippings voluntarily through dialogue -- also am missing the dialogue options to insult master, perhaps because submissiveness is too high?

3. After the whipping, Sanguine raped me.

4. Talked to Sanguine again. Went through "Please let me go!" (declined), "Here is your drink" (refused), "I am ready to choose my path" (sex and revelry, got drinks from Sanguine) "What am I doing here again?" ("I hate to be compelled to give straight answers" - led to being given restrictive restraints as usual)

5. Teleported to Moonshadow.

6. Autosaved and quit through menu.

 

This is on a save I had already done the Moonshadow soul shard quest.

 

 

Papyrus.0.log

Posted

Regarding Moonshadow.

 

The normal progression is this : Sanguine should send you there once to retrieve your soul shard. You do that by checking out each sanguine rose in the moonshadow garden. The wrong rose will activate a guardian and make her aggressive towards you. The right one will make your double appear. After a few seconds, you should teleport back to Sanguine automatically - no need to do so with the console.

 

What I am asking is that it looked like somehow, you went back to the garden again after retrieving your double.

 

Am I understanding right?

Posted
2 hours ago, DeepBlueFrog said:

Regarding Moonshadow.

 

The normal progression is this : Sanguine should send you there once to retrieve your soul shard. You do that by checking out each sanguine rose in the moonshadow garden. The wrong rose will activate a guardian and make her aggressive towards you. The right one will make your double appear. After a few seconds, you should teleport back to Sanguine automatically - no need to do so with the console.

 

What I am asking is that it looked like somehow, you went back to the garden again after retrieving your double.

 

Am I understanding right?

I think that's what I did. I did that twice (going to Moonshadow the first time and finding my double) and in both cases I was teleported back to Sanguine.

 

In both cases, the correct rose was the very first one, below the edge of the walkway you go down from the teleport-in point.

 

If the guardians also look like the PC, it's possible something went wrong, because the other Wispmother-like guardians are never hostile to me unless I attack them -- I think this is interference from a creature pacification effect, maybe from Bathing in Skyrim, Aroused Creatures, or Defeat, or something similar.

 

However, again, both times I did it I was teleported back to Sanguine in the Dreamworld, so I think I got the soul shard successfully. And then got sent BACK to Moonshadow as described above.

 

It does not matter which path I choose or what order I take the dialogue options in.

 

To clarify again: the log I submitted comes from after I had already done the soul shard quest and returned to Sanguine.

Posted

I am having some issues with magicka regen. I can't seem to duplicate it on a new game but a game with a character of level 20 after going to the dream world her magicka regen is zero even after the collar is removed. I thought it was ordinator perks so I took those off but still the same. So I tried a new game without ordinator perks and everything is fine. So I tried Ordinators again and everything is still working fine. This is a very odd bug and I can't seem to tie it down to a certain mod as the only thing that has changed is going from SD+ to SD+ beta.

 

I don't know what I am looking at with the logs but I include both save games to compare against.

 

I found the problem it was a mod conflict with the PSQ mod. Using Sacrosanct in my load order. This is the second vampire overhaul that will mess up either the PSQ mod or the vampire script with the PSQ mod active in the load order. Regardless of where it is in the load order. From now on in Oldrim I will use it for PSQ gameplay and the newrim will be for vampire play through.

 

 

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