Chosen Clue Posted May 20, 2017 Posted May 20, 2017 Does this mod have the ability to properly use male bodies? i.e. if I use the recommended male body from nexus is it possible ot have it switch from flacid to erect when animating? If you are referring to nudesuits that switch male models from a default body model into a naked and erect model, no, fourplay doesn't support that yet.
VonHelton Posted May 20, 2017 Posted May 20, 2017 Does this mod have the ability to properly use male bodies? i.e. if I use the recommended male body from nexus is it possible ot have it switch from flacid to erect when animating? You will need to download an erect nude male for now. Maybe SOS will come to Fallout 4 later on.
HaoXuan Posted May 22, 2017 Posted May 22, 2017 Sorry if I missed this somewhere, but is Four-Play now the official replacement for SexTec? Does that mean there won't be a SexTec anymore in the future? And does that mean Four-Play will (eventually) get all the features that frameworks like SexLab has to offer?
Itauske Posted May 22, 2017 Posted May 22, 2017 Sorry if I missed this somewhere, but is Four-Play now the official replacement for SexTec? Does that mean there won't be a SexTec anymore in the future? And does that mean Four-Play will (eventually) get all the features that frameworks like SexLab has to offer? I believe this IS now what SexTec is they just named it Four-Play instead.
xChaosOne Posted May 23, 2017 Posted May 23, 2017 Not sure if this is the best place to ask but: after i do sex with someone, i'm not able nor to meelee fight (fists don't lift up) and not using weapons, and i have to reload the save all the time, who knows what causes that bug?
DocClox Posted May 23, 2017 Author Posted May 23, 2017 Sorry if I missed this somewhere, but is Four-Play now the official replacement for SexTec? Does that mean there won't be a SexTec anymore in the future? And does that mean Four-Play will (eventually) get all the features that frameworks like SexLab has to offer? Well, originally this was going to be a stop-gap mod to keep things going while the real SexTec mod was in development. Then CPU said I could use the SexTec name and existing code. In the end, I didn't want to use the SexTec name because so many people had such high expectations of it, and I was worried that whatever I did was going to fall short of those expectations. Not sure if this is the best place to ask but: after i do sex with someone, i'm not able nor to meelee fight (fists don't lift up) and not using weapons, and i have to reload the save all the time, who knows what causes that bug? It's not a problem I've seen in testing. I used to occasionally get similar glimpses as a player in Skyrim with SexLab but I can't remember what the solution was there either. Which isn't much help, I know.
xChaosOne Posted May 23, 2017 Posted May 23, 2017 Not sure if this is the best place to ask but: after i do sex with someone, i'm not able nor to meelee fight (fists don't lift up) and not using weapons, and i have to reload the save all the time, who knows what causes that bug? It's not a problem I've seen in testing. I used to occasionally get similar glimpses as a player in Skyrim with SexLab but I can't remember what the solution was there either. Which isn't much help, I know. Apparently, deactivating FP Prostitution, works charmly, so i guess it's related with that mod/plugin.
Deaddy Posted May 23, 2017 Posted May 23, 2017 Got the same Issue. Deinstalled FP Prostitution worked, I guess it was triggered by searching for "clients" on non-human-skeleton models (like dogmeat) and the game was stuck in this situation.
vinfamy Posted May 23, 2017 Posted May 23, 2017 Hmm, that's weird. I'll have a look. Can't really think of anything that might cause such a weird issue.
GetTalon Posted May 25, 2017 Posted May 25, 2017 I've looked all the way through this thread and I've found a couple of comments about using dialogue during animations, but I'd like to draw attention to my mod idea (which could be something the framework includes) here because it needs someone with experience and I'd really like to see where this goes. It's been a couple of weeks http://www.loverslab.com/topic/77880-four-play-camera-angles/ The new dialogue close-up camera angles are a unique part of Fallout 4 and I think it would be nice to use them during sex animations instead of having to tfc around or not have your character centered when using 3rd person. I think it's something everyone could find useful and all it needs to get started is the option to start an empty dialogue with the NPC you're in an animation with.
DocClox Posted May 25, 2017 Author Posted May 25, 2017 Interesting. I'd wondered about the dialogue cameras but haven't had a chance to look into it. It's definitely something I'd liek to do though. The default camera angle is awful.
itsthatcracker Posted May 25, 2017 Posted May 25, 2017 Is it possible to add additional articles of clothing that do not get taken off during a scene, like the postman hat in the test cell? Nevermind... found an armor video that mentioned keywords. Blind squirrel theory for the win
DocClox Posted May 25, 2017 Author Posted May 25, 2017 Yes. Kind of. Currently you need to add the "do not strip" keyword to the item. It's mainly intended for things like tats and shackles that couldn't be removed. So you'd need to make a fairly simple mod and add the keyword to whatever you wanted to be unstrippable, Now if you want an item that's unstrippable on you but stripped on others, that's harder to arrange but I'm working on it.
Hazraogh6 Posted May 25, 2017 Posted May 25, 2017 Hey i wonder if there will be ( in a future version of the mod ), an alignement tool for the actors, like in sexlab? I have some issues with that sometimes,i suppose it is normal because it's in Alpha but, i prefer to ask ^^
itsthatcracker Posted May 25, 2017 Posted May 25, 2017 I was just wanting the Vault Slave Suit to not be strippable (since everything is already accessible), so I added your esm as a master and added the keyword to the suit's esp. Probably not the most efficient way, but I haven't done any modding so far.
Darkening Demise Posted May 25, 2017 Posted May 25, 2017 So have you figured out the alignment problem?
Arrow and the Knee Posted May 28, 2017 Posted May 28, 2017 Hey everyone.Here I am once again out of the loop. I haven't noticed any updates, and I don't have too much time to spend scrolling through pages of content that will answer the question I have.But I love you guys, and am gonna ask anyway: Can someone give me a quick rundown on what's been going on?
Halstrom Posted May 29, 2017 Posted May 29, 2017 Hey everyone. Here I am once again out of the loop. I haven't noticed any updates, and I don't have too much time to spend scrolling through pages of content that will answer the question I have. But I love you guys, and am gonna ask anyway: Can someone give me a quick rundown on what's been going on? Doc has been busy with work commitments.
F0rg0TTenGrave Posted May 29, 2017 Posted May 29, 2017 i should change my pseudo to 4 play... because fallout 4 sex mods are dead since so much time that everyone has forgot
Vader666 Posted May 29, 2017 Posted May 29, 2017 i should change my pseudo to 4 play... because fallout 4 sex mods are dead since so much time that everyone has forgot I don´t know where you´re from but in half of the world it´s currently summer... People want to do other stuff than sitting in front of their computers writing code when its hot outside. So its completly normal that not much happens around this time.
pipdude Posted May 29, 2017 Posted May 29, 2017 Hello DocClox. What is your preferred approach to communications with other mods? I'm working on a few general purpose UI mods. They will make it easier for mod authors to trigger custom graphics or text. These can be used for many types of mods. But, there is already interest in linking up with Four-Play. Should these mods listen for Four-Play custom event calls and then trigger content at those times? Or, should an API be made for my mods and you would add references to them at the right times? Based on the above link, it seems like we would need Four-Play to communicate/make-available various animation stages, actor information and animation types...
F0rg0TTenGrave Posted May 29, 2017 Posted May 29, 2017 i should change my pseudo to 4 play... because fallout 4 sex mods are dead since so much time that everyone has forgot I don´t know where you´re from but in half of the world it´s currently summer... People want to do other stuff than sitting in front of their computers writing code when its hot outside. So its completly normal that not much happens around this time. even when it wasn't summer there was no evolution for 4 play x)
vinfamy Posted May 29, 2017 Posted May 29, 2017 even when it wasn't summer there was no evolution for 4 play x) The thing was first released less than two months ago (1 April - easy to remember lol). Constant updates in the first month - once every few days, sometimes even multiple times per day. Doc's been busy last month. Not exactly what I would call "dead" or "no evolution".
F0rg0TTenGrave Posted May 30, 2017 Posted May 30, 2017 Some people have jobs and RL commitments which mean they can't serve you 24/7.How much are you paying for 4Play again? Instead of complaining feel free to write your own version. i'm so sorry, i didn't wanted to be mean, my post was insulting and stupid all my apologies
GetTalon Posted June 1, 2017 Posted June 1, 2017 Since it's a lot easier to put faces on NPCs in Fallout 4 than in Skyrim, have you considered some kind of menu for Four-Play to toggle things on and off, like in Sexlab?I played most of Skyrim as a female character because I couldn't make my followers' faces the way I wanted in-game through racemenu. In Fallout 4 it's easy to give NPCs a saved face and if I could choose who my mods affect I could play a normal male character and not worry about being kidnapped or anything, but still have a customised follower who I can see being caught, maybe go and save them or something. A big plus for immersion if I can be someone who looks like me (male) and still have a dirty game (you know how it be).
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