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Posted (edited)
14 hours ago, lee3310 said:

A little something i noticed. The silent bool is inversed twice, so no need for "!"

Bool Silent = !(UI.IsMenuOpen("ContainerMenu") || UI.IsMenuOpen("PipboyMenu") )
If !Silent


Same as:


Bool Silent = (UI.IsMenuOpen("ContainerMenu") || UI.IsMenuOpen("PipboyMenu") )
If Silent

This is just left from original system i just made some changes so i not touch, what really not need touch.

 

Edited by Elsidia
Posted
22 hours ago, Elsidia said:

This is just left from original system i just made some changes so i not touch, what really not need touch.

 

I understand. The equip fix is working by the way.

Posted
1 hour ago, lee3310 said:

understand. The equip fix is working by the way.

Ok i will say here not to left me backdoors.  Soon will be long holiday and will spend  time to make some more fixes (including this) Sorry i was just burned out from modding and long time not do anything. I still not feel cold, but mostly i try to keep my promises, so i hope at end of holidays at least we go some fixes more. This will be more utility update, what not include much changes for game.

Posted
15 minutes ago, Elsidia said:

Ok i will say here not to left me backdoors.  Soon will be long holiday and will spend  time to make some more fixes (including this) Sorry i was just burned out from modding and long time not do anything. I still not feel cold, but mostly i try to keep my promises, so i hope at end of holidays at least we go some fixes more. This will be more utility update, what not include much changes for game.

Thank you for your continued work on this. It is appreciated. Take your time. It’ll be ok. :)

Posted (edited)

I think there should be a separate pair of high heels? Just like the second picture, but the body disappears when using it, and I didn't find it in the body slide🫤

Spoiler

2025-04-17211950.thumb.png.14c00d6be21f2d644ad46a25224888c0.png2025-04-17213611.thumb.png.0890f605184b7146ebace313a104cec1.png2025-04-17212140.thumb.png.6fceb1db774693f8156392c2b8b39ebe.png

 

Edited by adadbanana
Posted
8 hours ago, moleke_da_morte said:

How do the plug animations work? I onl

It's from RC8 and i'm not sure how it works. Mostly is random moans and sometimes start big animation possibly if arousal is high. In Fallout 4 no many animations as all animators work in Skyrim.

Posted (edited)
On 7/28/2024 at 1:00 PM, slugd99 said:

i am stuck wearing silver steel wrist shackles (disconnected) 

 

i cannot get them off no matter what i try. the game doesnt seem to recognize i am wearing them as asking my companion for help does not work, the bench that helps remove does not work, and using willpower to get them off does not work. if i happen to get another set of cuffs put on me, wearing both makes the game go crazy and start swapping both over and over. 

 

is there a way i can find the ID so i can console command them off of me?

 

 

I'm having this issue with Steel Wrist Shackles (disconected) right now as well.

 

Edit: Made a mod and uploaded it on this site, its not a fault of this mod its the mods that remove it not using/having the proper keyword for them.

Edited by Franco Cozzo
Posted (edited)

Is there a patch to prevent the miraculous increase in the worn devices? I wasn't in the thread for a long time. My character now has a number of inflatable piugs, it becomes increasingly difficult.

 

PA: I've noticed a pattern. In some sex scenes, the plug is removed and then reappears. This causes the counter to jump by one. And this doesn't just seem to happen with the plugs, but also with the other DD parts, which are multiplying.

Edited by deathmorph
Posted (edited)
On 4/20/2025 at 1:25 AM, moleke_da_morte said:

How do the plug animations work? I only get the message that the plugs are moving and the moans but the animations don't work. I'm using the RC9

 

Sometimes happens to me. But mostly I hear it hum. And then there are usually animations in two or three phases. Unfortunately not all the time, that's definitely a technical problem.
Especially if you are on the run from someone (e.g. Combat stalker), it is very attractive.

 

For me it is just the inflatable. But I also had some, nothing happens.

 

49517623ae.png 49517627tl.png

 

Edited by deathmorph
Posted
12 hours ago, deathmorph said:

s there a patch to prevent the miraculous increase in the worn devices

Can be more specific? What is worn devices? What version of DD you use?

If you mean rendered devices, it must be fixed in RC9.

If you mean inventory devices, it's normal.

Posted (edited)
6 hours ago, Elsidia said:

Can be more specific? What is worn devices? What version of DD you use?

If you mean rendered devices, it must be fixed in RC9.

If you mean inventory devices, it's normal.

 

I mean inventory equipment. And we had talked about it before. You announced that you would fix this. That's why I'm asking.
I now have eight inflatable plugs in my inventory. They're not removable yet. Since I'm playing with real weight, it's slowly becoming critical.
Oh yes, last version I think.

 

49519009ip.png

Edited by deathmorph
Posted (edited)
On 3/11/2025 at 5:49 AM, Spaceguest991 said:

I'm having a issue with DDRC 9 where trying to walk in any of the high heel devices will cause a CTD.

 

Anyone have any idea's what is causing this?

So the problem with what I can tell through going through the modlist disabling mods was https://www.nexusmods.com/fallout4/mods/12379  High Heel Sounds as trying to walk in high heels with it installed would crash to desk top. But 1.0 version from Loverslab, won't cause the crash to desktop. With DDRC 9 installed.

Edit: Also just reinstalling High Heel Sounds 1.1 also fixed the CTD for reasons I do not know.

Edited by Spaceguest991
Posted
On 4/23/2025 at 2:54 PM, deathmorph said:

You announced that you would fix this.

That was before i burned out. I already start add some fixes but still slow. As scripting part i take now seems are complicated more as i think  and i still try figure out how to made it. As about duplicate items fix i can add it easily, when i complete this script, what i start do now. i assume guilty is mod sex attacks (i forgot name of mod) What instead of set variable destroy=true just continue duplicate items.  Also this mod is complicated for DD 2.0 I can understand why, this mod RC9 just not official.

Posted (edited)
9 hours ago, Spaceguest991 said:

High Heel Sounds as trying

I have no clue why this mod causes crash as high heels was added in RC8 and i not touch it (high heels)

Edited by Elsidia
Posted (edited)
On 4/25/2025 at 3:08 PM, Elsidia said:

I have no clue why this mod causes crash as high heels was added in RC8 and i not touch it (high heels)

I'm honestly very puzzled as well why I am having this issue, I can have only RC9, Torture Devices, and MCM. enabled. But if I enabled High Heel sounds 1.1 along with those 3 the game will crash to desktop when trying to walk in DD high heels.

 

But if all it took was High heels sounds 1.1 then other people should also be having this problem too, unless I'm just a real outlier and nobody else has High Heel sounds 1.1

 

Is it because I was using the GoG version of fallout 4? I'm vortex as a mod loader? is there just something about my computer that the game doesn't like? Maybe if I was far my knowledgeable of computers I might have a idea of whats going on. But I think for now I'll just use the 1.0 version of high heel sounds and just be happy that it doesn't cause a CTD

 

Edit: Reinstalling Heel High Sounds 1.1 seems to of fixed the CTD and I'm even more confused on why just reinstalling would fix it when nothing looked out of place looking at it in the mod manager's file manager.

Edited by Spaceguest991
Posted
19 hours ago, Elsidia said:

That was before i burned out ... i assume guilty is mod sex attacks (i forgot name of mod)

 

I'm sorry to hear that. All the best to you.
And I noticed that it often happened after SH. Hypno-talks and the like.

Posted
10 hours ago, deathmorph said:

And I noticed that it often happened after SH. Hypno-talks and the like.

Sexual Harassment, yes that the name of mod.

 

Posted
12 hours ago, deathmorph said:

I'm sorry to hear that. All the best to you.

I already made this fix, but official version will be released with more fixes. I still stuck in programming one necessary function and about 5 news (if i beat fallout 4 papyrus) So i decide made this, what is easy to do. But as temporally fix, while i tested new system how it works i remember, that you can move duplicate items in any chest if even device is equipped.  Script allow it do. It do not allow  drop on ground as stupid Fallout 4 papyrus instead of drop unused reference, drops equipped reference and equips unused. What damages script on device. Because i made there silly protection from that.

Posted
1 hour ago, Elsidia said:

But as temporally fix, while i tested new system how it works i remember, that you can move duplicate items in any chest if even device is equipped.  Script allow it do.

 

I didn't quite understand what you meant (English isn't my native language). But you're working on it. I'm happy about that.

Posted (edited)

 

25 minutes ago, deathmorph said:

I didn't quite understand what you meant (English isn't my native language). But y

My not too so there is screenshots:

Spoiler

  Untitled.thumb.jpg.f15b04ea2a1448352a6fff8e4d1631ee.jpg

Spoiler

   Untitled.thumb.jpg.875870d54f53890a249d5fb0b08a96e1.jpg

 

UPD: What the s@@#@! happens with LL? To upload a 2 images i spend 15 minutes.

Edited by Elsidia
Posted
1 hour ago, Elsidia said:

My not too so there is screenshots:

 

Ah, thanks. Now I get it.

 

1 hour ago, Elsidia said:

UPD: What the s@@#@! happens with LL? To upload a 2 images i spend 15 minutes.

 

Yes, it's been pretty bad for a while now. That's why I use picr instead of the internal function.

  • 2 weeks later...
Posted

I was hoping i could get some help, for some reason the moan sounds for the plugs does not play. Animations works fine.
Has anyone else experienced this and knows a solution? RC9 version.

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