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Posted

I've run into a rather nasty bug (mod conflict? missing dependency?) in The Milk of Human Kindness: tasked with buying scented candles, I start bartering with Myrna and when I begin scrolling down her junk list (I guess they're in that category?) I get an instant CTD. Identical behavior if I try to browse the items from this with ESP Explorer (thought I might be able to add the candles that way). Has anyone else run into this, and figured out how to address it?

 

Okay, so sort of a workaround: use the console to additem it to your inventory. But whatever you do, DON'T try to look at it in your Pip-Boy, or... bam, CTD yet again. Obtaining the item this way does still seem to be detected and advance the quest, thankfully.

Posted
On 3/17/2021 at 9:26 AM, Pfactor said:

Anyone have Jade's ID# so I can move her to me? She got stuck in the dream cells and now I can't find her. Setstage doesn't finish the quest.

 

As Invictusblade said, the quest has 40 Jade entries since it's a different NPC in every scene. You can move ahead through the dream scenes by heading into the next door.

 

If her main world ref got stuck in the dream sequence, then her Ref ID is (from memory, I'll check tomorrow to be sure) XX01aa5a

Posted
On 3/24/2021 at 2:03 AM, vaultbait said:

I've run into a rather nasty bug (mod conflict? missing dependency?) in The Milk of Human Kindness: tasked with buying scented candles, I start bartering with Myrna and when I begin scrolling down her junk list (I guess they're in that category?) I get an instant CTD. Identical behavior if I try to browse the items from this with ESP Explorer (thought I might be able to add the candles that way). Has anyone else run into this, and figured out how to address it?

 

Okay, so sort of a workaround: use the console to additem it to your inventory. But whatever you do, DON'T try to look at it in your Pip-Boy, or... bam, CTD yet again. Obtaining the item this way does still seem to be detected and advance the quest, thankfully.

 

Sounds like an issue with the display item, for some reason 0.o
I was fairly certain I'd used the vanilla candle asset for that, but I'll have to double check. If you have Creation Kit you can check what object the Scented Candles refer to to see if it matches up with the candles buildable object

Posted
1 hour ago, pepertje said:

 

Sounds like an issue with the display item, for some reason 0.o
I was fairly certain I'd used the vanilla candle asset for that, but I'll have to double check. If you have Creation Kit you can check what object the Scented Candles refer to to see if it matches up with the candles buildable object

 

According to its Misc. Item record, it's using SetDressing\Railroad\WaxCandle04.nif for the mesh, and that's definitely included in Fallout4 - Meshes.ba2. The buildable "Candles" item is defined in DLCworkshop01.esm as creating WorkshopWaxCandles01 and uses the DLC02\SetDressing\Workshop\WorkshopWaxCandle01.nif mesh instead. I don't think there's any buildable vanilla game candle outside of the Wasteland Workshop DLC.

Posted

I'm having problems where the actors lock up and won't let me progress the quest. The mission's are the ones on the Jamaica plains and the one with Luna locks up in the church and her kids don't move and I've no idea what to do.

Posted

Hope this hasn't been brought up to many times already.  Having an odd issue with 60 Minute Man.  Got to Stingwing nest and I'm supposed to get copper, wood and cloth.  I have them, but can't do anything from there.  NPC asks if I have the stuff and my only options are questions or not yet.  Is there a minimum number of each thing I'm supposed to have?  Does the mod not recognize certain junk items?  I tried with random crap I found that had the things I needed, when that didn't work I grabbed 15 units of each of the raw materials and still nothing.

Posted
On 3/30/2021 at 9:17 PM, darthvaapad said:

I'm having problems where the actors lock up and won't let me progress the quest. The mission's are the ones on the Jamaica plains and the one with Luna locks up in the church and her kids don't move and I've no idea what to do.

 

If you use Player Comments and Head Tracking then use its toggle item to turn it off temporarily and try approaching/talking to them again.

Posted

So, in the captive mission, is the Deathclaw rape just meant to go on endlessly?  

 

I've been watching the Deathclaw sex animation just loop endlessly here for about ten minutes.  Same thing happened with the Sonia character actually when I got her rowdy, it just kept on indefinitely.

Posted
On 4/4/2021 at 10:37 AM, randomnumbersandletters said:

So, in the captive mission, is the Deathclaw rape just meant to go on endlessly?  

 

I've been watching the Deathclaw sex animation just loop endlessly here for about ten minutes.  Same thing happened with the Sonia character actually when I got her rowdy, it just kept on indefinitely.

 

 

Posted
On 4/9/2021 at 5:56 PM, HunterFalloutXXX1997 said:

BBM05 Family Affairs. Luna kills all the insects but the animation starts anyway and the quest doesn't continue? What can I do ?

Try using the scene editor to start the animation again. That's fixed it for me. Though they did speak during the animation.

Posted

Yeah, I don't remember what it's called officially but the thing where you can select npcs(or the player) and positions. Any character will do I'm pretty sure. However I had an issue one playthrough where I had to use Luna and the guy. Can't remember his name. (oh right, you can stop the scene immediately after they start talking)

 

It should start working as intended after that.

 

Spoiler for what *should* happen

Spoiler

After Luna attacks the guy, and they have their 'chat' they will leave for the settlement and you might have to talk to them to get told 'come back next week'. After a week they should be around the settlement and happier with their lives. Trying not to spoil too much here, but I don't think that's quite possible.

 

  • 2 weeks later...
Posted
1 hour ago, Kinetickz said:

Disclaimer: I tried to find my specific problem before posting but didn't find it in the comments so far

 

For some reason im missing some dialogue lines, like my Player/Character wont talk at all when I select an awnser or engage an NPC

 

Like I get into the dialogue animation and see her talking and all but no subtitles get triggered (and I have them on since I can read what everyone else says to me)

 

So basically I always have to guess what Im actually saying and this kinda kills the vibe

 

Any workarounds?

I do have the full dialogue interface mod if that matters 

 

 

Do you have the f4z-ro-doh mod installed? https://www.nexusmods.com/fallout4/mods/39848 this has a bug that sometimes causes the player subtitles to not work,  it's happened to me a few times but it only seems to affect certain dialogues from what I remember.  if you do have this mod, i dont think there is a fix yet.   

Posted

I'm having a problem,  my character gets stuck in the sex animations with the death claws. I don't understand why. It works fine when I use sex em up or anything. Is there a solution?

Posted
3 minutes ago, negative0004 said:

I'm having a problem,  my character gets stuck in the sex animations with the death claws. I don't understand why. It works fine when I use sex em up or anything. Is there a solution?

because(I believe) they use two different methods to activate AAF Animations

BB = Old Method

SEU = New Method

Posted
10 minutes ago, Invictusblade said:

because(I believe) they use two different methods to activate AAF Animations

BB = Old Method

SEU = New Method

Ok so what do I need to do? 

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