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Posted

Ok, I'm at the Dunwich borers and Brooke has "taken my blood" after speaking some Latin,,... and nothing happens...

Posted
5 minutes ago, gooser said:

Ok, I'm at the Dunwich borers and Brooke has "taken my blood" after speaking some Latin,,... and nothing happens...

 

Willing to bet you've got Player Comments and Head Tracking enabled. If so, turn it off with the toggle item it provides, then try talking to her again after a few moments and see if the scene progresses beyond that. A number of the scenes from this mod are incompatible with PCHT, you'll end up turning it off a lot while playing through them.

Posted
6 minutes ago, vaultbait said:

 

Willing to bet you've got Player Comments and Head Tracking enabled. If so, turn it off with the toggle item it provides, then try talking to her again after a few moments and see if the scene progresses beyond that. A number of the scenes from this mod are incompatible with PCHT, you'll end up turning it off a lot while playing through them.

 

Bummer! Thanks

Posted

Alright, well I'm stuck in unending animation sequences in Hermes's Lair, and I see that's a consistent problem. And much like another poster I've had to setstage often just to keep things moving.

Posted
17 hours ago, direkin said:

Alright, well I'm stuck in unending animation sequences in Hermes's Lair, and I see that's a consistent problem. And much like another poster I've had to setstage often just to keep things moving.

 

The "unending" animations can be ended manually by bringing up the AAF menu with your HOME key, then pressing the END key, and finally hiding the AAF menu by pressing HOME again. Or at least that worked for me.

 

And yes, I too had to resort to rather a lot of setstage calls in the console for a variety of reasons.

Posted

So what is supposed to be in the basement at Florian? I open the door and Jade rushes down, but I cannot find any tracker. And I don't see laser rifles.

Posted

WAS LOSING MY MIND

 

For anyone else with this problem, "MW Player Hit Sounds And Effects" prevents you from talking to the Somerville deathclaw, Hermes, etc.

Posted
18 hours ago, gooser said:

So what is supposed to be in the basement at Florian? I open the door and Jade rushes down, but I cannot find any tracker. And I don't see laser rifles.

From what i remember there is no actual item there,  jade is supposed to "find" the tracker but i think she has to hit a certain spot to trigger the next stage and if she doesnt nothing happens, for me she had trouble getting down there (navmesh issue i guess?) ended up reloading multiple times to get it to progress.

Posted
41 minutes ago, Evilhomer said:

From what i remember there is no actual item there,  jade is supposed to "find" the tracker but i think she has to hit a certain spot to trigger the next stage and if she doesnt nothing happens, for me she had trouble getting down there (navmesh issue i guess?) ended up reloading multiple times to get it to progress.

 

In a few such instances, I'd get to the other side of whatever spot she was having trouble navigating through and then use moveto to warp her to my position. That seemed to have avoided a number of cases where otherwise I'd have needed to setstage the quest.

Posted

question, can you pls for the love of god make the dialogues controllable? They proceed slowly as fk and I am not even a native speaker.

thank you

 

Edit: any other mod can do the work would be nice too.

Posted
6 hours ago, zhuguannan123 said:

question, can you pls for the love of god make the dialogues controllable? They proceed slowly as fk and I am not even a native speaker.

thank you

 

Edit: any other mod can do the work would be nice too.

 

You can move through them faster using the arrow keys. However, you need the .lip files, which are included in the voice files.

 

If the camera doesn't focus on the speaker but on the player instead, that's a dead giveaway you're missing those files

Posted (edited)
22 hours ago, pepertje said:

 

You can move through them faster using the arrow keys. However, you need the .lip files, which are included in the voice files.

 

If the camera doesn't focus on the speaker but on the player instead, that's a dead giveaway you're missing those files

Ah...yep, I somehow missed to install the voice file pack, sorry. After I installed it, the control on dialogues is back but the voice wasn't there when I talked to 2 FB NPCs.

Edited by zhuguannan123
Posted
3 hours ago, nonofyodambiznes said:

hey which one of the quests involves player being bred other than hermes?

 

None where it's the focus. There's a few where a female PC can use sex to their advantage, though. Most quests were made before there was a suitable pregnancy system in place, so it didn't feature.

Posted

So, with Enter the Lair, and Hermes, I have completed 4-5 individual animations with Hermes, and a few with Frisky Sonia. Is there some timing going on ? Do I just keep it up or do I venture out into the Glowing Sea? There's never an indication I'm making any real progress? Is pregnancy required/possibly with FPER ? Thanks

Posted
22 hours ago, gooser said:

So, with Enter the Lair, and Hermes, I have completed 4-5 individual animations with Hermes, and a few with Frisky Sonia. Is there some timing going on ? Do I just keep it up or do I venture out into the Glowing Sea? There's never an indication I'm making any real progress? Is pregnancy required/possibly with FPER ? Thanks

There should be dialogue with sonia about an escape plan that moves things along.

Posted
13 minutes ago, zhuguannan123 said:

couldn't find the Brahmin animation. is there an animation pack that i need to install first?

 

As far as I know, there are no humanfemale+brahmin animations. I assume the AAF call for that was added in speculation that one might eventually exist.

Posted
1 hour ago, vaultbait said:

 

As far as I know, there are no humanfemale+brahmin animations. I assume the AAF call for that was added in speculation that one might eventually exist.

ah, i will be using my imagination 

Posted
5 hours ago, Evilhomer said:

There should be dialogue with sonia about an escape plan that moves things along.

 

I think the problem is that I had dogmeat as a follower and two Commonwealth Captives were following me.

Posted
19 minutes ago, gooser said:

 

I think the problem is that I had dogmeat as a follower and two Commonwealth Captives were following me.

 

Also disable Player Comments and Head Tracking if you use it, seems to interfere with many of the dialogue scene initializations.

Posted
2 hours ago, vaultbait said:

 

Also disable Player Comments and Head Tracking if you use it, seems to interfere with many of the dialogue scene initializations.

Yeah, Been keeping that disabled each time I load a save while I'm playing this Mod's quest content.

Posted (edited)
On 6/28/2021 at 5:47 PM, pepertje said:

 

None where it's the focus. There's a few where a female PC can use sex to their advantage, though. Most quests were made before there was a suitable pregnancy system in place, so it didn't feature.

well that's a bit disappointing, i really like slavery/captured quests and really enjoyed the deathclaw one but its not that big of a deal i guess

like in jamaica plain quest would be cool if nora could volunteer for gift to supermutants or if they could surrender to slavers and nore would become a slave for rest of her life

Edited by nonofyodambiznes

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