bakedlazu Posted September 11, 2019 Posted September 11, 2019 Hi everyone, any idea where i might find this dress? I chanced upon it from this link Spoiler https://www.youtube.com/watch?v=iY-3DwW-bTI Reverse search only gave me results that it could have been some stolen mods. Any help is appreciated!
Malkoran Posted September 11, 2019 Posted September 11, 2019 Oh! A good chance for shameless self-advertising! Just kidding. I see that the SSE Conversion Tracking Thread already has been posted here, although I find it a little confusing to navigate at times, which is one of the reasons I've decided to remake the SexLab Index for SE in the first place. Lets hope it'll give you a good overview of what SexLab on SE has to offer. It doesn't have a category for armors (yet?) though. 1
Beef Cheeks Posted September 11, 2019 Posted September 11, 2019 1 hour ago, Xonder23 said: Oh! A good chance for shameless self-advertising! Just kidding. I see that the SSE Conversion Tracking Thread already has been posted here, although I find it a little confusing to navigate at times, which is one of the reasons I've decided to remake the SexLab Index for SE in the first place. Lets hope it'll give you a good overview of what SexLab on SE has to offer. It doesn't have a category for armors (yet?) though. Well, the SSE Conversion Tracking is just that: it shows status on what's working with SSE. It isn't really intended to be an index by category for mods you can use. I don't think that was its intent originally. It is nice to have a place that shows a changelog of updates every once in a while to what status has changed to/from working. I do like what you're doing, however. Having more options is nice. It is a lot to keep up on though! Wish you the best with it.
TrinimixStudios Posted September 11, 2019 Posted September 11, 2019 A working animated vagina for CBBE SE. Not uunp.
Kristus Kringle Posted September 11, 2019 Posted September 11, 2019 4 hours ago, hana120 said: Could someone give me the link of the page of animations compatible with SE? Since MNC seems to be buggy and causes CTDs with horses, giants, and trolls. I would like to know if there is an equivalent mod for the sex of the creatures? Install any oldrim pack and use Cathedral Assets Optimizer (nexus) to convert them.
hana120 Posted September 11, 2019 Posted September 11, 2019 I think we must go through the CK also for conversion?
TrinimixStudios Posted September 11, 2019 Posted September 11, 2019 50 minutes ago, Duncan Idaho said: Install any oldrim pack and use Cathedral Assets Optimizer (nexus) to convert them. 40 minutes ago, hana120 said: I think we must go through the CK also for conversion?
Malkoran Posted September 11, 2019 Posted September 11, 2019 1 hour ago, XenoDrake said: Well, the SSE Conversion Tracking is just that: it shows status on what's working with SSE. It isn't really intended to be an index by category for mods you can use. I don't think that was its intent originally. It is nice to have a place that shows a changelog of updates every once in a while to what status has changed to/from working. I do like what you're doing, however. Having more options is nice. It is a lot to keep up on though! Wish you the best with it. Hmm, yes it's true that the SSE Conversion Tracking Thread isn't there to represent an actual Index. Maybe I should've phrased it a little differently to avoid such confusion. The nice words are appreciated though. I hope its helping people with gathering and discovering mods for their mod setup which seems to work well so far. I think that most mods for SE should be indexed by now so its not too hard to keep up on it at this point. It took quite a while at the beginning though, as you could guess from the mod changelog below the first post.
Kristus Kringle Posted September 11, 2019 Posted September 11, 2019 @hana120 No, not for animations. I've been using CAO since it posted, no issues. It's not the only way to convert animations but CAO also does textures, meshes, & BSAs, all at once. Also I don't follow these threads religiously so you might want to tag or quote me or I probably won't see your post. @TrinimixStudios
TrinimixStudios Posted September 11, 2019 Posted September 11, 2019 28 minutes ago, Duncan Idaho said: @hana120 No, not for animations. I've been using CAO since it posted, no issues. It's not the only way to convert animations but CAO also does textures, meshes, & BSAs, all at once. Also I don't follow these threads religiously so you might want to tag or quote me or I probably won't see your post. @TrinimixStudios @Duncan Idaho https://www.loverslab.com/topic/94228-sse-conversion-tracking-sep-10-3872/
Kristus Kringle Posted September 11, 2019 Posted September 11, 2019 1 hour ago, TrinimixStudios said: @Duncan Idaho https://www.loverslab.com/topic/94228-sse-conversion-tracking-sep-10-3872/ But then you are waiting on other people to convert animations whenever they have the time and feel like it, are restricted to the animations they want to convert, on the schedule they want to convert them, and waiting for updates whenever they get around to it. Or you can download CAO and do it yourself in about 30 seconds. Animations are really easy. CAO will also convert mods besides animations, as implied above.
llokii70 Posted September 11, 2019 Posted September 11, 2019 Quick question assuming its relatively easy...If I have LE and SE on the same drive and wanted to load some mods into LE. How would I get SSEdit to recognize LE as right now it just recognizes SE.
llokii70 Posted September 11, 2019 Posted September 11, 2019 Never mind...momentary lapse....been so long since I played LE.
llokii70 Posted September 11, 2019 Posted September 11, 2019 It's been so long too that I had to look up manual cleaning just to be sure on one or two of the steps.
Vyxenne Posted September 12, 2019 Posted September 12, 2019 14 hours ago, Rynnes Master said: Got it!! Many, many thanks, Gromilla. You da man!! Rynne is happy again. Hey Rynne! Guess what Angie did! I'm gonna do a bubble-gum pink one next, and restore the original Brunette (Lara color) one because I modified that nif to do the Ginger one. Any other colors you can think of that I should do? EDIT: I think I need an intervention here... Azar Ponytail Wig SMP-SE Vyxenne Recolors.7z 1
Gromilla Posted September 12, 2019 Posted September 12, 2019 5 hours ago, Vyxenne said: Hey Rynne! Guess what Angie did! I'm gonna do a bubble-gum pink one next, and restore the original Brunette (Lara color) one because I modified that nif to do the Ginger one. Any other colors you can think of that I should do? EDIT: I think I need an intervention here... Azar Ponytail Wig SMP-SE Vyxenne Recolors.7z 1.13 MB · 1 download Oh! Just magical! May I take it to my collection?
Vyxenne Posted September 12, 2019 Posted September 12, 2019 8 minutes ago, Gromilla said: Oh! Just magical! May I take it to my collection? Oh of course!!!! You made it all possible!!! What I would do (if it were me) is: merge the original mod and my addon, which will overwrite the plugin, one mesh and one texture, and add 5 new textures. Then repackage the whole thing so that people are not having to download the main single-color wig mod and then the addon separately afterwards. That said, I packaged the recolors as a one-click installable archive to make it easy, so maybe it's better to keep them separate for those ppl who only want one color and are low on disk space. It's up to you. Also, I am going to add all the same colors to the short-tail wig (the 06 one) which means I still have work to do before it's quite ready as a "complete addon." I just stopped tonight so I could go in-game and play with my new wigs a while! 1
Gromilla Posted September 12, 2019 Posted September 12, 2019 40 minutes ago, Vyxenne said: Oh of course!!!! You made it all possible!!! What I would do (if it were me) is: merge the original mod and my addon, which will overwrite the plugin, one mesh and one texture, and add 5 new textures. Then repackage the whole thing so that people are not having to download the main single-color wig mod and then the addon separately afterwards. That said, I packaged the recolors as a one-click installable archive to make it easy, so maybe it's better to keep them separate for those ppl who only want one color and are low on disk space. It's up to you. Also, I am going to add all the same colors to the short-tail wig (the 06 one) which means I still have work to do before it's quite ready as a "complete addon." I just stopped tonight so I could go in-game and play with my new wigs a while! All the beauty I leave at your discretion. Anyway, you can do it better
KCOLL Posted September 12, 2019 Posted September 12, 2019 19 hours ago, s.kirmish said: I've recently taken my first venture in Special Edition after having only fared in Oldrim in past years. I dearly miss some extremely skimpy armor alternatives in the SE register however. Back in Skyrim, there was this amazing king under the skimp-mods: ("You call that Skimpy - UNP") https://www.nexusmods.com/skyrim/mods/11951 This had the distinctive advantage, that I could set SL's strip options to none, because you could legitimately have all interactions while (fully?) clothed, which I liked much more, because costumes are a welcome change to always seeing everyone in the same kind of naked(-costume) everywhere. ..And if I wanted them naked, you could always use dialogue or spells to get that anyway, so with this setup I had the option to do it clothed or not. Great improvement. Sadly, the author already wrote long ago he wasn't going to update, and I can't find similar pieces for SE so far. Killer Keos for example might be sexy, but they are not really slutty. There are some sprinkled mods with individual skimpification, and at least one similar thing that replaces some armors of the "Immersive Armors" mod with super skimpy variants, but nothing en grosse for vanilla stuff. Do some of you perhaps know where similar things can be found? If there aren't much, as I feared: A commenter on You Call That Skimpy mentioned the armors would need belly-bone support for SE, and I guess that is correct, because I got a classy stretched-clothes glitch when just trying to force the armors into the new version. Can I learn to implement this however? lazman female outfits standalone CBBE on nexus SSE might be close similar to what you are looking for but for you to deciide
s.kirmish Posted September 12, 2019 Posted September 12, 2019 Yupp, already found it, except I use the replacer mod, because I want every regular female in skyrim to wear the stuff. Already went into nifscope too hexing away all their panties. Now it looks just like YCTS.? A nifty trader could make a fortune shipping and selling underwear in Skyrim considering the shortage!
Guest Posted September 12, 2019 Posted September 12, 2019 Is there a version of Immersive Interiors for SSE? https://www.nexusmods.com/oblivion/mods/34199 https://www.nexusmods.com/skyrim/mods/39208
WildSong34 Posted September 13, 2019 Posted September 13, 2019 Eyo Got a basic (maybe noob) modding question here. If i were to extract a mods BSA and have it in it's respective folder in the "data" folder, would it's mod/esp still recognize and use it? Or would i have to somehow rebuild the BSA? I'm doing what @s.kirmish did to his NPC's above to some of my custom followers...his nifty little "marketing scheme". Would Nifskope be able to edit stuff in a BSA or does it need to be extracted. I'm doing this with SSE mods and stuff if it helps. Thanks for (hopefully) Helping As Always, Have a Nice Day
Gulfwulf Posted September 13, 2019 Posted September 13, 2019 SE can't read LE bsas, so I'd extract them and delete/rename the bsa file if you're trying to convert an LE mod. I don't know if Nifscope can read bsa files, but I'd still extract it just to be sure.
Vyxenne Posted September 13, 2019 Posted September 13, 2019 1 hour ago, WildSong34 said: If i were to extract a mods BSA and have it in it's respective folder in the "data" folder, would it's mod/esp still recognize and use it? Yes. Loose files will always override same-path-same-name files in a BSA and should work every bit as well as the BSA-packed files did. The plugin doesn't "care" whether the files are loose or BSA-packed.
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