MystOfDawn Posted July 19, 2019 Posted July 19, 2019 15 hours ago, nIn nIn nIn said: 3 weeks and nobody replied yet? Choose your favourite body preset and click Save As... Bodyslide presents you a list of options (select all the ones you want associated with your preset) and save. Others have been complaining about the same problem in the DD topic. But I never found a decent answer how to fix this. Guess I came to the right place at the right time I'll mention this next time somebody asks it there. Thank you very much! 1
xados Posted July 31, 2019 Posted July 31, 2019 It seems that no of the Cursed Loot items scale correctly to CBBE - they are just clipping trough a body (which is not even the body I build in bodyslide) - and changing the parameters of, lets say the Latex Dress, changes the scaling of the Dress, but the body stays the same and so the item is clipping inside the body. During install I indicated that I have the CBBE body, and the file is there, but also: it seems that some parameters are missing. Because the Diana tentacle set scales correctly and the body also scales - other items seem to have missing parameters so there are not scaling? ANd some parameters do scale body and dress, but I'm not why. Attached is the bodyslide of ZipSuite, clipping at all weights, with an unchangable body which is not mine according to the Preset (maybe the parameters screenshot is not perfect, because they seem to be the same, but scrolling down there would have been more differences) The same goes for Gags, Piercings, and so forth
assassin394 Posted August 7, 2019 Posted August 7, 2019 I have a question. Is it possible to use Fallout 4 CBBE bodyslide preset in Skyrim SE bodyslide?
ousnius Posted August 7, 2019 Author Posted August 7, 2019 1 hour ago, assassin394 said: I have a question. Is it possible to use Fallout 4 CBBE bodyslide preset in Skyrim SE bodyslide? Not really, they're different bodies and sliders. 2
greenmango12 Posted August 8, 2019 Posted August 8, 2019 Hi I return skyrim SE a few days ago, then start new clean profile In MO2. then up-date mods one by one. with recent SKSE , and skyrim SE version then have one problem I can not solve. about CBBE special body slide generated mesh with tri morph. I like to change custom NPC body with body slide morph, in game , with racemenu, EFF tattoo command, but when I use tatoo menu from EFF command,, nothing happen... before I could change body with body slide morphs, for each NPC in game with use tatoo option.. when I use bodyslide generate mesh for each NPC,, then do yours still can change NPC body with recent versions ? (SKSE, skyrim-SE, reacemenu, (and plug in SKEE 64) or some mod not compatible ? I tried to use another mod which do not use EFF menu etc,, but sitll no scucess. and it not work about non custom body NPC too... (so I can not change NPC body in game with body slide tri morphs any more) but I can use bodyslider morphs for PC making in racemenu. then I do not know what cause problem, or it is because some plug-in of racemenu or EFF not work with recent SKSE ? my current each version SKSE 2.0.16 skyrim SE 1.5.80 racemenu SE (recent version) EFF (recent version) body slide and out fit studio 4.7.4 (about new game,, I use CBBE special (for hdt-smp and CBPC physics) with preset,, and generate racmenu morpsh(tri)) for body, hand, foot, and lcoate them for default NPC mesh directory, and each custom NPC directory,,, and they work without probloem... (but can not use bodyslider morph anymore in game)
TrinimixStudios Posted August 23, 2019 Posted August 23, 2019 what about making a conversion reference for uunp to cbbese
ousnius Posted August 23, 2019 Author Posted August 23, 2019 19 hours ago, TrinimixStudios said: what about making a conversion reference for uunp to cbbese CBBE LE and UUNP share the same base shape, use that reference.
TrinimixStudios Posted August 23, 2019 Posted August 23, 2019 47 minutes ago, ousnius said: CBBE LE and UUNP share the same base shape, use that reference. Thank you so much.
heliospolaris Posted September 2, 2019 Posted September 2, 2019 STUPID QUESTION INBOUND: Hi, I some how managed to get outfits to conform to a premade body slide in regular skyrim; now trying to do the same in Skyrim Special Edition, but when I go to batch build, removing the check box from CBBE body, never nude, underwear, underwear physics, body physics, body special, never nude physics, feet, hands so only armors are left checked and I get a pop up called chose output set with a few options some with CBBE Vanilla body - xxxx (which I understand is choosing which mod will show in game for that armor and/or if physics will be present I believe); so my question is regardless of what I chose the body shape will be the same but may or may not have physics, as the options are physics or no physics? Also is there a good guide for the inexperienced cause I followed a youtube guide step by step and it didn't work at all besides just adding physics to a stock game body?
ousnius Posted September 8, 2019 Author Posted September 8, 2019 There's a new update related to HDT SMP and CBBE SE on the CBBE SE Nexus page. Check it out in the changelog. https://www.nexusmods.com/skyrimspecialedition/mods/198 2
TrinimixStudios Posted September 8, 2019 Posted September 8, 2019 thank you so much for the updated SMP XML. i see youve added belly, thigh, and more bones to the breast.
ousnius Posted September 9, 2019 Author Posted September 9, 2019 18 hours ago, TrinimixStudios said: thank you so much for the updated SMP XML. i see youve added belly, thigh, and more bones to the breast. No belly yet unfortunately as mentioned in the changelog. I will give it some more tries soon. -> Belly weights were attempted, but no sufficient quality could be achieved so far due to CBBE SE's weight smoothness for other bones 4
Saeros Posted September 10, 2019 Posted September 10, 2019 On 7/4/2019 at 4:28 PM, genjurooo said: Reinstalled Bodyslide, no presets. What do? On 7/19/2019 at 5:18 AM, nIn nIn nIn said: 3 weeks and nobody replied yet? Choose your favourite body preset and click Save As... Bodyslide presents you a list of options (select all the ones you want associated with your preset) and save. Hi guys, I bring my solution... I solved by editing the .xml files in the folder \CalienteTools\Bodyslide\SliderGroups\ DDA CBBE.xml DDX CBBE.xml DDX Rubbersuits CBBE.xml DDX Transparent Rubber CBBE.xml DDX_Heretical.xml and changing the name "CBAdvanced" to "CBBE" in the <Group name="CBAdvanced"> line. I don't know if I did the right thing, but it worked for me. of course, some meshes have been converted badly and don't work (Transparent Rubber). I hope it works for you too. bye! S,
TrinimixStudios Posted September 10, 2019 Posted September 10, 2019 On 9/9/2019 at 2:02 PM, ousnius said: No belly yet unfortunately as mentioned in the changelog. I will give it some more tries soon. -> Belly weights were attempted, but no sufficient quality could be achieved so far due to CBBE SE's weight smoothness for other bones What about just a little jiggle. Place the hdt bone further away from body. To affect the belly like an invisible cone. Or make a smaller wieght and ramp up the mass in the XML file
TrinimixStudios Posted September 11, 2019 Posted September 11, 2019 nevermind i followed the unnoficial guide
PepperDog017 Posted September 11, 2019 Posted September 11, 2019 On 9/8/2019 at 6:27 PM, ousnius said: There's a new update related to HDT SMP and CBBE SE on the CBBE SE Nexus page. Check it out in the changelog. https://www.nexusmods.com/skyrimspecialedition/mods/198 Thank you ousnius. I was excited to try this new SMP body with added bones and proxy meshes for collisions, but I quickly ran into problems with custom outfits' bodyslide files made before this was released. I am not able to properly conform the outfits to the new body (the body itself builds and looks just fine). My guess is that it's a problem with missing bone weights for the newly added bones (that these older custom outfit bodyslide files would not contain in their base shapes -- if I understand correctly how BS works)? The issue is almost entirely the outfit breasts simply do not match the SMP body base shape. Can you confirm my guess is getting at the issue? Would a possible fix be to change the base shapes contained in the older custom outfit bodyslide files to the new SMP body, and in turn, copying the new bone weights also? (The way to outfits look in game, it seems like entirely a faulty/missing bone weight problem.) Thanks for any insight you (or anyone) can provide.
TrinimixStudios Posted September 11, 2019 Posted September 11, 2019 Is there any decent animated vaginas for the cbbe body?
TrinimixStudios Posted September 12, 2019 Posted September 12, 2019 On 7/4/2019 at 10:28 AM, genjurooo said: Reinstalled Bodyslide, no presets. What do? You launched bodyslide from the wrong location launch it through mod manager set the tool location to skyrimse/data/cali'tools/bodyslide
ousnius Posted September 12, 2019 Author Posted September 12, 2019 On 9/11/2019 at 5:32 AM, PepperDog017 said: Thank you ousnius. I was excited to try this new SMP body with added bones and proxy meshes for collisions, but I quickly ran into problems with custom outfits' bodyslide files made before this was released. I am not able to properly conform the outfits to the new body (the body itself builds and looks just fine). My guess is that it's a problem with missing bone weights for the newly added bones (that these older custom outfit bodyslide files would not contain in their base shapes -- if I understand correctly how BS works)? The issue is almost entirely the outfit breasts simply do not match the SMP body base shape. Can you confirm my guess is getting at the issue? Would a possible fix be to change the base shapes contained in the older custom outfit bodyslide files to the new SMP body, and in turn, copying the new bone weights also? (The way to outfits look in game, it seems like entirely a faulty/missing bone weight problem.) Thanks for any insight you (or anyone) can provide. CBBE shipped with a wrong file during 1.5.3. You can fix these outfits by opening their project file (.osp) in Notepad++ and replacing "CBBE Body Physics.osd" by "CBBE Body.osd". 1
LavaCreeper Posted September 14, 2019 Posted September 14, 2019 I have a question regarding the new CBBE SMP file that was added. I'm having the following problem in BodySlide with the new body: I checked, this is the only preset that has this problem. No mods overwrite CBBE, CBBE SMP or BodySlide in MO.
ousnius Posted September 14, 2019 Author Posted September 14, 2019 3 hours ago, LavaCreeper said: I have a question regarding the new CBBE SMP file that was added. I'm having the following problem in BodySlide with the new body: I checked, this is the only preset that has this problem. No mods overwrite CBBE, CBBE SMP or BodySlide in MO. What's the issue - the fact that there's no presets in the list? If you're talking about the "No Image" meshes, that's normal, those are just the virtual collision shapes.
Gulfwulf Posted September 14, 2019 Posted September 14, 2019 Hey Ousnius, I'm having a problem with one of my conversions. I did everything in Outfit Studio, but when I go to build the outfit, there aren't any presets. This only happens with one outfit that I've done (I've done 7 or so without this issue). Any idea what could be causing it? I'll supply any additional information you need, I just need to know what it is. Thanks.
ousnius Posted September 14, 2019 Author Posted September 14, 2019 2 hours ago, Gulfwulf said: Hey Ousnius, I'm having a problem with one of my conversions. I did everything in Outfit Studio, but when I go to build the outfit, there aren't any presets. This only happens with one outfit that I've done (I've done 7 or so without this issue). Any idea what could be causing it? I'll supply any additional information you need, I just need to know what it is. Thanks. Did you add it to a group but forgot to add it to the "CBBE" group as well?
Gulfwulf Posted September 14, 2019 Posted September 14, 2019 32 minutes ago, ousnius said: Did you add it to a group but forgot to add it to the "CBBE" group as well? I don't think so. Spoiler <SliderGroups> <Group name="CBBE"> <Member name="CBBE Body"/> <Member name="CBBE Body Physics"/> <Member name="CBBE Body Special"/> <Member name="CBBE Feet"/> <Member name="CBBE Hands"/> <Member name="CBBE Hands Beast"/> <Member name="CBBE NeverNude"/> <Member name="CBBE NeverNude Physics"/> <Member name="CBBE Underwear"/> <Member name="CBBE Underwear Physics"/> <Member name="Sleek Nordic Gauntlets"/> <Member name="Sleek Nordic Plate Boots"/> <Member name="Sleek Steel Plate"/> </Group> <Group name="CBBE Bodies"> <Member name="CBBE Body"/> <Member name="CBBE Body Physics"/> <Member name="CBBE Body Special"/> <Member name="CBBE Feet"/> <Member name="CBBE Hands"/> <Member name="CBBE Hands Beast"/> <Member name="CBBE NeverNude"/> <Member name="CBBE NeverNude Physics"/> <Member name="CBBE Underwear"/> <Member name="CBBE Underwear Physics"/> <Member name="Sleek Nordic Gauntlets"/> <Member name="Sleek Nordic Plate Boots"/> <Member name="Sleek Steel Plate"/> </Group> <Group name="Sleek Steel Plate"> <Member name="Sleek Nordic Gauntlets"/> <Member name="Sleek Nordic Plate Boots"/> <Member name="Sleek Steel Plate"/> </Group> </SliderGroups>
LavaCreeper Posted September 15, 2019 Posted September 15, 2019 9 hours ago, ousnius said: What's the issue - the fact that there's no presets in the list? If you're talking about the "No Image" meshes, that's normal, those are just the virtual collision shapes. There are presets, the problem is in fact these virtual shapes without textures. They appear in NifSkope too, and can be hidden. It's odd that there's no other way than just ignoring them
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