Tyrant99 Posted July 13, 2017 Posted July 13, 2017 Event OnExitFurniture(ObjectReference akActionRef) If (User != Game.GetPlayer()) User.SetRestrained(False) EndIfEndEvent Is it really working ? I always thought when i call SetRestrained() on an actor who is in furniture, there is no way to get the actor out of it unless i SetRestraint(false) first, and then command the actor out of the furniture. On the other hand the furnitures are set to work24 hours, so sandbox shouldn´t cause an actor to leave the furniture. At least i haven´t seen that until now. But sure combat will cause the actor to leave. It is working quite well, the actors seem to stay in place much more consistently for me at least, I was having a lot of sandboxing. As for getting them out of the furniture, you can simply retask, i.e. send to the nearest mutfruit. Feel free to test out the script and see what you think.
Vader666 Posted July 20, 2017 Posted July 20, 2017 Update to 1.8 - added a cage and an animated door for it. Both are found in the workshopmenu under static. The door snaps to the cage an can be opened and closed but currently not locked. - added a strapando idle and animobj - changed the priority of the GeneralFunctions quest to 80
Kanealpha Posted July 20, 2017 Posted July 20, 2017 great update. any chance for some sybian or a midofied version of that Vault88 bike equipped with a dildo on the saddle, just for looks?
Vader666 Posted July 20, 2017 Posted July 20, 2017 great update. any chance for some sybian or a midofied version of that Vault88 bike equipped with a dildo on the saddle, just for looks? Im working on something like that. And some other stuff too.
KitKatKseniya Posted July 20, 2017 Posted July 20, 2017 great update. any chance for some sybian or a midofied version of that Vault88 bike equipped with a dildo on the saddle, just for looks? Im working on something like that. And some other stuff too. What kinda stuff? Or is it a secret ;P
Vader666 Posted July 20, 2017 Posted July 20, 2017 great update. any chance for some sybian or a midofied version of that Vault88 bike equipped with a dildo on the saddle, just for looks? Im working on something like that. And some other stuff too. What kinda stuff? Or is it a secret ;P Stuff i started but haven´t finished because i started other stuff ^^ Currently my TD folder is about 2 gb in size, most are half finished models / max scenes. It happens quite often that i start something and think " meh...thats boring" mid way and start the same stuff with a different design, or something completely different. But priority in general is currently : - "finishing" the Pony armor, even if i won´t get it to look as i want becaue i suck at doing textures - get my FP animations properly loaded in FourPlay - do some more FP animating stuff - get one of the multiple milking machine designs into the game - get the holoband functions to work again - "weapons" ( whips and stuff) - some other script stuff - animated armors / restraints - other cool stuff that suddenly comes to my mind
Clegane Posted July 20, 2017 Posted July 20, 2017 Whips.I'll be most happiest raider when whips would be intergated in game. Tested 1.8 version. Works fine
KitKatKseniya Posted July 20, 2017 Posted July 20, 2017 great update. any chance for some sybian or a midofied version of that Vault88 bike equipped with a dildo on the saddle, just for looks? Im working on something like that. And some other stuff too. What kinda stuff? Or is it a secret ;P Stuff i started but haven´t finished because i started other stuff ^^ Currently my TD folder is about 2 gb in size, most are half finished models / max scenes. It happens quite often that i start something and think " meh...thats boring" mid way and start the same stuff with a different design, or something completely different. But priority in general is currently : - "finishing" the Pony armor, even if i won´t get it to look as i want becaue i suck at doing textures - get my FP animations properly loaded in FourPlay - do some more FP animating stuff - get one of the multiple milking machine designs into the game - get the holoband functions to work again - "weapons" ( whips and stuff) - some other script stuff - animated armors / restraints - other cool stuff that suddenly comes to my mind I am incredibly excited for pony armour, love pet play
torinarg Posted July 21, 2017 Posted July 21, 2017 Thank you for the update. How do i access the strappado anim? Thanks.
zax Posted July 21, 2017 Posted July 21, 2017 - get one of the multiple milking machine designs into the game Whaaat?! Would you mind showing us what we can expect?
Vader666 Posted July 22, 2017 Posted July 22, 2017 - get one of the multiple milking machine designs into the game Whaaat?! Would you mind showing us what we can expect? I wouldn´t mind, but im not even sure what I expect. Thats why i started over at least thrice, maybe even more...
ag12 Posted July 23, 2017 Posted July 23, 2017 Great work on 1.8 - both the rope for the new animation as well as the cage look rather nice and have great textures. Thanks for your work! Any chance we can get a version of the idle without the metal foot rest? (You know, I'm not always carrying that thing around, but I am always carrying my trusty bundle of rope...) Take your time with the rest. 2GB foldersize makes me quite excited, though. Looking forward to your other work!
Vader666 Posted July 24, 2017 Posted July 24, 2017 Any chance we can get a version of the idle without the metal foot rest? Sure ...2GB foldersize makes me quite excited... Don´t get too excited, most of it won´t make it ingame.
ag12 Posted July 24, 2017 Posted July 24, 2017 Any chance we can get a version of the idle without the metal foot rest? Sure ...2GB foldersize makes me quite excited... Don´t get too excited, most of it won´t make it ingame. Nice, thanks a lot! I hope it's not too much work to make the alternate version. Well, I'm happy as long as any of it makes it ingame. Adding the new bondage idle increased the amount of available bondage animations by 100% (excluding offset animations) - so I'm as happy as can be! (And I promise, the day will come when I get to actually using your creations in a working mod...)
xxevan1995xx Posted July 25, 2017 Posted July 25, 2017 Having trouble finding the handcuffs. Also, my npc's are assigned to the furniture but arent using them?
Faustling Posted July 31, 2017 Posted July 31, 2017 The console command setrestrained just doesn't work on my windows machine. NPCs just come and go, regardless what restraints I use. I am currently considering deleting all the bondage furniture and starting clean with the new version of Prisoner Shackles. Anyone have a better idea?
_brandi_ Posted August 6, 2017 Posted August 6, 2017 TDtoCRP bridge isn't on the download page, is it still necessary?
Vader666 Posted August 6, 2017 Posted August 6, 2017 TDtoCRP bridge isn't on the download page, is it still necessary? I removed it to avoid issues. If you want to use restraints use Devious Devices.
_brandi_ Posted August 6, 2017 Posted August 6, 2017 TDtoCRP bridge isn't on the download page, is it still necessary? I removed it to avoid issues. If you want to use restraints use Devious Devices. thank you!
Jegan2040 Posted August 7, 2017 Posted August 7, 2017 After downloading this mod and switch it on it won't load. load a save game and waited for quite a long time and just got kick out to windows. Here's the list of mod i used in my Fallout 4 game. Fallout4.esm torturedevice.esm CBBE.esp mjp_PTRS$!ATR.esp BNPA_NAVI Armor.esp DX Courser X-92 Power Suit.esp TheKite_VTS.esp dcc-bp-lol.esp dcc-bp-lol-navi.esp XXXChairReclamation.esp That's my list of mod and that's the order of load order in my Fallout 4 game.
ag12 Posted August 7, 2017 Posted August 7, 2017 I don't see why it'd crash your game to desktop, but try loading without XXXChairReclamation. The reclamation chair, I think, is being made buildable by _TD, so you don't need a separate mod for that anymore. Apart from that, there really shouldn't be issues.
Jegan2040 Posted August 11, 2017 Posted August 11, 2017 I don't see why it'd crash your game to desktop, but try loading without XXXChairReclamation. The reclamation chair, I think, is being made buildable by _TD, so you don't need a separate mod for that anymore. Apart from that, there really shouldn't be issues. I did try loading without XXXChairReclamation still get the CTD. Does this mod need new version of Fallout 4? My version of Fallout 4 is from a disc i got from my friend.
PolskiHusarz20 Posted August 20, 2017 Posted August 20, 2017 How can i install it? Manuals on youtube are useless for me (win10). Please i need it for installing devious devices.
Vader666 Posted August 20, 2017 Posted August 20, 2017 How can i install it? Manuals on youtube are useless for me (win10). Please i need it for installing devious devices. By using a mod manager, or by unpacking the .rar and throwing everything in the data folder of FO4. But do yourself a favor and use a mod manager...
KitKatKseniya Posted August 20, 2017 Posted August 20, 2017 How can i install it? Manuals on youtube are useless for me (win10). Please i need it for installing devious devices. Using Nexus mod manager, like this:
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