ioawdfv Posted March 9, 2023 Posted March 9, 2023 1 hour ago, AltRightUnicorn said: cant use ww on teens anymore or I need check my mod folder? I believe you need extra mod for that to work. Here is the link for it. Also in that link, you need to carefully follow instructions in there.
procian Posted March 9, 2023 Posted March 9, 2023 6 hours ago, Yoxgg04 said: i keep gettting error message with ww WickedWhims_v176.1_Exception.txt 35.28 kB · 0 downloads You have a mod or some cc traits or careers that uses the old whims system.... 1
whyisntitworking Posted March 9, 2023 Posted March 9, 2023 Is there a setting that prevents my sims from running off to use some random bench down the street for a sex interaction instead of the stuff on my property?
Wolf555 Posted March 10, 2023 Posted March 10, 2023 Hello, I have a problem with the mod and it is that my sims do not have autonomous sex since they cannot find a private place since there are many sims on the lot. I want to know how to fix this problem. Could someone help me?
LittleRedSonja Posted March 11, 2023 Posted March 11, 2023 7 hours ago, Wolf555 said: Hello, I have a problem with the mod and it is that my sims do not have autonomous sex since they cannot find a private place since there are many sims on the lot. I want to know how to fix this problem. Could someone help me? Try tweaking these 2 settings: The first one, set the value LOWER for your sims to care less about other sims in the room. You find it in sex settings---sex autonomy settings---autonomy specifics---autonomy locations styles. In the same section make sure "Risky style locations" is ON: You can tweak also this one, and turn it OFF, in sex autonomy settings---autonomy awareness: 1
LittleRedSonja Posted March 11, 2023 Posted March 11, 2023 On 3/9/2023 at 8:55 AM, whyisntitworking said: Is there a setting that prevents my sims from running off to use some random bench down the street for a sex interaction instead of the stuff on my property? It should be better after the last update but not completely ok. Check this thread for more information and suggestions:
doug4doug Posted March 12, 2023 Posted March 12, 2023 Hey All! I recently did a complete reinstall of the game and stupid me didn't back up my Mods folder. I've pretty much downloaded all the animation packages I remember, but I am missing one that had become a favorite to use. I do not remember the creator but the name of the animation was Blowjob-kneel. It was usable with a chair or toilet. I have several blowjob animations but not this particular one. I know it's not much info but if anyone has a suggestion of whose it is, please let me know. Thanks.
herpesschmerpes Posted March 12, 2023 Posted March 12, 2023 (edited) Some of my sims have a trait called TraitCumNeutral. It is in the list when shift-clicking and removing traits under Cheat Sim Info. I don't know what it does, how they got it or if it's a WW or NisaWP trait. Does anyone know? Edited March 12, 2023 by herpesschmerpes
Guest Posted March 12, 2023 Posted March 12, 2023 For the Whicked Whims poser (where you can move around your Sims via the rotation tool), is there a mod that lets you do that just for sims standing still (i.e not fucking)? Anything besides the teleporter (for posing)?
DaRKnice Posted March 13, 2023 Posted March 13, 2023 For the life of me I don't know what I'm oing wrong, in the past its worked fine, but this time I can't get nipples to show up when people are wearing revealing clothes, I've downloaded the mesh's both default and selectible version, spent basically the past 2 nights trying to get it to work, changing mods, choosing default, choosing mesh's manually, choosing overrde, snd I am at a loss. I just want tipples to show up with skimpy clothes..
BlackFenrier Posted March 13, 2023 Posted March 13, 2023 Hi, I just updated WW and bought highschool years and this Error pop out on my log AttributeError: 'NoneType' object has no attribute 'world_transform' does anyone if Im lacking something or its acc? This is the full log: [Unknown_Mod] 2023-03-12 21:57:58.687695 Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 399, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 984, in select_choice File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 252, in select File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File "sims4communitylib\utils\common_injection_utils.py", line 103, in _wrapped_function File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 339, in _common_on_interaction_queued File "sims4communitylib\exceptions\common_exceptions_handler.py", line 40, in log_exception File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 328, in _common_on_interaction_queued File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v174d\injector.py", line 26, in _wrapped_function File ".\WickedWhims_v174d\turbolib2\events\interactions.py", line 146, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1361, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 979, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2967, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2923, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1487, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1534, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3440, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3228, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3290, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2746, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2932, in _get_transitions_for_sim File "postures\posture_graph.py", line 6385, in postures.posture_graph.PostureGraphService.generate_connectivity_handles File "postures\posture_graph.py", line 6195, in postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles File "postures\posture_graph.py", line 631, in generate_right_paths File "postures\posture_graph.py", line 4681, in _right_path_gen File "postures\posture_graph.py", line 765, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 352, in __missing__ File "postures\posture_graph.py", line 4636, in postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right File "postures\posture_graph.py", line 4248, in postures.posture_graph.PostureGraphService._get_destination_locations_for_estimate File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 542, in _cache_and_return_position_and_routing_surface_for_posture File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 516, in _get_position_and_routing_surface_for_posture_internal File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 484, in _get_location_for_posture_internal AttributeError: 'NoneType' object has no attribute 'world_transform' Error occurred while running _on_interaction_queued for interaction <SI generic_consume_food id:26 sim:Allison Winters> with short name 'generic_consume_food' and display name hash: 1090890303 . (This exception is not caused by S4CL, but rather caught) Args: (), Kwargs: {} -> AttributeError: 'NoneType' object has no attribute 'world_transform'
hazelnut_cookies Posted March 13, 2023 Posted March 13, 2023 hey! i love wickedwhims...but every time i start using, my sims are like this
Sandatharius Posted March 13, 2023 Posted March 13, 2023 39 minutes ago, hazelnut_cookies said: hey! i love wickedwhims...but every time i start using, my sims are like this Couldn't view this. Says "Access denied". Try posting the pic directly on here.
Z0mBieP00Nani Posted March 13, 2023 Posted March 13, 2023 38 minutes ago, Sandatharius said: Couldn't view this. Says "Access denied". Try posting the pic directly on here. Same
LittleRedSonja Posted March 13, 2023 Posted March 13, 2023 10 hours ago, BlackFenrier said: Hi, I just updated WW and bought highschool years and this Error pop out on my log AttributeError: 'NoneType' object has no attribute 'world_transform' does anyone if Im lacking something or its acc? This is the full log: [Unknown_Mod] 2023-03-12 21:57:58.687695 Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 399, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 984, in select_choice File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 252, in select File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File "sims4communitylib\utils\common_injection_utils.py", line 103, in _wrapped_function File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 339, in _common_on_interaction_queued File "sims4communitylib\exceptions\common_exceptions_handler.py", line 40, in log_exception File "sims4communitylib\events\interaction\common_interaction_event_dispatcher.py", line 328, in _common_on_interaction_queued File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v174d\injector.py", line 26, in _wrapped_function File ".\WickedWhims_v174d\turbolib2\events\interactions.py", line 146, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1361, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 979, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2967, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2923, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1487, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1534, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3440, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3228, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3290, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2746, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2932, in _get_transitions_for_sim File "postures\posture_graph.py", line 6385, in postures.posture_graph.PostureGraphService.generate_connectivity_handles File "postures\posture_graph.py", line 6195, in postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles File "postures\posture_graph.py", line 631, in generate_right_paths File "postures\posture_graph.py", line 4681, in _right_path_gen File "postures\posture_graph.py", line 765, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 352, in __missing__ File "postures\posture_graph.py", line 4636, in postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right File "postures\posture_graph.py", line 4248, in postures.posture_graph.PostureGraphService._get_destination_locations_for_estimate File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 542, in _cache_and_return_position_and_routing_surface_for_posture File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 516, in _get_position_and_routing_surface_for_posture_internal File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 484, in _get_location_for_posture_internal AttributeError: 'NoneType' object has no attribute 'world_transform' Error occurred while running _on_interaction_queued for interaction <SI generic_consume_food id:26 sim:Allison Winters> with short name 'generic_consume_food' and display name hash: 1090890303 . (This exception is not caused by S4CL, but rather caught) Args: (), Kwargs: {} -> AttributeError: 'NoneType' object has no attribute 'world_transform' To begin with, wicked whims is not compatible with sims4communitylibrary. Mccc in case you have it installed is not compatible with s4cl either. 2
BlackFenrier Posted March 13, 2023 Posted March 13, 2023 1 hour ago, LittleRedSonja said: To begin with, wicked whims is not compatible with sims4communitylibrary. Mccc in case you have it installed is not compatible with s4cl either. I unistalled both and it worked, Thanks 1
genericuser27 Posted March 14, 2023 Posted March 14, 2023 Any chance we could see the feature of climax animations having a much more % of impregnation rather than how the system works currently? Also could we get a player input number for contraceptive effectiveness? Like the player entering 50% or 69%
DarkAudit Posted March 14, 2023 Posted March 14, 2023 Per the SimGurus, BIGGEST. PATCH. EVER. Turn off auto update. Take Origin/EA offline. Do it. DO IT NOW. I expect it'll be at least a week before my game has enough collected mod updates before I'm ready to patch. 6
Ethyrdude Posted March 14, 2023 Posted March 14, 2023 (edited) wait, where is g? i didn't like the letter lol LOL!!! Edited March 14, 2023 by Ethyrdude 1
RUASim21 Posted March 14, 2023 Posted March 14, 2023 2 hours ago, DarkAudit said: Per the SimGurus, BIGGEST. PATCH. EVER. Turn off auto update. Take Origin/EA offline. Do it. DO IT NOW. I expect it'll be at least a week before my game has enough collected mod updates before I'm ready to patch. Just wanted to add - if you are using the EA Play app, remember you must take it offline EVERYTIME you open the app!
Dot-Final Posted March 14, 2023 Posted March 14, 2023 Hey Guys, I have this Problem: Game Version: 1.96.365.1030, WickedWhims Version: v174h, BMD/RAN 03/14/23 18:50:36 Traceback (most recent call last): File ".\WickedWhims_v174h\wickedwhims\main\_ts4_tuning\buff_lock_for_loots.py", line 24, in _turbolib_add_buff_door_lock_to_action_loot_template KeyError: 'lock_data' TurboLib: Failed to inject buff door lock to loot template 'InstanceManager.load_data_into_class_instances'. -> KeyError: 'lock_data' Game Version: 1.96.365.1030, WickedWhims Version: v174h, BMD/RAN 03/14/23 18:50:58 Traceback (most recent call last): File ".\WickedWhims_v174h\turbolib2\events\utils\events_handler.py", line 72, in execute_event_methods File ".\WickedWhims_v174h\wickedwhims\main\buildbuy\lot_structure.py", line 98, in _wickedwhims_update_lot_structure_data_on_zone_load File ".\WickedWhims_v174h\wickedwhims\main\buildbuy\lot_structure.py", line 116, in _update_lot_structure_data File ".\WickedWhims_v174h\wickedwhims\main\buildbuy\lot_structure.py", line 164, in __init__ File ".\WickedWhims_v174h\wickedwhims\main\buildbuy\lot_structure.py", line 255, in _cache_lot_rooms File ".\WickedWhims_v174h\wickedwhims\main\buildbuy\lot_structure.py", line 369, in __init__ File ".\WickedWhims_v174h\wickedwhims\main\buildbuy\lot_structure.py", line 454, in _get_room_safe_location File ".\WickedWhims_v174h\turbolib2\services\world_service.py", line 158, in find_good_location ValueError: too many values to unpack (expected 2) TurboLib: [TurboLib] Failed to run '_wickedwhims_update_lot_structure_data_on_zone_load' method from 'WickedWhims' -> ValueError: too many values to unpack (expected 2) have you any idears to Fix it? 3
azoresman Posted March 14, 2023 Posted March 14, 2023 22 minutes ago, Dot-Final said: Hey Guys, I have this Problem: Game Version: 1.96.365.1030, WickedWhims Version: v174h, BMD/RAN 03/14/23 18:50:36 Traceback (most recent call last): File ".\WickedWhims_v174h\wickedwhims\main\_ts4_tuning\buff_lock_for_loots.py", line 24, in _turbolib_add_buff_door_lock_to_action_loot_template KeyError: 'lock_data' TurboLib: Failed to inject buff door lock to loot template 'InstanceManager.load_data_into_class_instances'. -> KeyError: 'lock_data' Game Version: 1.96.365.1030, WickedWhims Version: v174h, BMD/RAN 03/14/23 18:50:58 Traceback (most recent call last): File ".\WickedWhims_v174h\turbolib2\events\utils\events_handler.py", line 72, in execute_event_methods File ".\WickedWhims_v174h\wickedwhims\main\buildbuy\lot_structure.py", line 98, in _wickedwhims_update_lot_structure_data_on_zone_load File ".\WickedWhims_v174h\wickedwhims\main\buildbuy\lot_structure.py", line 116, in _update_lot_structure_data File ".\WickedWhims_v174h\wickedwhims\main\buildbuy\lot_structure.py", line 164, in __init__ File ".\WickedWhims_v174h\wickedwhims\main\buildbuy\lot_structure.py", line 255, in _cache_lot_rooms File ".\WickedWhims_v174h\wickedwhims\main\buildbuy\lot_structure.py", line 369, in __init__ File ".\WickedWhims_v174h\wickedwhims\main\buildbuy\lot_structure.py", line 454, in _get_room_safe_location File ".\WickedWhims_v174h\turbolib2\services\world_service.py", line 158, in find_good_location ValueError: too many values to unpack (expected 2) TurboLib: [TurboLib] Failed to run '_wickedwhims_update_lot_structure_data_on_zone_load' method from 'WickedWhims' -> ValueError: too many values to unpack (expected 2) have you any idears to Fix it? It's related to the game latest update! Doors have changed, so now we have to wait for Turbo to hot patch WW. Nothing we can do now 4
carnation77 Posted March 14, 2023 Posted March 14, 2023 Uberpatch today! Here is the link to the list of broken/updated Mods & CCs for this patch. Keep going back to it during the next week or so. Only SFW stuff on it though. Also keep in mind this: 3
SilentAegis Posted March 14, 2023 Posted March 14, 2023 Yep, I'm definitely waiting a week or two before updating. I already have quite a few mods that add an item to the menu pie and it seems like they're all broken (except Sacrificial's, weirdly enough).
Woobisan13 Posted March 14, 2023 Posted March 14, 2023 So i have no idea why the mod is working today, possibly because of todays update.? Getting a file location error. i removed the mod, cleaned out my ea folder of any traces. also delted the WW addon folder too. Hopefully this will be fixed since it it is a new update to the game.,
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