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Paradise Halls Enhanced (pahe) repacked with the customary addons


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Posted (edited)

Hi. Can anyone help. I had to reinstall my mods for various reasons and I seem to be missing the option to captives up besides the simple binding options. There use to be a second option that you could do chains/rope and 3/4 poses. I have the add ons as well and can't seem to find the option. I'm not talking about having more in your inventory (I don't think) it was a set 3-4 animation poses.

 

Additionally, I don't seem to have the option to tell them to pose. I'm guessing I'm  missing a mod?

Edited by TomTomsonTom
Posted
9 hours ago, tinkerbelle said:

I hesitate to offer this as your setup obviously has problems and adding more mods might add more problems.  But ...

ParadiseHalls: HomeSweetHome offers slaves for auction, once you've gone through the initial quest, or turned off the initial quest in the MCM.

ParadiseHalls: AndYouGetASlave (AYGAS) allows you to buy and sell slaves, but only after you've reached certain levels in AYGAS, so you'd really need ParadiseHalls to work to start with.

 

For your ParadiseHalls problem, it's possible that another mod, such as defeat, has taken over the submission process.  If you have such a mod, I'd try raising the ParadiseHalls health submission level (I forget what it's called) and lower the Defeat, or whatever mod, health submission level.  If I recall (which I rarely do these days), my defeat health submission level is at 0 or 1 and the ParadiseHalls health submission level is at about 40.  Submission with ParadiseHalls is not automatic, so if their heath is below the submission level and you don't talk to them, they'll eventually get up again if they are down on one knee.

 

Would you happen to know how to or the quest id for home sweet home so I can start the questline?

 

Posted
14 hours ago, NeroTyT said:

Would you happen to know how to or the quest id for home sweet home so I can start the questline?

 

Pahe should work correctly without Home Sweet Home and AYGAS. HSH and AYGAS are expansions that work with Pahe to add functions/mechanics/content to Pahe/Skyrim. I am not afraid to say that if Pahe is not working properly then it is likely that AYGAS and HSH will not work correctly either. You may get lucky and get enough functions to work so you can get by in a game but, you should try to find out what the problem with your load out is. You may have other things broken and not know it yet. It may be a simple as load order. Try to look at Pahe in your load order, do you use LOOT? There is something interfering with the mods function. you will likely need to fix that before the others will work correctly. Do what you want, it is your game. I just think it would be more "immersive" if stuff works like it is supposed to.

Posted (edited)
18 hours ago, TomTomsonTom said:

Hi. Can anyone help. I had to reinstall my mods for various reasons and I seem to be missing the option to captives up besides the simple binding options. There use to be a second option that you could do chains/rope and 3/4 poses. I have the add ons as well and can't seem to find the option. I'm not talking about having more in your inventory (I don't think) it was a set 3-4 animation poses.

 

Additionally, I don't seem to have the option to tell them to pose. I'm guessing I'm  missing a mod?

Make sure you ticked the appropriate boxs in the fomod installers. You can install all three over again (Pahe, AYGAS and HSH) without issue making sure all boxes you need are checked. Also I do not remember if the secondary dialogue for those "Tie you up" or " get out the chains" for the special poses come from AYGAS, HSH or the ITF (Interactive torture framework). Are you using the ITF this time? Did you use it when this was available? I know what dialogue you are referring to, I just do not remember which supplies it. My apologies, perhaps something said will help. Good luck. Also Check the load order.

 

Edited by netruss1964
Posted

Not sure if it's been answered or not, but I can't seem to find the paradise_halls.esm file itself (for LE). When I try, it's like it's been taken down. Any idea where I can get it?

Posted (edited)
1 hour ago, James_E_C said:

Not sure if it's been answered or not, but I can't seem to find the paradise_halls.esm file itself (for LE). When I try, it's like it's been taken down. Any idea where I can get it?

Pahe lives on is Paradise halls.esm

Edited by netruss1964
Posted
23 hours ago, netruss1964 said:

73 reputation points...Is that good or bad? I am guessing those are positive reputation points, not negative. Hmmm.

I had to search for what reputation points were.  By "liking" or "thumbs up" the original file post, I made it 74!  I have to admit I don't "thumbs up" as many things as I should.

 

Posted (edited)
55 minutes ago, tinkerbelle said:

I had to search for what reputation points were.  By "liking" or "thumbs up" the original file post, I made it 74!  I have to admit I don't "thumbs up" as many things as I should.

 

oops, I was sure I had already "Liked" it but when I went to check I made it 75. Is it worse now or better? I always try to thumbs up stuff, I was embarrassed that I had never gave it there. I have used the LE one since...forever. I guess I had better see if I had hit that one too. Can't be letting these mod authors get away with this stuff without suffering the acclaim. That just won't do. There are consequences to actions ya know.

Edit: THAT WAS THE LE PAGE! What a goof I am. Wow, I never liked one of the mods I have been abusing the longest. I will consider myself lucky to not be banned now...*SIGH*. I feel terrible, I am going to my room to think about what I have done. My name is Mud.

Edited by netruss1964
Posted
Just now, netruss1964 said:

oops, I was sure I had already "Liked" it but when I went to check I made it 75. Is it worse now or better? I always try to thumbs up stuff, I was embarrassed that I had never gave it there. I have used the LE one since...forever. I guess I had better see if I had hit that one too. Can't be letting these mod authors get away with this stuff without suffering the acclaim. That just won't do. There are consequences to actions ya know.

It's neither worse not better. That it is appreciated is made a bit clearer and for those who are looking for something to try, more likes should indicate that the material is "worth a shot."

Posted
15 minutes ago, Psalam said:

It's neither worse not better. That it is appreciated is made a bit clearer and for those who are looking for something to try, more likes should indicate that the material is "worth a shot."

I was being deliberately obtuse, I was attempting to "be cute". My concern about not already "like"-ing something was quite real though. I was actually very surprised. Thank you though for your comment, it does clarify. Also, thank you for your service to this site and the dwellers within. Have a great game!

Posted
19 minutes ago, DaringSoule said:

how do you get the dwarven slave suit off?

I believe through dialogue. "your going to wear this.". Remove the suit from slave inventory. You may need a key, if you get the DD prompt that you do not have the correct key. I have not used the suit much at all so I am not sure. I may be lurking too much. Try dialogue.

Posted

In case anyone was wondering about the t-pose on respawn bug that happens to spawn points of previously cloned bandits, its not an animation or fnis problem. For some reason bandits are spawning without their AI, so just tai them in the console to fix that spawn point. Also uninstalling slave tats seems to have bandits spawning normally again for now, but that won't fix bandits already affected. If you don't have slave tats installed I also waited 27 years testing spawn points and toggled the leveling option in the MCM. So in case your save is 5 years old and you can't start a new game, that should fix your bandits.

Posted
On 8/25/2021 at 3:58 AM, Tanathos123 said:

@CliftonJD

 

Thanks, clicking the nunber didn't do anything but Restart worked well. Had som 15 stalkers suddenly but parked them again.

ok good to hear its working again :)

On 8/26/2021 at 2:07 AM, NeroTyT said:

yeah I don't have any dialog options for npcs like bandits,forsworn,etc I can only talk to major ones and it doesn't open up a dialog option they just repeat one of theyre phrases would theyre happen to be some places where you can just buy some instead?

 

On 8/26/2021 at 2:13 PM, NeroTyT said:

I don't think i had an mcm before so I just got skyrim unlimited and the mcm for that dont know if it will still work though 

without an mcm i would have to recommend you check your load order to be certain you have both the paradise halls esm and the sl extension esp enabled. if you're trying to add it to an old save, try a google of how to force start mcm thru console. if it still fails, you'll need to check your papyrus logs for anything stopping it up or post your log here for help with it

On 8/26/2021 at 4:45 PM, TomTomsonTom said:

Hi. Can anyone help. I had to reinstall my mods for various reasons and I seem to be missing the option to captives up besides the simple binding options. There use to be a second option that you could do chains/rope and 3/4 poses. I have the add ons as well and can't seem to find the option. I'm not talking about having more in your inventory (I don't think) it was a set 3-4 animation poses.

 

Additionally, I don't seem to have the option to tell them to pose. I'm guessing I'm  missing a mod?

posing is a home sweet home dialog, not part of pahe

On 8/27/2021 at 11:14 AM, James_E_C said:

Not sure if it's been answered or not, but I can't seem to find the paradise_halls.esm file itself (for LE). When I try, it's like it's been taken down. Any idea where I can get it?

nexus took paradise halls down when i tried to use it as a mirror site for pahe, but all paradise halls files are already posted on the download here in this thread of loverslab. attempting to use the original paradise halls with pahe would also nullify many of my updates to the files...unless you choose pahe to overwrite those files in which it just becomes a case of waste of your time downloading the original mod

 

On 8/28/2021 at 12:36 PM, Psalam said:

It's neither worse not better. That it is appreciated is made a bit clearer and for those who are looking for something to try, more likes should indicate that the material is "worth a shot."

ahh, you're staff now. thank you for clarifying

On 8/29/2021 at 2:45 PM, DaringSoule said:

how do you get the dwarven slave suit off?

this and below:

On 8/29/2021 at 3:09 PM, netruss1964 said:

I believe through dialogue. "your going to wear this.". Remove the suit from slave inventory. You may need a key, if you get the DD prompt that you do not have the correct key. I have not used the suit much at all so I am not sure. I may be lurking too much. Try dialogue.

yes, if you started the game with the alt start add-on, you should also start with the keys needed to remove those items, but if you start the game without the help of the alt start addon and find the npc wearing the devices, you'll need to find other means of obtaining devious device keys

Posted (edited)
9 hours ago, jgdlzv5 said:

Can anyone tell me which file should I download in order to install PAHE? Why are there so many files contained?

If you read the file names they are pretty self-explanatory, after you gain some familiarity with the mod. One of the bottom two files contains the main file AND all the add-ons. You can disable any of the included esp's you do not really want (or need for the mod to work). If you have tdf Prostitution and pimping you will want the tdf patch as well and so on. Look it over and if you run into problems come back here and yell at me. Hopefully you will not need to.

Edit: To be clear, there are add-on's for the mod that are listed separately for other's convenience if they want only the "Main File". Like Farengar's study and the Hearthfires stuff is available separately or included in the bottom file. The others are patches to popular mods that you should recognize if you have the mentioned mods. If you do not have those mods you do not need the patch for it. I hope this helps, and in my defense, I do not work here, just attempting to help a fellow traveler. Good luck! Make sure you read the Mod description page carefully. Make sure you have any required mods needed.

Edited by netruss1964
Added information.
Posted (edited)

So, every time I try to install this through NMM, it gets to about 53% then says it failed. I can run an earlier version fine, but I've been finding every time I start doing PAHE stuff with the earlier version, my saves crash and corrupt. I don't know what to do at this point.

Edited by KnightAconite
Posted

@CliftonJD Have you considered having the collars use slot 45? This would make them consistent with all of the ZAP/DD collars. A lot of armors/clothing hide slot 35 even though a collar would still be visible. I can update all of the nifs if you are interested, you would just have to change the armors in the CK.

Posted
22 hours ago, KnightAconite said:

So, every time I try to install this through NMM, it gets to about 53% then says it failed. I can run an earlier version fine, but I've been finding every time I start doing PAHE stuff with the earlier version, my saves crash and corrupt. I don't know what to do at this point.

 

Does NMM say it can't unpack the files?  If so, check the file name length. 

 

The file 'pahe_lives_on-7.5.9 basic install with out addons loose files for skyrim Le.7z' plus your NMM temp directory might be too big for windows to handle. 

 

I had to rename the 7z to something like 'pahe_lives_on-7.5.9 Le.7z' which made the complete NMM temp path and files it was trying to extract smaller than the Windows File Path length restriction.  NMM unpacks it into a temp directory based on the name of the zip file name before copying it to the data location.  

 

Posted (edited)
12 hours ago, KnightAconite said:

I can get it to install, but then it CTDs every time I try to run it. Also, when I get the older version to work, my save is constantly freezing and crashing whenever I start slave stuff.

It sounds to me as if you are missing a requirement. It may be a mod version incompatibility. Depending on which version you intend to run there are various requirements. You will want to read the description page carefully. Determine which version of the mod you intend to use and ensure you have all the requirements some of the required mods may be different based on which version you are running. If you also run other mods that do similar things you may have conflicts that will require a patch or editing. I recommend that you use the latest version and read the description page carefully to ensure you have all required mods. If you still have problems you likely will need to post a load order because if you have all the required mods and you did not pirate the game then you likely have a load order issue. More information will be needed to help.

EDIT: looking at your earlier post of difficulty with NMM and the installation. You may have a damaged install. If you are missing mod files or scripts you will have problems. With the way NMM handles the files you may have to start over as some files may be left behind in your game possibly causing the engine issues you observed when switching versions. The mod manager you are using requires care when installing mods. If you do not get it right you may have to uninstall the game and reinstall from a backup or re download and start over. Renaming the original download as suggested above is a good idea after looking into NMM a bit. Apologies for the novel.

Edited by netruss1964
Posted
3 hours ago, netruss1964 said:

It sounds to me as if you are missing a requirement. It may be a mod version incompatibility. Depending on which version you intend to run there are various requirements. You will want to read the description page carefully. Determine which version of the mod you intend to use and ensure you have all the requirements some of the required mods may be different based on which version you are running. If you also run other mods that do similar things you may have conflicts that will require a patch or editing. I recommend that you use the latest version and read the description page carefully to ensure you have all required mods. If you still have problems you likely will need to post a load order because if you have all the required mods and you did not pirate the game then you likely have a load order issue. More information will be needed to help.

EDIT: looking at your earlier post of difficulty with NMM and the installation. You may have a damaged install. If you are missing mod files or scripts you will have problems. With the way NMM handles the files you may have to start over as some files may be left behind in your game possibly causing the engine issues you observed when switching versions. The mod manager you are using requires care when installing mods. If you do not get it right you may have to uninstall the game and reinstall from a backup or re download and start over. Renaming the original download as suggested above is a good idea after looking into NMM a bit. Apologies for the novel.

For the times I've got it working, including most recently (only the older version), my game starts crashing a lot after starting slave stuff. Would there be any particular reason for that?

Posted
5 minutes ago, KnightAconite said:

For the times I've got it working, including most recently (only the older version), my game starts crashing a lot after starting slave stuff. Would there be any particular reason for that?

 

In your previous post you said it installs to 53% so it is not completely installed.   If it completely installs now, look at the plugin list in NMM and anything red or orange is a missing requirement for mods.  Run Loot to fix the load order maybe.

Posted
22 minutes ago, Qwib said:

 

In your previous post you said it installs to 53% so it is not completely installed.   If it completely installs now, look at the plugin list in NMM and anything red or orange is a missing requirement for mods.  Run Loot to fix the load order maybe.

That was for the new version. The old version installs fully, just has a lot of crashing once I start doing stuff in the mod.

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