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Paradise Halls Enhanced (pahe) repacked with the customary addons


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Posted
11 hours ago, bogus123 said:

Sorry if this has been covered, but search didn't answer my question and it may (or may not) have been resolved 150 pages ago. I'm using really old versions of PAH and HSH; 7.2.4 and 1.22. I prefer my slaves in the PAH framework, but I'd love to have HSH train them for me while I'm out doing Skyrim stuff. In the past the stats didn't transfer properly between the two frameworks. If I update will they now?

 

Also, are there complete changelogs for either of these somewhere? The file pages only show the most recent version changes.

 

Muchas gracias.

I haven't delved into the code, but while transferring slaves from HomeSweetHome (HSH) to ParadiseHalls (Pahe) seems to be better with later versions, there appear to me to be some artifacts which still occur.  I've found that after transferring a slave from HSH to Pahe, a quick whipping, screwing and demand to be called by a proper title seems to fix these most of the time.  But there are still slaves that when sold fetch minimal prices with a comment from the buyer that they still need training, even when nearly maxed out.  I've never really figured out fear and anger, so these are possibly affecting the transfer.

 

I don't know of a changelog history, I'm afraid.  Perhaps CliftonJD and/or Musje can help with that.

 

Posted
9 hours ago, tinkerbelle said:

I haven't delved into the code, but while transferring slaves from HomeSweetHome (HSH) to ParadiseHalls (Pahe) seems to be better with later versions, there appear to me to be some artifacts which still occur.  I've found that after transferring a slave from HSH to Pahe, a quick whipping, screwing and demand to be called by a proper title seems to fix these most of the time.  But there are still slaves that when sold fetch minimal prices with a comment from the buyer that they still need training, even when nearly maxed out.  I've never really figured out fear and anger, so these are possibly affecting the transfer.

 

I don't know of a changelog history, I'm afraid.  Perhaps CliftonJD and/or Musje can help with that.

 

 

Thanks. I really hate updating things unless there's a damn good reason, so I was hoping someone would give me one. It does seem that you're right. It is improved. Haven't experimented very much, but the slave I bought in HSH has the same stats in PH, so it's already much better than it used to be. Thanks for replying.

Posted
15 hours ago, Skyfalleravis said:

Hello, Is Simple Slavery compatible with PAHE? 

To my knowledge, Simple Slavery and PAHE (paradise halls) can co-exist.  I have both in my load order, but there is no interaction.  Simple Slavery is about you being a slave and Pahe is about you being a slaver.

 

Posted

Anyone know what keywords PAHE uses when initiating a sexlab scene with a slave wearing cuffs ? I only seem to get the zapdoggy (which doesnt work), zapskullfuck and I think the last is zaprape or something and they are all NoSwap. Would like to know what keyword I should add to other scenes to include them in this list.

Posted
On 7/27/2021 at 11:36 PM, bogus123 said:

Also, are there complete changelogs for either of these somewhere? The file pages only show the most recent version changes.

the complete change log was lost in the site changes. if they had warned me ahead of time that would happen, i could have taken extra steps to resolve that

On 8/5/2021 at 9:09 AM, Crate123 said:

Anyone know what keywords PAHE uses when initiating a sexlab scene with a slave wearing cuffs ? I only seem to get the zapdoggy (which doesnt work), zapskullfuck and I think the last is zaprape or something and they are all NoSwap. Would like to know what keyword I should add to other scenes to include them in this list.

that means you have sl filters in place preventing any pahe animations for the slave. doesn't matter what sl tags are used when its filtered. zaz filters can be disabled from the zaz mcm. but if the slave is wearing devious devices, there's no longer the option to disable the filter in current dd, so you will need to remove the devices from the slave to get the animations back. the dwarven pet suit ingrid is wearing is similar to a chastity with both holes filled

Posted
13 hours ago, kaungzawhan said:

Hello, I have all the necessary mods, but for some reason I cannot have sex with the slaves. 

only thing i could figure is either you need to run fnis or you need to enable the sl extension esp for it

Posted

Managed to get it, I missed some of the files during the installation. I am having one more minor problem, when ever I enslave a bandit. Another bandit that's the exact type's seen naked instead. Is it a bug?

Posted
17 hours ago, kaungzawhan said:

Managed to get it, I missed some of the files during the installation. I am having one more minor problem, when ever I enslave a bandit. Another bandit that's the exact type's seen naked instead. Is it a bug?

That's an unfortunate quirk of the way things need to be done.  If it really bothers you, then only enslave unique NPCs, but there one needs to be careful to avoid some of the NPCs involved with quests.

 

Otherwise, one could enjoy the extra eye candy.

 

Posted
On 8/8/2021 at 9:24 PM, tinkerbelle said:

That's an unfortunate quirk of the way things need to be done.  If it really bothers you, then only enslave unique NPCs, but there one needs to be careful to avoid some of the NPCs involved with quests.

 

Otherwise, one could enjoy the extra eye candy.

 

Oh I see, Thank you for letting me know. 

 

Posted (edited)

Hello CliftonJD. It would be great to have a simple dialogue to have a threesome with two slaves. Or just the two slaves together.

Edited by Lackom
Posted

Hi,

 

great mod. However I have some "dead entries" (s Image).

 

As these "slaves" cannot be edited at all (call/rename/release): Is there any other way to get rid of them? I'd use an editor if helpful.

 

Thanks and Best!

Skyrim Special Edition 24.08.2021 12_18_04.png

Posted
On 8/20/2021 at 4:52 AM, Lackom said:

Hello CliftonJD. It would be great to have a simple dialogue to have a threesome with two slaves. Or just the two slaves together.

last time we tried that, there was a problem with saving the name to the quest so the dialogue could say the slave name rather than the console name. with 5 bandits together as example, need a way to tell them apart

7 hours ago, Tanathos123 said:

Hi,

 

great mod. However I have some "dead entries" (s Image).

 

As these "slaves" cannot be edited at all (call/rename/release): Is there any other way to get rid of them? I'd use an editor if helpful.

 

Thanks and Best!

Skyrim Special Edition 24.08.2021 12_18_04.png

usually when its completely blank like that (as in it didn't just lose its name): click the main page, then click the slave count (117/128)

Posted
On 8/24/2021 at 8:16 PM, CliftonJD said:

last time we tried that, there was a problem with saving the name to the quest so the dialogue could say the slave name rather than the console name. with 5 bandits together as example, need a way to tell them apart

 

Maybe adding 2 dialogues with the slaves could work : "You will be in a sex group", marking the slaves, and "Begin the sex in group".

Posted

In my game all the mods stuff is theyre but When I knock an enemy down it doesen't give an option to put the collar on even though i have it in my inventory any tips?

 

Posted (edited)
5 hours ago, NeroTyT said:

In my game all the mods stuff is theyre but When I knock an enemy down it doesen't give an option to put the collar on even though i have it in my inventory any tips?

 

As they are in "bleedout" mode you activate the target and you will have dialogue. Any dialogue options that mention "wear this" or "put this on" allow you to put the collar in their inventory after which they will wear it. If they do not wear it after you "give" it to them there is a problem. If you cannot "activate" them in "bleedout" mode to "talk" to them then that is also a problem.

Edited by netruss1964
Posted
48 minutes ago, netruss1964 said:

As they are in "bleedout" mode you activate the target and you will have dialogue. Any dialogue options that mention "wear this" or "put this on" allow you to put the collar in their inventory after which they will wear it. If they do not wear it after you "give" it to them there is a problem. If you cannot "activate" them in "bleedout" mode to "talk" to them then that is also a problem.

yeah I don't have any dialog options for npcs like bandits,forsworn,etc I can only talk to major ones and it doesn't open up a dialog option they just repeat one of theyre phrases would theyre happen to be some places where you can just buy some instead?

Posted
7 hours ago, NeroTyT said:

Are theyre any places where you can buy npcs? Some reason my game wont let me put the collar on them 

I hesitate to offer this as your setup obviously has problems and adding more mods might add more problems.  But ...

ParadiseHalls: HomeSweetHome offers slaves for auction, once you've gone through the initial quest, or turned off the initial quest in the MCM.

ParadiseHalls: AndYouGetASlave (AYGAS) allows you to buy and sell slaves, but only after you've reached certain levels in AYGAS, so you'd really need ParadiseHalls to work to start with.

 

For your ParadiseHalls problem, it's possible that another mod, such as defeat, has taken over the submission process.  If you have such a mod, I'd try raising the ParadiseHalls health submission level (I forget what it's called) and lower the Defeat, or whatever mod, health submission level.  If I recall (which I rarely do these days), my defeat health submission level is at 0 or 1 and the ParadiseHalls health submission level is at about 40.  Submission with ParadiseHalls is not automatic, so if their heath is below the submission level and you don't talk to them, they'll eventually get up again if they are down on one knee.

 

Posted

Would theyre happen to be any commands you can do to an npc to enslave them? My game wont let me talk to the npcs while theyre down 

Posted
2 hours ago, tinkerbelle said:

I hesitate to offer this as your setup obviously has problems and adding more mods might add more problems.  But ...

ParadiseHalls: HomeSweetHome offers slaves for auction, once you've gone through the initial quest, or turned off the initial quest in the MCM.

ParadiseHalls: AndYouGetASlave (AYGAS) allows you to buy and sell slaves, but only after you've reached certain levels in AYGAS, so you'd really need ParadiseHalls to work to start with.

 

For your ParadiseHalls problem, it's possible that another mod, such as defeat, has taken over the submission process.  If you have such a mod, I'd try raising the ParadiseHalls health submission level (I forget what it's called) and lower the Defeat, or whatever mod, health submission level.  If I recall (which I rarely do these days), my defeat health submission level is at 0 or 1 and the ParadiseHalls health submission level is at about 40.  Submission with ParadiseHalls is not automatic, so if their heath is below the submission level and you don't talk to them, they'll eventually get up again if they are down on one knee.

 

I don't think i had an mcm before so I just got skyrim unlimited and the mcm for that dont know if it will still work though 

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