padezaw Posted June 29, 2019 Posted June 29, 2019 7 hours ago, Psalam said: The following can be found on the middle of the modpage:  devious devices addon requires Devious Devices Integration 2.92(or above)(newer versions now have their own patches, please use the correct dd patch for your dd version) Oh OK?
padezaw Posted June 29, 2019 Posted June 29, 2019 I know this is the wrong place but anyone having trouble with DDX4.2 downloads? Â I have tried it twice and both times it got corrupted won't unpack properly. I tried it again and this time it just hung and did not finish downloading. Â Is there another source for this file? Â 1
CliftonJD Posted June 29, 2019 Author Posted June 29, 2019 Â 18 minutes ago, padezaw said: thank you. Â another thing is I downloaded DDX twice last night but both of them were corrupt. 7z says something about ended abruptly or something. could you confirm that it is not corrupt so I can check my end please. Â confirmed, kimy will have to address that as she's hosting it
padezaw Posted June 29, 2019 Posted June 29, 2019 Edit: Sorry Sorry Sorry I think I had not uninstalled the V7.0 first when I installed the V8.0 When I uninstalled both and then I enstalled the V8.0 Vortex did not complain.  Still strange that Vortex/Loot would say that it was not a plugin??? I hope it installed correctly.   another wrong place sorry.  When I install ZAP (ZaZ animation pack+CBBE HDT V.8.0+.7z Vortex says failed to parse Plugins When I click <More> it said  Error: LOOT operation "loadPlugins" failed: "zazanimationpack.esm" is not a valid plugin    at handleResponse (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:39:67431)    at Socket.e.on.e (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:39:66048)    at Socket.emit (events.js:182:13)    at addChunk (_stream_readable.js:283:12)    at readableAddChunk (_stream_readable.js:264:11)    at Socket.Readable.push (_stream_readable.js:219:10)    at Pipe.onStreamRead [as onread] (internal/stream_base_commons.js:94:17)  Can't this be installed via Vortex or am I doing things wrong again. So confusing. I had originally installed ZazAnimationPackV7.0[2017-05-16].7z but I say this with CBBE HDT and newer version so I thought Install it. But because of the above mentioned problem I guess I have to stick with ZazAnimationPackV7.0[2017-05-16].7z  I would like to use CBBE HDT version if someone could shed some light.  Â
padezaw Posted June 29, 2019 Posted June 29, 2019 23 minutes ago, CliftonJD said: Â confirmed, kimy will have to address that as she's hosting it thankyou thankyou soooooooooo much!
CliftonJD Posted June 29, 2019 Author Posted June 29, 2019 7 minutes ago, padezaw said: another wrong place sorry.  When I install ZAP (ZaZ animation pack+CBBE HDT V.8.0+.7z Vortex says failed to parse Plugins When I click <More> it said  Error: LOOT operation "loadPlugins" failed: "zazanimationpack.esm" is not a valid plugin    at handleResponse (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:39:67431)    at Socket.e.on.e (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:39:66048)    at Socket.emit (events.js:182:13)    at addChunk (_stream_readable.js:283:12)    at readableAddChunk (_stream_readable.js:264:11)    at Socket.Readable.push (_stream_readable.js:219:10)    at Pipe.onStreamRead [as onread] (internal/stream_base_commons.js:94:17)  Can't this be installed via Vortex or am I doing things wrong again. So confusing. I had originally installed ZazAnimationPackV7.0[2017-05-16].7z but I say this with CBBE HDT and newer version so I thought Install it. But because of the above mentioned problem I guess I have to stick with ZazAnimationPackV7.0[2017-05-16].7z  I would like to use CBBE HDT version if someone could shed some light.   if you're having issues with version 8, use version 7 here: Â
CliftonJD Posted June 29, 2019 Author Posted June 29, 2019 On 6/25/2019 at 2:15 PM, Shion11 said: i found out a bug that i thought was another mod causing problems with making slaves wear anything lewd and smutty if you take off all thier armor i have two logs that show 1.3.1 installed labeled can't dress and 1.3.0 labeled can dress.  Papyrus.0 can dress.log 610.01 kB · 2 downloads Papyrus.0 Can't Dress.log 611.15 kB · 2 downloads check you load order for this:  On 6/24/2019 at 4:24 PM, xyzxyz said: MoreSlaves.esp this is a very old obsolete nexus file and already incorporated into original pahe years ago seems i will need to add this to a conflict list when i rewrite the page in addition, i'm thinking to add debug logging to detect this and if possible alert the player of its harmful existence
Thaladrius Posted June 29, 2019 Posted June 29, 2019 Need a clue as to what's going on with sex stats. Â Sometimes when I enslave an npc, they start out with a relatively high sex stat. Great, I think, someone to train my other slaves in HSH. However they seem to lose this stat (resets to zero) whenever I have non-consensual sex with them the first time or when I transfer them to HSH without having had any sex with them. Is this a bug or intended behavior? Â Secondly I'd like a clarification on what initiates consensual sex. From what I've observed, this is the dialogue which starts with "You, strip! I am going to have some fun with you", while the other two dialogue options to initiate sex under "You need to be punished" (kinda obvious :)) and "Ok, slave..." are non-consensual/forced/rape, correct?
CliftonJD Posted June 29, 2019 Author Posted June 29, 2019 6 hours ago, Thaladrius said: Need a clue as to what's going on with sex stats. Â Sometimes when I enslave an npc, they start out with a relatively high sex stat. Great, I think, someone to train my other slaves in HSH. However they seem to lose this stat (resets to zero) whenever I have non-consensual sex with them the first time or when I transfer them to HSH without having had any sex with them. Is this a bug or intended behavior? Â Â sex stats starting higher than 0 at random times when not pulled from an sbc captive is indeed a known bug that resets itself at first sex or when transfered to hsh....i might guess that the random sex bug comes from the sex monitor event running on the slave that's never turned off so i'm thinking that might be another reason to look into shutting down that event in the future for slaves that have been removed 6 hours ago, Thaladrius said: Secondly I'd like a clarification on what initiates consensual sex. From what I've observed, this is the dialogue which starts with "You, strip! I am going to have some fun with you", confusion of mods with home sweet home. you'll see there's an mcm option within home sweet home for additional dialogues on pahe slaves. you'll have to ask more info on that dialogues in the home sweet home thread as i've not had much experience with it yet concentrating on the main framework here 7 hours ago, Thaladrius said: while the other two dialogue options to initiate sex under "You need to be punished" (kinda obvious :)) and "Ok, slave..." are non-consensual/forced/rape, correct? those other 2 dialogues are somewhat based on your treatment towards the slave and method of punishment or more preferred method of punishment. for example if you first meet the slave and ask to fuck her, the odds are randomly leaning towards a non-consentual rape scene. in the same way if she sees you as a more abusive dominant, this will again be a non-consentual rape scene. how ever at the same time, the higher submission levels, ie. faster submission training comes from pain so you have to find the balance that suits you best. Â the 1 exception to the 2 above rules being fear over anger which is a random variable as to when either will occur during pain and punishments but fear is your friend here while anger is your enemy. both emotions can train the slave, but when the goal is to achieve consentual sex with the slave, choose fear over anger....if i recall, should also be a help file included for more info on it from another user's perspective that should help with this also 1
CliftonJD Posted June 29, 2019 Author Posted June 29, 2019 anybody here knows chinese: https://mod.3dmgame.com/mod/30723 old translation needs updated
Thaladrius Posted June 30, 2019 Posted June 30, 2019 13 hours ago, CliftonJD said: sex stats starting higher than 0 at random times when not pulled from an sbc captive is indeed a known bug that resets itself at first sex or when transfered to hsh....i might guess that the random sex bug comes from the sex monitor event running on the slave that's never turned off so i'm thinking that might be another reason to look into shutting down that event in the future for slaves that have been removed  Ok, good to know it is indeed a bug so I can ignore this stat after the initial enslavement. One of what I'm sure are a multitude of things on your to-do list.  13 hours ago, CliftonJD said: confusion of mods with home sweet home. you'll see there's an mcm option within home sweet home for additional dialogues on pahe slaves. you'll have to ask more info on that dialogues in the home sweet home thread as i've not had much experience with it yet concentrating on the main framework here  Oops, sorry 'bout that. I'd completely forgotten that option was enabled in HSH, and since I had installed PAHE and HSH at the same time I never really made a mental distinction between the two sources of dialogues other than the one to actually hand them off to HSH near a cell.  13 hours ago, CliftonJD said: those other 2 dialogues are somewhat based on your treatment towards the slave and method of punishment or more preferred method of punishment. for example if you first meet the slave and ask to fuck her, the odds are randomly leaning towards a non-consentual rape scene. in the same way if she sees you as a more abusive dominant, this will again be a non-consentual rape scene. how ever at the same time, the higher submission levels, ie. faster submission training comes from pain so you have to find the balance that suits you best.  the 1 exception to the 2 above rules being fear over anger which is a random variable as to when either will occur during pain and punishments but fear is your friend here while anger is your enemy. both emotions can train the slave, but when the goal is to achieve consentual sex with the slave, choose fear over anger....if i recall, should also be a help file included for more info on it from another user's perspective that should help with this also  Thank you for the wonderfully detailed answer. It is very helpful - and I'll check out the help file you mentioned, something I missed due to installing via NMM.
Thaladrius Posted June 30, 2019 Posted June 30, 2019 Another pestering question, if I may. Â WRT to the 'naked bandit' bug, from what I've read it seems there is no clean method for fixing this, either by console commands or editing save game files, correct? Once it occurs with a particular npc id, it will always spawn naked? Â As an experiment, I enabled the leveledbase option (which I understand may help in some cases), enslaved a couple of bandits, and without touching their inventory spawned a new copy of them only to have them show up naked as well. Â At the rate I'm enslaving bandits, there won't be any clothed or armored ones left pretty soon.
Tiress Posted June 30, 2019 Posted June 30, 2019 On 6/28/2019 at 12:00 AM, CliftonJD said: the beginning of the logs indicates you're the second person to have issues with over 100 slave moods spamming the log, basically spammed for every slave to be as tho the scripts for it aren't installed. still unknown why the prior user had that type of log spam and until that's cleared from the log, bugs are to be expected...need more info to help further For me it went away eventually. Not sure when or why, but it's not in the log anymore.
xyzxyz Posted June 30, 2019 Posted June 30, 2019 I have problems with enslaving falmers. I can hit them until I get the 2 options to cancel or activate the enslavement. But if i activate it nothing happens and he stays hostile.
CliftonJD Posted July 1, 2019 Author Posted July 1, 2019 20 hours ago, Thaladrius said: Another pestering question, if I may. Â WRT to the 'naked bandit' bug, from what I've read it seems there is no clean method for fixing this, either by console commands or editing save game files, correct? Once it occurs with a particular npc id, it will always spawn naked? Â As an experiment, I enabled the leveledbase option (which I understand may help in some cases), enslaved a couple of bandits, and without touching their inventory spawned a new copy of them only to have them show up naked as well. Â Â yes, it may help in some cases, but it won't help at all if you force the system to spawn a copy. its not designed to help with that. it's only designed to lower the odds of running into that same variant from the leveled lists. for now its a design flaw that variant is indeed stuck with the outfit until your slave is released from the system. couple different angles i may approach that at again in the future for better elimination of that bug, but its set aside again for now dealing with other things while i regain my health Quote At the rate I'm enslaving bandits, there won't be any clothed or armored ones left pretty soon. for now the best fix for that is to increase the leveled list of variants to spawn
CliftonJD Posted July 1, 2019 Author Posted July 1, 2019 Â 4 hours ago, xyzxyz said: I have problems with enslaving falmers. I can hit them until I get the 2 options to cancel or activate the enslavement. But if i activate it nothing happens and he stays hostile. immersive creature falmers enslavement fix to be released soon, here's the beta for now: Pahe_Immersive_Creature fixes patch.esp 1
padezaw Posted July 3, 2019 Posted July 3, 2019 On 6/29/2019 at 10:08 AM, CliftonJD said: if you're having issues with version 8, use version 7 here:  thank you. I will try V7.  everything is working but I have Funnybusiness by Lieto as well but when I run fnis it is not listed in the animations it compiles so was just wondering about it. Â
theman123 Posted July 3, 2019 Posted July 3, 2019 Hi so the iron collars from devious expansion doesn't work with pahe slaves, even with the devious patch. they're invisible whenever they equip them. any help on this?
xyzxyz Posted July 5, 2019 Posted July 5, 2019 I have a very long Pahe error in my logs. And that save often freezes during sex. Papyrus.0.log
CliftonJD Posted July 6, 2019 Author Posted July 6, 2019 3 hours ago, xyzxyz said: I have a very long Pahe error in my logs. And that save often freezes during sex. Papyrus.0.log 374.16 kB · 0 downloads as i said in your help thread it looks like you're missing the scripts
CliftonJD Posted July 6, 2019 Author Posted July 6, 2019 On 7/3/2019 at 2:06 PM, theman123 said: Hi so the iron collars from devious expansion doesn't work with pahe slaves, even with the devious patch. they're invisible whenever they equip them. any help on this? mentioned below: On 6/27/2019 at 9:25 PM, Risamei said: This is my first time using this mod how do you transfer? I just installed it and it was on a new save i have home sweet home mod installed though.  When i say can you wear this it doesn't equip it but when i check their inventory its selected as if its equipped it just doesn't trigger the DD dialogue box thats says "you locked the device on and clicks into place" or soemthing like that. It only happens with the other dialogue option but i'll test it more. confirmed the wearing dialog bug, i'll retest it from the other dialog. so far looks like my latest update broke dd functions instead of improving it. will work on fixing it for next update 1
Aethyri Posted July 6, 2019 Posted July 6, 2019 After some extensive trial and error, I think I have stumbled across a bug. Â Originally, I updated to to pahe_lives_on-7.3.1 with all addons install. from the nexusmods version. This did not cause any errors. Â I then tested the Fellglow Slave Camp Rebuild v1.4.2.7z of which the only error was Master Jerrek stopping in place after telling me to follow him. Â I then proceeded to trial and error some solutions. I save cleaned, uninstalled, save cleaned again, reinstalled, and then went so far as to start a new game, go catch a bandit, and then try it on a brand new save, in which the dialogue for selling slaves no longer appeared. Â I took a look through the threads here, made sure to do Rule 1, Rule 2, and now onto Rule3. and did some snooping around. My understanding is that the rebuild version, the camps in general, and updating all have some pretty consistent errors in behavior. Â I then unplugged Rebuild and put paradise_halls_fellglow_slave_camp-adjusted 5-15-16.7z in on the original save file. The mod continued to work as normal. Â Does Rebuild have a fairly consistent issue with this sort of problem, or could it be some sort of issue on my part. I can provide a papyrus log if requested, though by what I've read in the posts here, this seems to be an already known issue of some kind? I'm a big fan of the Rebuild version, it seems much more slavers den style to me. And the bard stage is very nifty.
CliftonJD Posted July 6, 2019 Author Posted July 6, 2019 31 minutes ago, Aethyri said: I then proceeded to trial and error some solutions. I save cleaned, uninstalled, save cleaned again, reinstalled, and then went so far as to start a new game, go catch a bandit, and then try it on a brand new save, in which the dialogue for selling slaves no longer appeared. that's where it gets weird, the rebuild is known for those issues on old saves but once you went and started cleaning and still couldn't get it on a new save at all is more severe than i've heard of 35 minutes ago, Aethyri said: Does Rebuild have a fairly consistent issue with this sort of problem, or could it be some sort of issue on my part. I can provide a papyrus log if requested, though by what I've read in the posts here, this seems to be an already known issue of some kind? I'm a big fan of the Rebuild version, it seems much more slavers den style to me. And the bard stage is very nifty. consistent enough of an issue that the adjusted version came about as result of other users with the same or similar camp issues. none of which could we find a solution that worked consistently either
Guest Posted July 6, 2019 Posted July 6, 2019 8 hours ago, CliftonJD said: mentioned below: confirmed the wearing dialog bug, i'll retest it from the other dialog. so far looks like my latest update broke dd functions instead of improving it. will work on fixing it for next update wow you're so awesome thanks!
xyzxyz Posted July 6, 2019 Posted July 6, 2019 9 hours ago, CliftonJD said: as i said in your help thread it looks like you're missing the scripts Which Scripts? Pahe works normal at the moment. Will installing it again solve the problem?
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