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Posted
On 7/23/2020 at 5:59 AM, foreveraloneguy said:

I do not use unbound. I started a new game and got the yps menu during the carriage ride. I had to disable the plugin, go through character creation, then enable it again. I chose to keep my current hair color, which was red, and chin length hair. My hair then turned black and the hair did not change to chin length.

Just from my experience. I play without mod until I am in Helgen running into the keep and battling the Imperials (going with Stormcloaks) as there is a locked door if I grab the key, which gives me time. Then I save and add mods, first the KS Hair and others and adjust, then save again and work from there. Adding YPS the Hair colour works, the hair length is given but the Hair Style is a default until I get elastic band or brush or anything like that. It works like that for me perfectly. Maybe the mod is too early.

Posted

everything went fine...until I became vampir. unfortunarely I use wintersun and selected molog bal as deity.

This combination has been just to much for headhair grow :)

needed to switch this part off, as the option check hair if vampir switches the race shortly to human, and molog bal does NOT agree to this !

ended in an endless loop.

not a big deal for me, just wanted to mention this here.

Posted

Does anyone else have the problem of Armpit Hair not working ? I have the Nordic Warmaiden Slavetats Pack installed but nothing ever shows (except for the yps stubbles). 

Posted
On 7/22/2020 at 9:36 PM, Balgin said:

You shouldn't have seen the hair selection menu before closing the character creation menu anyway unless Skyrim unbound does something odd to it. I don't remember it doing something that drastic to the character creation system.

Okay, so that's the issue.  I get the YPS menu for picking hair color and length as the game is loading for the first time.  Then I have to go to the MCM and select Skyrim Unbound to launch the game.  So if I want it to work properly I need to turn off YPS until after I create my character.  Would that work??

Posted
41 minutes ago, crudo said:

Okay, so that's the issue.  I get the YPS menu for picking hair color and length as the game is loading for the first time.  Then I have to go to the MCM and select Skyrim Unbound to launch the game.  So if I want it to work properly I need to turn off YPS until after I create my character.  Would that work??

That should work although you shouldn't get the YPS hair selection menu until you load up a save (under normal, non Unbound situations).

Posted

Do I need KS Hairdos Renewal if using Dint999 KS SG HG hairs HDT? If only using the Dint999 hair, which install option to use? In game, I selected hair to be managed and chose shoulder width hair. The length did not change. I checked MCM and hair in being managed. I don't think I have the right setup. 

 

EDIT: I tried just KS HDT and length changed perfectly (after reinstall). Still would like to see how to make the Dint999 hairs work.

 

Thanks!

 

 

 

Posted
On 7/6/2020 at 12:23 AM, regibigass said:

hey so im having a bug with the hair growth, now matter what length it is, its always a vanilla skyrim style, i have all of the hair mods installed but it doesnt naturally grow despite the game saying my hair is much longer.

I seem to be experiencing this also to some extent; Hair growth is technically working but the default un-styled hair is always the same no matter what length, shampoo/hair tie all work and show the correct length but if I brush it to the default it's the same style always.

Posted
On 7/26/2020 at 4:07 PM, AkiKay said:

Does anyone else have the problem of Armpit Hair not working ? I have the Nordic Warmaiden Slavetats Pack installed but nothing ever shows (except for the yps stubbles). 

I have the same problem after upgrading to the latest version.  Worked fine before but doesn't pick up the Warmaiden higher stages.  It's not locking the armpits in Slavetats either.  I wound up just manually applying them via Slavetats as a workaround since all the other features in this latest version work fine for me.  I also have the problem with the default style of hair always being the same.  

Posted

Hi guys. Quick question - is this "stumbling" during high heels training animation include temporarily breaking off the yoke/armbinder or does this mod consider you wearing them?

Posted
1 hour ago, evilblade said:

Hi guys. Quick question - is this "stumbling" during high heels training animation include temporarily breaking off the yoke/armbinder or does this mod consider you wearing them?

That use the push away function of the game so don't care too much of the Armbinder's

Posted
15 hours ago, osmelmc said:

That use the push away function of the game so don't care too much of the Armbinder's

Sorry, I don't quite get it.. so will it or will it not temporarily break my character off the hand restraints? Because.. you know.. immersion :)

Posted
6 hours ago, evilblade said:

Sorry, I don't quite get it.. so will it or will it not temporarily break my character off the hand restraints? Because.. you know.. immersion :)

The Animation move the hands so yes

Posted

Oh.. turns out you can turn this animations off in MCM menu. Cool :)

But now I have another question - is it possible to turn speed debuff for "shock boots" on? As far as I understood from searching - it's turned off in this mod intentionally.. but can I turn it back on please?..

 

UPD: OK, I found a function in a script source file wich judging by it's name checks if player is wearing shock boots, tried to delete this function and compile script by PapyrusCompiler.. but I get all kind of errors..

Could someone with more experience in this PLEASE compile this script without that function? Or am I trying to do something totally wrong here?..

 

UPD2: Nevrmind that, I've turned shock boots in DCL completely off 'cause it turns out they have a bug of constantly shocking you when you are overencumbered even though you are walking (obviously) and not running.

Posted
On 8/4/2020 at 4:17 PM, An00b1s said:

I have the same problem after upgrading to the latest version.  Worked fine before but doesn't pick up the Warmaiden higher stages.  It's not locking the armpits in Slavetats either.  I wound up just manually applying them via Slavetats as a workaround since all the other features in this latest version work fine for me.  I also have the problem with the default style of hair always being the same.  

I had a similar issue, but sadly, i forgot if i fixed it by getting a newer version of Warmaiden, by renaming the files, or by renaming the file / path in yps.json :D

 

anyway, important part is, make sure the path in the json files matches warmaiden texture files, if not, either fix file path and or name or change it in the json:

 

 

 

 

Annotation 2020-08-07 034653.jpg

Posted

I also have a question for everyone, for some reason, i lost most hair colors in enhanced character editor. i think ususally there is like 20+ colors, probably same choices that yps fashion would give, but i am now only at like eight or ten options, which if i remember correct seems to be vanilla amount.

 

if anyone would have any idea what might cause it, or what file i could look for that defines amount of hair colors, i would be very happy to hear!

 

(for more information, i did not change anything with ECE lately, and i checked esp overrides already with TES5edit, but it shows no conflict after ECE, which is why i am very confused)

Posted

anybody figure out whats up with the hair growth bug yet?

 

Edit: So I use Skyrim Bound (not to be confused with Skyrim Unbound I think they both cause the same problem though) so I think the issue is YPS detecting my character as a male. I was going to try the hair growth potion with the debug scissors like was suggested earlier. but first I tried downgrading and upgrading a couple of times and when I went to try that suggestion it fixed itself from a clean install of the 6.2.1 version of the mod. If you're having the same problem try uninstalling the mod, load a save (it shouldnt crash) save again, then reinstall the mod. Try that a few times and if that doesnt work go back a few pages and try the debug scissors thing.

Posted
On 4/29/2020 at 7:51 AM, emily1673 said:

That's a good idea. Or adding debuffs for not wearing a bra etc. I found some slavetat bras here, but they look more like body paint. If you can find any good bra tats, that would be nice. Or some lingerie, that does not conflict with chest armor pierces.

Hey Emily i think i found some Undies for UUNP. They´re more lingerie-ish but they could fit with the stockings well.

 

UNP Undies

 

UUNP Conversions by Slash197 has the UUNP conversion

 

They don´t fit under clothing though i think. Someone would have to make a patch to change bodyslots.

 

 

Posted

Does "high heel novice" ever revert to "untrained feet"? My character's been walking without heels for definitely longer then with them and my "Untraining time factor" in MCM is set to a minimum which is 0.1 ..so untraining has to be even faster then training, right? Or am I missing something here?..

Posted
1 hour ago, evilblade said:

Does "high heel novice" ever revert to "untrained feet"? My character's been walking without heels for definitely longer then with them and my "Untraining time factor" in MCM is set to a minimum which is 0.1 ..so untraining has to be even faster then training, right? Or am I missing something here?..

If I recall correctly it happened to one of my chars once. It was actually not intentionally and took a good while. I did not change the time factor.

Posted
On 7/30/2020 at 8:45 AM, Balgin said:

That should work although you shouldn't get the YPS hair selection menu until you load up a save (under normal, non Unbound situations).

It worked, almost.  So now I can change the color of my characters hair but it doesn't seem to grow out.  I get the message, "you should redye your hair", but it's still the dyed color.  I have the duration at 12 days and it's been well past.  If the hair won't go back to starting color is there a debug I can do to get rid of the dye??  Thanks.

Posted
1 hour ago, crudo said:

It worked, almost.  So now I can change the color of my characters hair but it doesn't seem to grow out.  I get the message, "you should redye your hair", but it's still the dyed color.  I have the duration at 12 days and it's been well past.  If the hair won't go back to starting color is there a debug I can do to get rid of the dye??  Thanks.

Oh no, that's okay. That might be working as intended. Essentially the message about needing to re-dye hair means it's starting to fade a little bit and you might want to touch up your roots. However, to see it actually begin to change you'll want to watch it grow 3 or 4 length stages depending on how long it was when it was dyed. For example, a girl with chin length to shoulder length hair might need to see it grow to waist length before it begins reverting back to normal.

 

If you have hair dyes set to fade instead of grow out then you'll see a more rapid colour transition.

 

Yes. There is a debug. Go into the hair menu and turn off the hair colour control option. That should change it back to whatever it is set to in racemenu automatically.

Posted
On 8/13/2020 at 8:49 PM, Abraxas67 said:

If I recall correctly it happened to one of my chars once. It was actually not intentionally and took a good while. I did not change the time factor.

Yup. It finally happened just now.. But it seems to take waaaay more time then training although factor is 0.1 so it should actually be faster... Still don't get it, but OK, bottom line is it works! :)

Posted
4 hours ago, Balgin said:

Oh no, that's okay. That might be working as intended. Essentially the message about needing to re-dye hair means it's starting to fade a little bit and you might want to touch up your roots. However, to see it actually begin to change you'll want to watch it grow 3 or 4 length stages depending on how long it was when it was dyed. For example, a girl with chin length to shoulder length hair might need to see it grow to waist length before it begins reverting back to normal.

 

If you have hair dyes set to fade instead of grow out then you'll see a more rapid colour transition.

 

Yes. There is a debug. Go into the hair menu and turn off the hair colour control option. That should change it back to whatever it is set to in racemenu automatically.

Thanks, you've been very helpful.  If I have the MCM set at grow out but switch it to fade will it mess up the mod?  Also, if my character has long dyed hair and she cuts it very short will the transition back to normal be quicker as shorter hair lengths seem to take less time??

Posted
5 hours ago, crudo said:

Thanks, you've been very helpful.  If I have the MCM set at grow out but switch it to fade will it mess up the mod?  Also, if my character has long dyed hair and she cuts it very short will the transition back to normal be quicker as shorter hair lengths seem to take less time??

If you try switching between grow out and fade it will mess with the times. For example, if you change from grow out to fade (and set it to fade really quickly) then the hair will revert to it's natural colour quite quickly. If you then want to dye it a more long lasting colour and switch back to grow out the original colour may return as it has not run its full duration. My advice, if you want to switch from grow out to fade, is to cut the dyed hair away so that it's all natural then make the change in the mcm.

 

This pretty much answers your next question. When you visit one of the hairdressers (or use the debug mirror item) you can ask them to take a look at your hair and it will list the undyed length. If you cut it that short, or shorter, then your hair will immediately revert back to it's natural colour. This may end up being very short indeed (or completely bald). However, you could then use the hair growth potion debug item (you'd need to use the console to get that or the AddItemMenu mod) to immediately restore your hair to the longest possible state at which point you could cut it back to your desired style and length. If you don't want to go down the magic potion route you could, instead, tweak hair growth rates in the mcm. Set hair speed to 10 and then then click the option just below that which makes it grow 10 times as fast for a 100 times natural hair growth speed. Wait a few days and you should start gaining length again. At this point you could switch from grows out to fade and experience some wonderful adventures with hair care products to your hearts content (but I'd recommend resetting hair grows back to what you've had before after you've boosted it to replenish those cut away locks).

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