Miss Sophia Posted February 21 Posted February 21 "you cannot remove eyeshadow because you are running" Doesn't matter what I do, YPS thinks I am running, even when sitting in a chair. Anyone have a fix for this? All makeup applied smudges, because YPS always thinks I am running.
AylaElfie Posted February 21 Posted February 21 (edited) Made a longer variant of Shas' square nails (my favorite shape) for my girlies that weren't satisfied with the length of the other options. I should probably look into some longer options for the other shapes too. I'll share them once I have figured out how to implement them seamlessly. Edited February 21 by AylaElfie 3
Miss Sophia Posted February 21 Posted February 21 29 minutes ago, Miss Sophia said: "you cannot remove eyeshadow because you are running" Doesn't matter what I do, YPS thinks I am running, even when sitting in a chair. Anyone have a fix for this? All makeup applied smudges, because YPS always thinks I am running. Fixed by temporarily removing Devious heels.
ebbluminous Posted February 21 Posted February 21 5 hours ago, AylaElfie said: Made a longer variant of Shas' square nails (my favorite shape) for my girlies that weren't satisfied with the length of the other options. I should probably look into some longer options for the other shapes too. I'll share them once I have figured out how to implement them seamlessly. Awesomes!
TheTreeman Posted February 27 Posted February 27 I got a question, is there a way to set a time for the "Hair Check"? The frequent Hair check is causing lag for me and disabling it (checks once per ingame day) is a bit too long for me. I would like to set it to like once every 2-3 ingame hours, if possible
Nunya_Beeswax Posted March 9 Posted March 9 Bug report: on LE I occasionally get teleported to the entrance of the area I'm in or to another area I've visited recently. Turning off the chance to drop or fumble items stops this behavior. No idea what's going on but I figured I'd document it here.
Balgin Posted March 9 Posted March 9 13 minutes ago, Nunya_Beeswax said: Bug report: on LE I occasionally get teleported to the entrance of the area I'm in or to another area I've visited recently. Turning off the chance to drop or fumble items stops this behavior. No idea what's going on but I figured I'd document it here. Glad I'm not the only one who's experienced this.
Leytra Posted March 10 Posted March 10 Does anyone know if there is a way I can violently rip out the stupid "you cannot wear gloves with long nails" thing? Because I am sick and tired of having to manually go and add the fingerless glove keyword to every goddamn armour I wear. I want that stupid setting gone and the MCM doesn't let me turn it off. It's genuinely fucking infuriating.
AlyssaAwoo Posted March 10 Posted March 10 (edited) 1 hour ago, Leytra said: Does anyone know if there is a way I can violently rip out the stupid "you cannot wear gloves with long nails" thing? Because I am sick and tired of having to manually go and add the fingerless glove keyword to every goddamn armour I wear. I want that stupid setting gone and the MCM doesn't let me turn it off. It's genuinely fucking infuriating. You could probably install Keyword Item Distributor, open the YPS mod folder, and tweak the YPS_Gloves_KID.ini in a way that literally gives the keyword to every pair of gloves in the game and other mods.  Never wrote anything for KID, but it might very well look like this:  Keyword = 0x270382~yps-ImmersivePiercing.esp|Armor|ArmorHeavy+ArmorGauntlets Keyword = 0x270382~yps-ImmersivePiercing.esp|Armor|ArmorLight+ArmorGauntlets Keyword = 0x270382~yps-ImmersivePiercing.esp|Armor|ArmorClothing+ClothingHands  Try adding that to the ini file, don't forget to save and then give it a go? Edited March 10 by AlyssaAwoo
Særtr Posted March 10 Posted March 10 Even better, use Quick Armor Rebalance https://www.nexusmods.com/skyrimspecialedition/mods/127967 and you can add the keywords to gloves while you are in the game as it comes up. Changes carry across saves.
Leytra Posted March 10 Posted March 10 3 hours ago, AlyssaAwoo said: You could probably install Keyword Item Distributor, open the YPS mod folder, and tweak the YPS_Gloves_KID.ini in a way that literally gives the keyword to every pair of gloves in the game and other mods.  Never wrote anything for KID, but it might very well look like this:  Keyword = 0x270382~yps-ImmersivePiercing.esp|Armor|ArmorHeavy+ArmorGauntlets Keyword = 0x270382~yps-ImmersivePiercing.esp|Armor|ArmorLight+ArmorGauntlets Keyword = 0x270382~yps-ImmersivePiercing.esp|Armor|ArmorClothing+ClothingHands  Try adding that to the ini file, don't forget to save and then give it a go? what ini file do I add this do? I've been using quick armour rebalance so far to manually add the tag, and to be honest, just looking at the KID nexus page is a massive wall of words that confuse me and give me a bit of a headache when I try to read through it, I'll freely admit to being Not Very Smart.
AlyssaAwoo Posted March 10 Posted March 10 (edited) 1 hour ago, Leytra said: what ini file do I add this do? I've been using quick armour rebalance so far to manually add the tag, and to be honest, just looking at the KID nexus page is a massive wall of words that confuse me and give me a bit of a headache when I try to read through it, I'll freely admit to being Not Very Smart. Oh KID should just be a case of install and forget about it. A lot of mods use it to distribute keywords. Inside the main YPS mod (not the texture and assets pack) right where the .esp file is should be the YPS_Gloves_KID.ini file. Try to add the lines from my previous comment to the top or bottom of said file, just like the author already did with specific gloves. Also don't forget to save the changes in notepad, Windows 11 won't remind you - if you use it. Â Essentially what my lines should ideally do is look for everything that is gloves, and add the keyword to it. Literally every glove. (If the author of the gloves set them up properly.) Â Edited March 10 by AlyssaAwoo
Nunya_Beeswax Posted March 11 Posted March 11 It would be great if YPS could recognize Weapons Armor Clothing and Clutter Fixes fingerless gloves tag in addition to its own custom tag. It would save a bit of time because at least vanilla armor wouldn't have to be tagged.
xToriX Posted March 14 Posted March 14 (edited) On 3/16/2020 at 2:40 PM, A Little Kitten said: yps locked them solved - removed everything from yps disabled tats locking disabled smudging Damn it... I thought this worked, it did not... will update when I have the answer, looks like I may just need to wait for days in game for it to go away Edited March 14 by xToriX I was wrong
Serverscrying Posted March 21 Posted March 21 While you guys are at it is it possible to edit the stupid system with losing nails? I'm specifically talking about the situation when I get force unequipped everything because of either a defeat mod or simmilar. It obviously only happens with nails that are an eqipppable item but have been acquired through manicure. Every single time I have to pay an extra fee because I "lost" them even though they're just in my inventory and then I receive another pair. At one point I had 10 Jiangshi nails in my inventory and couldn't even get rid of at least 9 of them because I got them through manicure. Â To be clear I don't dislike how it works in itself I just dislike it when I inevitably will get my nails unequipped by something and before it reequips them yps thinks I lost them so it gives me another pair for a small fee of 700 gold and THEN equips them so I have two pairs.... Oh and since it's pretty much inevitable that I'll have to unequip them at some point in my loaad order chances are that I'll get deep into negatives with the dibella fund. Â Maybe it'd be possible to easily change the system to work off of racemenu nails like Sha's mod
Karkhel Posted March 23 Posted March 23 On 3/21/2026 at 7:24 PM, Serverscrying said: While you guys are at it is it possible to edit the stupid system with losing nails? Double check if nails have no strip tag in TES edit, if they do that seems like a problem with the defeat mod in question they shouldn't be stripping those it would cause issues for all sorts of mods.
obscurepopreference Posted March 29 Posted March 29 i've installed all the requirements (and their own requirements) and i'm getting an issue where YPS doesn't seem to start at all. Nothing in MCM at but i can see the plugin in the mod manager, and the npc's are present. Probably missing something obvious but i have no idea what  I'm using AE 1.6.1170
KentuckyExpat Posted March 29 Posted March 29 1 hour ago, obscurepopreference said: i've installed all the requirements (and their own requirements) and i'm getting an issue where YPS doesn't seem to start at all. Nothing in MCM at but i can see the plugin in the mod manager, and the npc's are present. Probably missing something obvious but i have no idea what  I'm using AE 1.6.1170 When you say, "YPS doesn't seem to start at all" what, exactly is, or is not, happening? Does the MCM not show up? When you get to the College, there is no note ob the barrel in the Hall?
Veladarius Posted March 29 Posted March 29 2 interesting things of note in my game: 1- I am using ECE and not RaceMenu (yes, I know I'm the odd man out) 2- I have Slavetats installed but the esp is not active (mcm doesn't ever work for me). This mod and many others using slavetats or other overlays work without issue.
KentuckyExpat Posted April 8 Posted April 8 4 hours ago, RoxDox said: How do I start the dibella quest with a male character? Go to the College of Winterhold. Go into the Hall of Attainment (the dormitory hall to the left of the main College entrance). Find a note on a barrel to the left just inside the entrance. Meet with Lena.
RoxDox Posted April 9 Posted April 9 (edited) 12 hours ago, KentuckyExpat said: Go to the College of Winterhold. Go into the Hall of Attainment (the dormitory hall to the left of the main College entrance). Find a note on a barrel to the left just inside the entrance. Meet with Lena. Oh. Thanks, I assumed it was in the Temple of Dibella... I legit couldn't find anything on the main page or in this thread about how to start the gender change quest.... Edit: Looked under the spoilers found the info. I'm a dumb dumb. Edited April 9 by RoxDox
treekiller12585 Posted April 9 Posted April 9 Question for folks here does the bra and belt have meshes? They only appear with descriptions. Maybe I messed up with body morphs for the quest so thats why I cant make the transformation
Balgin Posted April 9 Posted April 9 (edited) 54 minutes ago, treekiller12585 said: Question for folks here does the bra and belt have meshes? They only appear with descriptions. Maybe I messed up with body morphs for the quest so thats why I cant make the transformation Yes they do. Although I think it's standard Devious Devices meshes so they might not be included in the mod itself. Edited April 9 by Balgin
treekiller12585 Posted April 10 Posted April 10 On 4/9/2026 at 8:17 AM, Balgin said: Yes they do. Although I think it's standard Devious Devices meshes so they might not be included in the mod itself. Thank you, finally figured out why I was bugged with the quest, If the bra and belt doesnt have meshes it is mosltly because of incorrect installation of DD. I installed the NG version but forgot to active the original mod and build the meshes in bodyslide.
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