Jump to content

Anub's animation dump (REBORN) SSE 07.2025 SLAL + SLSB


Recommended Posts

Posted

@AnubiSs2167 Hi thanx for the update.....i like to only use the Lesbian threesome though, is there a way i can sort them out(repacking) and just dump them in my data folder?

Im trying to have "not so many animations", but i need these.

Posted
On 1/20/2021 at 2:06 AM, iggypop1 said:

@AnubiSs2167 Hi thanx for the update.....i like to only use the Lesbian threesome though, is there a way i can sort them out(repacking) and just dump them in my data folder?

Im trying to have "not so many animations", but i need these.

Edit the fnis text file down to just the animations you want. Use 'Generate for Modders' to make a new behavior.hkx.  Edit the SLAL json to match.

 

8 hours ago, bytion said:

Is just me or the new giant animation isn't working, giant just give T pose

Yeah, there wasn't a entry in the giants fnis txt, I manually added it, then it worked.

 

Thanks for the update ?

Posted
5 hours ago, wolfbread said:

Edit the fnis text file down to just the animations you want. Use 'Generate for Modders' to make a new behavior.hkx.  Edit the SLAL json to match.

I think thats over my head ....hm is it possible to just use  un-editet  fnis text file +json ?

 

5 hours ago, wolfbread said:

Yeah, there wasn't a entry in the giants fnis txt, I manually added it, then it worked.

please post the fnis txt....:classic_angel:

Posted
2 hours ago, iggypop1 said:

@wolfbread in this thread got it fixed apperently   " there wasn't a entry in the giants fnis txt"

thats even more confusing, nothing in slal gets changed by changing txts on their own, u have to recompile them. Thats what i posted , a recompiled fnis giant txt.

Posted

Sorry! Was clear to me because I was the one who did it, but didn't elucidate.  Yeah, it has to be in the FNIS txt to be compiled into the behavior.  So I added it to the txt and compiled the behavior, ran FNIS, it worked.  Don't forget to rerun FNIS, we all forget sometimes though, just a reminder.

Posted
11 hours ago, wolfbread said:

Sorry! Was clear to me because I was the one who did it, but didn't elucidate.  Yeah, it has to be in the FNIS txt to be compiled into the behavior.  So I added it to the txt and compiled the behavior, ran FNIS, it worked.  Don't forget to rerun FNIS, we all forget sometimes though, just a reminder.

compiled? please explain this.....

Posted
On 1/23/2021 at 9:54 AM, AnubiSs2167 said:

now im confused

Maybe it's a coincidence but I suppose it's possible the initial update of FNIS didn't take, though I remember other animations working right, and the follow up run did, but I added 

' Anubs_giant_Ixator
s Giant_ix_A2_S1 Giant_ix_A2_S1.hkx
+ Giant_ix_A2_S2 Giant_ix_A2_S2.hkx
+ Giant_ix_A2_S3 Giant_ix_A2_S3.hkx
+ Giant_ix_A2_S4 Giant_ix_A2_S4.hkx
+ Giant_ix_A2_S5 Giant_ix_A2_S5.hkx

 to Data\Meshes\actors\giant\animations\Anubs Creature\FNIS_Anubs Creature_giant_List.txt and it fixed the issue.

 

  • 2 weeks later...
Posted

I literally don't understand wth I'm doing wrong.

I can't install the animations properly, can anyone help please?

 

I only want the basic human animations, I download it,install it with MO2 but nothing shows up in my MCM ingame.

I have installed Zaz's animations in this exact way, I get MO2 to do the work and use the register function inside the Zaz's MCM menu.

Is there some sort of task I forgot? 

Posted
4 minutes ago, Brokedown said:

I only want the basic human animations, I download it,install it with MO2 but nothing shows up in my MCM ingame.

This - and SL animation packs in general - does not have its own config menu. You need SLAL to register them.

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...