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OSex+ The Greatest Virtual Sex Ever


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Posted

I'm sorry but I can't read all that right now, major migraine. So the project is continuing but you need fellow modders to help further the project? Is the 1.08 version coming up back any time soon? I had to obliterate my Skyrim folder and start all over due to mod conflicts and frustration I don't have the new version files anymore.

Posted

 

I've seen some of the posts in Nexus and they are really full of shite. They know nothing and expect everything to be released with great speed and stability. What they say is insignificant to the power of what you've done.

I don't even look at my own mod's user messages at the Nexus unless I'm bored. I have friends who moderate for me, because the ingratitude and general douchebaggery makes me want to punch a baby. It's not a Nexus thing. It's an internet thing. It just seems more prevalent at the Nexus because the site has such a large user base.

 

You have to take it with a grain of salt. The really successful youtubers make over a million dollars per year doing things like reviewing video games (#1 was 15 million last year). None of them would ever have made it if they paid any attention to what was being said in the comments of their posts.

 

You have a point but if that were me making the mod I would easily succumb to looking at all of the harsh comments and remarks. I'd go mad... I'd turn to the dark side in a flash. I know CEO has had bad remarks from clowns and I'd like to give him all the credit for keep going forward all these months, not one step back. It was his destiny. 

Posted

Thank you for the very very nice words everybody,

Before things get too emotional in here: I'll reconsider my stand on this a bit, to harsh on my part due to some biterness/spite and I'm sorry for that. I've been discouraged as the projects hits a few pretty significant disadvantages in my eyes. I need to think about what to do but the truth is OSA is complete, it has one bug and we've worked on this system for over a year intensely with everything now behind us. For the future I'm not sure what will happen as I'd like to find a way to sanely and in a healthy manner maintain and grow this project but we'll have to see.

 

Remastery will not take OSex without some pretty serious work from the Skyrim dream team before I would be able to begin fixing it up to even start to connect. We might never see it or it might happen after a long period of time. I also feel I can't get a hook in the community. OSA I believe can be a new game entirely in itself (Or at least turn Skyrim into a whole new game) but simply existing in Skyrim casts a shadow of age and boring on it, the community is integrated into other systems and I am having a very hard time pulling any development interest to OSA. People look to me to deliver the animations, the system, the features, integration into Skyrim etc. That's many jobs to maintain for a long period of time. I can do those jobs but I need help to maintain momentum on other fronts for this project. I need help from people that can to just try to use the framework or API to create things and help spread out the job of creating interesting content for this engine, either give it meaning in Skyrim by making content around it or adding new animations, sounds, personalities to make the possibilities of what can happen stronger. I can do it for other people's content etc but that puts more load on what I have to do for this project.

 

Basically what I'm saying is this is a framework, and a creation tool as well but I need to be in place where I'm not responsible for everything from here on out, the tools are in place to take this and make your own stuff. I can only keep so much momentum on my own and OSA needs to be in a place where content generation is happening be it API or new scenes / animations outside of my own personal efforts so this can have relevance and become something awesome. People might say it's not documented enough but I've done a lot of Skyrim modding myself before this and a I'm pretty confident modders are used to getting dirty a little bit to make things work. I think it's more of a mentality and things related to Skyrim's tenure. I'm asking to reconsider this project as something to create with and give it a shot, I promise it's pretty easy, and it can do things that were never close to possible in Skyrim before.

 

To try to make the point clear: People ask for dialogue triggers, people ask for MM Bisexual animations, FFFF body orgies, those are the complaints on the internet of the versatility OSex lacks. I can animate those but it's to many jobs to manage in a healthy way and I need help, people give that help to other systems if you believe that this is cool I need the same things to happen here. That's just one front of what I'm talking about in terms of creation but maybe that makes more sense.

 

That's what I'm hoping for, and I hope people understand why I'm asking and why it's important to me and this project. I'll keep trying also to find a way to make this something I can see through all the way.

 

 

Whatever you should decide, you've done some pretty amazing shit, and your framework is awesome. As someone whom has been in the exact same place you are now a while back, all I can say is do what's best for you long term, and realize that because of the nature of the project it has to be a you-first thing anyway.

 

Bethesda very clearly does not "get" modding in anything other than most basic sense, and they don't get the community.

 

It's equally prevalent that the community does get you and get what you're trying to do.

 

Now you just need to figure if that's awesome enough to keep going.

 

Personally I hope it is, but if it's not trust me I've been there, and your blood pressure and sanity aren't worth losing over the internets.

Posted

 

 

 

 

 

New images on CEO's tumblr!

 

You're referring to the threesome ones? :blush::heart:

 

Of course! :D

 

But man, given CEO's reluctance to continue development, I'm not sure how to feel about this  :s

 

 

I just hope we can get hold of the new stuff some day, I saw that cowgirl GIF! One thing I've been waiting to see was cowgirl and I saw it. :heart::blush:

 

 

I don't remember seeing a cowgirl gif that was different from the one in the mod...

 

 

I never knew there was a cowgirl option in. Is it in 1.08 the unobtainable version?

 

 

tumblr_o87w1fnEh71u3yh8bo4_500.giftumblr_nwzwhcDim11u3yh8bo1_400.gif

 

 

 

Yes :)

I'm sorry but I can't read all that right now, major migraine. So the project is continuing but you need fellow modders to help further the project? Is the 1.08 version coming up back any time soon? I had to obliterate my Skyrim folder and start all over due to mod conflicts and frustration I don't have the new version files anymore.

I could send it to you unless there's a reason that would be in bad taste.

Posted

Sorry to clarify 1.082  is where the scaling issues impacts me migal.  1.081 is fine

 

Based on the screen shots you posted, I don't think you are really using 1.082.  I cannot get that type of scaling problem with 1.082, but I could get it with previous versions.

 

My testing thus far indicates only one specific situation in 1.082 where scaling gets wonky:  Female player character / male NPC.  Under those circumstances, 1.082 will currently cause the male to be 1.0 during a scene and the female to be 1.03 – a slight difference of role reversal, it results in the woman kissing the man's nose instead of his lips.  I can get no other scaling issue with 1.082.  Female/female, male/male and male/female is scaling correctly for me.  However, in prior versions scaling could be wrong no matter the sex of the actors involved, and it would be less subtle.

 

I would wonder about your profile if you were using NMM or OM.  If you installed manually, I would wonder whether you deleted all the old script files prior to installing the 1.082 script files.  Otherwise, I would wonder if you were playing on a clean save or fresh play-through, or if you were playing on a save that had an earlier version of OSex installed.  Lastly, I would wonder if you had another mod installed that does something to actor scaling.  Finally, know that using setscale in the console is not necessarily a good practice.  I doubt it does exactly what you think it does and it may cause mods that need to scale actors to do it wrong.

Posted

 

 

I have followed this project almost since its inception and in the last month I have really feared the inevitability of burnout. You have put so much time, effort and passion into the last month especially that it’s a wonder you’ve lasted this long. In fact, you told me in mid-May that you needed a break but wanted to continue until 1.08 was on Nexus.

 

I’m glad to hear you’re reconsidering stopping development. I hope you realize that despite the occasional asshole criticizing OSEX for whatever ludicrous reason, the majority of us were floored by the very first version and continued to be amazed with the great improvements that have followed. This “hobby” of yours is a considerable achievement, even if you decide to walk away. I envy your ambition and skillset and I hope this latest setback won’t sour you on the experience.

 

If I can make a suggestion, not only to rekindle interest in the project but for your own sanity as well: pick something easier, something less frustrating and monotonous than coding and bug squashing. New animations are always appreciated and I know you’ve stated before that you enjoy animating more than the rest. But I have two other ideas you have shown interest in the past.

  • The “PG” version of OSEX that so many requested I believe would be a big hit. The ability to simply greet one’s spouse with a believable embrace and a kiss would be a very popular mod. Don’t believe me? There is a mod that attempts to do this, but barely works in my opinion. And yet, somehow, it has considerably more endorsements/downloads than OSEX. Your unparalleled animating skills would change that.
  • I would also suggest trying something completely differest with this brilliant framework you’ve created, something that would raise some eyebrows again. A small selection of new, brutal killmoves would not only be a welcome addition to practically everyone’s Skyrim experience, but would demonstrate the flexibility and potential of your framework that people probably only associate with sex.

Whatever you decide to do, I wish you the best of luck. Thank you for enriching my hobby.

 

Posted

CEO OS, sad to see you stopping this project. The 1.08 version looked great and I am amazed how you hacked Skyrim and made that beautiful UI. I do hope you are going to reconsider :)

 

I doubt a lot of people will care about Skyrim Reloaded. If BetaSoft breaks all mods I and a lot of others no doubt are going to pass on it, it is the mods and all the bug fixes from modders that makes Skyrim worth playing. I can't imagine playing without mods like Frostfall and all the SL mods.

 

Anyway, I wish you good luck on your new endeavours. If you are still in need of developers of Skyrim though, I would gladly help with coding/animating/modeling or just dumb bug testing...

Posted

 

 

 

 

If I can make a suggestion, not only to rekindle interest in the project but for your own sanity as well: pick something easier, something less frustrating and monotonous than coding and bug squashing. New animations are always appreciated and I know you’ve stated before that you enjoy animating more than the rest. But I have two other ideas you have shown interest in the past.

  • The “PG” version of OSEX that so many requested I believe would be a big hit. The ability to simply greet one’s spouse with a believable embrace and a kiss would be a very popular mod. Don’t believe me? There is a mod that attempts to do this, but barely works in my opinion. And yet, somehow, it has considerably more endorsements/downloads than OSEX. Your unparalleled animating skills would change that.
  • I would also suggest trying something completely differest with this brilliant framework you’ve created, something that would raise some eyebrows again. A small selection of new, brutal killmoves would not only be a welcome addition to practically everyone’s Skyrim experience, but would demonstrate the flexibility and potential of your framework that people probably only associate with sex.

 

 

These are fantastic suggestions, 100% agree.

 

 

 

 

People ask for dialogue triggers, people ask for MM Bisexual animations, FFFF body orgies, those are the complaints on the internet of the versatility OSex lacks

 

I think you should change your mentality there.  Just respond and say "that's content that can be added with plugins; ask your favourite animation modder to make them."

 

Just because someone makes an unreasonable request doesn't mean they're an unreasonable, toxic person.  Usually once they get a straight answer, however blunt ("too busy; go ask someone else") they'll be happy to do that.

 

Overall I think people are vilifying Nexus too much.  Feels like they're being made into a scapegoat.

 

 

Edit - As previously suggested, separating the API portion (OSA it's called?) and releasing it as its own mod is still a wonderful idea.  Building on what Dauvmire suggested, you could then release the SFW parts of OSex as one plugin, and the NSFW parts as another plugin.

 

I can understand how that might feel like wasted work, since it's not adding features that everyone's clamouring for, but you've identified that the biggest problem is publicity and understanding of the power of OSA, and I believe this change would make huge advances on that front.

Posted

Thanks Ceo for your amazing mod.  the best mods of skyrim for me. And i think that skyrim remasterd break all mods , they not will be use it. Mods are that make skyrim unique. Mods like Osex.

 

Posted

Thank you for the very very nice words everybody,

Before things get too emotional in here: I'll reconsider my stand on this a bit, to harsh on my part due to some biterness/spite and I'm sorry for that. I've been discouraged as the projects hits a few pretty significant disadvantages in my eyes. I need to think about what to do but the truth is OSA is complete, it has one bug and we've worked on this system for over a year intensely with everything now behind us. For the future I'm not sure what will happen as I'd like to find a way to sanely and in a healthy manner maintain and grow this project but we'll have to see.

 

Remastery will not take OSex without some pretty serious work from the Skyrim dream team before I would be able to begin fixing it up to even start to connect. We might never see it or it might happen after a long period of time. I also feel I can't get a hook in the community. OSA I believe can be a new game entirely in itself (Or at least turn Skyrim into a whole new game) but simply existing in Skyrim casts a shadow of age and boring on it, the community is integrated into other systems and I am having a very hard time pulling any development interest to OSA. People look to me to deliver the animations, the system, the features, integration into Skyrim etc. That's many jobs to maintain for a long period of time. I can do those jobs but I need help to maintain momentum on other fronts for this project. I need help from people that can to just try to use the framework or API to create things and help spread out the job of creating interesting content for this engine, either give it meaning in Skyrim by making content around it or adding new animations, sounds, personalities to make the possibilities of what can happen stronger. I can do it for other people's content etc but that puts more load on what I have to do for this project.

 

Basically what I'm saying is this is a framework, and a creation tool as well but I need to be in place where I'm not responsible for everything from here on out, the tools are in place to take this and make your own stuff. I can only keep so much momentum on my own and OSA needs to be in a place where content generation is happening be it API or new scenes / animations outside of my own personal efforts so this can have relevance and become something awesome. People might say it's not documented enough but I've done a lot of Skyrim modding myself before this and a I'm pretty confident modders are used to getting dirty a little bit to make things work. I think it's more of a mentality and things related to Skyrim's tenure. I'm asking to reconsider this project as something to create with and give it a shot, I promise it's pretty easy, and it can do things that were never close to possible in Skyrim before.

 

To try to make the point clear: People ask for dialogue triggers, people ask for MM Bisexual animations, FFFF body orgies, those are the complaints on the internet of the versatility OSex lacks. I can animate those but it's to many jobs to manage in a healthy way and I need help, people give that help to other systems if you believe that this is cool I need the same things to happen here. That's just one front of what I'm talking about in terms of creation but maybe that makes more sense.

 

That's what I'm hoping for, and I hope people understand why I'm asking and why it's important to me and this project. I'll keep trying also to find a way to make this something I can see through all the way.

 

I think I'm late into this... but it's sad you decided partially to cancel the project, I honestly think that what you are doing here is something amazing and something that can change skyrim modding forever, the problem I think it is that this mods is not getting enough attention, I don't know all the mod capabilities, but the option to add plugins to it is important so other modders can add to it, I suppose it is possible, I think if it would be a good idea to get some of the popular skyrim mod reviewers to get this mod a shout out.

Posted

The think is i really dont care about the new skyrim edition that would be realeases, after all my skyrim alredy look better with mods, and if it breaks my game simply i would unistall it...

Well i should say thanks for your hard work, you did something that no one could, hope in future you reconsider your decition because its sad for us the modding comunity... and i should say thanks again,

Posted

Come on people who know what they are doing, we need people to help CEO continue this amazing mod.  If I had even the slightest bit of knowledge I'd be all over this but unfortunately the best I can do is change  a few values of weapons/armor in the creation kit lol

 

CEO if you read this, you mean a lot more to this community than I think you know :) If you do decide to come back don't rush anything just take your time, there's no need to rush.

Posted

After over two years and with a 600hr+ crazy ass modded save file(lets nickname it nightmare and leave it at that..), I'm back in Skyrim.

 

Up until your jun 19th post, I realistically would have stayed behind the scenes supporting the project by following it and endorsing it. Now.. I don't even know what to say, so... amongst the sea of those unwilling to go through past posts to first troubleshoot their own shit, and all other better off left unsaid downside of modding, I'm making an effort to tip the scales.

 

CEO, your vision, clear love and hard work put into this masterpiece are the reason I'm back. I assure you that I'm not the only one.

 

Should you decide to move forward, know that I'm available to help this project in any way I can.

 

My sincere thanks to you and all others here involved making this unparalleled content what it is!

Posted

This is call to arms of those with the skills to assist, this mod has the potential to offer so much to an exceedingly divergent Skyrim community. I would suggest a more tempered name for the Nexus version, so as to not alienate players who would otherwise enjoy the SFW aspects of this work. My regret is my ability to contribute, is restrained to (most likely unhelpful) suggestions from the sidelines and possibly providing useless idiot testing. But please know there are many here present, who respect the blood, sweat and tears you no doubt have lavished upon this project already. While no doubt, annoying our begging, pleading and sacrifice of small stuffed toys might hopefully inspire you to further heights with this (dare I say it) magnum opus of modding.

Posted
  • The “PG” version of OSEX that so many requested I believe would be a big hit. The ability to simply greet one’s spouse with a believable embrace and a kiss would be a very popular mod. Don’t believe me? There is a mod that attempts to do this, but barely works in my opinion. And yet, somehow, it has considerably more endorsements/downloads than OSEX. Your unparalleled animating skills would change that.

  • I would also suggest trying something completely differest with this brilliant framework you’ve created, something that would raise some eyebrows again. A small selection of new, brutal killmoves would not only be a welcome addition to practically everyone’s Skyrim experience, but would demonstrate the flexibility and potential of your framework that people probably only associate with sex.
 

With all due respect and the understanding that my own opinion is not necessarily better than anyone else's, I have to disagree on some of your points.

 

OSA is for displaying animations that don't have a good vanilla way to be displayed. The game already has a specific system for displaying kill moves.

 

As for OSex not having as many endorsements as the havok flailing mod titled "Kissing - Immersive Lover's Comfort,"  I tend to think it's because the flailing mod was called "Kissing - Immersive Lover's Comfort," and OSex was called "0S3SEKSY NET 9000." I would never have found OSex if not for reading a forum thread where someone suggested a romance-novel like mod needs animations like in this mod.

 

I have some experience in the realm of mod marketing. One of my mods is the most downloaded player home in the history of the Nexus. This is what I did to make it that way (in probable order of importance):

 

1. I called the mod, "Bathing Beauties Luxury Suite," instead of just calling it, "The Luxury Suite." Anyone searching for "Beauties" would find it and anyone searching for "Bathing" would find it. This was at a time when there were no bathing mods and few decent looking follower mods.

 

2. The mod's first release was within two weeks of Skyrim's first CK being released.

 

3. The first half year, I released an update every four to six weeks. This kept it high on the Recent Files list and caused it to perpetually pop up for people who were tracking it but hadn't yet downloaded.

 

4. I listed it as adult, even though it isn't technically an adult mod. It was the first NPC stripping/redressing mod, but without a custom body, the NPCs would just be in underwear, which already takes place in the vanilla game. A lot of mods get made when a Bethesda game is first released, but the mods being searched for most during those early days are adult mods, because they are few and far between until people learn how to get animations into the game and the giant slooty armor replacers are released.

 

5.  I became obsessed with getting the mod onto Skyrim Nexus' Top 20 Adult Mods list.

 

6. I made the mod an ESM master file instead of an ESP. This was before GetFormFromFile() and SKSE, so the only way people could make mods based on other mods was if the other mod was an ESM.

 

7. I made the first add-on mod for it, called "Apachii Hair For Suite Residents," after talking Apachii into turning her mod into an ESM so I could do it. But, I didn't make the Apachii add-on a separate mod page -- it was just an optional download. That was probably a mistake. It could have been free publicity.

 

8. Because it was an ESM, other people started making add-on mods for it. Some were re-textures, some were clothing/armor mods (go figure), some were re-imagined versions of the NPCs, some moved walls or furniture around, some were rip-offs of the mod, attached to it by a trap door or doorway. Every time one of them was posted to the Nexus, it gave my mod more free publicity.

 

9. I made "Music and Dancing in the Luxury Suite" and gave it its own mod page. Now anyone searching for "dancing" or "music" was going to find my mod.

 

10. Because the mod wasn't really an adult mod, pretty much every youtube mod reviewer made a video about it.

 

11. I made my own youtube video to demonstrate the Music and Dancing add-on and revitalize interest (the community had begun to shrink).

 

12. I burned out and quit for 3.5 years, but left a couple good guys in control of the mod page so they could moderate and continue to make add-ons for it.

 

13. I came back a few months ago and surprise, it's now the most downloaded player home for any game ever on the Nexus. And it was still the same Pre-SKSE, Pre-MCM mod.

 

14.  I never contributed a mod to Lover's Lab.  I'm glad Lover's Lab exists and I know it serves a purpose, but you don't get popular on the Nexus by putting anything on Lover's Lab.

 

Do you really think the flailing mod called "Kissing' would have as many endorsements as OSex if OSex had also been called "Kissing" instead of "0S3SEKSY NET 9000?"

 

People search the Nexus for words. That's how they find mods. If you want a popular mod, make a good mod and give it a name that includes words people are seeking. The guy who made a ragdoll flailing mod and called it "kissing" clearly understood this. At the time his mod was released, no mods had "kissing" in their name. His is still the only mod with "kissing" in the name.

 

"Romance," "Sex," "Love," "Horny," "Naughty," "Adult," any would have been better in the title. Using some of them in combination would have been bonus points. It's sad but true. You have to be extremely clever to produce a mod like OSex. But, when it comes to naming the mod, dumb it down to words you know people are trying to find.

Posted

 

That's what I'm hoping for, and I hope people understand why I'm asking and why it's important to me and this project. I'll keep trying also to find a way to make this something I can see through all the way.

 

One thing to consider is the perspective of the modders you are wanting to apply 0Sex. They probably have a similar logic as you regarding the future, Special Edition, etc. They are going to be reluctant to add content for 0Sex if there is a possibility that the project is going to be cancelled unexpectedly. Similarly, if they see it as always being in a beta state with new features being added, they might be waiting for it to be in a more "finished" state. Maybe make launching a "completed" non-beta version and shutting off feature additions for a while would help both you wind down your workload a bit and encourage others to contribute.

 

---

 

What about the proxy-to-sexlab idea I mentioned a while back? Seems like it would be easy to do and would instantly tie 0Sex to several years worth of content already made.

 

 

Overall I think people are vilifying Nexus too much.  Feels like they're being made into a scapegoat.

 

 I don't think it's Nexus as much as the internet in general. Nexus is just where there is a lot of traffic. So, the odds of seeing the obligatory nut-bar there is higher.

Posted

I never did get a chance to try the last version of this mod would it be possible for CEO to allow someone here to host it for download again? Even if it doesn't work exactly right it still does work really well and if you want people to help you with the development later on it would be better if people could be running it when they get involved instead of waiting for the file to return. Please consider allowing the last version to return even if it is only for a few weeks or a month something like that it would be a shame to just take it down and not let people enjoy the mod.

Posted

Thank you for the very very nice words everybody,

Before things get too emotional in here: I'll reconsider my stand on this a bit, to harsh on my part due to some biterness/spite and I'm sorry for that. I've been discouraged as the projects hits a few pretty significant disadvantages in my eyes. I need to think about what to do but the truth is OSA is complete, it has one bug and we've worked on this system for over a year intensely with everything now behind us. For the future I'm not sure what will happen as I'd like to find a way to sanely and in a healthy manner maintain and grow this project but we'll have to see.

 

Remastery will not take OSex without some pretty serious work from the Skyrim dream team before I would be able to begin fixing it up to even start to connect. We might never see it or it might happen after a long period of time. I also feel I can't get a hook in the community. OSA I believe can be a new game entirely in itself (Or at least turn Skyrim into a whole new game) but simply existing in Skyrim casts a shadow of age and boring on it, the community is integrated into other systems and I am having a very hard time pulling any development interest to OSA. People look to me to deliver the animations, the system, the features, integration into Skyrim etc. That's many jobs to maintain for a long period of time. I can do those jobs but I need help to maintain momentum on other fronts for this project. I need help from people that can to just try to use the framework or API to create things and help spread out the job of creating interesting content for this engine, either give it meaning in Skyrim by making content around it or adding new animations, sounds, personalities to make the possibilities of what can happen stronger. I can do it for other people's content etc but that puts more load on what I have to do for this project.

 

Basically what I'm saying is this is a framework, and a creation tool as well but I need to be in place where I'm not responsible for everything from here on out, the tools are in place to take this and make your own stuff. I can only keep so much momentum on my own and OSA needs to be in a place where content generation is happening be it API or new scenes / animations outside of my own personal efforts so this can have relevance and become something awesome. People might say it's not documented enough but I've done a lot of Skyrim modding myself before this and a I'm pretty confident modders are used to getting dirty a little bit to make things work. I think it's more of a mentality and things related to Skyrim's tenure. I'm asking to reconsider this project as something to create with and give it a shot, I promise it's pretty easy, and it can do things that were never close to possible in Skyrim before.

 

To try to make the point clear: People ask for dialogue triggers, people ask for MM Bisexual animations, FFFF body orgies, those are the complaints on the internet of the versatility OSex lacks. I can animate those but it's to many jobs to manage in a healthy way and I need help, people give that help to other systems if you believe that this is cool I need the same things to happen here. That's just one front of what I'm talking about in terms of creation but maybe that makes more sense.

 

That's what I'm hoping for, and I hope people understand why I'm asking and why it's important to me and this project. I'll keep trying also to find a way to make this something I can see through all the way.

 

Thank you very much, Hopefully the community can really get this project off the ground and just thank you for even sharing and I wish you the best.

 

Thank you for the very very nice words everybody,

Before things get too emotional in here: I'll reconsider my stand on this a bit, to harsh on my part due to some biterness/spite and I'm sorry for that. I've been discouraged as the projects hits a few pretty significant disadvantages in my eyes. I need to think about what to do but the truth is OSA is complete, it has one bug and we've worked on this system for over a year intensely with everything now behind us. For the future I'm not sure what will happen as I'd like to find a way to sanely and in a healthy manner maintain and grow this project but we'll have to see.

 

Remastery will not take OSex without some pretty serious work from the Skyrim dream team before I would be able to begin fixing it up to even start to connect. We might never see it or it might happen after a long period of time. I also feel I can't get a hook in the community. OSA I believe can be a new game entirely in itself (Or at least turn Skyrim into a whole new game) but simply existing in Skyrim casts a shadow of age and boring on it, the community is integrated into other systems and I am having a very hard time pulling any development interest to OSA. People look to me to deliver the animations, the system, the features, integration into Skyrim etc. That's many jobs to maintain for a long period of time. I can do those jobs but I need help to maintain momentum on other fronts for this project. I need help from people that can to just try to use the framework or API to create things and help spread out the job of creating interesting content for this engine, either give it meaning in Skyrim by making content around it or adding new animations, sounds, personalities to make the possibilities of what can happen stronger. I can do it for other people's content etc but that puts more load on what I have to do for this project.

 

Basically what I'm saying is this is a framework, and a creation tool as well but I need to be in place where I'm not responsible for everything from here on out, the tools are in place to take this and make your own stuff. I can only keep so much momentum on my own and OSA needs to be in a place where content generation is happening be it API or new scenes / animations outside of my own personal efforts so this can have relevance and become something awesome. People might say it's not documented enough but I've done a lot of Skyrim modding myself before this and a I'm pretty confident modders are used to getting dirty a little bit to make things work. I think it's more of a mentality and things related to Skyrim's tenure. I'm asking to reconsider this project as something to create with and give it a shot, I promise it's pretty easy, and it can do things that were never close to possible in Skyrim before.

 

To try to make the point clear: People ask for dialogue triggers, people ask for MM Bisexual animations, FFFF body orgies, those are the complaints on the internet of the versatility OSex lacks. I can animate those but it's to many jobs to manage in a healthy way and I need help, people give that help to other systems if you believe that this is cool I need the same things to happen here. That's just one front of what I'm talking about in terms of creation but maybe that makes more sense.

 

That's what I'm hoping for, and I hope people understand why I'm asking and why it's important to me and this project. I'll keep trying also to find a way to make this something I can see through all the way.

 

Thank you very much, Hopefully the community can really get this project off the ground and just thank you for even sharing and I wish you the best.

 

Posted

Thank you for the very very nice words everybody,

 

People ask for dialogue triggers, people ask for MM Bisexual animations, FFFF body orgies, those are the complaints on the internet of the versatility OSex lacks. I can animate those but it's to many jobs to manage in a healthy way and I need help, people give that help to other systems if you believe that this is cool I need the same things to happen here. That's just one front of what I'm talking about in terms of creation but maybe that makes more sense.

 

Thanks to you CEO for being the great person we knew you are.

 

As others have said, don't overload your work based on other ppl requests, just do what you planned to do.

Take Skyrim for example, you said you wanted to add plugins for rough (Bad boys and bad girls), wizard sex and threesome scenes right? Great! Take your time to do that. Then and only then, if you feel like it, you'll consider accepting requests of contents you might enjoy creating.

 

Do a little bit at a time and don't worry too much about what other ppl want, worry more of what you want, it's your project, your creature.

 

Thanks again for not giving up!

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