Delzaron Posted August 1, 2017 Author Posted August 1, 2017 Entering the Temple of Talos in Windhelm i get the message that i placed the statue in the New Gnisis Corner Club even tho i haven't even started the investigation yet. Â A rest of a deleted quest... ignore that.
CGi Posted August 4, 2017 Posted August 4, 2017 The warlock, Frabbi wants me to talk to, is not in the Gnisis Corner Club but somewhere there: Can't find him there either because (according to the maps quest marker) he's somewhere below the ground. Â Edit: Following the quest marker on my compass, he is somewhere in Nchuand-Zel below Understonekeep in Markarth. Â Edit 2: Trying to get to the Warlock i ended up in the Animonculium which has an invisible wall right behind the door. So i'm stuck there while being attacked by Varek and his slave so i killed both and that's it for this quest. Can't progress any further w/o using the console.
Delzaron Posted August 5, 2017 Author Posted August 5, 2017 The warlock, Frabbi wants me to talk to, is not in the Gnisis Corner Club but somewhere there: WarlockLocaltion.jpg Can't find him there either because (according to the maps quest marker) he's somewhere below the ground. Â Edit: Following the quest marker on my compass, he is somewhere in Nchuand-Zel below Understonekeep in Markarth. Â Edit 2: Trying to get to the Warlock i ended up in the Animonculium which has an invisible wall right behind the door. So i'm stuck there while being attacked by Varek and his slave so i killed both and that's it for this quest. Can't progress any further w/o using the console. Â I know, he took his time to walk...
CGi Posted August 5, 2017 Posted August 5, 2017 I know, he took his time to walk... i don't know about him walking anywhere because he's in Ibn since the quest start what was several in-game days ago. All i know is that he's in a place i can't reach what breaks the initial quest and by this the mod ... unless the console is put to use, that is.
Flamingoat Posted August 5, 2017 Posted August 5, 2017 I've encountered literally the exact same problem as CGi.
terrorofmorrowind Posted August 5, 2017 Posted August 5, 2017 I've had this problem in the past too. I'm pretty sure i also posted here how i got around it with console commands BUT without breaking any quests (i think?...). si said it's more than 4 months ago since i last played it.
CGi Posted August 5, 2017 Posted August 5, 2017 i got around it by saving then using MoveToQTÂ (got the iD from TES5Edit) to get his runtime iD.Then i reloaded and used MoveTo to move him to my position in the New Gnisis Corner-Club. Problem solved.But having to use the console is very likely not the what the author intended. Â Now my game constantly crashes near Dareleths farm and when there's a ruckus in front of Markarth.Seems to be caused by conflicting landscape edits and/or errornous NavMesh edits. Hard to say but the mod is sadly unplayable for me at this point.
Delzaron Posted August 5, 2017 Author Posted August 5, 2017 i got around it by saving then using MoveToQTÂ (got the iD from TES5Edit) to get his runtime iD. Then i reloaded and used MoveTo to move him to my position in the New Gnisis Corner-Club. Problem solved. But having to use the console is very likely not the what the author intended. Â Now my game constantly crashes near Dareleths farm and when there's a ruckus in front of Markarth. Seems to be caused by conflicting landscape edits and/or errornous NavMesh edits. Hard to say but the mod is sadly unplayable for me at this point. Â Surely. In next version, I plan to move that farm from dawnguard entry, and reset the cell... it should fix the problem.
grasys Posted August 6, 2017 Posted August 6, 2017 Hi. I had a lot of trouble playing this mod. Most actually managed to resolve with console command.  First the warlok Fadren was stuck in ibn. I used placeatme for winterhelm corner. Second. The first inquiry into Derleth's family did not work, no inhabitants had information and the marker was pointing directly to farm in Markarth. Third. In IBN some bugs easy to solve until you get to one that do not know the solution.  TUNNELING ... (aTID1tunnel). does not work.  Daithe asks to follow her. And I follow Direlict Pumphouse. When you arrive in this place nothing happens. Only one place that 3 NPCs stand and follow it does not complete.  I can not use setstage aTID1tunnel 20.30,40 ... because nothing else will work right with Daithe. The next time you have to follow her she will not move.  Maybe I installed something wrong? Or I do not know what It has a print. https://prnt.sc/g517ka  I recognize that this mod is a great job, and very good, mainly ibn is cool. Thank you!
Schrapy Posted August 6, 2017 Posted August 6, 2017 Hi, i could need some help. I think im stuck in the quest Slave Task: Mutators Test Subject. The quest says that i have to go in this cage and when i do so nothing happens, I just stand there. Could anyone give me advice?
zentmeister Posted August 7, 2017 Posted August 7, 2017 Hi, I have an issue with the mod that I need some help on. When I try speaking to the Derleth Family nothing happens. I can't choose any options to speak to them about. Because of this I can't continue the quest, I've tried reinstalling the mod but I still get the same issue. Anybody have any ideas how to fix this? Â
grasys Posted August 8, 2017 Posted August 8, 2017 Hi, I have an issue with the mod that I need some help on. When I try speaking to the Derleth Family nothing happens. I can't choose any options to speak to them about. Because of this I can't continue the quest, I've tried reinstalling the mod but I still get the same issue. Anybody have any ideas how to fix this? Wait for him to work on the next version, it's no use solving this error, you'll stop at another 3.  But if you want to know ibn uses setstage for now.
Delzaron Posted August 9, 2017 Author Posted August 9, 2017 Hi, I have an issue with the mod that I need some help on. When I try speaking to the Derleth Family nothing happens. I can't choose any options to speak to them about. Because of this I can't continue the quest, I've tried reinstalling the mod but I still get the same issue. Anybody have any ideas how to fix this?  That's just a scene... it's the one with Frabi ? Or the next one, when you enter in the house, and get trapped ? If it's that, use T...maybe all the actors are not here...
grasys Posted August 9, 2017 Posted August 9, 2017  Hi, I have an issue with the mod that I need some help on. When I try speaking to the Derleth Family nothing happens. I can't choose any options to speak to them about. Because of this I can't continue the quest, I've tried reinstalling the mod but I still get the same issue. Anybody have any ideas how to fix this?  That's just a scene... it's the one with Frabi ? Or the next one, when you enter in the house, and get trapped ? If it's that, use T...maybe all the actors are not here... Hi  This bug also happened to me, I think I can help.  In the quest: aTID1Falmer 60 (Interogate windhelm citzens about Doran Derleth). https://prnt.sc/g65nhk  The marker pointed to Doran on the farm in Markarth : https://prnt.sc/g65na3  But if he goes there he does not say anything and the citizens in Widhelm do not talk about either.  Solution: setstage aTID1Falmer 60  I'm detailing in this way every bug that occurs to me in trying to help. I reported my bug a few posts back. 1
crayne Posted August 9, 2017 Posted August 9, 2017 Great, I've had the same issue, your console command fixed it. Â setstage aTID1Falmer 60
ZWCCWH Posted August 10, 2017 Posted August 10, 2017 Hmmmm....I ran into some quest problems when re-playing the latest version of TID: As SlaveNote is below 2, Daithe asks me to do mine job, and I fail to mine enough ore. The NPC in the mine quest (forgiving me for forgetting her name) asks me to talk to Daithe. However, there is no other dialogue choices except quest aTID1SlaveTaskDaitheSex and Reset.....  And something a little off-topic.... Are you still working at the penalty mod? If yes, I recommend a mod that may help (Manoose's Hanging & Impaling spell http://www.loverslab.com/files/file/2606-manooses-hanging-impaling-spell/ ). It hangs PC or NPC through Physical System, and can keep the character hanged after he/she dies. However, the character will fly randomly in the world at the beginning of the hanging scene.  Also some questions: How could I bind the execution script (from DA-Captured) to the executionblocks? Is their any way to make the dead body keep the position when the character dies?(It will be useful in Hanging scene, the SpitRoast Scene, the Crux Scene and so on.)  Last, a minor suggestion is that you could make the killing scene in TID that using split roast something like what in Shout like a Virgin mod, which makes the split roast more immersive..
Delzaron Posted August 10, 2017 Author Posted August 10, 2017 Hmmmm....I ran into some quest problems when re-playing the latest version of TID: As SlaveNote is below 2, Daithe asks me to do mine job, and I fail to mine enough ore. The NPC in the mine quest (forgiving me for forgetting her name) asks me to talk to Daithe. However, there is no other dialogue choices except quest aTID1SlaveTaskDaitheSex and Reset.....  And something a little off-topic.... Are you still working at the penalty mod? If yes, I recommend a mod that may help (Manoose's Hanging & Impaling spell http://www.loverslab.com/files/file/2606-manooses-hanging-impaling-spell/ ). It hangs PC or NPC through Physical System, and can keep the character hanged after he/she dies. However, the character will fly randomly in the world at the beginning of the hanging scene.  Also some questions: How could I bind the execution script (from DA-Captured) to the executionblocks? Is their any way to make the dead body keep the position when the character dies?(It will be useful in Hanging scene, the SpitRoast Scene, the Crux Scene and so on.)  Last, a minor suggestion is that you could make the killing scene in TID that using split roast something like what in Shout like a Virgin mod, which makes the split roast more immersive..  This bug is know... surely the script doesn't understand is linked to the note.  Thaks for the impaling mod : i'll test it... but now I'm drawning in Night Mistress Mansion Models poses (yes, nude girls posters !)  I don't know how the virgin mod author set the furniture to make the NPC or player staitc, even dead...
poblivion Posted August 11, 2017 Posted August 11, 2017  Hey, i think my mod is Bugged :c  In the Quest ''The Lurking Fear'' , i can't talk to Doran Derleth. I also tried to speak to windhelm citizens, because the Quest said .''Interogate Windhelm Citizens about doran derleth'' ,but i cant ask the citizen and The QuestMarker shows to Markarth (Dorans Derleth Farm) .But i cant talk to him. Please help ;-;  I had to figure out how to solve this myself.   In the console, type: "getstage aTID1Falmer " This should return a number, e.g. 5. Whatever the number add 10 to it and type: "setstage aTID1Falmer xx" where 'xx' is the number plus 10. Eg. then you type "setstage aTID1Falmer 15"  Note -Don't add the quotation when typing any of the quest code   I have the same problem, I followed the instructions, but it does not work for me.
questionaccount Posted August 12, 2017 Posted August 12, 2017 I've got the milk stamina drain script problem as well. What's the script that has to be tinkered with to stop it?
Delzaron Posted August 12, 2017 Author Posted August 12, 2017 I've got the milk stamina drain script problem as well. What's the script that has to be tinkered with to stop it? Â Problem know. It's a question of state in the milking pump code... the milking state never finish, it's why you have that problem...
questionaccount Posted August 12, 2017 Posted August 12, 2017 So what is the milking pump script that I need to edit in order for me to stop taking stamina damage?EDIT: I'm looking at aTID1SlaveTaskKozelMachineScript and aTID1SlaveTaskKozelMilkMachineScript but neither seems to involve stamina drain.
cascen Posted August 13, 2017 Posted August 13, 2017 hi this is first time fusing this mod,look very interesting,btw i am at the begin just rescued fabbri near windelm,talked with dunmer in gray quarter,now they sent me to talk with warlock about poison something,the thing is npc marker look like outta the border game, between valthune and angmarz ruin or whatever it call,so basically dunno how to reach this warlock.
questionaccount Posted August 13, 2017 Posted August 13, 2017 You're going to have to use the console to select him and move him to you. A lot of NPCs are out of place in the current version of the mod. 1
cascen Posted August 13, 2017 Posted August 13, 2017 You're going to have to use the console to select him and move him to you. A lot of NPCs are out of place in the current version of the mod. why da hell ppl releasing mod if r deff bugged ? i dont understand... i am going to disinstall it ,lets hope it didnt currupt my data,crossing fingers. btw how to suppose to move npc ?? theres no input or command in description mod,nor i have a crystal sphere. 1
questionaccount Posted August 14, 2017 Posted August 14, 2017 Go look at console commands.Also, Delzaron, can you please tell me what I need to edit? Otherwise I'm going to have to reload and skip the milking quest or the mod altogether.
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