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Posted
I speak only for myself but i feel sure some may agree. For me, this Mod is desirable as a slave option for my female player. I like Simple Slavery and the idea that from various scenarios ( 1. Prison Overhaul Mod release from jail has an option that the guards sell you to the simple slavery slave auctions. 2. Kidnapped Redux mod has an option that after being used as a kidnapped victim your sold to the simple slavery auctions 3. Also i think Defeat mod has an option where you can set the post-assault outcome to simple slavery.) Then i set up my simple slavery to have a few possibilities that i will never be able to predict. Either Things in the dark or Red Wave ( sexlab stories sexslave ship). 

 

 

Of course. It was made for !

 

 

Having been sold to the Falmer Ibn slave zone, my hopes for my following time as a falmer slave would be this:

 

I arrive confused, bound and naked and in a room full of similar female victims. I find out from talking to the others that this is a Falmer underground city where females are kept as sex slaves who are either punished and used forcefully in sex torture apparatus ( ie stocks, Xcross etc) and then bred by all who reside there ( Falmer, Charus and other possibly maybe added beasts such as Rats, Spiders, Reikling, Draugr or any other dark underground creatures ) as well as human falmer warriors and masters/Mistresses. 

If i behave and consent i am rewarded with better lodging and treated as a prized sex slave, maybe allowed to work at the tavern as a sex wench and server or entertaining warriors in and falmer barracks, or used and hired by masters and their parties for entertainment. So how i react will depict how i am treated.

But the worse is a beating, or held in a cage or kicked out into the city streets and raped, tortured and alone, not killed. 

If i am a bad slave maybe there could be a Breeding Kennels where i am literally kept and used to be heavily mated by either falmer or various chosen beasts.

 

 

Far better than my current scenario...

 

Note : they used their bad slaves as food : for them, or for the god they pray (yeah, Chaur Tegoth is hungry...).

 

Escape will become a big choice maybe as time progresses. Either because i am rebelious and therefore tortured and raped and all i want is to escape or after being treated well and seen as a prized slave i just in time decide i wish to leave and go to the surface. Either way maybe a quest where i find and talk with a fellow slave who is maybe an old lady and once in her youth found a way out but is too old now to try. The quest can be detailed and long with miniquests leading to a final escape plan and route or a quick easy map given that i follow to get out. But its risky and capture should be possible and likely if i am not cautious and lucky. 

As a slave this allows me to either remain as a slave in Ibn for as long as i wish or leave and go back to adventuring as a free girl again. 

Maybe an option if i behave and spend a certain amount of time as a treasured prized slave ( could be a few weeks as a prized slave) , i am one day given my freedom and uncollared and set free as a final reward. ( maybe given a pass to return as and when i wish).

 

 

It is a big choice, indeed : very few chances of success....

 

If you behave well and suceed to gain their trust, they'll not just free you... you'll become one fo them : it's the entrey to the mod second part.

After several little missions in the city, you'll be granted to go outside.

The falmers, reorganized by the Whispering One, are building a secret empire across skyrim. And you, player from the surface, you have in role in this plan.

 

This all then allows for various mission/quests and stories to be added into this world in Ibn. Small quests maybe that various NPC's give me. If i escape to the surface there can always be a risk that i am recaptured and sent back to Ibn. Maybe via Defeat, or Prison overhaul or kidnapped redux. or This mod has a added possiblilty of a gang/patrol of falmer or hired bandits ( bounty hunters) that seek you out and track you down only to rape you and then drag you back to a punishing and re-collaring in Ibn. 

Other slave tasks in Ibn can be mining, ( maybe the mines there have random days you are sent to mine.), Tavern prostitution as a tavern wench, general purpose slave where you farm or fish or just kept in one of the falmer homes for a period of the day. Maybe caged in a cage in an open market area and falmer just pass by and sexually use you as and when they wish, Rat bitch ( maybe kept in a pit with rats and used as a breeding bitch to them).

 

 

There are already some tasks missions, but it's based on the slave note system. I need to rebuild it, and make it simpler and more effective...

 

Maybe a slave if prized and behaves is promoted to a servant with more freedom and able to wear clothes and treated less harshly. maybe allowed to then go on patrols as a patrols sex slave that a patrol on the surface just enjoys on there missions. 

 

 

That the transition t the second chapter of the mod

Posted

Heya!

 

thank you for reading my post and noting on it. 

 

I will be completely honest as may be apparant and state that i havent been able to progress very far in this mod as i did have a few issues so it was or is very likely that many of my ideas are already in the game but i just havent come across them yet.

 

But i couldnt seem to get this mod to work at all with Simple Slavery. If i get sen there by any mod using simple sl;avery, everything is black. There is sound generated by the mod but zero visibility no matter where i walk.

However , if i locate the small black spider statue that is sat on a rock just outside the exit to the lower caves at Helgen ( where you emerge at the beginning of the main story game) and choose slave option, i then works completely.

But i dont want to use this way of getting into that falmer underworld as it feels more of a choice, where as via simple slavery it feels forced and part of the risk in being caught, kidnapped or defeated in a fight.

 

I also when i get into IBN and start as a slave, find the begining a bit broken and confusing. Finding Frabbi is a bit too complicated. Frabbi isnt where the mod tells you she is ( fishery). She is somewhere else. This kind of needs to be fixed if possible as it might be off putting to new people.

My other issue is that if i use ELFX lighting mod hardcore ( which i do) i cant see anything at all in Ibn. its such a dark undercity that unless i weild a torch or even use the PredatorVision mod, i really struggle to see anyone or anything. But that isnt the fault of your mod, thats the ELFX mod just making the lighting very hard.

I also find myself a little bit clueless when i wander about. There are various people i meet. other slaves, warrior, falmer, masters etc but i find it a bit hard to work out what their roles are and if i even need to talk to them. 

One other thing. There seems to be a pack of rats down there attacking everyone, even falmer. On my first try at this mod the rats killed i think 12 people including falmer haha. The charuus and falmer are non hostile but the rats down there are very hostile.

 

Could other races ( non hostile) be somehow Incorporated into this mod? 

Maybe reikling or Draugr or goblins? maybe even Trolls? I am not sure what roles they could have. reiklings could be creatures that share a certain zone of the city and trolls could be a guard system or a kind of gladiator breed for entertainment, the twist being its not a fight to the death but a fight to a sexual outcome. Or just female slave are put into an Arena with a creature type. maybe first rats, then reikiling, then draugr then troll and then giant and bred by groups of them ( incorporating threesomes and gangbangs by the creatures which are great animations by Billy and Anub and Leito etc). As each creature race gets its way the slaves have to escape them and plead for release from the arena or the next creature race is introduced into the arena and the breeding continues much to the joy of the spectating Falmer and masters/mistresses etc. maybe a quest or story could be used in this.

 

 

 

Posted

 

But i couldnt seem to get this mod to work at all with Simple Slavery. If i get sen there by any mod using simple sl;avery, everything is black. There is sound generated by the mod but zero visibility no matter where i walk.

However , if i locate the small black spider statue that is sat on a rock just outside the exit to the lower caves at Helgen ( where you emerge at the beginning of the main story game) and choose slave option, i then works completely.

But i dont want to use this way of getting into that falmer underworld as it feels more of a choice, where as via simple slavery it feels forced and part of the risk in being caught, kidnapped or defeated in a fight.

 

 

The statue allow you to choose between the slave and the servant start.

 

I also when i get into IBN and start as a slave, find the begining a bit broken and confusing. Finding Frabbi is a bit too complicated. Frabbi isnt where the mod tells you she is ( fishery). She is somewhere else. This kind of needs to be fixed if possible as it might be off putting to new people.

My other issue is that if i use ELFX lighting mod hardcore ( which i do) i cant see anything at all in Ibn. its such a dark undercity that unless i weild a torch or even use the PredatorVision mod, i really struggle to see anyone or anything. But that isnt the fault of your mod, thats the ELFX mod just making the lighting very hard.

I also find myself a little bit clueless when i wander about. There are various people i meet. other slaves, warrior, falmer, masters etc but i find it a bit hard to work out what their roles are and if i even need to talk to them. 

One other thing. There seems to be a pack of rats down there attacking everyone, even falmer. On my first try at this mod the rats killed i think 12 people including falmer haha. The charuus and falmer are non hostile but the rats down there are very hostile.

 

 

there is a big problem with the fishery.

Ibn is enlighted (in blue, mostly...), and there is a dwemer artificial sun, with sunlight...

 

There is a skeever farm, yes. Skeevers are allied to falmers, so they should'nt bet hostile.

 

Could other races ( non hostile) be somehow Incorporated into this mod? 

Maybe reikling or Draugr or goblins? maybe even Trolls? I am not sure what roles they could have. reiklings could be creatures that share a certain zone of the city and trolls could be a guard system or a kind of gladiator breed for entertainment, the twist being its not a fight to the death but a fight to a sexual outcome. Or just female slave are put into an Arena with a creature type. maybe first rats, then reikiling, then draugr then troll and then giant and bred by groups of them ( incorporating threesomes and gangbangs by the creatures which are great animations by Billy and Anub and Leito etc). As each creature race gets its way the slaves have to escape them and plead for release from the arena or the next creature race is introduced into the arena and the breeding continues much to the joy of the spectating Falmer and masters/mistresses etc. maybe a quest or story could be used in this.

 

Can be nice, indeed.

 

Trolls, for sure, Falmers could domesticate them.

Rieklings lives in Soltheim, but the new version of TID will use dragonborn. So they can be included.

I wish to improve the arena stuff... it can be nice to do things like this, indeed.

  • 2 weeks later...
Posted
11 minutes ago, aurora35 said:

Hi, do anyone know how to remove the dust particles thing? I already install most of the dust particle blank replacers but ibn still have it :(

What did you replaced, exactly ?

Posted
19 minutes ago, Delzaron said:

What did you replaced, exactly ?

As far as I know:
- dusttiny.dds

- dusttiny_dim.dds
- dusttiny_dimmer.dds

- fxslowdusttiny.dds

Posted

Hi, just a little message to say a big congratulations for your mods Delzaron, whether the atmosphere or the quests, FTD, TID and FS are really great creations!

I'm normaly a ghost of sexlab, who never posting, (mainly because I speak very little English), but since I use your mods, I owe you a thank you :) 

(sorry for this bad english, i use google and my knowlegde)

  • 2 weeks later...
Posted

When using the debug buttons to skip most of the slave quests, i get to this quest called tunneling & daithe wants me to follow her but she just stands there, what do i do?

Posted
On 24/11/2017 at 11:05 PM, Alkemy said:

Cuando uso los botones de depuración para omitir la mayoría de las misiones esclavas, llego a esta búsqueda llamada tunneling & daithe, quiere que la siga, pero ella se queda allí, ¿qué hago?

Tengo el mismo problema, no avanza hacia las minas, donde se supone debe ir

Posted

 

On 28/11/2017 at 7:35 AM, UNATORTUGASKYRIMNERA said:

Tengo el mismo problema, no avanza hacia las minas, donde se supone debe ir

???

 

On 25/11/2017 at 6:05 AM, Alkemy said:

When using the debug buttons to skip most of the slave quests, i get to this quest called tunneling & daithe wants me to follow her but she just stands there, what do i do?

Her package seems to block... force her, or setstage.

 

On 14/11/2017 at 9:53 PM, aurora35 said:

As far as I know:
- dusttiny.dds

- dusttiny_dim.dds
- dusttiny_dimmer.dds

- fxslowdusttiny.dds

Interesting ? Can you post here a pic ?

I wish to see the result...

 

It should not cause trouble to the cave : I never modifed these files.

 

On 14/11/2017 at 10:01 PM, JasonFitch said:

Hi, just a little message to say a big congratulations for your mods Delzaron, whether the atmosphere or the quests, FTD, TID and FS are really great creations!

I'm normaly a ghost of sexlab, who never posting, (mainly because I speak very little English), but since I use your mods, I owe you a thank you :) 

(sorry for this bad english, i use google and my knowlegde)

Thanks! I hope to relaunch my work on night mistress mansion soon, publish the first alpha of skeever sin the wall, and I plan something for TID...

Posted
14 hours ago, Delzaron said:

 

???

 

Her package seems to block... force her, or setstage.

 

Interesting ? Can you post here a pic ?

I wish to see the result...

 

It should not cause trouble to the cave : I never modifed these files.

 

Thanks! I hope to relaunch my work on night mistress mansion soon, publish the first alpha of skeever sin the wall, and I plan something for TID...

Thank you for your reply! I did force her by setstage but i saw in a russian video that she is supposed to be in that area with the dwemer centurions where you mine, and she does not appear there when i setstage. how exactly should the command be put into the console for her to appear in the tunneling cave (OR what is the command that skips the tunneling quest so i can get straight the the whispers quest where you become a falmer)

Posted

Hi, I am experiencing the same problem as one of the posters above - when I teleport to lbn (via simple slavery) I have black screen with all controls, map, cross-hair,  markers etc working (almost as if the player blindfolded but nothing of the sort). I can move around blind and bump into people and talk to them. I found Farabi via quest marker and advanced in quest, but can't see anything still. Do you have any idea what the problem may be caused by and how to get through?

  

Posted

hello i am in the part at the farm when i faint from the poison and supposed to get enslaved BUT

instaed the game FREEZE when the ghost snow elves takes me "downstairs" to where frabi is...

 

i have SKSE.

Posted
On ‎12‎/‎2‎/‎2017 at 5:07 AM, gmyuri said:

Hi, I am experiencing the same problem as one of the posters above - when I teleport to lbn (via simple slavery) I have black screen with all controls, map, cross-hair,  markers etc working (almost as if the player blindfolded but nothing of the sort). I can move around blind and bump into people and talk to them. I found Farabi via quest marker and advanced in quest, but can't see anything still. Do you have any idea what the problem may be caused by and how to get through?

  

Got to Ibn by Defeat -> Simple Slavery -> Things in the Dark. Got the black screen issue when arriving at Ibn. Just use the Defeat cleanup feature (Default Num 0 -> Cleanup -> Cleanup) and it should be fine.

Posted
On 30.7.2017 at 2:04 PM, mmanmkii said:

Thank you Delzaron!! I managed to find both so I can now start exploring Ibn.

 

One thing I noticed though is that when I bring slaves to the NPCs I do not get any options to train the slaves (or am I supposed to use paired actors?) or sell them to the auction people. I got all the pre-req mods so I am wondering if I missed a quest or something. Cheers.

i only fond a spider statue... where did you find it ? the cave you escaped with ralof right? and when i pick up the spider it doesn't do anything

Posted
7 hours ago, bar3142 said:

i only fond a spider statue... where did you find it ? the cave you escaped with ralof right? and when i pick up the spider it doesn't do anything

What ? That's not normal... there is a trigger at this emplecement.

Posted

Where is the Warlock. It said he was in Windhelm but clairvoyance sends me all over skyrim and I went to the quest marker and nothing is there, nor does that where the clairvoyance lead too. i am really confused. Is he in the city that I am supposed to go to in the future, cuz it looks like the quest marker is kind of under the map. Somebody plz help

 

20171206213737_1.jpg

Posted
22 hours ago, RedNick54 said:

Where is the Warlock. It said he was in Windhelm but clairvoyance sends me all over skyrim and I went to the quest marker and nothing is there, nor does that where the clairvoyance lead too. i am really confused. Is he in the city that I am supposed to go to in the future, cuz it looks like the quest marker is kind of under the map. Somebody plz help

 

20171206213737_1.jpg

 

In fact, he's in Ibn. So, it will take a time for him to walk to Windhelm..

Posted
18 hours ago, Delzaron said:

 

In fact, he's in Ibn. So, it will take a time for him to walk to Windhelm..

This happened to me too. I waited a long time to see if the marker would move but it didn't. So I ran through the tunnels using console commands to move stuff out of my way and found that he was stuck. At a lift inside Ibn, the gate was down and he couldn't get passed it. As soon as I opened up the gate he ran for the exit. But it was ridiculously hard to get to the way I went. :/

Posted
On 12/1/2017 at 12:50 AM, Delzaron said:

Interesting ? Can you post here a pic ?

I wish to see the result...

 

It should not cause trouble to the cave : I never modifed these files.

 

These 3d white particle thing, I don't know what to call them xD

Screenshot3976.jpg

Posted

>No way to just kill Daithe and fuck shit up, break havok as lord vampire or show i'm the goddam dovahkiin and i don't take bullshit from anyone, or just skip the slave part by force.

WHY?

  • 2 weeks later...
Posted
On 12/9/2017 at 2:34 PM, aurora35 said:

 

These 3d white particle thing, I don't know what to call them xD

Screenshot3976.jpg

It have the same problem. it's not dust actually, it's snow. If you remove it you won't have snow anywhere else outside. Not sure why there is snow inside though...

Posted
8 minutes ago, Toxic_Tripod0 said:

It have the same problem. it's not dust actually, it's snow. If you remove it you won't have snow anywhere else outside. Not sure why there is snow inside though...

I'm tempted to say "dandruff" :tongue:

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