Jump to content

Recommended Posts

new version is planned...

 

I was very ambitious, and planned to change all the city... but I simply can't design and place lot of buildings with the current Ibn population ! And adding stupid useless NPCs with packages is useless...

 

So, Little changes on the city (the east part will be reduced, slaves quarter developed, farm moved, Altar turned into a pit (more logical)...

 

Change will mostly concern the quests : less linear stupid missions, I'll use repeatible quests for that.

Slave part will be a little bit longer, and I'll remove some sex missions, and replace it with normal ones (kill skeevers, clean manure, mine, deliver goods, etc...).

 

Please also find someone to translate your quest dialogue for you.

 

I really want to play your quest mods because they look very interesting, but the English used in the dialogue is not very good (and unfortunately, that's one thing I cannot tolerate).

Link to comment

 

new version is planned...

 

I was very ambitious, and planned to change all the city... but I simply can't design and place lot of buildings with the current Ibn population ! And adding stupid useless NPCs with packages is useless...

 

So, Little changes on the city (the east part will be reduced, slaves quarter developed, farm moved, Altar turned into a pit (more logical)...

 

Change will mostly concern the quests : less linear stupid missions, I'll use repeatible quests for that.

Slave part will be a little bit longer, and I'll remove some sex missions, and replace it with normal ones (kill skeevers, clean manure, mine, deliver goods, etc...).

 

Please also find someone to translate your quest dialogue for you.

 

I really want to play your quest mods because they look very interesting, but the English used in the dialogue is not very good (and unfortunately, that's one thing I cannot tolerate).

 

 

Really? I think it's fine.

 

Link to comment

the mod´s  story is interesting but is completely unplayable. In many quests you can only advance using " setstage" command,which is a rreally annoying solution.

Sadly i became eventually tired and i´m deleting this mod...too buggy :(.

 

Link to comment

the mod´s  story is interesting but is completely unplayable. In many quests you can only advance using " setstage" command,which is a rreally annoying solution.

Sadly i became eventually tired and i´m deleting this mod...too buggy :(.

 

What ? I disagree, most things works fine, this mod was entirely debugged. Only the last quests can made problems.

Link to comment

 

the mod´s  story is interesting but is completely unplayable. In many quests you can only advance using " setstage" command,which is a rreally annoying solution.

Sadly i became eventually tired and i´m deleting this mod...too buggy :(.

 

What ? I disagree, most things works fine, this mod was entirely debugged. Only the last quests can made problems.

 

sorry nope it is broken... most quests are setstage required starting with the mine quest

Link to comment

 

Complexity is nice but keeping things simple so that they work is better in my opinion.

 

I can't really give a summary of what doesn't work. Mainly escorts. NPC never move and stay still every time so you have to completely setstage it. Also there is the quest with Thaereg that completes itself automatically so fast you can't even make it back to the npc. And obviously lots of quest markers that drive you in the wrong direction. Sometimes you have to enter a dungeon and when inside you look at the arrow and you have to leave from the same door.

 

Also there is a bit too much un needed sex to my liking. The enslavement part is basically "have sex with pretty much everything".

 

In from the deeps you had a sex intercourse as a prisonner so that they would break you before selling you. Or you would have sex in a ritual or to bribe Erikur. It kind of made sense. Here it doesn't really.

 

I take count of your remarks.

I plan to rework the slavery part (specially the repeatibility).

 

about sex in quests : people says they want sex quests, other not so much... it's complex to find a compromize.

 

 

Each to their own. But I, for one, approve of the whole "Have sex with pretty much everything" bit. This is a Lover's Lab Horror Mod. Thats just what us perverts are looking for. Who wants to run around gathering rocks or catching fish? 

Thank you for listening.

Link to comment

 

the mod´s  story is interesting but is completely unplayable. In many quests you can only advance using " setstage" command,which is a rreally annoying solution.

Sadly i became eventually tired and i´m deleting this mod...too buggy :(.

 

What ? I disagree, most things works fine, this mod was entirely debugged. Only the last quests can made problems.

 

 

I didn´t want to be rude..that was not my intention, as i said in my previous post..if a player don´t know how to use console commands..will find this mod unplayable because in the first mission ( " inquiry in Windhelm"),, will need to use " setstsge", command..and in other many missions later is also required, to not speak for the wrong quest markers pointing at wrong places like the fishery or NPc´s trapped in other world spaces like Riften, .some places are not correctly Navmeshed , and some mission triggers don´t work as they should be..as some commands at the slavery system ( honey pot spell, for example)...if the mod is not finished and it´s a work in progress..then you have my greetings..its a great -huge mod..funny and interesting..but need many fixes, to be considered " fully" functional....please keep up the good work..i enjoyed other mods from you as " from the deeps" :)

Link to comment

Hi can any one help been watching youtube on walkthrough of this mod but the person does not get the problem i get Tunneling Follow Daithe to your new work place all she does is sit on the her chair and does nothing i go to the place she should be quest complete but she still does not go to the Forgotten Animonculry what can i do to fix this?

Link to comment

 

 

the mod´s story is interesting but is completely unplayable. In many quests you can only advance using " setstage" command,which is a rreally annoying solution.

Sadly i became eventually tired and i´m deleting this mod...too buggy :(.

What ? I disagree, most things works fine, this mod was entirely debugged. Only the last quests can made problems.

I didn´t want to be rude..that was not my intention, as i said in my previous post..if a player don´t know how to use console commands..will find this mod unplayable because in the first mission ( " inquiry in Windhelm"),, will need to use " setstsge", command..and in other many missions later is also required, to not speak for the wrong quest markers pointing at wrong places like the fishery or NPc´s trapped in other world spaces like Riften, .some places are not correctly Navmeshed , and some mission triggers don´t work as they should be..as some commands at the slavery system ( honey pot spell, for example)...if the mod is not finished and it´s a work in progress..then you have my greetings..its a great -huge mod..funny and interesting..but need many fixes, to be considered " fully" functional....please keep up the good work..i enjoyed other mods from you as " from the deeps" :)

I think Del's point is that no one else seems to have the issue you speak of, so the problem probably has something to do with your install, not with the mod. Try posting a load order and log, and we'll try to help figure it out.
Link to comment

okay so i fixed Tunneling Follow Daithe to your new work place by one hit then letting her attack/follow me to the location then doing so again after you give her the 40 ruble but most of the quest markers are all wrong it leads me to one place then its not there or it does not even give you a quest location if i did not find a walkthrough on the internet about this mod i would not be able to do its like playing the game 2 times watch part 1 play part one because there is some quest you just have to use setstage for and little bugs followed by finding the correct location to complete the quest.

 

I think the mod is really amazing keep up the work!!!

Link to comment

 

 

 

the mod´s story is interesting but is completely unplayable. In many quests you can only advance using " setstage" command,which is a rreally annoying solution.

Sadly i became eventually tired and i´m deleting this mod...too buggy :(.

What ? I disagree, most things works fine, this mod was entirely debugged. Only the last quests can made problems.

I didn´t want to be rude..that was not my intention, as i said in my previous post..if a player don´t know how to use console commands..will find this mod unplayable because in the first mission ( " inquiry in Windhelm"),, will need to use " setstsge", command..and in other many missions later is also required, to not speak for the wrong quest markers pointing at wrong places like the fishery or NPc´s trapped in other world spaces like Riften, .some places are not correctly Navmeshed , and some mission triggers don´t work as they should be..as some commands at the slavery system ( honey pot spell, for example)...if the mod is not finished and it´s a work in progress..then you have my greetings..its a great -huge mod..funny and interesting..but need many fixes, to be considered " fully" functional....please keep up the good work..i enjoyed other mods from you as " from the deeps" :)

I think Del's point is that no one else seems to have the issue you speak of, so the problem probably has something to do with your install, not with the mod. Try posting a load order and log, and we'll try to help figure it out.

 

In my load order ,iit was the last mod..and about "no one else is having these issues"..there  are plenty of examples if you read this thread..As i said before..it´s a great mod..but broken , at least for me...if other people can play it, from the beguining till the end ..all quests.without any issue..then i congratulate them.. :)

Link to comment

Are all Falmer in and under Skyrim non-hostile to you in the current version once you become a Servant or is there a different faction system in place now?

 

All falmers are non hostile, except the ones I setted to be hostile.

Link to comment

So i started the things in the dark quest for the mod and got to the part where it tells me to interrogate the people of whindhelm about someone but it sends me to a farm in markarth and the owner doesn't tell me anything or even have dialogue options.

 

is anyone else having this problem?

 

please help me out here the quest itself has been fun so far.

 

Link to comment

So i started the things in the dark quest for the mod and got to the part where it tells me to interrogate the people of whindhelm about someone but it sends me to a farm in markarth and the owner doesn't tell me anything or even have dialogue options.

 

is anyone else having this problem?

 

please help me out here the quest itself has been fun so far.

 

Use setstage, or ask dark elf

Link to comment

 

Are all Falmer in and under Skyrim non-hostile to you in the current version once you become a Servant or is there a different faction system in place now?

 

All falmers are non hostile, except the ones I setted to be hostile.

 

Thank you for the response. Think I'll just console command my relations with Blackreach and other Falmer into hostile for now.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use