Sacremas Posted June 19, 2015 Posted June 19, 2015 Here's a nice analysis of the previous gameplay trailer, he's pointing out quite a few things that I missed while my brain was doing geekgasm spasms.
trpd Posted June 19, 2015 Posted June 19, 2015 Yea the new idea for power armor is great. However i don't know how i feel about having to fuel it and how do you transport it? You park it and then have to run back to equip it again? Abuse fast travel? Or maybe it can follow you empty and not use too much power while doing so? Just consider that you put that whole thing (or even more than one) in your backpack in previous games. The lore doesn't really change with what was shown. The difference to earlier games is, that they can now show how it is "supposed to work". Personally, I like the idea that it is more of a stationary deal, which you only equip if you are going to whoop some ass somewhere. That's how I've used PA in the previous games anyway, since I play sneaky characters most of the time. Fiting that into backpack ? doesn't feel right. But i got idea, maybe if you have faction support you can request them drop you PA since it looks you can request transport already.
Gameplayer Posted June 19, 2015 Author Posted June 19, 2015 Jetpack is handled by Action Points. ----------------------- Brotherhood of Steel is very likely the Mid West Chapter, they have had airships before. They may even be a primary enemy or perhaps you can join up with them. Seems to me that fans of FNV may find that there will be a return of faction exclusion, as in if you join the BoS your excluded from another factions quest and ending. I find it unlikely that the BoS is the Lions Pride Chapter, they just don't have access to airships... Seems more likely that the BoS wont be White Knights this edition. I know it uses action points, and that's precisely my point. NPC's don't even have action points, right? And the engine handling nonscripted 3D movement even for a short while would be new in the Fallout series. Also, I don't understand this whole BoS white knight mantra, it feels as though I've played a different game than everyone else because I never actually got that feeling from the chapter. Most of their members are incredibly condescending to outsiders, some of them being completely opposed to the Lyons doctrine and only remaining loyal out of a personal sense of honor. The game also recognizes hwo much of a controversial choice Lyons quest was with the whole Outcasts situation, and the man himself recognizes he's taken a lot of liberties in his peculiar interpretation of the original doctrine of the BoS, and how it has hurt the chapter as a whole greatly. Lyons simply felt it was high time he actually tried to put the technology they hoard in use, because if we have to be realistic, the western BoS is fudged up. They'll be left to die in their holes as they inbreed to death while the rest of the world carries on. I'm not talking about the Western Branch of the Brotherhood Of Steel. There are 4 identified Chapters that I know of that have a different philosophy and although the core remains the same time and separation from their origins in California have changed the 3 chapters that have since left. At this point we have. Mid West Branch, identified in Fallout Tactics. They are radically different and many fans decide that they don't exist at all, however they are known to have used and built airships...Well Fo4 has Airships. This branch is based in Chicago and has holdings stretching into the mid west of America. They behave much like a Militant Republic and incorporate all species of human into their ranks as a means to reach their goals...Its been a long time since I played Tactics but these guys could go either way on the Alignment scale of RPG's. If tactics is Lore, this branch is by far one of the most powerful post apocalypse organizations currently with enough holdings to actually declare themselves a country. Lions Pride, Brotherhood Of Steel This group is often called the White Knights, and I don't mean any disrespect on this. Heck every RPG needs some White Knights. I don't think we will get to see them this time. Brotherhood Outcasts For all intents and purposes this Chapter adheres to the original Brotherhood Principals and for all we know they may still be in a position to actually matter in future games. Original Brotherhood, Fo1, these guys if FNV is to be believed are being phased out....They are powerless and really wont matter anymore...I'm not expecting much in story on these guys anymore. Thankfully we have 3 other Chapters and their fate is still open game.
Nixea Posted June 19, 2015 Posted June 19, 2015 I'm not talking about the Western Branch of the Brotherhood Of Steel. There are 4 identified Chapters that I know of that have a different philosophy and although the core remains the same time and separation from their origins in California have changed the 3 chapters that have since left. At this point we have. Mid West Branch, identified in Fallout Tactics. They are radically different and many fans decide that they don't exist at all, however they are known to have used and built airships...Well Fo4 has Airships. This branch is based in Chicago and has holdings stretching into the mid west of America. They behave much like a Militant Republic and incorporate all species of human into their ranks as a means to reach their goals...Its been a long time since I played Tactics but these guys could go either way on the Alignment scale of RPG's. If tactics is Lore, this branch is by far one of the most powerful post apocalypse organizations currently with enough holdings to actually declare themselves a country. Lions Pride, Brotherhood Of Steel This group is often called the White Knights, and I don't mean any disrespect on this. Heck every RPG needs some White Knights. I don't think we will get to see them this time. Brotherhood Outcasts For all intents and purposes this Chapter adheres to the original Brotherhood Principals and for all we know they may still be in a position to actually matter in future games. Original Brotherhood, Fo1, these guys if FNV is to be believed are being phased out....They are powerless and really wont matter anymore...I'm not expecting much in story on these guys anymore. Thankfully we have 3 other Chapters and their fate is still open game. I know, I was just making a point that Lyons simply made a controversial choice that he felt was in the best interest of the BoS. The whole organization is having severe issues on their own respective chapters which we can agree on, which is I believe "splinters" are kind of a must to at least keep the name of the BoS alive. Hell, even the legion can take on power armored BoS units because throwing enough cannon fodder with at least some sort of explosives against a handful of them is enough. This is evidenced in a pro legion ending where the BoS temporarily takes Helios One back, just to be kicked out by the legion who basically zerg rush them. And if Veronica is to be believed, the original BoS is growing more isolationist and fanatic by the day since they get more devoted to their codex as they have more and more issues due to short sighted doctrines.
Sacremas Posted June 19, 2015 Posted June 19, 2015 The western chapter from Tactics is also the one of the factions that you can most easily see ending up an enemy of the player for one reason or another, I mean let's face it they weren't exactly nice guys. It wouldn't take many twists and turns to to turn them into the Evil Empire. They could even be the Super Mutants of F4, given that the gameplay trailer had you shooting at them at three different instances, as well as likely bring down their airship.
Nixea Posted June 19, 2015 Posted June 19, 2015 The western chapter from Tactics is also the one of the factions that you can most easily see ending up an enemy of the player for one reason or another, I mean let's face it they weren't exactly nice guys. It wouldn't take many twists and turns to to turn them into the Evil Empire. They could even be the Super Mutants of F4, given that the gameplay trailer had you shooting at them at three different instances, as well as likely bring down their airship. I wouldn't be surprised. The guys at Lost Hills are likely not an Enclave 2.0 just because they don't have their resources. They're already borderline bandits taking technology off of people's hands and leaving them to die, if they're no bolder than that it's probably because they can't afford it. Also, I suspect the Midwest BoS will want to get their hands on the Institute's technology and quite possibly spread propaganda around, labeling themselves as liberators, possibly gaining the support of androids and the railroad alike. Except these guys are going to put their priorities on technology and will simply use local support for their own ends, instigating a possible "civil war" between the civilized peoples of the Commonwealth.
Leito86 Posted June 19, 2015 Posted June 19, 2015 I imagine the airship isn't something that the BoS have in major quantities which suggests they have a big interest in the area...areas such as the institute. I can see them being the "bad guys" in an invasion type scenario.
killercam21 Posted June 20, 2015 Posted June 20, 2015 so who is hype for the character creation for fallout 4 !!!
Guest endgameaddiction Posted June 20, 2015 Posted June 20, 2015 I'm not all too hyped because if it's limited to an extent on how far you can morph the face, it's not really an improvement. If it's just little morphs than I'm not impressed. However, it could open up a new 3rd party tool to allow better results. I'm going to assume we are very limited with sliders like in Skyrim's CK so that will be useless. It's hard to tell. GECK and CK are very similar, but different in it's ways. If we can get some RM or ECE like mod with better morphs in game I'm all for that.
BoozeJunky Posted June 20, 2015 Posted June 20, 2015 I wouldn't be surprised. The guys at Lost Hills are likely not an Enclave 2.0 just because they don't have their resources. They're already borderline bandits taking technology off of people's hands and leaving them to die, if they're no bolder than that it's probably because they can't afford it. I really like the idea, if there's another Obsidian Fallout game, of the Western Brotherhood being reduced to almost little more than another raider tribe. With Lost Hills and the other Brotherhood strongholds destroyed by their war with the NCR, there would be little left of them except a few chapters on the frontier - scattered, disorganized, and their codex only half-remembered... basically just wandering thugs attacking poorly defended settlements and lone caravans for scraps of tech. With the new FO4 power-armor, it'd be nice to see them attacking the player and NPCs in beat-up, cludged, and half-assembled Power Armor. From this state, it'd be quite easy to tear them down as a faction and (as an optional quest for the player) build them back up into something that's more adaptable and better suited to the new wasteland. As for who the Brotherhood in FO4 is, I'd put my hopes on it being the Outcasts, but it's probably Lyon's chapter. The armor (that I've seen) doesn't seem to resemble that of the Midwestern Brotherhood, and it's not entirely clear whether or not they're even canon. The Western Brotherhood is all but eradicated, and unlikely to leave their tech caches behind to be looted by the NCR. Lyon's group most likely originally came east aboard an Airship, so that could explain the presence of one on the East Coast. If the game takes place at the same time, or shortly after, Fallout 3 - then Lyon's group is probably too tied down in D.C. with the rebuilding of Liberty Prime or the fight against the Super Mutants/Enclave to have much of a presence in Boston. The Outcasts, however, outnumbered and out-powered by the D.C. chapter - not to mention being far more aligned with the original mission of hording tech - is more likely to be the ones to move on out of D.C. and try to secure the Institute. Though a clue to it being Lyon's chapter's airship is seen in the name - Prydwen. Prydwen could both be an allusion to "Lyon's Pride" (Pryd = Pride, Lyon's Chapter), as well as it being the name of King Arthur's ship in the welsh poem Preiddeu Annwfn - drawing parallel to the "white knights" image that Lyon's chapter is modeled around. Also, the Enclave will be back in FO4. Hopefully, it's just a small(ish) band of remnants that act as a faction for side-quests. We've seen both APA MkII parts on the Power Armor customization demonstrations, as well as Eyebots flying around Fenway Park. I'd really like to see if Whitley survived the destruction of Adams AFB, and he could be an important character for giving context and perspective to the player considering how heavily synthetics are going to feature in the story of FO4 and how invested Whitley is in the humane treatment of robots with more advanced AI.
Redflyingmonkey Posted June 20, 2015 Posted June 20, 2015 I wouldn't be surprised. The guys at Lost Hills are likely not an Enclave 2.0 just because they don't have their resources. They're already borderline bandits taking technology off of people's hands and leaving them to die, if they're no bolder than that it's probably because they can't afford it. I really like the idea, if there's another Obsidian Fallout game, of the Western Brotherhood being reduced to almost little more than another raider tribe. With Lost Hills and the other Brotherhood strongholds destroyed by their war with the NCR, there would be little left of them except a few chapters on the frontier - scattered, disorganized, and their codex only half-remembered... basically just wandering thugs attacking poorly defended settlements and lone caravans for scraps of tech. With the new FO4 power-armor, it'd be nice to see them attacking the player and NPCs in beat-up, cludged, and half-assembled Power Armor. From this state, it'd be quite easy to tear them down as a faction and (as an optional quest for the player) build them back up into something that's more adaptable and better suited to the new wasteland. As for who the Brotherhood in FO4 is, I'd put my hopes on it being the Outcasts, but it's probably Lyon's chapter. The armor (that I've seen) doesn't seem to resemble that of the Midwestern Brotherhood, and it's not entirely clear whether or not they're even canon. The Western Brotherhood is all but eradicated, and unlikely to leave their tech caches behind to be looted by the NCR. Lyon's group most likely originally came east aboard an Airship, so that could explain the presence of one on the East Coast. If the game takes place at the same time, or shortly after, Fallout 3 - then Lyon's group is probably too tied down in D.C. with the rebuilding of Liberty Prime or the fight against the Super Mutants/Enclave to have much of a presence in Boston. The Outcasts, however, outnumbered and out-powered by the D.C. chapter - not to mention being far more aligned with the original mission of hording tech - is more likely to be the ones to move on out of D.C. and try to secure the Institute. Though a clue to it being Lyon's chapter's airship is seen in the name - Prydwen. Prydwen_E3_InFlames.png Prydwen could both be an allusion to "Lyon's Pride" (Pryd = Pride, Lyon's Chapter), as well as it being the name of King Arthur's ship in the welsh poem Preiddeu Annwfn - drawing parallel to the "white knights" image that Lyon's chapter is modeled around. Also, the Enclave will be back in FO4. Hopefully, it's just a small(ish) band of remnants that act as a faction for side-quests. We've seen both APA MkII parts on the Power Armor customization demonstrations, as well as Eyebots flying around Fenway Park. I'd really like to see if Whitley survived the destruction of Adams AFB, and he could be an important character for giving context and perspective to the player considering how heavily synthetics are going to feature in the story of FO4 and how invested Whitley is in the humane treatment of robots with more advanced AI. ^This guy knows his shit. Preach !
Gameplayer Posted June 20, 2015 Author Posted June 20, 2015 Windows 10 transfer to XBox1? I was just combing through MXR Youtube comments is it going to be true that they can just transfer the mods off the PC to their Xbox? It would seem that Xbox users will possibly get more mod flexibility than say a Sony user. Cause I doubt that Beth Soft would want to host a LoversLab section.
Nixea Posted June 20, 2015 Posted June 20, 2015 As for who the Brotherhood in FO4 is, I'd put my hopes on it being the Outcasts, but it's probably Lyon's chapter. The armor (that I've seen) doesn't seem to resemble that of the Midwestern Brotherhood, and it's not entirely clear whether or not they're even canon. I believe it could be the Midwest BoS but with a bunch of lore fixes to make them consistent with the rest of the Fallout lore. This would explain why they're not using the characteristic armor from Tactics, as it's well known that the BoS doesn't have the technology needed to develop new suits of power armor, which directly contradicts the custom power armor used by the BoS in tactics.
windpl Posted June 20, 2015 Posted June 20, 2015 Windows 10 transfer to XBox1? I was just combing through MXR Youtube comments is it going to be true that they can just transfer the mods off the PC to their Xbox? It would seem that Xbox users will possibly get more mod flexibility than say a Sony user. Cause I doubt that Beth Soft would want to host a LoversLab section. If that was so easy, then you could play xbox1 games on pc - and that not gonna happen, right?
weirdtexan Posted June 20, 2015 Posted June 20, 2015 so who is hype for the character creation for fallout 4 !!! I am! Not gonna like, I'm excited about making a badass, probably revenge-driven Milf to terrorize the wasteland with.
nonusnomeni Posted June 20, 2015 Posted June 20, 2015 The Todd speaks, and there's some more footage, including a new gun, power armor details and deathclaw fighting. custom weapons decent power armor i like it
Gameplayer Posted June 20, 2015 Author Posted June 20, 2015 I suspect that the new armor system works a fair bit differently. The Main Core armor for example... Your vault suit, is your main armor, this armor doesn't take damage and wont get destroyed. Yet from the video's you can see that you can add extra bits for example a harness and plates to the extra slots. These additions help add protection, add a fair extra amount of customization, and create a unique look for the main outfit. The extra parts I believe from having examined the video can be destroyed. Though I guess nothing is certain till we have the game, it looks as though the extra parts do in fact fly off and are removed when sufficient damage is done and this is without a damage meter...Wonder how that will be received. On the one hand not having to fuss with item condition can be nice and on the other hand having an item condition can have a charm of its own. One thing I do like is that these are added features we didn't have before and I cant think of games Im interested in that have done this so it seems like a new addition to gaming for one. ----------------------------------------- Minor drawback and certainly wasn't on the top list of things that I wanted but........... Holster's, they are not in the game, I know few games have an actual holster but I would have really liked to have seen them in the game. Scabbards, pistol holsters, rifle straps, and shoulder harness holster for shotties would have added to the game not a lot but certainly would have been well received if they made it in. Oh well. -------------------------------------------- Some You Tube stuff. https://www.youtube.com/watch?v=sO9dgJoGXIs
SquallPT Posted June 20, 2015 Posted June 20, 2015 Not sure if it's been said already or not and I'm not going to back through 40 pages to find out Here are the FalloutWiki links for the names of the Female and Male Sole Survivor Fallout 4. Sole Survivor = Female - has many NPC voices in Fallout NV and also the voice of Jack/Subject Zero-Mass Effect. http://fallout.wikia.com/wiki/Courtenay_Taylor Sole Survivor = Male - first time voice for Fallout http://fallout.wikia.com/wiki/Brian_T._Delaney Juhani from KOTOR, Doris from Vampire: The Masquerade - Bloodlines, Jack from Mass Effect 2. Female survivor has a nice resume
Guest endgameaddiction Posted June 20, 2015 Posted June 20, 2015 so who is hype for the character creation for fallout 4 !!! I am! Not gonna like, I'm excited about making a badass, probably revenge-driven Milf to terrorize the wasteland with. What better way to make a MILF character called Gary's Mom, repopulate the wasteland with thousands of GAAAARRRRRYYYY's!!! and start your own version of Attack of the Clones. I thought about doing the MILF routine myself.
Luminar Posted June 20, 2015 Posted June 20, 2015 I suspect that the new armor system works a fair bit differently. The Main Core armor for example... Your vault suit, is your main armor, this armor doesn't take damage and wont get destroyed. Yet from the video's you can see that you can add extra bits for example a harness and plates to the extra slots. These additions help add protection, add a fair extra amount of customization, and create a unique look for the main outfit. The extra parts I believe from having examined the video can be destroyed. Though I guess nothing is certain till we have the game, it looks as though the extra parts do in fact fly off and are removed when sufficient damage is done and this is without a damage meter...Wonder how that will be received. On the one hand not having to fuss with item condition can be nice and on the other hand having an item condition can have a charm of its own. One thing I do like is that these are added features we didn't have before and I cant think of games Im interested in that have done this so it seems like a new addition to gaming for one. ----------------------------------------- Minor drawback and certainly wasn't on the top list of things that I wanted but........... Holster's, they are not in the game, I know few games have an actual holster but I would have really liked to have seen them in the game. Scabbards, pistol holsters, rifle straps, and shoulder harness holster for shotties would have added to the game not a lot but certainly would have been well received if they made it in. Oh well. -------------------------------------------- Some You Tube stuff. https://www.youtube.com/watch?v=sO9dgJoGXIs I'd be cautious about making that kind of assumption about the armor system. People assumed Skyrim would have much more highly customizable armor than it actually did (similar to your assumption of a customizable vault jumpsuit) because of the multiple variants of the hide, fur, steel, and iron armors that were shown off in promotional materials. Fallout 4 could be much the same way, with multiple versions of the same basic piece of armor, with none of them being customizable. This actually has been a precedent within the series itself, as the Armored 101 vault jumpsuit was a separate but similar item to the basic vault jumpsuits.
Redflyingmonkey Posted June 20, 2015 Posted June 20, 2015 Fuck jumpsuits anyway, who keeps that crap longer than 30 minutes in any FO lol. Always felt silly wearing it outside of a vault, role play wise it's a bit like a white dude dressed like a rich bloke from a nice Parisian neighborhood walking into the worst part of Liberia. Just screams "victim".
Kidaen Posted June 21, 2015 Posted June 21, 2015 Unless there's an extensive code conversion process, I kind of see the limitation of "no nudity or sex and nothing illegal" being kind of hard to enforce, and even with a code conversion process, it'll just be another thing for crackers to crack, so we might eventually see a tool show up to convert mods to a 360 or PS4 format.
Leito86 Posted June 21, 2015 Posted June 21, 2015 Scabbards, pistol holsters, rifle straps, and shoulder harness holster for shotties would have added to the game not a lot but certainly would have been well received if they made it in. I suspect holsters would be more of a hassle than it's worth from a production standpoint. 50+ base weapons and 700+ modifications...they would have had to make models for almost every combination. LMAO Todd Howard says he knows of such mods existing but doesn't use them in his games but says it's interesting how modders make things work when the game was sooo not made for these things If there is a will, there is a way
the_mess Posted June 21, 2015 Posted June 21, 2015 Fuck jumpsuits anyway, who keeps that crap longer than 30 minutes in any FO lol. Always felt silly wearing it outside of a vault, role play wise it's a bit like a white dude dressed like a rich bloke from a nice Parisian neighborhood walking into the worst part of Liberia. Just screams "victim". +1. In Fallout I always went for the Leather armor since I am HUGE Mad Max fan. I never liked the power armor either. Its good for certain missions but 99% of the time I am running with the classic leather jacket. You can make it fabulous with the Tailor Maid mod in F3 ^^
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