DoctaSax Posted October 17, 2015 Posted October 17, 2015 Possible problems with spunk are most easily identified and solved by posting a spunk log to the spunk thread.
Odessa Posted October 25, 2015 Author Posted October 25, 2015 Sexout '96 Beta 1 in OP - New UDF: 'let MyArray := call fnSexoutGetCompanions'. Returns all local companions (GetPlayerTeammate == 1), via the sexout scanner. - Merged Sexout-Amra.esp into Sexout fully. This .esp is no longer required and should be disabled/deleted. - Fixed missing hand-held props for ZAZ 'no prop' animations (its BYO on pillories, etc, not dildos ) - Fixed actors undressing 'safe-for-sex' armor after sex bug. - Fixed alignment of ZAZ #1. --- I've also been experimenting with disabling FIK during animations, but so far haven't gotten it working right.
Halstrom Posted October 26, 2015 Posted October 26, 2015 Just a quick note to anyone using the new GetCompanions array, EDE may crash scripts if treated as a normal companion for some strange reasons, that didn't occur with Rex/Lily etc, I had to deliberately exclude him/it from when I do a similar function in SCR which populates a formlist by creating a formlist of possible companions containing 3rd party mod companions by BuildRef then doing a Distance check and/or GetPlayerTeammate. I think the problem may have been occurring when I was trying to split the formlist further into Male/Female/MaleCreature/FemaleCreature. I used those formlists for Pregnancy to add fertility tokens. I originally also used them for a gIsTeammateSwimming varible, that is no longer requires as theres now a NVSE IsSwimming function that works on the player. Odessa you are welcome to copy what I did in SCR, you'll probably do a much better job of it anyway
LukeDuke Posted October 26, 2015 Posted October 26, 2015 I have one problem to report with Sexout 96 beta1, after sex my character will not redress his armor, but all other ''stuff'' like glasses, backpack or hats are redressing properly, just not the armors/clothes. It happens with all mods and it just started after I installed Sexout 96 beta1.
Thenryb Posted October 27, 2015 Posted October 27, 2015 I have one problem to report with Sexout 96 beta1, after sex my character will not redress his armor, but all other ''stuff'' like glasses, backpack or hats are redressing properly, just not the armors/clothes. It happens with all mods and it just started after I installed Sexout 96 beta1. I posted about the same issue in an earlier post and Odessa has not been able to reproduce it. Mine started with 95-beta 9 or so. My PC is and always has been configured so he is in underwear unless having sex .
KainsChylde Posted October 27, 2015 Posted October 27, 2015 I have one problem to report with Sexout 96 beta1, after sex my character will not redress his armor, but all other ''stuff'' like glasses, backpack or hats are redressing properly, just not the armors/clothes. It happens with all mods and it just started after I installed Sexout 96 beta1. I posted about the same issue in an earlier post and Odessa has not been able to reproduce it. Mine started with 95-beta 9 or so. My PC is and always has been configured so he is in underwear unless having sex . I encountered this myself with the 95 beta. With the current stable version, wait until your partner redresses themselves then open the pipboy and get dressed. The nude bodysuit lingers for a moment after sex, and you have to wait until it's cleaned up by the post-sex scripts before you can put your gear back on.
Thenryb Posted October 27, 2015 Posted October 27, 2015 That is in fact what I do and it is really not a big deal-its just that complete redressing including the armor used to occur and now does not. The character finishes sex, redresses everything but the armor and the body changes to the underwear body.
dongding Posted October 29, 2015 Posted October 29, 2015 The Centaur / Floater rape animation is heavily misaligned. The player (victim) is placed somewhere far away from the creature.
RitualClarity Posted October 29, 2015 Posted October 29, 2015 The Centaur / Floater rape animation is heavily misaligned. The player (victim) is placed somewhere far away from the creature. I believe the Centar is rotated around the wrong direction. Centar sex isn't normal. The things in their mouth is what is having sex. I believe if the Centar was rotated back around the arms would hold the legs properly so that the mouth thingies will be able to do their job.
requiemfang Posted October 29, 2015 Posted October 29, 2015 noticed that some of the super mutant positions are messed up as well. In one of them if I try to move the character it gets stuck and won't move even when pressing the position move keys. Like the up key or the down key. If I press the opposite of the key used compared to the other one that got stuck it works but the other doesn't.
Odessa Posted October 29, 2015 Author Posted October 29, 2015 Thanks for reports. Centaur offsets are probably reversed, will look into it, and also the redressing issue. I think the supermutant (it affects some other anims too) issue where alignment is off/positioning is resistant may be fixed if I can get FIK disabled during animations. Its something I've been playing with.
dongding Posted October 31, 2015 Posted October 31, 2015 Is it possible to reduce the sexout sounds the further you're away from the actors who have sex? A little bit annoying to hear some random NPC's having sex while being at the other end of the interior cell.
Odessa Posted October 31, 2015 Author Posted October 31, 2015 Currently they are called via "actorB.PlaySound3D SoundXXX", which should in theory vary the level based on distance to actorB like other 3D sounds. Not sure what happens for solo scenes, I'll change it to actorA for next version.
dongding Posted November 1, 2015 Posted November 1, 2015 Yeah. Also, would it be possible to add a feature for the Positioning plugin which makes the actors switch their roles (rapist becomes victim, vice versa)?
Odessa Posted November 1, 2015 Author Posted November 1, 2015 There is an interface for it, fnSexoutChangeAnim, but currently it only supports changing the animation plugin and number. My long term goal is to allow you to change any parameter midway, so you could alternate the actors involved, and also switch roles etc, like you describe. It is definitely possible, but will require some fairly fundamental reengineering of the framework. ...By Sexout '100, I hope .
Odessa Posted December 7, 2015 Author Posted December 7, 2015 Panthercom in the 'new' loverslab said: I haven't seen two animations since I don't know when, 3 way oral vaginal; not the flying spitroast, they have the female on hands and knees with her head raised. I'm pretty sure Amra did one version of this, and the other one was quite old, and had the distinction of having the female's mouth actually open. I think they disappeared sometime after Prideslayer bailed. I had a look at the Sexout Sutra post, but they are not shown. The animations are NOT vanilla 5001, 5101 or 5102. EDIT: Actually one is an Amra replacer for 5101; I just checked. The older missing one is very similar. 5001 is flying spitroast. Sexout.esm 5101 and 5102 are 3-way oral and vaginal/anal, but they aren't 'real' animations: prideslayer created them using parts from existing 2P ones as proof the framework could handle 3P. I think they don't look that great so I put them in the black list by default (they weren't in the pre-93 random picker either). You can change this using tomm434's anim picker. @blue1820: Thanks for logs, I think the problem is that the engine can move actors around after sleep/waiting, which dodges the validation. I'm working on a fix for beta 5. blue1820 uploaded: SetConsoleOutputFilename >> 'debug.txt'SpunkSpermTracking: checking index 0, actor is Sabrina, 00000014SpunkFuCheckSync called on Sabrina, 00000014SpunkFuRetrieveActorInfoAr called on Sabrina, 00000014SpunkFuCheckSync:not in syncSpunkQuShaderTracking: checking index 0, actor is Donna, 1C000C46SpunkSpRewardXP on holdSetConsoleOutputFilename >> 'debug.txt'SpunkSpermTracking: checking index 0, actor is Sabrina, 00000014SpunkQuSpermTracking: spurt 0:dimrate to get from 114371 to 3917 in 3.5 days is 0.001672SpunkQuSpermTracking: new count for spurt 0 after 13 evals is 51725SpunkQuTracking: checking index 0, actor is Donna, 1C000C46SpunkFuSpurtEval called on Donna, 1C000C46 - checking spurt 7SpunkFuSpurtEval: dimrate to get from 1.219869 to 0.500000 in 3 days is 0.000516SpunkFuSpurtEval: 61 evals makes for new vol 0.616161, diff is 0.019708SpunkFuSpurtEval: trickle key is 'Spunk:Vol:Ass', thresh is 1.50SpunkFuSpurtEval: trickle is 0.003942SpunkFuSpurtMove called on Donna, 1C000C46 - moving 0.003942 from 'Ass', at 0.616161, to 'Legs'SpunkFuSpurtMove: found mergeable spurt 41, raising to 0.013447SpunkQuShaderTracking: checking index 0, actor is Donna, 1C000C46SpunkSpRewardXP on holdSpunkFuLustControl: mode 3, new rape pen is 99.7, new lust is -100GetVATSValue 6, 15 -> 0.00SpunkSpermTracking: checking index 0, actor is Sabrina, 00000014SpunkQuSpermTracking: spurt 1:dimrate to get from 53194 to 2258 in 3.5 days is 0.001566SpunkQuSpermTracking: new count for spurt 1 after 13 evals is 25314SpunkQuTracking: checking index 0, actor is Donna, 1C000C46SpunkFuSpurtEval called on Donna, 1C000C46 - checking spurt 8SpunkFuSpurtEval: dimrate to get from 0.924199 to 0.500000 in 3 days is 0.000355SpunkFuSpurtEval: 61 evals makes for new vol 0.553334, diff is 0.012130SpunkFuSpurtEval: trickle key is 'Spunk:Vol:Back', thresh is 1.50SpunkFuSpurtEval: trickle is 0.002426SpunkFuSpurtMove called on Donna, 1C000C46 - moving 0.002426 from 'Back', at 0.553334, to 'Ass'SpunkFuSpurtMove: found mergeable spurt 7, raising to 0.618587SpunkQuShaderTracking: checking index 0, actor is Donna, 1C000C46SpunkQuLustTrackingScpt: checking actor 1C000C46, Donna, at index 1, lust is 2SpunkFuDrugsLustMult called on Donna, 1C000C46SpunkQuLustTracking: new lust for Donna is 1.7 - lust mult was 1.00, DTM was 7.0SpunkQuShaderTracking: checking index 0, actor is Donna, 1C000C46** Dumping Array #628 **Refs: 2 Owner 37: SexoutSpunk.esp[ 0.000000 ] : Donna (1C000C46)[ 1.000000 ] : Cass (00135F19)DD>> ===== Deep dump mode 2 - Depth= 2 - Array: [shaders dump] ===== DD>> [0] = 19.1483 DD>> [0][Perm] = 3703C321 <no name> DD>> [1] = 19.1513 DD>> [1][Perm] = 3703C321 <no name> DD>> [2] = 19.1535 DD>> [2][Perm] = 3703C322 <no name> DD>> [3] = 19.1557 DD>> [3][Perm] = 3703C322 <no name> DD>> [4] = 19.1575 DD>> [4][Perm] = 3703C322 <no name> SpunkSpRewardXP on holdPlayerEnslaved: 0PlayerWithQuest: 0PlayerBought: 0SetConsoleOutputFilename >> 'debug.txt'SexoutActRunFull (v2015-11-21) Called by: <no name>** Dumping Array #154 **Refs: 1 Owner 11: Sexout.esm[ ActorA ] : Sabrina (00000014)fnSARF: Locked actor (00000014 -- Sabrina).fnSARF: Invoking CallSort CIOS on Sabrina (00000014)CSES: (v 2015-11-21) Starting for: Sabrina(00000014)Sexout Version is: '96(b4)CSES: Normalize finished, checking sanitizer. : fnSexoutGetArArgs Sabrina(00000014), Sexout:Start:70::NGSAN: Validating animation choicesfnSoRandAct: In randomizerfnSoRandAct: 1 actors, skeletons: F : fnSexoutGetArArgs Sabrina(00000014), Sexout:Start:70::Sexout Random Picker: 34 animations possible for these actorsSexout Random Picker: 11 animations left after filtering on flag: masturbationSexout Random Picker: 11 animations left after filtering on plugin: *Any* (No furniture)Sexout Random Picker: 8 animations left after filtering against black listValid anim choices: 111, 112, 114, 115, 116, 112, 114, 116, fnSAN: Actor: Sabrina (Sexout:Start:70: , isAnal: 0, isOral: 0, isVaginal: 0NGSAN (70): Returning SUCCESS (v 2015-11-21)CSES (70): initializing actorsfnSoNXClr Sexout:Started:: Sabrina (00000014)fnSoCSv: Sabrina (00000014) 'Sexout:Start:70::' -> Sabrina (00000014) 'Sexout:Started::'CSES (70): clearing selfkeyfnSoNXClr Sexout:Start:70:: Sabrina (00000014)CSES (70): kickoffSexoutNGBES Init. v 2015-11-21Scaling A from 1 to 1.0fnSoNXClr Sexout:Core:Cleanup Sabrina (00000014)SexoutNGBES (70): SEU: Stage 0.156006 0 -> 10SexoutNGPCQ: PCFd1: 0 0 0 0 0 0 0Sexout: Begin legacy hooks event: ** Dumping Array #691 **Refs: 1 Owner 11: Sexout.esm[ actorA ] : Sabrina (00000014)[ actorB ] : <?NAME?> (00000000)[ actorC ] : <?NAME?> (00000000)[ eventName ] : Sexout-Started[ eventSender ] : Sexout.esmSexout Legacy hooks: Casting spunk spell start hook (37004727) on Sabrina (00000014)soAPS: Start. v 2015-11-22SexoutNGBES (70): SEU: Stage 0.125000 10 -> 11SexoutNGBES (70): Casting undress on player.SNGUndress (70): Found Ranger Casual Outfit (P2) (12034B1D) on Sabrina (00000014)SNGUndress (70): Added Ranger Casual Outfit (P2) (12034B1D) on Sabrina (00000014)SNGUndress (70): Found Bad Beat (18008F5C) on Sabrina (00000014)SNGUndress (70): Added Bad Beat (18008F5C) on Sabrina (00000014)SNGUndress (70): Sabrina (00000014) undress stage transition from 0 -> 10SNGUndress (70): Removing 'Ranger Casual Outfit (P2)' from Sabrina (00000014)SNGUndress (70): Removing 'Bad Beat' from Sabrina (00000014)SexoutNGBES (70): SEU: Stage 0.077881 11 -> 12SNGUndress (70): Sabrina (00000014) undress stage transition from 10 -> 100SNGUndress (70): Sabrina (00000014) undress stage transition from 100 -> 110SexoutNGBES (70): SEU: Stage 0.328125 12 -> 13SexoutNGBES (70): SEU: Stage 1.031494 13 -> 14SEU: Stage 1.032227 14 -> 100soAPs: Done Init for SabrinasoAPS - Plugin: Sexout-Amra.esp, anim: 114soAPS: ActorA is: Sabrina. mX: 0, mY: 0, mZ: 0, heading: 89Sexout: Sabrina (00000014) PlayIdle amra114ASexoutNGBES (70): SEU: Stage 0.031006 100 -> 101Sexout: Sabrina (00000014) PlayIdle amra114ASexout: PlayerREF.GetFIK: 1** Dumping Array #121 **Refs: 1 Owner 37: SexoutSpunk.esp[ so:enjoy:role:assfucked ] : 0.200000[ so:enjoy:role:asslicker ] : 0.200000[ so:enjoy:role:bound ] : 0.200000[ so:enjoy:role:doggydone ] : 0.200000[ so:enjoy:role:fingered ] : 0.800000[ so:enjoy:role:fucked ] : 0.200000[ so:enjoy:role:group ] : 0.200000[ so:enjoy:role:licked ] : 1.300000[ so:enjoy:role:licker ] : 0.200000[ so:enjoy:role:masturbator ] : 1.200000[ so:enjoy:role:missdone ] : 0.200000[ so:enjoy:role:sub ] : 0.200000[ so:enjoy:role:sucker ] : 0.200000[ so:enjoy:role:titfucker ] : 0.200000Error in script 37051e2fOperator := failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x0234 Command: LetError in script 37051e2fAn expression failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x0234 Command: LetError in script 37051e2fOperator := failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x024F Command: LetError in script 37051e2fAn expression failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x024F Command: LetSexoutNGBES (70): Finish now triggered for Sabrina (00000014).SexoutNGBES (70): SEU: Stage 41.613770 101 -> 200SexoutNGBES (70): Finish now triggered for Sabrina (00000014).Sexout: Begin legacy hooks event: ** Dumping Array #691 **Refs: 1 Owner 11: Sexout.esm[ actorA ] : Sabrina (00000014)[ actorB ] : <?NAME?> (00000000)[ actorC ] : <?NAME?> (00000000)[ eventName ] : Sexout-End[ eventSender ] : Sexout.esmSexout Legacy hooks: Casting Talk to player (4C024F00) on Sabrina (00000014)Sexout Legacy hooks: Casting spunk spell end hook (37005E16) on Sabrina (00000014)Sexout Legacy hooks: Casting Anal Sex Ended Wear Effect (4B008BF8) on Sabrina (00000014)Sexout Legacy hooks: Casting Oral Sex Ended Wear Effect (4B009A55) on Sabrina (00000014)Sexout Legacy hooks: Casting Vaginal Sex Ended Wear Effect (4B009A54) on Sabrina (00000014)Sexout Legacy hooks: Casting Run STD sexend (4B01594C) on Sabrina (00000014)Sexout Legacy hooks: Casting Sex End Event (13036F6F) on Sabrina (00000014)Sexout: PlayerREF.GetFIK: 1SexoutNGBES (70): SEU: Stage 0.093018 200 -> 201PlayerEnslaved: 0PlayerWithQuest: 0PlayerBought: 0SexoutNGBES (70): SEU: Stage 0.297119 201 -> 300NGK Knockdown Sabrina 482SexoutNGBES (70): SEU: Stage 0.562744 300 -> 301fnSoNXClr Sexout:Start:: Sabrina (00000014)NGClean (v 2015-11-21) (70 0): Started on 'Sabrina' (00000014)NGClean (70 20): T=Sabrina (00000014) CBD=<no name> (00000000)NGClean (70 20): stage 0 -> 20 for Sabrina (00000014)SexoutNGBES (70): SEU: Stage 0.047119 301 -> 1000PlayerEnslaved: 0PlayerWithQuest: 0PlayerBought: 0PlayerEnslaved: 0PlayerWithQuest: 0PlayerBought: 0NGClean (70 30): stage 20 -> 30 for Sabrina (00000014)SNGUndress (70): Sabrina (00000014) undress stage transition from 110 -> 200SNGUndress (70): Equipping 'Ranger Casual Outfit (P2)' on Sabrina (00000014)SNGUndress (70): Equipping 'Bad Beat' on Sabrina (00000014)SNGUndress (70): Sabrina (00000014) undress stage transition from 200 -> 1000SNGUndress (70): Sabrina (00000014) undress stage transition from 1000 -> 2000NGClean (70 31): stage 30 -> 31 for Sabrina (00000014)NGClean (70 40): stage 31 -> 40 for Sabrina (00000014)NGClean (70 200): stage 40 -> 200 for Sabrina (00000014)NGClean (70 1000): stage 200 -> 1000 for Sabrina (00000014)SexoutNGBES (70): SEU: Stage 2.187744 1000 -> 3001fnSoNXClr Sexout:TFlags Sabrina (00000014)fnSAU: 00000014 (Sabrina) initial lock state: 1fnSoNXClr Sexout:Started:: Sabrina (00000014)fnSoAC: Removing 1 LEGACY Sexout Anim Position A(1101932F)'s from Sabrina(00000014)fnSoAC: Removing 114 LEGACY: Sexout Anim Number(1101932D)'s from Sabrina(00000014)fnSAU: 00000014 (Sabrina) final lock state: 1fnSoNXClr Sexout:Core:Cleanup Sabrina (00000014)SexoutNGBES (70): SEU: Stage 0.000000 3001 -> 3002SexoutNGPCQ: PCFe1: 0 0 0 0 0 0 0SexoutNGPCQ: PCFe2: 0 0 0 0 0 0 0Sexout Legacy Begin (2015-11-23): Started for Performer (6406096E)Converting SexoutNG Quest CallSexoutActRunFull (v2015-11-21) Called by: <no name>** Dumping Array #103 **Refs: 2 Owner 11: Sexout.esm[ actorA ] : Performer (6406096E)[ actorB ] : Cass (00135F19)fnSARF: Locked actor (6406096E -- Performer).fnSARF: Locked actor (00135F19 -- Cass).fnSARF: Invoking CallSort CIOS on Performer (6406096E)fnSAVa: Lock present but invalid, clearing.fnSoNXClr Sexout:Started:: Cass (00135F19)CSES: (v 2015-11-21) Starting for: Performer(6406096E)Sexout Version is: '96(b4)CSES: Normalize finished, checking sanitizer. : fnSexoutGetArArgs Performer(6406096E), Sexout:Start:71:: info: Got NULL, skippingNGSAN (71): RandomSextype rndA 67NGSAN: Validating animation choicesfnSoRandAct: In randomizerfnSoRandAct: 2 actors, skeletons: MF : fnSexoutGetArArgs Performer(6406096E), Sexout:Start:71:: info: Got NULL, skippingSexout Random Picker: 179 animations possible for these actorsSexout Random Picker: 120 animations left after filtering on flag: analSexout Random Picker: 112 animations left after filtering on plugin: *Any* (No furniture)Sexout Random Picker: 110 animations left after filtering against black listValid anim choices: 601, 602, 603, 604, 606, 607, 609, 631, 632, 633, 634, 701, 702, 703, 704, 705, 706, 707, 721, 723, 901, 902, 903, 904, 906, 931, 932, 933, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 612, 613, 614, 615, 616, 617, 618, 619, 620, 621, 631, 632, 633, 634, 635, 636, 637, 638, 639, 640, 641, 642, 643, 644, 645, 646, 647, 648, 649, 650, 701, 702, 703, 704, 705, 706, 707, 708, 709, 710, 711, 712, 714, 716, 717, 721, 722, 723, 740, 741, 742, 743, 744, 745, 746, 748, 901, 902, ...903, 904, 905, 906, 907, 908, 909, 910, 911, 912, 931, 932, 933, 934, fnSAN: Actor: Performer (Sexout:Start:71: , isAnal: 1, isOral: 0, isVaginal: 0NGSAN (71): Returning SUCCESS (v 2015-11-21)CSES (71): initializing actorsfnSoNXClr Sexout:Started:: Performer (6406096E)fnSoCSv: Performer (6406096E) 'Sexout:Start:71::' -> Performer (6406096E) 'Sexout:Started::'fnSoNXClr Sexout:Started:: Cass (00135F19)fnSoCSv: Performer (6406096E) 'Sexout:Start:71::' -> Cass (00135F19) 'Sexout:Started::'fnSoNXClr Sexout:Start:71:: Cass (00135F19)CSES (71): clearing selfkeyfnSoNXClr Sexout:Start:71:: Performer (6406096E)CSES (71): kickoffSexoutNGBES Init. v 2015-11-21Scaling A from 1 to 1.0Scaling B from 1 to 1.0fnSoNXClr Sexout:Core:Cleanup Performer (6406096E)fnSoNXClr Sexout:Core:Cleanup Cass (00135F19)SexoutNGBES (71): SEU: Stage 0.047119 0 -> 10Sexout: Begin legacy hooks event: ** Dumping Array #1384 **Refs: 1 Owner 11: Sexout.esm[ actorA ] : Performer (6406096E)[ actorB ] : Cass (00135F19)[ actorC ] : <?NAME?> (00000000)[ eventName ] : Sexout-Started[ eventSender ] : Sexout.esmSexout Legacy hooks: Casting spunk spell start hook (37004727) on Cass (00135F19)soAPS: Start. v 2015-11-22soAPS: Start. v 2015-11-22SexoutNGBES (71): SEU: Stage 0.166016 10 -> 100soAPs: Done Init for PerformersoAPS - Plugin: Sexout.esm, anim: 722soAPS: ActorA is: Performer. mX: 0, mY: -0, mZ: 0, heading: 92Sexout: Performer (6406096E) PlayIdle SNG722AsoAPs: Done Init for CasssoAPS - Plugin: Sexout.esm, anim: 722soAPS: ActorB is: Cass. mX: 0, mY: -0, mZ: 0, heading: 92Sexout: Cass (00135F19) PlayIdle SNG722BSexoutNGBES (71): SEU: Stage 0.125000 100 -> 101SNGUndress (71): Found Regulator Duster (0003E54A) on Performer (6406096E)SNGUndress (71): Added Regulator Duster (0003E54A) on Performer (6406096E)SNGUndress (71): Found .44 Magnum Revolver (0008F215) on Performer (6406096E)SNGUndress (71): Added .44 Magnum Revolver (0008F215) on Performer (6406096E)SNGUndress (71): Performer (6406096E) undress stage transition from 0 -> 10SNGUndress (71): Removing 'Regulator Duster' from Performer (6406096E)SNGUndress (71): Removing '.44 Magnum Revolver' from Performer (6406096E)SNGUndress (71): Found Merc Grunt Outfit (000A3045) on Cass (00135F19)SNGUndress (71): Added Merc Grunt Outfit (000A3045) on Cass (00135F19)SNGUndress (71): Found Street Sweeper (4A004AD2) on Cass (00135F19)SNGUndress (71): Added Street Sweeper (4A004AD2) on Cass (00135F19)SNGUndress (71): Cass (00135F19) undress stage transition from 0 -> 10SNGUndress (71): Removing 'Merc Grunt Outfit' from Cass (00135F19)SNGUndress (71): Removing 'Street Sweeper' from Cass (00135F19)SNGUndress (71): Performer (6406096E) undress stage transition from 10 -> 20SNGUndress (71): Cass (00135F19) undress stage transition from 10 -> 100SNGUndress (71): Cass (00135F19) undress stage transition from 100 -> 110SNGUndress (71): Performer (6406096E) undress stage transition from 20 -> 100SNGUndress (71): Performer (6406096E) undress stage transition from 100 -> 110** Dumping Array #121 **Refs: 1 Owner 37: SexoutSpunk.esp[ so:enjoy:role:assfucked ] : 0.200000[ so:enjoy:role:asslicker ] : 0.200000[ so:enjoy:role:bound ] : 0.200000[ so:enjoy:role:doggydone ] : 0.200000[ so:enjoy:role:fingered ] : 0.800000[ so:enjoy:role:fucked ] : 0.200000[ so:enjoy:role:group ] : 0.200000[ so:enjoy:role:licked ] : 1.300000[ so:enjoy:role:licker ] : 0.200000[ so:enjoy:role:masturbator ] : 1.200000[ so:enjoy:role:missdone ] : 0.200000[ so:enjoy:role:sub ] : 0.200000[ so:enjoy:role:sucker ] : 0.200000[ so:enjoy:role:titfucker ] : 0.200000Error in script 37051e2fOperator := failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x0234 Command: LetError in script 37051e2fAn expression failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x0234 Command: LetError in script 37051e2fOperator := failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x024F Command: LetError in script 37051e2fAn expression failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x024F Command: LetSexoutNGBES (71): Finish now triggered for Performer (6406096E).SexoutNGBES (71): SEU: Stage 44.456543 101 -> 200SexoutNGBES (71): Finish now triggered for Performer (6406096E).Sexout: Begin legacy hooks event: ** Dumping Array #566 **Refs: 1 Owner 11: Sexout.esm[ actorA ] : Performer (6406096E)[ actorB ] : Cass (00135F19)[ actorC ] : <?NAME?> (00000000)[ eventName ] : Sexout-End[ eventSender ] : Sexout.esmSexout Legacy hooks: Casting Talk to player (4C024F00) on Cass (00135F19)Sexout Legacy hooks: Casting spunk spell end hook (37005E16) on Cass (00135F19)Sexout Legacy hooks: Casting Anal Sex Ended Wear Effect (4B008BF8) on Cass (00135F19)Sexout Legacy hooks: Casting Oral Sex Ended Wear Effect (4B009A55) on Cass (00135F19)Sexout Legacy hooks: Casting Vaginal Sex Ended Wear Effect (4B009A54) on Cass (00135F19)Sexout Legacy hooks: Casting Run STD sexend (4B01594C) on Cass (00135F19)Sexout Legacy hooks: Casting Sex End Event (13036F6F) on Cass (00135F19)SexoutNGBES (71): SEU: Stage 0.031982 200 -> 300NGK Knockdown Cass 252NGK Knockdown Performer 252SexoutNGBES (71): SEU: Stage 0.531250 300 -> 301fnSoNXClr Sexout:Start:: Performer (6406096E)NGClean (v 2015-11-21) (71 0): Started on 'Cass' (00135F19)NGClean (71 20): T=Cass (00135F19) CBD=<no name> (00000000)NGClean (71 20): stage 0 -> 20 for Cass (00135F19)NGClean (v 2015-11-21) (71 0): Started on 'Performer' (6406096E)NGClean (71 20): T=Performer (6406096E) CBD=<no name> (00000000)NGClean (71 20): stage 0 -> 20 for Performer (6406096E)SexoutNGBES (71): SEU: Stage 0.031006 301 -> 1000NGClean (71 30): stage 20 -> 30 for Performer (6406096E)NGClean (71 30): stage 20 -> 30 for Cass (00135F19)SNGUndress (71): Performer (6406096E) undress stage transition from 110 -> 200SNGUndress (71): Equipping 'Regulator Duster' on Performer (6406096E)SNGUndress (71): Equipping '.44 Magnum Revolver' on Performer (6406096E)SNGUndress (71): Cass (00135F19) undress stage transition from 110 -> 200SNGUndress (71): Equipping 'Merc Grunt Outfit' on Cass (00135F19)SNGUndress (71): Equipping 'Street Sweeper' on Cass (00135F19)SNGUndress (71): Performer (6406096E) undress stage transition from 200 -> 1000SNGUndress (71): Performer (6406096E) undress stage transition from 1000 -> 2000SNGUndress (71): Cass (00135F19) undress stage transition from 200 -> 1000SNGUndress (71): Cass (00135F19) undress stage transition from 1000 -> 2000NGClean (71 31): stage 30 -> 31 for Performer (6406096E)NGClean (71 31): stage 30 -> 31 for Cass (00135F19)NGClean (71 40): stage 31 -> 40 for Performer (6406096E)NGClean (71 40): stage 31 -> 40 for Cass (00135F19)NGClean (71 200): stage 40 -> 200 for Performer (6406096E)NGClean (71 200): stage 40 -> 200 for Cass (00135F19)NGClean (71 1000): stage 200 -> 1000 for Performer (6406096E)NGClean (71 1000): stage 200 -> 1000 for Cass (00135F19)SexoutNGBES (71): SEU: Stage 2.470459 1000 -> 3001fnSoNXClr Sexout:TFlags Performer (6406096E)fnSAU: 6406096E (Performer) initial lock state: 1fnSoNXClr Sexout:Started:: Performer (6406096E)fnSoAC: Removing 1 LEGACY Sexout Anim Position A(1101932F)'s from Performer(6406096E)fnSoAC: Removing 722 LEGACY: Sexout Anim Number(1101932D)'s from Performer(6406096E)fnSAU: 6406096E (Performer) final lock state: 1fnSoNXClr Sexout:Core:Cleanup Performer (6406096E)fnSoNXClr Sexout:TFlags Cass (00135F19)fnSAU: 00135F19 (Cass) initial lock state: 0fnSAU: 00135F19 (Cass) final lock state: 0fnSoNXClr Sexout:Core:Cleanup Cass (00135F19)SexoutNGBES (71): SEU: Stage 0.000000 3001 -> 3002SexoutActRunFull (v2015-11-21) Called by: <no name>** Dumping Array #121 **Refs: 2 Owner 54: SexoutSexAssault.esp[ ActorA ] : Jackal Gang Member (00168A1D)[ ActorB ] : Sabrina (00000014)[ Flags ] : (Array ID #141)[ Raper ] : Jackal Gang Member (00168A1D)fnSARF: Locked actor (00168A1D -- Jackal Gang Member).fnSARF: Locked actor (00000014 -- Sabrina).fnSARF: Invoking CallSort CIOS on Sabrina (00000014)CSES: (v 2015-11-21) Starting for: Sabrina(00000014)Sexout Version is: '96(b4)CSES: Normalize finished, checking sanitizer. : fnSexoutGetArArgs Sabrina(00000014), Sexout:Start:72::NGSAN: Validating animation choicesfnSoRandAct: In randomizerfnSoRandAct: 2 actors, skeletons: MF : fnSexoutGetArArgs Sabrina(00000014), Sexout:Start:72::Sexout Random Picker: 179 animations possible for these actorsSexout Random Picker: 31 animations left after filtering on flag: rapeSexout Random Picker: 31 animations left after filtering on plugin: *Any* (No furniture)Sexout Random Picker: 29 animations left after filtering against black listValid anim choices: 204, 404, 603, 604, 631, 634, 707, 901, 931, 603, 604, 606, 607, 608, 615, 618, 620, 631, 632, 633, 634, 635, 636, 638, 639, 648, 742, 905, 909, fnSAN: Actor: Sabrina (Sexout:Start:72: , isAnal: 0, isOral: 1, isVaginal: 0NGSAN (72): Returning SUCCESS (v 2015-11-21)CSES (72): initializing actorsfnSoNXClr Sexout:Started:: Jackal Gang Member (00168A1D)fnSoCSv: Sabrina (00000014) 'Sexout:Start:72::' -> Jackal Gang Member (00168A1D) 'Sexout:Started::'fnSoNXClr Sexout:Start:72:: Jackal Gang Member (00168A1D)fnSoNXClr Sexout:Started:: Sabrina (00000014)fnSoCSv: Sabrina (00000014) 'Sexout:Start:72::' -> Sabrina (00000014) 'Sexout:Started::'CSES (72): clearing selfkeyfnSoNXClr Sexout:Start:72:: Sabrina (00000014)CSES (72): kickofffnSoCUUID: Cleaning 22_20.9049_30752D00uuid1[22_20.9049_30752D00][0] = rapeuuidkeys:[sexout:started::arargs:flags] = 22_20.9049_30752D00SexoutNGBES Init. v 2015-11-21Scaling A from 1 to 1.0Scaling B from 1 to 1.0fnSoNXClr Sexout:Core:Cleanup Jackal Gang Member (00168A1D)fnSoNXClr Sexout:Core:Cleanup Sabrina (00000014)SexoutNGBES (72): SEU: Stage 0.166016 0 -> 10SexoutNGPCQ: PCFd1: 0 0 0 0 0 0 0Sexout: Begin legacy hooks event: ** Dumping Array #188 **Refs: 1 Owner 11: Sexout.esm[ actorA ] : Jackal Gang Member (00168A1D)[ actorB ] : Sabrina (00000014)[ actorC ] : <?NAME?> (00000000)[ eventName ] : Sexout-Started[ eventSender ] : Sexout.esmSexout Legacy hooks: Casting spunk spell start hook (37004727) on Sabrina (00000014)soAPS: Start. v 2015-11-22SexoutNGBES (72): SEU: Stage 0.125000 10 -> 11SexoutNGBES (72): Casting undress on player.SNGUndress (72): Found Ranger Casual Outfit (P2) (12034B1D) on Sabrina (00000014)SNGUndress (72): Added Ranger Casual Outfit (P2) (12034B1D) on Sabrina (00000014)SNGUndress (72): Found Bad Beat (18008F5C) on Sabrina (00000014)SNGUndress (72): Added Bad Beat (18008F5C) on Sabrina (00000014)SNGUndress (72): Sabrina (00000014) undress stage transition from 0 -> 10SNGUndress (72): Removing 'Ranger Casual Outfit (P2)' from Sabrina (00000014)SNGUndress (72): Removing 'Bad Beat' from Sabrina (00000014)SexoutNGBES (72): SEU: Stage 0.078125 11 -> 12SNGUndress (72): Sabrina (00000014) undress stage transition from 10 -> 100SNGUndress (72): Sabrina (00000014) undress stage transition from 100 -> 110SexoutNGBES (72): SEU: Stage 0.202148 12 -> 13SexoutNGBES (72): SEU: Stage 1.030273 13 -> 14SexoutNGBES (72): SEU: Stage 1.059570 14 -> 100soAPs: Done Init for SabrinasoAPS - Plugin: Sexout-Amra.esp, anim: 204soAPS: ActorB is: Sabrina. mX: -0, mY: -0, mZ: 0, heading: 186Sexout: Sabrina (00000014) PlayIdle amra204BSexoutNGBES (72): SEU: Stage 0.030762 100 -> 101Sexout: Sabrina (00000014) PlayIdle amra204BSexout: PlayerREF.GetFIK: 1** Dumping Array #1285 **Refs: 1 Owner 37: SexoutSpunk.esp[ so:enjoy:role:assfucked ] : 0.200000[ so:enjoy:role:asslicker ] : 0.200000[ so:enjoy:role:bound ] : 0.200000[ so:enjoy:role:doggydone ] : 0.200000[ so:enjoy:role:fingered ] : 0.800000[ so:enjoy:role:fucked ] : 0.200000[ so:enjoy:role:group ] : 0.200000[ so:enjoy:role:licked ] : 1.300000[ so:enjoy:role:licker ] : 0.200000[ so:enjoy:role:masturbator ] : 0.200000[ so:enjoy:role:missdone ] : 0.200000[ so:enjoy:role:sub ] : 0.200000[ so:enjoy:role:sucker ] : 0.200000[ so:enjoy:role:titfucker ] : 0.200000Error in script 37051e2fOperator := failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x0234 Command: LetError in script 37051e2fAn expression failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x0234 Command: LetError in script 37051e2fOperator := failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x024F Command: LetError in script 37051e2fAn expression failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x024F Command: LetSexoutNGBES (72): SEU: Stage 50.020508 101 -> 200SexoutNGBES (72): Finish now triggered for Sabrina (00000014).Sexout: Begin legacy hooks event: ** Dumping Array #1420 **Refs: 1 Owner 11: Sexout.esm[ actorA ] : Jackal Gang Member (00168A1D)[ actorB ] : Sabrina (00000014)[ actorC ] : <?NAME?> (00000000)[ eventName ] : Sexout-End[ eventSender ] : Sexout.esmSexout Legacy hooks: Casting Talk to player (4C024F00) on Sabrina (00000014)Sexout Legacy hooks: Casting spunk spell end hook (37005E16) on Sabrina (00000014)Sexout Legacy hooks: Casting Anal Sex Ended Wear Effect (4B008BF8) on Sabrina (00000014)Sexout Legacy hooks: Casting Oral Sex Ended Wear Effect (4B009A55) on Sabrina (00000014)Sexout Legacy hooks: Casting Vaginal Sex Ended Wear Effect (4B009A54) on Sabrina (00000014)Sexout Legacy hooks: Casting Run STD sexend (4B01594C) on Sabrina (00000014)Sexout Legacy hooks: Casting Sex End Event (13036F6F) on Sabrina (00000014)Sexout: PlayerREF.GetFIK: 1SexoutNGBES (72): SEU: Stage 0.094238 200 -> 201SexoutNGBES (72): SEU: Stage 0.311035 201 -> 300NGK Knockdown Sabrina 487SexoutNGBES (72): SEU: Stage 0.546387 300 -> 301fnSoNXClr Sexout:Start:: Sabrina (00000014)NGClean (v 2015-11-21) (72 0): Started on 'Sabrina' (00000014)NGClean (72 20): T=Sabrina (00000014) CBD=<no name> (00000000)NGClean (72 20): stage 0 -> 20 for Sabrina (00000014)SexoutNGBES (72): SEU: Stage 0.046875 301 -> 1000NGClean (72 30): stage 20 -> 30 for Sabrina (00000014)SNGUndress (72): Sabrina (00000014) undress stage transition from 110 -> 200SNGUndress (72): Sabrina (00000014) undress stage transition from 200 -> 1000SNGUndress (72): Sabrina (00000014) undress stage transition from 1000 -> 2000NGClean (72 31): stage 30 -> 31 for Sabrina (00000014)NGClean (72 40): stage 31 -> 40 for Sabrina (00000014)NGClean (72 200): stage 40 -> 200 for Sabrina (00000014)NGClean (72 1000): stage 200 -> 1000 for Sabrina (00000014)GetVATSValue 6, 15 -> 0.00GetVATSValue 6, 15 -> 0.00SetConsoleOutputFilename >> 'debug.txt'Error in script 3700ed97Operator [ failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x00DE Command: LetSexout Legacy Begin (2015-11-23): Started for Cass (00135F19)Converting SexoutNG Quest CallSexoutActRunFull (v2015-11-21) Called by: <no name>** Dumping Array #117 **Refs: 2 Owner 11: Sexout.esm[ actorA ] : Sabrina (00000014)[ actorB ] : Cass (00135F19)[ CBDialogB ] : HUAAfterFvFOralA (32001DB4)[ isOral ] : 1.000000SexoutActRunFull: Aborting, actorA (Sabrina) is in useSexoutActRunFull: Aborting, actor is invalid, code: 1** Dumping Array #114 **Refs: 1 Owner 37: SexoutSpunk.esp[ so:enjoy:role:assfucked ] : 0.200000[ so:enjoy:role:asslicker ] : 0.200000[ so:enjoy:role:bound ] : 0.200000[ so:enjoy:role:doggydone ] : 0.200000[ so:enjoy:role:fingered ] : 0.800000[ so:enjoy:role:fucked ] : 0.200000[ so:enjoy:role:group ] : 0.200000[ so:enjoy:role:licked ] : 1.300000[ so:enjoy:role:licker ] : 0.200000[ so:enjoy:role:masturbator ] : 0.200000[ so:enjoy:role:missdone ] : 0.200000[ so:enjoy:role:sub ] : 0.200000[ so:enjoy:role:sucker ] : 0.200000[ so:enjoy:role:titfucker ] : 0.200000Error in script 37051e2fOperator := failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x0234 Command: LetError in script 37051e2fAn expression failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x0234 Command: LetError in script 37051e2fOperator := failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x024F Command: LetError in script 37051e2fAn expression failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x024F Command: Let Sexout-96-Beta-4--November-23-2015.7z
t3589 Posted December 23, 2015 Posted December 23, 2015 (edited) I'm seeing problems with re-scale in the beta. Set scale works on sex begin, but doesn't re-scale back to original size on sex end. Works fine with Stable. EDIT: Also, vag animations are scoring as anal in experience/counter. Works correctly in Stable. EDITx2: Spoke too soon. Happened in Stable too. Anal counted as vag experience/counter. Flag reported anal on sex begin. Edited December 31, 2015 by t3589
Odessa Posted December 24, 2015 Author Posted December 24, 2015 Thanks, will look into it. --- Sorry no updates for a while, been crazy busy with real life stuff.
LukeDuke Posted December 31, 2015 Posted December 31, 2015 I have one problem, after starting new game my logs are very big after only 30-40 minutes of playing, I don't know if it's actually Sexout beta problem but maybe someone will help me here? It is strange as my game is stable and almost stutter free.. Thanks in advance. I'm uploading my logs: FNV logs.7z
Tirloque Posted December 31, 2015 Posted December 31, 2015 My two cents : I tried the 96 beta 4 a bit. It seems that using manual position re-alignment causes crashes => return windows at the end of sequence, when characters are getting up (i see them fall, starting getting up then it crashes before they fully stand). No problem if not button was pressed during the act though. Using in following order : 02- Sexout common ressources.esm 03- Sexout.esm (96') 05 - Another kick in the head.esm (1.2) 23 - Sexout Sex 29 - Sexout Wear an tear V3.x 2A - SexoutFade to black 2B - SexAssault (october 10th) with NVSE 5.0 beta02 +NX PS : I must add I'm using Body by race, but had no such problems with stable 95' as long as I could use realignment sometimes. =)
Odessa Posted January 3, 2016 Author Posted January 3, 2016 Sexout '96 Beta 5 in OP Foxy updated skeleton by AJ! Fixed Securitron alignment, 1721. Added workaround for validity mis-checks immediately after sleep/wait- the engine may move actors around, causing missing actor issues. Fixed bug when orificial intentions set via flags. (thanks t3589) --- @ t3589: Orifices should be fixed now, still need to investigate rescaling issue, may have broken when I refactored clean up code. @LukeDuke: Your nvse cosave is ~177KB, which is normal. Sexout uses ~100KB on init, mostly for the anim database, but this shouldn't grow. The rest is likely other mods, so long as it doesn't rapidly double in size I wouldn't worry. Your stutter remover nvse plugin log is huge, but this isn't (at least directly) related to sexout. I can't make sense of it, you would have to ask the author. However, I believe it is just a debug log and gets wiped every time you start the game, so it is not bloat. I wouldn't worry about it. @Tirloque: The skeleton update in this version might help. I have encountered this with some animations, and it is avoided if you use New Vegas Anti-Crash. Prideslayer also added a note that body by race may not work with sexout, a long time ago. I do not why, and its very possible the reason is outdated, but try disabling it if the above don't work.
LukeDuke Posted January 4, 2016 Posted January 4, 2016 Thank you for checking my logs and for Sexout update Odessa.
User09 Posted January 4, 2016 Posted January 4, 2016 Just updated to Beta 5 from Beta 1 and there doesn't seem to be any issues for me. Good work Odessa
Odessa Posted January 9, 2016 Author Posted January 9, 2016 '96 is now the stable release. It has the following changes since beta 5: Beta 6 / Stable release - Legacy SexoutActor Tokens are handed out again (accidentally stopped this in beta 3, which may have caused problems for SexoutSlavery, and by extension Tryouts)- New anim by DManXX2, #622
thyne Posted January 10, 2016 Posted January 10, 2016 i hat to be that guy but it would be nice to have animations for the creatures that dont have one i think the skeleton is to small for rad roaches and the mastitis but you could create a new skeleton for them if i knew any thing about modding i would try but almost 1000 people on this sight on person has to atlest try.. you can use the dog animations for mole rats and giant rats
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