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Posted

Well POP runs fine for me so far....only issue I have seen is I was paraded around town which seemed to work fine, when first starting a game, POP says something about cells not working outside but I cant turn them off....but anyways after the parade I was taken to a cell outside behind the companions place, where ther eis a ladder going up into the air with a cell floor, only one cell floor and a floating brazier and floating bed roll in the air, and since the cell isnt complete...well i just keep falling out and going back up the ladder in an endless cycle.   

 

not sure if im missing something or a mod for the cells or not, but i didnt see it in requirments.

Posted
2 hours ago, BasketCase1980 said:

a cell outside behind the companions place, where ther eis a ladder going up into the air with a cell floor, only one cell floor and a floating brazier and floating bed roll in the air, and since the cell isnt complete...well i just keep falling out and going back up the ladder in an endless cycle.   

 

That problem occurs if you have an older version of Zaz.

 

You need Zaz 8.0+

Posted
7 hours ago, FatBeaver64 said:

Having lots of difficulty being arrested. Mostly the errors below

 

Are you trying to trigger an arrest manually with the MCM?

 

When you are trying to trigger an arrest, "No viable captor" means that you did not have your crosshair pointing to a city guard.

 

In order to trigger an arrest in the POP MCM, you must first point your crosshair at a city guard, then go into the MCM and choose Trigger Arrest.

Posted
On 1/19/2022 at 12:00 PM, Herowynne said:

 

If you are using SE, you can obtain a crash log from .NET Script Framework.

 

Otherwise, you will have to use the time-consuming method to identify which mod is causing the CTD - reduce your load order to just POP and its requirements, verify no CTD, then add in only one mod or a few mods at a time, retest, then repeat the process until you discover the mod that is causing the CTD.

i found it, its because of skooma whore and addict mod, i disable it now but will there any patch or update to make it compatible in future?

Posted
58 minutes ago, Madyo said:

i found it, its because of skooma whore and addict mod, i disable it now but will there any patch or update to make it compatible in future?


We will have to let @Inte answer that question.

Posted
4 hours ago, Herowynne said:

 

Are you trying to trigger an arrest manually with the MCM?

 

When you are trying to trigger an arrest, "No viable captor" means that you did not have your crosshair pointing to a city guard.

 

In order to trigger an arrest in the POP MCM, you must first point your crosshair at a city guard, then go into the MCM and choose Trigger Arrest.

 

I assigned the surrender key to K and and was pressing that. 

Posted (edited)
10 hours ago, Herowynne said:

 

That problem occurs if you have an older version of Zaz.

 

You need Zaz 8.0+

According to the instructions and the files I have , I have ZAZ 8.0. So not sure why that issue is there then. Becasue i Followed all instructions and installed it. But looking at this more and more i am very confused on ZAZ 8.0 as all links for skyrim SE take you to a Zaz animation pack version 7.

 

 

ignore, I think I finally found ZAZ 8

Edited by BasketCase1980
Posted

Well, didn't work for me, either, send to jail -> jailor wouldn't move.

It actually started working, when I installed Death Alternative (which I hadn't before), I guess it could be a hard requirment (maybe an accidentely?)

Posted
1 hour ago, JimPhrasenlaus said:

Death Alternative (which I hadn't before), I guess it could be a hard requirment

 

No, Death Alternative is definitely not a requirement (hard or soft) for POP.

 

POP SE works fine for me, and I do not have Death Alternative installed, and I have never used Death Alternative.

Posted

This mod introduces the Jarl's cell in the Jarl's quarters in Dragonsreach, which places a key required door on the Jarl's study.  This breaks the Imitation Amnesty quest for the Thieves Guild.  I tried setting the chance for the Jarl cell to 0% in the MCM, but the locked door is still there. How can I get rid of it?  Or where is the key? 

Posted

I'm getting a weird issue... when a bounty hunter arrests me we just stand there indefinitely I've tried all the debug options and the only one that works is teleporting to the cell but I've set in the cell for multiple days and nothing happens. If anyone has any suggestions on how to get the bh to take me to the destination that would be great also having some weird crashes that I think have to due with this mod or the S.L.U.T.S mod. I have the netscriptframework crash logs but have no idea how to read them.

Posted
27 minutes ago, dlpalme94 said:

I'm getting a weird issue... when a bounty hunter arrests me we just stand there indefinitely I've tried all the debug options and the only one that works is teleporting to the cell but I've set in the cell for multiple days and nothing happens. If anyone has any suggestions on how to get the bh to take me to the destination that would be great also having some weird crashes that I think have to due with this mod or the S.L.U.T.S mod. I have the netscriptframework crash logs but have no idea how to read them.


Make sure you have Fuz Ro Doh installed, and make sure it is the right version for your game LE/SE/AE.

Posted
40 minutes ago, Herowynne said:


Make sure you have Fuz Ro Doh installed, and make sure it is the right version for your game LE/SE/AE.

i did i tried all 3 of the latest versions for se... i dont think its that mod because the dialog comes up and everything and i talk to him, he arrests me but then we just stand there. thanks for the input though any other suggestions would be great.

Posted (edited)

Thanks Inte, really like the mods. specially "random bounty". seems like debt collector or supervision.
anyway, that feature seems annoying sometimes if we're in hurry or no mood, so called. (cause it took long time during punishment event) after encounter.


Rather than get equip after punishment,
How about "enforcer equip some device into player, if player can't pay the debt/Bounty" as insurance. (devious device equip)?
so enforcer sometimes will appear to cross-check for the device or gold collect debt before release player?
 

Edited by Black714
Posted (edited)

i keep reading about how zap 8.0 is needed but the link in the op is zaz's zap which is 7.0, also im having a problem where i get fucked in the cell and the npc just stands there afterwards with the dialogue "was it good for you" stuck on the screen and i cant do anything

Edited by dragon13
  • 2 weeks later...
Posted

Why is it auto-enable hardcore mode for me? Cage scenes also dont seem to work. In the cage, the NPC says gather around then instantly stops and says disappointed.

Posted

Installed the mod mid-save and works almost perfect, cage, pillory, parade all went smoothly. Just a few issues, 1, when arrested for minor crime and got spanked in the cell, the game randomly ctds 2, I disabled hardcore mode in mcm, but when I tried to wait while arrested, I still get the pop-up saying that hardcore is on and I can wait (however it seems that I can use still the wait menu alright)

Posted
5 hours ago, Cooli167 said:

Why is it auto-enable hardcore mode for me? Cage scenes also dont seem to work. In the cage, the NPC says gather around then instantly stops and says disappointed.


Perhaps you don’t have the necessary animations installed? Or maybe an outdated version of Zaz?

Posted
2 hours ago, FredOof said:

Installed the mod mid-save and works almost perfect, cage, pillory, parade all went smoothly. Just a few issues, 1, when arrested for minor crime and got spanked in the cell, the game randomly ctds 2, I disabled hardcore mode in mcm, but when I tried to wait while arrested, I still get the pop-up saying that hardcore is on and I can wait (however it seems that I can use still the wait menu alright)


 Hardcore mode is always used for major crimes. I don’t have an explanation for your CTD.

Posted
2 hours ago, Herowynne said:


 Hardcore mode is always used for major crimes. I don’t have an explanation for your CTD.

Thank you for info about the hardcore mode. the CTD truly is random, just triggered it again in a pillory scene, it seems to always happen when advancing animation stage. Just wanted to ask, when updating the Skyrim utility mod mid-save, is there anything else that I need to do apart from just replacing the files?

Posted
6 hours ago, FredOof said:

when updating the Skyrim utility mod mid-save, is there anything else that I need to do apart from just replacing the files?

 

Yes, that is all that is needed.

Posted (edited)

It's been a while for me, I'm updating from 4.61 to 5.32. Since the updating convention on the numbers is not a solid 1-2 or 3. Is this a stable update? Will also be using SUM 2.33 LE

I might have already asked this question a pandemic ago.. -_-

OMG There's color in my MCM! Never seen it before! Awesome!

Edited by Dojo_dude
color!
Posted

I'm still rather new to modding, so I'm sure I've caused this somehow. But I'm having a problem getting this mod to work. Whenever I get arrested, my weapon gets taken, my hands get put behind my back, and then it stops. My game doesn't CTD or freeze, but me and the guard just stand there not doing anything. The MCM doesn't say there's any issues, and I have all the requirements, so I'm rather confused. If anyone has experienced this issue or has any advice, help is very appreciated. 

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