Foxrine Posted June 15, 2021 Posted June 15, 2021 11 minutes ago, Herowynne said: I am really pleased to hear that it is working for you now! It was, but unfortunately now I can travel to the jail (Whiterun in my situation), but I guess that the jailer is somehow not working? The guard stops after entering Dragonsreach and we stay like that, frozen once again. I haven't touched the mods ?
Herowynne Posted June 15, 2021 Posted June 15, 2021 2 hours ago, Foxrine said: the jailer is somehow not working? The guard stops after entering Dragonsreach and we stay like that, frozen once again. If you are still using ZAP 7.0, you can try switching to the ZAP 8.0+ SE conversion from Pfiffy. Regarding the general issue of the Jailer freezing -- even though POP works quite well for me in my game, the Jailer does occasionally freeze for me. I always save before getting arrested, and I always save when I am left alone in my cell between punishment events. Then I can reload a recent save if the Jailer freezes.
Inte Posted June 16, 2021 Author Posted June 16, 2021 23 hours ago, KalBreen said: The new prisons are really good and add a lot of atmosphere to the game. Thank you.
Inte Posted June 16, 2021 Author Posted June 16, 2021 21 hours ago, shiagwen said: mcm is there, but empty ..... Go here, Follow the example under 'StoragUtil Page'. 21 hours ago, shiagwen said: however, my question is still open if this version is compatible with cl 9.0. Yes. 20 hours ago, shiagwen said: btw who came to the idea with the cages everywhere ? You don't like it? 20 hours ago, shiagwen said: pop has the cage version inside, why isnt that enough ? More diversity. 20 hours ago, shiagwen said: i hope the cages will disappear with that. They do. 20 hours ago, shiagwen said: is possible to keep cidhna mine and disable the cage in the sky and windhelm as markath replacer, The jails are randomly chosen on arrest. You can disable any new cell after the arrest. This will be remembered for the next arrest in the same location. 20 hours ago, shiagwen said: i will not play with zaz 8 because of these cages . Wait, you do not like the ZAP 8+ cages? Why?
Inte Posted June 16, 2021 Author Posted June 16, 2021 11 hours ago, Herowynne said: the Jailer does occasionally freeze for me. Yes, unfortunately that's Skyrim pathing. Not sure what I can do about that. You can try the POP MCM debug options to unstuck the jailer (move jailer to PC; move PC to jailer, etc.). 1
Nohrin Posted June 16, 2021 Posted June 16, 2021 (edited) Hey @Inte Thank you for your work on this mod. It's been an essential mod in my load order for awhile now. I got some feedback from my latest playthrough. I like the idea that you added cells to Inns. More variety on cell location is always nice. One thing I would really like is for new dialogue when it comes to cell punishment. The same line over and over regardless of NPC type gets a bit annoying. Also the ability to customize who will punish the player character inside the cell would be appreciated. Currently while my character is locked up in Falkreath Inn (where I usually default my followers to hang about), every NPC regardless of player relation has been having their fun with my PC. Funny as it is, it is very immersive breaking. Seeing Lucien who has traveled the world with me decide all of a sudden he is the bringer of Skyrim's misogynistic justice really takes me out of it...haha... Perhaps the ability to designate "drunk" or "beggar" NPCs to be the main punishers when your character is in the "Inn cell"? With reasonable new dialogue of course... Great work as always. Edit: I have also noticed that after you serve your sentence, the jail cell door inside the Inn remains. Not sure if it will go away on its own over time, or if its bugged and is there forever. Thought I would mention it incase no one else has. Edited June 16, 2021 by Nohrin
Inte Posted June 16, 2021 Author Posted June 16, 2021 21 hours ago, shiagwen said: dd 5.01 is recommended, does that meran it will run with 4.3 ? whats the difference ? DDe (Devious Devices Equip) 5.01 is recommended yes and has nothing to do with DDx 4.3(Devious Devices Expansion) DDe 5.01 is compatible with all versions of DDf (Devious Devices Framework = DDa + DDi + DDx + DDc)
Inte Posted June 16, 2021 Author Posted June 16, 2021 10 minutes ago, Nohrin said: Seeing Lucien who has traveled the world with me decide all of a sudden he is the bringer of Skyrim's misogynistic justice really takes me out of it...haha... Was Lucien a follower that got arrested with you or he was just hanging around the inn at the time? 12 minutes ago, Nohrin said: Perhaps the ability to designate "drunk" or "beggar" NPCs to be the main punishers when your character is in the "Inn cell"? I could do something depending on their factions. I'll have to look into it. 13 minutes ago, Nohrin said: With reasonable new dialogue of course... I'm not Englishborn, so reasonable dialog is not my strong suit. 15 minutes ago, Nohrin said: Edit: I have also noticed that after you serve your sentence, the jail cell door inside the Inn remains. Not sure if it will go away on its own over time, or if its bugged and is there forever. Thought I would mention it incase no one else has. There is an option in the POP MCM's 'General Page' that will disable all cells you do not want showing up when not arrested.
Nohrin Posted June 16, 2021 Posted June 16, 2021 1 hour ago, Inte said: Was Lucien a follower that got arrested with you or he was just hanging around the inn at the time? He was just hanging around at the time. Pretty much all the male NPCs in the Inn were being assigned the Jailer's Role, which you can imagine can become very unimmersive. 1 hour ago, Inte said: I could do something depending on their factions. I'll have to look into it. That's great! When I talk about "reasonable dialogue" I am mostly just talking about realistic dialogue. For example, I don't think a beggar or drunkard would be acting like a Jail Master and talking about "punishment time" etc when making use of a prisoner being offered in an Inn. They would act more like a "consumer" and less of a "solicitor". To go a bit into detail as an example: Beggar: "You mean to tell me this broad is free to use?" Jailer: "Yes. She's free for all to use." Beggar: "I will take my time in enjoying this!" Instead of: "Prisoner! It's punishment time." (can't remember the exact wording off the top of my head). Just some more individual personality based on what type of actor is taking advantage of the player character. Beggars would be delighted for free sex...drunkards might be horny, criminals (which can be sorted out through morality actor value) would be more rough and abusive, Jail Master can keep his role in a BDSM type personality. 1 hour ago, Inte said: I'm not Englishborn, so reasonable dialog is not my strong suit. That's okay. I'm sure if you were to ask people on the thread for some ideas/lines of dialogue, many would be happy to write individual lines they would like to see for you. 1 hour ago, Inte said: There is an option in the POP MCM's 'General Page' that will disable all cells you do not want showing up when not arrested. I must of missed this option. Thanks for bringing it to my attention.
shiagwen Posted June 16, 2021 Posted June 16, 2021 (edited) 4 hours ago, Inte said: Go here, Follow the example under 'StoragUtil Page'. Yes. You don't like it? More diversity. They do. The jails are randomly chosen on arrest. You can disable any new cell after the arrest. This will be remembered for the next arrest in the same location. Wait, you do not like the ZAP 8+ cages? Why? if i play with zaz 6.11 i dont get the cages ? problem solved. Edited June 16, 2021 by shiagwen
Domilexiste Posted June 16, 2021 Posted June 16, 2021 So this mod worked once so far but I noticed if I get the full blue binded looking set (electric shocking) I can never be released. Debug option doesn't do anything aside from teleport either the jailer or I so I have no clue how to fix this or if it's even possible. I'm using the patched version for SE.
Herowynne Posted June 16, 2021 Posted June 16, 2021 2 hours ago, agmoyer955 said: if I get the full blue binded looking set (electric shocking) I can never be released. Please explain what you mean by "released". Do you mean released from prison, or do you mean released from the bondage apparel?
Domilexiste Posted June 16, 2021 Posted June 16, 2021 6 minutes ago, Herowynne said: Please explain what you mean by "released". Do you mean released from prison, or do you mean released from the bondage apparel? Sorry, yeah I get arrested and transported to the prison, jailer takes me to my cell still bound with the electric shock set and just leaves me there. I get electrocuted over and over but the jailer doesn't stop by even after I served my sentence.
Herowynne Posted June 16, 2021 Posted June 16, 2021 1 hour ago, agmoyer955 said: Sorry, yeah I get arrested and transported to the prison, jailer takes me to my cell still bound with the electric shock set and just leaves me there. I get electrocuted over and over but the jailer doesn't stop by even after I served my sentence. If DDE Restraints are causing a problem for you while in prison, you could use POP Restraints instead. My understanding is that POP Restraints are the default. Here is a POP MCM screenshot from my game. I did not change the Arrest Restraints option. I left it at the default POP Restraints. Spoiler
Domilexiste Posted June 16, 2021 Posted June 16, 2021 (edited) 1 hour ago, Herowynne said: If DDE Restraints are causing a problem for you while in prison, you could use POP Restraints instead. My understanding is that POP Restraints are the default. Here is a POP MCM screenshot from my game. I did not change the Arrest Restraints option. I left it at the default POP Restraints. Hide contents Thank you, seems to be working. A bit hard to tell right now Haha because now the jailer has taken me out of whiterun and we are now on a journey past the tower of bandits... I don't know if this is suppose to happen but it is interesting nonetheless. Edit: alright journey got me killed so tried again this time got to my cell. Jailer put on a red restraint looking suit and I have no idea what to do. The jailer walks into the hall sits and eats that is about it. Do I try using the bed? Says I can't but will use anyways for a bit then a msg pops up saying something like it was uncomfortable. I have no idea how to play this, I thought you get put in your cell and maybe a minute later something happens. Do I just use the in-game wait system (T by default) sleep in the bed despite the msg or just stand still and wait? Edited June 16, 2021 by agmoyer955
Foxrine Posted June 16, 2021 Posted June 16, 2021 On 6/15/2021 at 6:16 PM, Herowynne said: If you are still using ZAP 7.0, you can try switching to the ZAP 8.0+ SE conversion from Pfiffy. Regarding the general issue of the Jailer freezing -- even though POP works quite well for me in my game, the Jailer does occasionally freeze for me. I always save before getting arrested, and I always save when I am left alone in my cell between punishment events. Then I can reload a recent save if the Jailer freezes. Freezing is a wrong word I used - the jailer is somehow not, like, present in the Dragonsreach? Like it's not included in a script. It sits on a table, walks like a guard, etc. but nothing special. Teleported it returns back to checking cells.
Herowynne Posted June 16, 2021 Posted June 16, 2021 37 minutes ago, agmoyer955 said: the jailer has taken me out of whiterun and we are now on a journey past the tower of bandits... I don't know if this is suppose to happen but it is interesting nonetheless. I have played through a bunch of arrests and serving prison sentences, but I have not ever seen a journey out of town occur. @Inte said in an earlier post that POP has an Easter egg such that after being arrested in Markarth, the Markarth guard can take you to Windhelm prison. However, I have not heard about a journey out of town after being arrested in Whiterun. I have seen the following events while serving a prison sentence: In cell punishment by the Jailer. In cell punishment by a guard. In cell punishment by a guard that is supervised by the Jailer. Paraded through town. Locked in an outdoor pillory and periodically used by citizens, guards, and the Jailer. Locked in an outdoor X-Cross and periodically used by citizens, guards, and the Jailer. Locked in an outdoor tilted wheel and periodically used by citizens, guards, and the Jailer. Punished by another prisoner in a cage in the inn. Punished by another prisoner in a cage in the Jarl's longhouse/palace. Put into a VIP cell for punishment by citizens, guards, the Jailer, and the VIP. Put into a locked VIP bedroom for punishment by the VIP. (and maybe others - I haven't seen this event play out completely) Locked in an outdoor cage overnight instead of the normal indoor jail cell because the Jailer says "you stink". Perhaps @Inte will comment about whether a journey out of town from Whiterun is content provided by POP.
Herowynne Posted June 16, 2021 Posted June 16, 2021 3 minutes ago, Foxrine said: the jailer is somehow not, like, present in the Dragonsreach? Like it's not included in a script. It sits on a table, walks like a guard, etc. but nothing special. Teleported it returns back to checking cells. In my experience, the Jailer normally sandboxes while the player is being kept in a jail cell, or being punished in the different kinds of events. So for example, if you are being kept in the VIP cell on the upper level of Dragonsreach for the VIP event, then the Jailer will be sandboxing in the lower area main hall and doing things like sitting at the dining tables. Except for the Parade event. The Jailer closely follows the player during the Parade event.
Domilexiste Posted June 16, 2021 Posted June 16, 2021 (edited) 1 hour ago, Herowynne said: I have played through a bunch of arrests and serving prison sentences, but I have not ever seen a journey out of town occur. @Inte said in an earlier post that POP has an Easter egg such that after being arrested in Markarth, the Markarth guard can take you to Windhelm prison. However, I have not heard about a journey out of town after being arrested in Whiterun. I have seen the following events while serving a prison sentence: In cell punishment by the Jailer. In cell punishment by a guard. In cell punishment by a guard that is supervised by the Jailer. Paraded through town. Locked in an outdoor pillory and periodically used by citizens, guards, and the Jailer. Locked in an outdoor X-Cross and periodically used by citizens, guards, and the Jailer. Locked in an outdoor tilted wheel and periodically used by citizens, guards, and the Jailer. Punished by another prisoner in a cage in the inn. Punished by another prisoner in a cage in the Jarl's longhouse/palace. Put into a VIP cell for punishment by citizens, guards, the Jailer, and the VIP. Put into a locked VIP bedroom for punishment by the VIP. (and maybe others - I haven't seen this event play out completely) Locked in an outdoor cage overnight instead of the normal indoor jail cell because the Jailer says "you stink". Perhaps @Inte will comment about whether a journey out of town from Whiterun is content provided by POP. What happened was I was arrested outside of whiterun city by a bounty hunter, brought me to whiterun jail, jailer took me all the way to windhelm then proceeded to join the windhelm guards in killing me. This third attempt I've made now has me in a full (latex?) suit again where I can't do anything in the cell and the jailer just sits in his chair or walks in circles in the first room. Edit: Alright fourth try made some changes to my approach. I turned the possible events to the default percentage and made sure a guard arrests me instead of the bounty hunter. This time I got the female jailer and I turned down the time between events low as it can. One or more of these changes got the events rolling again. Now the only issue left this "zap" animations or I could've swore it said zap then something else. These animations are never aligned, always several feet apart. Edit2: nvm finally got released and can't remove restraints... Jailer takes them off and puts new ones on when releasing me now I can't do anything again. Edited June 16, 2021 by agmoyer955
Foxrine Posted June 16, 2021 Posted June 16, 2021 4 minutes ago, Herowynne said: In my experience, the Jailer normally sandboxes while the player is being kept in a jail cell, or being punished in the different kinds of events. So for example, if you are being kept in the VIP cell on the upper level of Dragonsreach for the VIP event, then the Jailer will be sandboxing in the lower area main hall and doing things like sitting at the dining tables. Except for the Parade event. The Jailer closely follows the player during the Parade event. The problem is that this happens during the arrest. The arrest is triggered, everything works fine, guard walks the character into Dragonsreach and then it stays. When I played with POP in Oldrim, the sequence continued after guard dialogue with the Jailer, which are not happening at the moment.
Herowynne Posted June 16, 2021 Posted June 16, 2021 1 hour ago, Foxrine said: The problem is that this happens during the arrest. The arrest is triggered, everything works fine, guard walks the character into Dragonsreach and then it stays. When I played with POP in Oldrim, the sequence continued after guard dialogue with the Jailer, which are not happening at the moment. I suspect that this has exceeded my ability to troubleshoot, and we will probably need insight from @Inte. Please turn on Papyrus logging, use the POP MCM Debug page to trigger an arrest, let the arrest proceed until it gets stuck, exit the game, and upload your Papyrus log. I'm hoping that the Papyrus log may be useful to @Inte. Thanks!
ForgottenCrow Posted June 18, 2021 Posted June 18, 2021 Encountered a bit of an issue. The outside cage in Whiterun (The "you stink" scenario) doesn't load in properly. Only the ladder and one section of platform. This caused the PC to walk an endless loop of walking off the edge of the platform, back up the ladder, repeat. The issue is probably something on my end, conflicting with the asset loading in, but I'm not sure. Any help would be appreciated.
Herowynne Posted June 18, 2021 Posted June 18, 2021 30 minutes ago, ForgottenCrow said: Encountered a bit of an issue. The outside cage in Whiterun (The "you stink" scenario) doesn't load in properly. Only the ladder and one section of platform. This caused the PC to walk an endless loop of walking off the edge of the platform, back up the ladder, repeat. The issue is probably something on my end, conflicting with the asset loading in, but I'm not sure. Any help would be appreciated. Which version of ZAP do you have? It might be the case that ZAP 8.0+ is needed for the outdoor cages, but @Inte is the person who can answer for certain.
Guest Posted June 18, 2021 Posted June 18, 2021 @Inte @Herowynne. Hello, I installed the mod with all its dependencies but it does not load in game, like there is no "Prison Overhaul" in the MCM, I think its the load order but I couldn't get it to work but you know more than me. I am using Vortex and the game is special edition.
Herowynne Posted June 19, 2021 Posted June 19, 2021 3 hours ago, Sam0090 said: @Inte @Herowynne. Hello, I installed the mod with all its dependencies but it does not load in game, like there is no "Prison Overhaul" in the MCM, I think its the load order but I couldn't get it to work but you know more than me. I am using Vortex and the game is special edition. I can only give the standard advice for getting a missing MCM to show... Workaround #1 Open the MCM, back out to the game, wait 2 minutes to see if you get notifications about new MCMs added. Workaround #2 Open the console and type setstage SKI_ConfigManagerInstance 1
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